Commit graph

7646 commits

Author SHA1 Message Date
bunnei 49e5de9f03 vi: Change TransactionId::CancelBuffer to LOG_CRITICAL. 2018-07-17 22:47:35 -04:00
bunnei 0d1a99edf6 vi: Fix size for ListDisplays default display. 2018-07-17 22:18:14 -04:00
bunnei c3dd456d51 vi: Partially implement buffer crop parameters. 2018-07-17 20:13:17 -04:00
bunnei 8e28af6f89
Merge pull request #675 from Subv/stencil
GPU: Added register definitions for the stencil parameters.
2018-07-17 15:53:00 -07:00
Subv 3d3b10adc7 GPU: Added register definitions for the stencil parameters. 2018-07-17 15:00:21 -05:00
Zach Hilman 69bfe075b5 General Filesystem and Save Data Fixes (#670) 2018-07-17 12:42:15 -07:00
bunnei 88a3140c9b
Merge pull request #671 from MerryMage/clear-exclusive-state
scheduler: Clear exclusive state when switching contexts
2018-07-17 07:33:32 -07:00
bunnei 519035db3d
Merge pull request #672 from SciresM/to_address_fix
svc:: Fix bug in svcWaitForAddress
2018-07-17 07:32:42 -07:00
bunnei 170e19d4ea nvflinger: Fix for BufferQueue event handling. 2018-07-17 00:26:23 -04:00
Michael Scire 3b885691a1 Kernel/Arbiter: Fix bug in WaitIfLessThan 2018-07-16 20:55:53 -06:00
MerryMage 56cc1c11ec scheduler: Clear exclusive state when switching contexts 2018-07-16 11:24:00 +01:00
bunnei 068668780c
Merge pull request #668 from jroweboy/controller-lag
HID: Update controllers less often
2018-07-15 13:06:28 -07:00
bunnei 04b9cde4f5
Merge pull request #664 from jroweboy/logging-stuff
Minor logging improvements
2018-07-15 12:58:52 -07:00
James Rowe 7d209b3c9f HID: Update controllers less often 2018-07-15 13:47:41 -06:00
James Rowe 497b81558e Logging: Dump all logs in the queue on close in debug mode 2018-07-15 13:02:09 -06:00
bunnei 3a96670f2d gl_rasterizer_cache: Implement texture format G8R8. 2018-07-15 01:33:42 -04:00
bunnei aaec0b7e70
Merge pull request #665 from bunnei/fix-z24-s8
gl_rasterizer_cache: Fix incorrect offset in ConvertS8Z24ToZ24S8.
2018-07-14 22:18:55 -07:00
bunnei 3145114190 gl_rasterizer_cache: Fix incorrect offset in ConvertS8Z24ToZ24S8. 2018-07-15 00:02:05 -04:00
bunnei e21190f47f gl_rasterizer_cache: Implement depth format Z16_UNORM. 2018-07-14 23:43:28 -04:00
bunnei 2cb3fdca86
Merge pull request #598 from bunnei/makedonecurrent
OpenGL: Use MakeCurrent/DoneCurrent for multithreaded rendering.
2018-07-14 20:18:11 -07:00
bunnei c324a378ac
Merge pull request #663 from Subv/bsd
Services/BSD: Corrected the return for StartMonitoring according to SwIPC
2018-07-14 19:40:34 -07:00
bunnei fd1f5c5414
Merge pull request #662 from Subv/delete_file
FileSys: Append the requested path to the filesystem base path in DeleteFile
2018-07-14 13:11:58 -07:00
James Rowe 6daebaaa57 Logging: Don't lock the queue for the duration of the write 2018-07-14 11:57:13 -06:00
Subv b07f4d6afb Services/BSD: Corrected the return for StartMonitoring according to SwIPC. 2018-07-14 12:34:07 -05:00
Subv 7e5e4f8d7a FileSys: Append the requested path to the filesystem base path in DeleteFile.
We were trying to delete things in the current directory instead of the actual filesystem directory. This may fix some savedata issues in some games.
2018-07-14 10:57:22 -05:00
David Marcec a7d6c0d6ea No need to use ASSERT_MSG with an empty message 2018-07-14 23:13:16 +10:00
bunnei 05cb10530f OpenGL: Use MakeCurrent/DoneCurrent for multithreaded rendering. 2018-07-14 02:50:35 -04:00
Subv b37354cca8 GPU: Always enable the depth write when clearing the depth buffer.
The GPU ignores that register when clearing, but OpenGL obeys the glDepthMask parameter, so we set the depth mask to GL_TRUE when clearing the depth buffer. It will be restored to the correct value automatically on the next draw call.
2018-07-14 00:52:23 -05:00
bunnei 9fc0d1d701
Merge pull request #657 from bunnei/dual-vs
gl_shader_gen: Implement dual vertex shader mode.
2018-07-13 07:08:54 -07:00
Hedges e066bc75b9 More improvements to GDBStub (#653)
* More improvements to GDBStub
- Debugging of threads should work correctly with source and assembly level stepping and modifying registers and memory, meaning threads and callstacks are fully clickable in VS.
- List of modules is available to the client, with assumption that .nro and .nso are backed up by an .elf with symbols, while deconstructed ROMs keep N names.
- Initial support for floating point registers.

* Tidy up as requested in PR feedback

* Tidy up as requested in PR feedback
2018-07-12 20:22:59 -07:00
bunnei 8aeff9cf8e gl_rasterizer: Fix check for if a shader stage is enabled. 2018-07-12 22:57:57 -04:00
bunnei c4015cd93a gl_shader_gen: Implement dual vertex shader mode.
- When VertexA shader stage is enabled, we combine with VertexB program to make a single Vertex Shader stage.
2018-07-12 22:25:36 -04:00
bunnei ce23ae3ede
Merge pull request #656 from ogniK5377/audren-mem-init
Initialized memory for RequestUpdateAudioRenderer and fixed MemoryPoolSection to be more accurate
2018-07-12 19:12:47 -07:00
bunnei 64b5e5d5d9
Merge pull request #655 from bunnei/pred-lt-nan
gl_shader_decompiler: Implement PredCondition::LessThanWithNan.
2018-07-12 18:59:15 -07:00
David Marcec 8bd8d1e3da We only need to alert for memory pool changes 2018-07-13 10:36:28 +10:00
David Marcec 6642011706 initialized voice status and unused sizes in the update data header 2018-07-13 10:35:44 +10:00
bunnei 49c0c081c4 gl_shader_decompiler: Implement PredCondition::LessThanWithNan. 2018-07-12 20:04:35 -04:00
bunnei 4757ffdcce gl_shader_decompiler: Use FlowCondition field in EXIT instruction. 2018-07-12 20:00:37 -04:00
Sebastian Valle 274d1fb0fc
Merge pull request #652 from Subv/fadd32i
GPU: Implement the FADD32I shader instruction.
2018-07-12 17:36:51 -05:00
bunnei 3ff21345b4
Merge pull request #651 from Subv/ffma_decode
GPU: Corrected the decoding of FFMA for immediate operands.
2018-07-12 12:42:58 -07:00
Subv c1ae841f47 GPU: Implement the FADD32I shader instruction. 2018-07-12 12:00:31 -05:00
Tobias 316b933a31 Port #3335 and #3373 from Citra: "Small SDL fixes" and "Print the actual error preventing SDL from working" (#637)
* Port #3335 and #3373 from Citra

* Fixup: Use the new logging placeholders
2018-07-12 09:26:27 -07:00
Subv 0cad310e12 GPU: Corrected the decoding of FFMA for immediate operands. 2018-07-12 10:15:48 -05:00
bunnei 4f41ffdd41
Merge pull request #648 from ogniK5377/no-net
Let games/application know that we're offline
2018-07-12 06:44:15 -07:00
bunnei 7c7b2b8285
Merge pull request #649 from ogniK5377/audout-auto
Audout "Auto" functions
2018-07-12 06:43:37 -07:00
James Rowe b30c5370b1 yuzu - Fix duplicate logs 2018-07-12 01:11:43 -06:00
James Rowe 020d005d8c yuzu-cmd Apply the filter string from settings 2018-07-12 01:09:03 -06:00
David Marcec 706892de7d Audout "Auto" functions
Audout autos are identical to their counterpart except for the buffer type which yuzu already handles for us.
2018-07-12 16:57:31 +10:00
David Marcec 3d68f6ba6c Added IsWirelessCommunicationEnabled, IsEthernetCommunicationEnabled, IsAnyInternetRequestAccepted
Since we have no socket implementation we should be returning 0 to indicate we're currently offline.
2018-07-12 16:40:17 +10:00
bunnei 7230ceb584
Merge pull request #559 from Subv/mount_savedata
Services/FS: Return the correct error code when trying to mount a nonexistent savedata.
2018-07-11 20:21:52 -07:00
bunnei 12a6996262 hid: Fix timestamps and controller type.
- This fixes user input in SMO.
2018-07-10 22:55:13 -04:00
bunnei 379a935016
Merge pull request #644 from ogniK5377/getconfig-err
NvOsGetConfigU32 production impl
2018-07-10 15:44:23 -07:00
bunnei 04524e76c2
Merge pull request #633 from FearlessTobi/port-defines
Port #3579 from Citra: Clean up architecture-specific defines
2018-07-10 09:12:52 -07:00
bunnei 3e966be6fc
Merge pull request #642 from bunnei/create-save-dir
savedata_factory: Always create a save directory for games.
2018-07-10 09:09:58 -07:00
David Marcec 0944bfe3cb NvOsGetConfigU32 production impl
Settings are only  used when RMOS_SET_PRODUCTION_MODE is set to 0.
If production mode is set, the error code 0x30006 is returned instead
2018-07-10 14:10:17 +10:00
bunnei ef2c955db5
Merge pull request #635 from FearlessTobi/port-crashfix
Port #3474 from Citra: Do not crash on unimplemented code in debug build
2018-07-09 17:08:25 -07:00
bunnei dacc89b38b
Merge pull request #634 from FearlessTobi/port-viewport-fix
Port #3505 from Citra: Fix QGLWidget viewport resize on macOS
2018-07-09 17:07:30 -07:00
bunnei 51a3e93f8e
Merge pull request #640 from bunnei/flip-tris-viewport
gl_rasterizer: Flip triangles when regs.viewport_transform[0].scale_y is negative.
2018-07-09 14:32:35 -07:00
bunnei eb6cbfdbd8 savedata_factory: Always create a save directory for games. 2018-07-08 17:05:13 -04:00
bunnei 1b3dd30ba8 nvhost_ctrl: Fix NvOsGetConfigU32 for Snipper Clips. 2018-07-08 17:01:46 -04:00
bunnei 854f474f52 gl_rasterizer: Flip triangles when regs.viewport_transform[0].scale_y is negative.
- Fixes a regression with Binding of Isaac.
2018-07-08 16:16:24 -04:00
bunnei 639346bcfb
Merge pull request #625 from Subv/imnmx
GPU: Implemented the IMNMX shader instruction.
2018-07-07 19:33:50 -07:00
bunnei d990f2355b
Merge pull request #627 from Subv/bc7u
GPU: Implemented the BC7U texture format.
2018-07-07 19:33:18 -07:00
bunnei 913896cbd9 Revert "Virtual Filesystem (#597)"
This reverts commit 77c684c114.
2018-07-07 20:24:51 -07:00
Subv 4633dd9505 GPU: Implemented the BC7U texture format.
Note: Our version of glad exports GL_COMPRESSED_RGBA_BPTC_UNORM as GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, maybe it's time we update it.
2018-07-07 09:17:48 -05:00
fearlessTobi 476e0fae4c Port #3474 from Citra 2018-07-07 14:17:44 +02:00
fearlessTobi b8384c0c91 Port #3505 from CItra 2018-07-07 14:11:49 +02:00
fearlessTobi 70a6691e3b Port #3579 from Citra 2018-07-07 13:59:18 +02:00
bunnei bebe09a1aa
Merge pull request #630 from FearlessTobi/remove-citra-references
Remove some references to Citra
2018-07-06 11:13:50 -04:00
Zach Hilman 77c684c114 Virtual Filesystem (#597)
* Add VfsFile and VfsDirectory classes

* Finish abstract Vfs classes

* Implement RealVfsFile (computer fs backend)

* Finish RealVfsFile and RealVfsDirectory

* Finished OffsetVfsFile

* More changes

* Fix import paths

* Major refactor

* Remove double const

* Use experimental/filesystem or filesystem depending on compiler

* Port partition_filesystem

* More changes

* More Overhaul

* FSP_SRV fixes

* Fixes and testing

* Try to get filesystem to compile

* Filesystem on linux

* Remove std::filesystem and document/test

* Compile fixes

* Missing include

* Bug fixes

* Fixes

* Rename v_file and v_dir

* clang-format fix

* Rename NGLOG_* to LOG_*

* Most review changes

* Fix TODO

* Guess 'main' to be Directory by filename
2018-07-06 10:51:32 -04:00
fearlessTobi c9aadff9a9 Remove some references to Citra 2018-07-06 15:47:06 +02:00
bunnei 51bd76a5fd
Merge pull request #629 from Subv/depth_test
GPU: Allow using the old NV04 values for the depth test function.
2018-07-05 16:43:10 -04:00
Subv 9f6a5660e8 GPU: Allow using the old NV04 values for the depth test function.
These seem to be just a valid as the GL token values. Thanks @ReinUsesLisp

This restores graphical output to Disgaea 5
2018-07-05 13:01:31 -05:00
bunnei 762bf6a522
Merge pull request #626 from Subv/shader_sync
GPU: Stub the shader SYNC and DEPBAR instructions.
2018-07-05 12:54:19 -04:00
bunnei 637f9d780a
Merge pull request #624 from Subv/f2f_round
GPU: Implemented the F2F 'round' rounding mode.
2018-07-05 11:30:29 -04:00
bunnei 956b5db52e
Merge pull request #623 from Subv/vertex_types
GPU: Implement the Size_16_16 and Size_10_10_10_2 vertex attribute types
2018-07-05 11:30:01 -04:00
bunnei 8b815877a6
Merge pull request #622 from Subv/unused_tex
GPU: Ignore unused textures and corrected the TEX shader instruction decoding.
2018-07-05 11:29:17 -04:00
bunnei 1b0a74e23f
Merge pull request #621 from Subv/psetp_
GPU: Implemented the PSETP shader instruction.
2018-07-05 11:28:50 -04:00
bunnei 9a3c0b161e
Merge pull request #620 from Subv/depth_z32f
GPU: Implemented the 32 bit float depth buffer format.
2018-07-05 11:09:15 -04:00
Subv b0c92b80b1 GPU: Implemented the IMNMX shader instruction.
It's similar to the FMNMX instruction but it works on integers.
2018-07-04 15:44:37 -05:00
Subv d800a02b4b GPU: Implemented the F2F 'round' rounding mode.
It's implemented via the GLSL 'roundEven()' function.
2018-07-04 15:43:21 -05:00
Subv 77cfe4f027 GPU: Stub the shader SYNC and DEPBAR instructions.
It is unknown at this moment if we actually need to do something with these instructions or if the GLSL compiler takes care of that for us.
2018-07-04 15:29:51 -05:00
Subv ce39ae3e57 GPU: Implement the Size_16_16 and Size_10_10_10_2 vertex attribute types.
Both signed and unsigned variants.
2018-07-04 15:22:34 -05:00
Subv 4bda9693be GPU: Ignore textures that the GLSL compiler deemed unused when binding textures to the shaders. 2018-07-04 15:20:12 -05:00
Subv c42b818cf9 GPU: Corrected the decoding for the TEX shader instruction. 2018-07-04 15:19:20 -05:00
Subv 53a55bd751 GPU: Implemented the PSETP shader instruction.
It's similar to the isetp and fsetp instructions but it works on predicates instead.
2018-07-04 15:15:03 -05:00
Subv 016e357c75 GPU: Implemented the 32 bit float depth buffer format. 2018-07-04 10:42:33 -05:00
Subv c1bebdef5e GPU: Flip the triangle front face winding if the GPU is configured to not flip the triangles.
OpenGL's default behavior is already correct when the GPU is configured to flip the triangles.

This fixes 1-2 Switch's splash screen.
2018-07-04 10:26:46 -05:00
Subv 5a9df3c675 GPU: Only configure the used framebuffers during clear.
Don't try to configure the color buffer if it is not being cleared, it may not be completely valid at this point.
2018-07-03 22:32:59 -05:00
bunnei c996787d84
Merge pull request #609 from Subv/clear_buffers
GPU: Implemented the CLEAR_BUFFERS register.
2018-07-03 19:34:34 -04:00
Subv 78443a7f29 GPU: Factor out the framebuffer configuration code for both Clear and Draw commands. 2018-07-03 16:56:47 -05:00
Subv c1811ed3d1 GPU: Support clears that don't clear the color buffer. 2018-07-03 16:56:47 -05:00
Subv be51120d23 GPU: Bind and clear the render target when the CLEAR_BUFFERS register is written to. 2018-07-03 16:56:44 -05:00
Subv 827bb08c91 GPU: Added registers for the CLEAR_BUFFERS and CLEAR_COLOR methods. 2018-07-03 16:56:31 -05:00
bunnei 9da1552417 gl_rasterizer_cache: Implement PixelFormat S8Z24. 2018-07-03 14:58:13 -04:00
David 3dab0e284b Update AudioRenderer Voice Sections (#614)
* voice section updating

* fixed slight offset miscalculation

* fixed overflow
2018-07-03 13:09:10 -04:00
bunnei 15e68cdbaa
Merge pull request #607 from jroweboy/logging
Logging - Customizable backends
2018-07-03 00:26:45 -04:00
bunnei e3ca561ea0
Merge pull request #612 from bunnei/fix-cull
gl_rasterizer: Only set cull mode and front face if enabled.
2018-07-02 23:48:52 -04:00
bunnei ddb767f1b6
Merge pull request #611 from Subv/enabled_depth_test
GPU: Don't try to parse the depth test function if the depth test is disabled and use only the least significant 3 bits in the depth test func
2018-07-02 23:47:11 -04:00
bunnei 5410b4659d
Merge pull request #610 from Subv/mufu_8
GPU: Implemented MUFU suboperation 8, sqrt.
2018-07-02 22:26:42 -04:00
bunnei a9cacd03f6 gl_rasterizer: Only set cull mode and front face if enabled. 2018-07-02 22:22:25 -04:00
Subv 6e0eba9917 GPU: Use only the least significant 3 bits when reading the depth test func.
Some games set the full GL define value here (including nouveau), but others just seem to set those last 3 bits.
2018-07-02 21:06:36 -05:00
Subv 65c664560c GPU: Don't try to parse the depth test function if the depth test is disabled. 2018-07-02 21:02:46 -05:00
bunnei 76b475faf7 Fix build and address review feedback 2018-07-02 21:45:48 -04:00
James Rowe 6269a01b4e Add configurable logging backends 2018-07-02 21:45:47 -04:00
James Rowe 0d46f0df12 Update clang format 2018-07-02 21:45:47 -04:00
James Rowe 638956aa81 Rename logging macro back to LOG_* 2018-07-02 21:45:47 -04:00
bunnei 92c7135065
Merge pull request #608 from Subv/depth
GPU: Implemented the depth buffer and depth test + culling
2018-07-02 21:24:43 -04:00
Subv a6d4903aaf GPU: Set up the culling configuration on each draw. 2018-07-02 19:51:29 -05:00
Subv 6e4e0b2b41 GPU: Implemented MUFU suboperation 8, sqrt. 2018-07-02 19:48:15 -05:00
Sebastian Valle 055f1546d7
Merge pull request #606 from Subv/base_vertex
GPU: Fixed the index offset and implement BaseVertex when doing indexed rendering.
2018-07-02 14:07:38 -05:00
Sebastian Valle 79167fc989
Merge pull request #603 from Subv/nvmap_free
GPU: Remove unmapped surfaces from the rasterizer cache and fix our nvmap::Free behavior.
2018-07-02 14:07:17 -05:00
Sebastian Valle 9685dd5840
Merge pull request #605 from Subv/dma_copy
GPU: Directly copy the pixels when performing a same-layout DMA.
2018-07-02 14:06:56 -05:00
Subv 18c8ae7750 GPU: Set up the depth test state on every draw. 2018-07-02 13:33:06 -05:00
Subv d480b63e0d MaxwellToGL: Added conversion functions for depth test and cull mode. 2018-07-02 13:31:49 -05:00
Subv c1f55c32c8 GPU: Added registers for depth test and cull mode. 2018-07-02 13:31:20 -05:00
Subv 0f929762b3 GPU: Implemented the Z24S8 depth format and load the depth framebuffer. 2018-07-02 12:42:04 -05:00
Subv 4c59105adf GPU: Implement offsetted rendering when using non-indexed drawing. 2018-07-02 11:23:36 -05:00
Subv fca3d1cc65 GPU: Fixed the index offset rendering, and implemented the base vertex functionality.
This fixes Stardew Valley.
2018-07-02 11:22:17 -05:00
Subv cc73bad293 GPU: Added register definitions for the vertex buffer base element. 2018-07-02 11:21:23 -05:00
bunnei 3d41fdfbba
Merge pull request #604 from Subv/invalid_textures
GPU: Ignore invalid and disabled textures when drawing.
2018-07-02 11:48:18 -04:00
Subv ca633a5a3c GPU: Directly copy the pixels when performing a same-layout DMA. 2018-07-02 09:46:33 -05:00
Subv 80c5e8ae99 GPU: Ignore disabled textures and textures with an invalid address. 2018-07-02 09:43:38 -05:00
Subv e9d147349b GPU: Allow GpuToCpuAddress to return boost::none for unmapped addresses. 2018-07-02 09:42:48 -05:00
Subv 6c0c81dfdc GPU: Remove a surface from the cache when its backing memory is being unmapped from the GPU's MMU. 2018-07-01 10:50:06 -05:00
Subv a093feca62 nvmap: Return the address of the nvmap object when Freeing it for the last time.
This behavior is confirmed by reverse engineering.
2018-07-01 10:48:50 -05:00
bunnei 066d6184d4
Merge pull request #602 from Subv/mufu_subop
GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" operation.
2018-07-01 11:06:04 -04:00
bunnei b611d852db
Merge pull request #601 from Subv/rgba32_ui
GPU: Implement the RGBA32_UINT rendertarget format.
2018-07-01 03:22:38 -04:00
Subv f33e406ff2 GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" operation. 2018-06-30 14:48:25 -05:00
Subv c0e2d52758 GPU: Implemented the RGBA32_UINT rendertarget format. 2018-06-30 14:23:13 -05:00
Subv b11072d54a GLCache: Specify the component type along the texture type in the format tuple. 2018-06-30 14:08:51 -05:00
bunnei c96da97630 gl_shader_decompiler: Implement predicate NotEqualWithNan. 2018-06-30 03:01:25 -04:00
bunnei 50ef2beb58
Merge pull request #595 from bunnei/raster-cache
Rewrite the OpenGL rasterizer cache
2018-06-29 14:07:28 -04:00
bunnei c18425ef98 gl_rasterizer_cache: Only dereference color_surface/depth_surface if valid. 2018-06-29 13:08:08 -04:00
bunnei da2bdbc0d7
Merge pull request #588 from mailwl/hwopus
Service/Audio: add hwopus service, stub GetWorkBufferSize function
2018-06-27 21:57:21 -04:00
bunnei 7fa9177830
gl_shader_decompiler: Add a return path for unknown instructions. 2018-06-27 01:14:34 -04:00
bunnei 1dd754590f gl_rasterizer_cache: Implement caching for texture and framebuffer surfaces.
gl_rasterizer_cache: Improved cache management based on Citra's implementation.

gl_surface_cache: Add some docstrings.
2018-06-27 00:15:44 -04:00
bunnei 8af1ae46aa gl_rasterizer_cache: Various fixes for ASTC handling. 2018-06-27 00:08:04 -04:00
bunnei c7c379bd19 gl_rasterizer_cache: Use SurfaceParams as a key for surface caching. 2018-06-27 00:08:04 -04:00
bunnei 6a28a66832 maxwell_3d: Add a struct for RenderTargetConfig. 2018-06-27 00:08:04 -04:00
bunnei 1bbbd26563 settings: Add a configuration for use_accurate_framebuffers. 2018-06-27 00:08:04 -04:00
bunnei 3f9f047375 gl_rasterizer: Implement AccelerateDisplay to forward textures to framebuffers. 2018-06-27 00:08:03 -04:00
bunnei ff6785f3e8 gl_rasterizer_cache: Cache size_in_bytes as a const per surface. 2018-06-27 00:08:03 -04:00
bunnei 9f2f819bb6 gl_rasterizer_cache: Refactor to make SurfaceParams members const. 2018-06-27 00:08:03 -04:00
bunnei 5f57ab1b2a gl_rasterizer_cache: Remove Citra's rasterizer cache, always load/flush surfaces. 2018-06-27 00:08:03 -04:00
bunnei 10422f3c18 gl_rasterizer: Workaround for when exceeding max UBO size. 2018-06-26 23:07:34 -04:00
bunnei dfac394e60
Merge pull request #593 from bunnei/fix-swizzle
gl_state: Fix state management for texture swizzle.
2018-06-26 22:05:49 -04:00
bunnei 73de9bab1a
Merge pull request #592 from bunnei/cleanup-gl-state
gl_state: Remove unused state management from 3DS.
2018-06-26 22:05:03 -04:00
bunnei 8447d20a11 gl_state: Fix state management for texture swizzle. 2018-06-26 17:15:58 -04:00
bunnei 20b58bab9c gl_state: Remove unused state management from 3DS. 2018-06-26 17:09:25 -04:00
bunnei 41b3725d28 gl_rasterizer_cache: Fix inverted B5G6R5 format. 2018-06-26 17:07:36 -04:00
bunnei 1669911b1d yuzu: Remove SSBOs check from Qt frontend. 2018-06-26 11:28:56 -04:00
bunnei 36dedae842
Merge pull request #554 from Subv/constbuffer_ubo
Rasterizer: Use UBOs instead of SSBOs for uploading const buffers.
2018-06-26 10:25:56 -04:00
bunnei 1da0ee57fd
Merge pull request #589 from mailwl/fix-crash
Fix crash at exit
2018-06-26 01:01:10 -04:00
mailwl ad39bab271 Fix crash at exit 2018-06-25 18:01:08 +03:00
David c9e821e93e Send the correct RequestUpdateAudioRenderer revision in the output header (#587)
* We should be returning our revision instead of what is requested.

Hardware test on a 5.1.0 console

* Added sysversion comment
2018-06-25 10:34:41 -04:00
mailwl 11fb17054e Service/Audio: add hwopus service, stub GetWorkBufferSize function 2018-06-25 16:44:17 +03:00
David 838724c588 Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader (#583)
* Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader

According to game symbols(SMO), there's references to UpdateDataHeader which seems to be what AudioRendererResponse actually is

* oops

* AudioRendererParameters should be AudioRendererParameter according to SMO
2018-06-23 20:46:29 -04:00
David 81f24f5685 Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly (#580)
* Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly

This fixes RequestUpdateAudioRenderer deadlocks in games like Puyo Puyo Tetris and games which require a proper section size in games such as Retro City Rampage. This fixes causes various games to start rendering or trying to render
2018-06-22 22:22:33 -04:00
bunnei 6d7941042b
Merge pull request #579 from SciresM/master
svc: Fully implement svcSignalToAddress and svcWaitForAddress
2018-06-22 12:08:39 -04:00
mailwl a27befe456 IPC: skip empty buffer write
prevent yuzu crash, if games, like Axiom Verge, trying to read 0 bytes from file
2018-06-22 11:28:10 +03:00
Michael Scire 067ac434ba Kernel/Arbiters: Fix casts, cleanup comments/magic numbers 2018-06-22 00:47:59 -06:00
Michael Scire 5f8aa02584 Add additional missing format. 2018-06-21 21:09:51 -06:00
Michael Scire 08d454e30d Run clang-format on PR. 2018-06-21 21:05:34 -06:00
bunnei b7162c32a4
Merge pull request #577 from mailwl/audren-update
Service/Audio: update audren:u service
2018-06-21 22:40:37 -04:00
Michael Scire dc70a87af1 Kernel/Arbiters: HLE is atomic, adjust code to reflect that. 2018-06-21 20:25:57 -06:00
Zach Hilman 63f26d5c40 Add support for decrypted NCA files (#567)
* Start to add NCA support in loader

* More nca stuff

* More changes to nca.cpp

* Now identifies decrypted NCA cont.

* Game list fixes and more structs and stuff

* More updates to Nca class

* Now reads ExeFs (i think)

* ACTUALLY LOADS EXEFS!

* RomFS loads and games execute

* Cleanup and Finalize

* plumbing, cleanup and testing

* fix some things that i didnt think of before

* Preliminary Review Changes

* Review changes for bunnei and subv
2018-06-21 11:16:23 -04:00
Michael Scire 8f8fe62a19 Kernel/Arbiters: Initialize arb_wait_address in thread struct. 2018-06-21 05:13:06 -06:00
Michael Scire 62bd1299ea Kernel/Arbiters: Clear WaitAddress in SignalToAddress 2018-06-21 04:20:39 -06:00
Michael Scire 4f81bc4e1b Kernel/Arbiters: Mostly implement SignalToAddress 2018-06-21 04:10:11 -06:00
Michael Scire 9d71ce88ce Kernel/Arbiters: Implement WaitForAddress 2018-06-21 01:40:29 -06:00
mailwl c06d6b27f3 Service/Audio: update audren:u service 2018-06-21 10:26:24 +03:00
Michael Scire 7e191dccc1 Kernel/Arbiters: Add stubs for 4.x SignalToAddress/WaitForAddres SVCs. 2018-06-21 00:49:43 -06:00
Subv a3d82ef5d9 Build: Fixed some MSVC warnings in various parts of the code. 2018-06-20 11:39:10 -05:00
greggameplayer be1f5dedfb Implement GetAvailableLanguageCodes2 (#575)
* Implement GetAvailableLanguageCodes2

* Revert "Implement GetAvailableLanguageCodes2"

This reverts commit caadd9eea3497ae2a13382aecb8ca29e1c02c5af.

* Implement GetAvailableLanguageCodes2

* Implement GetAvailableLanguageCodes2
2018-06-19 11:29:04 -04:00
bunnei 7a0bb406d5
Merge pull request #574 from Subv/shader_abs_neg
GPU: Perform negation after absolute value in the float shader instructions.
2018-06-18 22:24:57 -04:00
bunnei 0d8ae773f1
Merge pull request #561 from DarkLordZach/fix-odyssey-input-crash
Avoid initializing single-joycon layouts with handheld controller
2018-06-18 22:06:11 -04:00
Subv 38989bef43 GPU: Perform negation after absolute value in the float shader instructions. 2018-06-18 19:56:29 -05:00
Subv eab7457c00 GPU: Don't mark uniform buffers and registers as used for instructions which don't have them.
Like the MOV32I and FMUL32I instructions.
This fixes a potential crash when using these instructions.
2018-06-18 19:50:35 -05:00
Subv 5f57a70a7d Services/FS: Return the correct error code when trying to mount a nonexistent savedata. 2018-06-18 19:26:01 -05:00
bunnei 0e13d9cb7b
Merge pull request #570 from bunnei/astc
gl_rasterizer: Implement texture format ASTC_2D_4X4.
2018-06-18 19:08:49 -04:00
bunnei c11cfaa705
Merge pull request #562 from DarkLordZach/extracted-ncas-ui
Add UI support for extracted NCA folders
2018-06-18 16:09:46 -04:00
bunnei 4ac4b308e4
Merge pull request #572 from Armada651/user-except-stub
svc: Add a stub for UserExceptionContextAddr.
2018-06-18 11:37:13 -04:00
bunnei ea080501fb
Merge pull request #571 from Armada651/loose-blend
gl_rasterizer: Get loose on independent blending.
2018-06-18 11:36:50 -04:00
Jules Blok bf4e2b2f0b svc: Add a stub for UserExceptionContextAddr. 2018-06-18 09:29:11 +02:00
Jules Blok 7c7f4a9be2 gl_rasterizer: Get loose on independent blending. 2018-06-18 09:27:06 +02:00
bunnei 61779fa072 gl_rasterizer: Implement texture format ASTC_2D_4X4. 2018-06-18 01:56:59 -04:00
bunnei fe906fff36 gl_rasterizer_cache: Loosen things up a bit. 2018-06-18 00:55:59 -04:00
bunnei afdd657d30 gl_shader_decompiler: Implement LOP instructions. 2018-06-17 15:27:48 -04:00
bunnei 5673ce39c7 gl_shader_decompiler: Refactor LOP32I instruction a bit in support of LOP. 2018-06-17 13:31:39 -04:00
bunnei d383043e07 gl_shader_decompiler: Implement integer size conversions for I2I/I2F/F2I. 2018-06-15 22:42:02 -04:00
bunnei fb5bd0920d
Merge pull request #564 from bunnei/lop32i_passb
gl_shader_decompiler: Implement LOP32I LogicOperation PassB.
2018-06-15 22:04:03 -04:00
bunnei 55c49d5bf4 gl_shader_gen: Set position.w to 1. 2018-06-15 20:47:04 -04:00
bunnei 61f9d9c4ab gl_shader_decompiler: Implement LOP32I LogicOperation PassB. 2018-06-15 20:43:33 -04:00
Zach Hilman acc8fe5a2a Bug fixes, testing, and review changes 2018-06-14 17:25:40 -04:00
Zach Hilman f969ddb54e Add 'Load Folder' menu option 2018-06-14 12:27:29 -04:00
Zach Hilman 9f8fbce35b Add support for main files in file picker 2018-06-14 12:16:56 -04:00
Zach Hilman 94d27b1717 Recognize main files in game list 2018-06-14 12:02:32 -04:00
Zach Hilman ac88d3e89f Narrow down filter of layout configs 2018-06-13 20:03:12 -04:00
Zach Hilman a353322b58 Move loop condition to free function 2018-06-13 13:44:46 -04:00
Zach Hilman 50153a1cb2 Avoid initializing single-joycon layouts with handheld controller 2018-06-13 13:01:05 -04:00
bunnei 17f3590d59
Merge pull request #560 from Subv/crash_widget
Qt: Removed the Registers widget.
2018-06-13 10:15:00 -04:00
Subv 7786f41cc0 Qt: Removed the Registers widget.
It was crashing and nobody actually uses this.
2018-06-12 20:33:32 -05:00
bunnei 019d7208c8
Merge pull request #556 from Subv/dma_engine
GPU: Partially implemented the Maxwell DMA engine.
2018-06-12 14:25:17 -04:00
bunnei 2015a1b180
Merge pull request #558 from Subv/iadd32i
GPU: Implemented the iadd32i shader instruction.
2018-06-12 14:19:25 -04:00
Subv db0497b808 GPU: Implemented the iadd32i shader instruction. 2018-06-12 11:46:45 -05:00
Subv 987a170665 GPU: Partially implemented the Maxwell DMA engine.
Only tiled->linear and linear->tiled copies that aren't offsetted are supported for now. Queries are not supported. Swizzled copies are not supported.
2018-06-12 11:27:36 -05:00
bunnei 33dbf24b56
Merge pull request #557 from shinyquagsire23/libnx-hid-fix
hid: Update all layouts and only show handheld as connected, fixes libnx input for P1_AUTO
2018-06-12 09:07:38 -04:00
bunnei 5f3d6c85db gl_shader_decompiler: Implement saturate for float instructions. 2018-06-11 21:46:34 -04:00
shinyquagsire23 2f9c0e7c7e hid: Update all layouts and only show handheld as connected, fixes libnx input for P1_AUTO 2018-06-11 19:41:29 -06:00
Subv 004b1b3830 GPU: Convert the gl_InstanceId and gl_VertexID variables to floats when reading from them.
This corrects the invalid position values in some games when doing attribute-less rendering.
2018-06-10 13:50:19 -05:00
Subv 2a7653142d Rasterizer: Use UBOs instead of SSBOs for uploading const buffers.
This should help a bit with GPU performance once we're GPU-bound.
2018-06-09 18:02:05 -05:00
Subv b366b885a1 GPU: Implement the iset family of shader instructions. 2018-06-09 16:19:13 -05:00
Subv 3cb753eeb1 GPU: Added decodings for the ISET family of instructions. 2018-06-09 15:56:50 -05:00
bunnei d81aaa3ed3
Merge pull request #550 from Subv/ssy
GPU: Stub the SSY shader instruction.
2018-06-09 00:42:53 -04:00
bunnei e2176dc7ce
Merge pull request #551 from bunnei/shr
gl_shader_decompiler: Implement SHR instruction.
2018-06-09 00:42:44 -04:00
bunnei 5440b9c634 gl_shader_decompiler: Implement SHR instruction. 2018-06-09 00:01:17 -04:00
Subv abec5f82e2 GPU: Stub the SSY shader instruction.
This instruction tells the GPU where the flow reconverges in a non-uniform control flow scenario, we can ignore this when generating GLSL code.
2018-06-08 22:46:10 -05:00
bunnei bbc4f369ed gl_shader_decompiler: Implement IADD instruction. 2018-06-08 23:25:22 -04:00
bunnei 79e9c2e237 gl_shader_decompiler: Add missing asserts for saturate_a instructions. 2018-06-08 23:24:10 -04:00
bunnei 9949e4d508
Merge pull request #533 from mailwl/array-to-buffer
Common/string_util: add StringFromBuffer() function
2018-06-08 18:51:00 -04:00
Subv c011b6f67e GPU: Synchronize the blend state on every draw call.
Only independent blending on render target 0 is implemented for now.

This fixes the elongated squids in Splatoon 2's boot screen.
2018-06-08 17:05:52 -05:00
Subv c712dafaee GPU: Added registers for normal and independent blending. 2018-06-08 17:04:41 -05:00
bunnei a931cf9e8b
Merge pull request #547 from Subv/compressed_alignment
GLCache: Align compressed texture sizes to their compression ratio, and then align that compressed size to the block height for tiled textures.
2018-06-08 16:40:49 -04:00
Subv 8d9534d830 GLCache: Align compressed texture sizes to their compression ratio, and then align that compressed size to the block height for tiled textures.
This fixes issues with retrieving non-block-aligned tiled compressed textures from the cache.
2018-06-08 12:27:19 -05:00
Subv 47dc5e0dab Rasterizer: Flush the written region when writing shader uniform data before copying it to the uniform buffers.
This fixes the flip_viewport uniform having invalid values when drawing.
2018-06-08 12:22:39 -05:00
bunnei ee318d4015
Merge pull request #543 from Subv/uniforms
GLRenderer: Write the shader stage configuration UBO data *before* copying it to the GPU.
2018-06-07 11:21:36 -04:00
Subv 86146ef819 GLRenderer: Write the shader stage configuration UBO data *before* copying it to the GPU.
This should fix the bug with the vs_config UBO being uninitialized during shader execution.
2018-06-07 08:33:23 -05:00
mailwl a2efb1dd48 Common/string_util: add StringFromBuffer function
convert input buffer (std::vector<u8>) to string, stripping zero chars
2018-06-07 09:59:47 +03:00
bunnei ee1eb8cfdf
Merge pull request #522 from mailwl/mm-u
Service/MM: add service and stub some functions
2018-06-07 02:00:04 -04:00
bunnei 0639e03055
Merge pull request #542 from bunnei/bfe_imm
gl_shader_decompiler: Implement BFE_IMM instruction.
2018-06-07 01:49:45 -04:00
bunnei 930487c7fb
Merge pull request #541 from Subv/blittextures
GLCache: Fixed copying compressed textures in the rasterizer cache.
2018-06-07 01:35:01 -04:00
bunnei 92209f905f gl_shader_decompiler: Implement BFE_IMM instruction. 2018-06-07 00:58:12 -04:00
Subv f22e090b86 GLCache: Use the full uncompressed size when blitting from one texture to another.
This avoids the problem of only copying a tiny piece of the textures when they are compressed.
2018-06-06 23:26:36 -05:00
Subv 218a08df93 GLCache: Simplify the logic to copy from one texture to another in BlitTextures.
We now use glCopyImageSubData, this should avoid errors with trying to attach a compressed texture as a framebuffer's color attachment and then blitting to it.

Maybe in the future we can change this to glCopyTextureSubImage which only requires GL_ARB_direct_state_access.
2018-06-06 23:25:24 -05:00
bunnei 0cb7ce71e0
Merge pull request #539 from bunnei/f2f-rounding
gl_shader_decompiler: F2F: Implement rounding modes.
2018-06-07 00:10:09 -04:00
bunnei 9f21f20d7c
Merge pull request #503 from mailwl/nfp-stubs
Service/nfp:user : stub some functions.
2018-06-06 22:36:53 -04:00
bunnei 128aeba0f3 gl_shader_decompiler: F2F: Implement rounding modes. 2018-06-06 22:21:29 -04:00
bunnei 03f877919d
Merge pull request #537 from bunnei/misc-shader
gl_shader_decompiler: Additional decodings, remove unused stuff from TEX
2018-06-06 21:44:37 -04:00
bunnei 37f50c8773
Merge pull request #535 from Subv/gpu_swizzle
GPU: Support changing the texture swizzles for Maxwell textures.
2018-06-06 21:39:47 -04:00
bunnei 00c830405b gl_shader_decompiler: Remove some attribute stuff that has nothing to do with TEX/TEXS. 2018-06-06 19:47:41 -04:00
bunnei 4b114e1b8a shader_bytecode: Add instruction decodings for BFE, IMNMX, and XMAD. 2018-06-06 19:47:34 -04:00
bunnei 0a49c46353 gl_shader_decompiler: Implement ISETP_IMM instruction. 2018-06-06 19:45:58 -04:00
Subv 47629c89a8 GPU: Support changing the texture swizzles for Maxwell textures. 2018-06-06 18:36:15 -05:00
Subv 89e81a9be2 GLState: Support changing the GL_TEXTURE_SWIZZLE parameter of each texture unit. 2018-06-06 18:36:13 -05:00
bunnei 0ff2929644
Merge pull request #534 from Subv/multitexturing
GPU: Implement sampling multiple textures in the generated glsl shaders.
2018-06-06 19:12:52 -04:00
bunnei 4669f15f8b gl_shader_decompiler: Implement LD_C instruction. 2018-06-06 18:09:06 -04:00
bunnei 4112aa68a6 gl_shader_gen: Add uniform handling for indirect const buffer access. 2018-06-06 18:09:05 -04:00
bunnei 6e386a334b gl_shader_decompiler: Refactor uniform handling to allow different decodings. 2018-06-06 17:57:15 -04:00
Subv dbfc39d214 GPU: Implement sampling multiple textures in the generated glsl shaders.
All tested games that use a single texture show no regression.

Only Texture2D textures are supported right now, each shader gets its own "tex_fs/vs/gs" sampler array to maintain independent textures between shader stages, the textures themselves are reused if possible.
2018-06-06 12:58:16 -05:00
mailwl 61fbf5c8e6 Stub IUser::AttachAvailabilityChangeEvent 2018-06-06 19:05:11 +03:00
greggameplayer be09dfeed9 nvdrv/devices/nvidia_ctrl_gpu : add IoctlCommands with their params (#524)
* add IoctlCommands with their params in nvidia_ctrl_gpu.h

* add function related to the changes done previously

* fix clang-format

* delete trailing whitespace

* correct mistake
2018-06-06 08:31:17 -05:00
Sebastian Valle 2f842a86fe
Merge pull request #529 from bunnei/am-nifm-stubs
Stub SetConnectionConfirmationOption, GetPseudoDeviceId
2018-06-06 08:29:12 -05:00
Sebastian Valle ce026332a5
Merge pull request #531 from bunnei/fix-shl
gl_shader_decompiler: Fix un/signed mismatch with SHL.
2018-06-06 08:28:42 -05:00
Sebastian Valle fa220dd709
Merge pull request #530 from bunnei/wrap-mirror
maxwell_to_gl: Implement WrapMode Mirror.
2018-06-06 08:28:27 -05:00
mailwl a776464a55 Remove unused header files 2018-06-06 09:10:48 +03:00
bunnei 9a85277d83
Merge pull request #527 from Subv/rgba32f_texcopy
GPU: Allow the usage of RGBA32_FLOAT and RGBA16_FLOAT in the texture copy engine.
2018-06-06 00:24:13 -04:00
bunnei 05dc93399b
Merge pull request #528 from Subv/rg11b10f
GPU: Implemented the R11FG11FB10F texture and rendertarget formats.
2018-06-06 00:22:54 -04:00
Hedges 39fb3e362c GDB Stub Improvements (#508)
* GDB Stub should work now.

* Applied clang-format.

* Replaced htonll with swap64.

* Tidy up.
2018-06-06 00:20:47 -04:00
bunnei 566f97b580 gl_shader_decompiler: Fix un/signed mismatch with SHL. 2018-06-05 23:58:06 -04:00
bunnei bf0543af23 maxwell_to_gl: Implement WrapMode Mirror. 2018-06-05 23:56:45 -04:00
bunnei c5684411a0 nifm: Stub out IRequest::SetConnectionConfirmationOption. 2018-06-05 23:54:13 -04:00
bunnei 2abe5e39fc am: Stub out IApplicationFunctions::GetPseudoDeviceId. 2018-06-05 23:54:02 -04:00
Subv adf47cd59a GPU: Allow the usage of RGBA16_FLOAT in the texture copy engine. 2018-06-05 22:01:20 -05:00
Subv c531a92eda GPU: Implemented the R11FG11FB10F texture and rendertarget formats. 2018-06-05 21:57:16 -05:00
Subv 14afc704d4 GPU: Fixed the compression factor for RGBA16F textures.
They're not compressed.
2018-06-05 21:55:17 -05:00
Subv 8d70d1ea45 GPU: Allow the usage of RGBA32_FLOAT in the texture copy engine. 2018-06-05 21:07:40 -05:00
bunnei 5fb99e6a16
Merge pull request #516 from Subv/f2i_r
GPU: Implemented the F2I_R shader instruction.
2018-06-05 22:01:29 -04:00
bunnei 38eb33f150
Merge pull request #521 from Subv/bra
GPU: Corrected the branch targets for the shader bra instruction.
2018-06-05 10:09:35 -04:00
bunnei b54a72afc0
Merge pull request #520 from bunnei/shader-shl
gl_shader_decompiler: Implement SHL instruction.
2018-06-05 10:08:42 -04:00
mailwl 62cd19e4ae Small fixes 2018-06-05 15:34:01 +03:00
mailwl 7e3d746b06 Service/MM: add service and stub some functions 2018-06-05 12:19:29 +03:00
Subv e7dfcdde74 GPU: Corrected the branch targets for the shader bra instruction. 2018-06-04 22:56:28 -05:00
Subv 4b89348c00 GPU: Implemented the F2I_R shader instruction. 2018-06-04 22:06:50 -05:00
bunnei 8c99dd055c
Merge pull request #518 from Subv/incomplete_shaders
GPU: Implemented predicated exit instructions in the shader programs.
2018-06-04 22:43:46 -04:00
bunnei 799e632ccb gl_shader_decompiler: Fix typo with ISCADD instruction. 2018-06-04 22:41:10 -04:00
bunnei c23c30c76f gl_shader_decompiler: Implement SHL instruction. 2018-06-04 22:36:49 -04:00
bunnei 6ea1576513 gl_shader_decompiler: Implement PredCondition::NotEqual. 2018-06-04 22:00:47 -04:00
Subv 23b1e6eded GPU: Implement the ISCADD shader instructions. 2018-06-04 20:17:41 -05:00
Subv 438a9b70cc GPU: Added decodings for the ISCADD instructions. 2018-06-04 20:17:39 -05:00
bunnei e8bfff7b4b
Merge pull request #514 from Subv/lop32i
GPU: Implemented the LOP32I instruction.
2018-06-04 20:48:15 -04:00
bunnei f564822e78
Merge pull request #510 from Subv/isetp
GPU: Implemented the ISETP_R and ISETP_C instructions
2018-06-04 20:47:11 -04:00
Subv 6cf6fa2842 GPU: Implement predicated exit instructions in the shader programs. 2018-06-04 19:18:11 -05:00
Subv d27279092f GPU: Take into account predicated exits when performing shader control flow analysis. 2018-06-04 19:14:23 -05:00
bunnei 37fd4e6d9b
Merge pull request #512 from Subv/fset
GPU: Corrected the FSET and I2F instructions.
2018-06-04 19:04:20 -04:00
bunnei cdd92dc692
Merge pull request #501 from Subv/shader_bra
GPU: Partially implemented the bra shader instruction
2018-06-04 18:31:07 -04:00
bunnei 38d25a4cb2
Merge pull request #515 from Subv/viewport_fix
GPU: Calculate the correct viewport dimensions based on the scale and translate registers.
2018-06-04 18:11:36 -04:00
Subv 2933521a08 GPU: Use the bf bit in FSET to determine whether to write 0xFFFFFFFF or 1.0f. 2018-06-04 16:41:28 -05:00
Subv f6679ce422 GPU: Corrected the I2F_R implementation. 2018-06-04 16:41:27 -05:00
Subv 5d55403f94 GPU: Calculate the correct viewport dimensions based on the scale and translate registers.
This is how nouveau calculates the viewport width and height. For some reason some games set 0xFFFF in the VIEWPORT_HORIZ and VIEWPORT_VERT registers, maybe those are a misnomer and actually refer to something else?
2018-06-04 16:36:54 -05:00
bunnei 0a0233f39f
Merge pull request #490 from BreadFish64/extension-check
Add checks for OpenGL extension support
2018-06-04 16:13:55 -04:00
bunnei 9936d1b9e2
Merge pull request #513 from Subv/cache_alignment
GLCache: Corrected a mismatch between storing compressed sizes and verifying the uncompressed alignment in GetSurface.
2018-06-04 16:12:55 -04:00
greggameplayer 4fad069870 Nvdrv/devices/nvhost_gpu : Add some IoctlCommands with their params (#511)
* Add some IoctlCommand with their params to nvhost_gpu

* fix clang-format

* delete trailing whitespace

* fix some clang-format

* delete one other trailing whitespace

* last clang-format fix
2018-06-04 16:12:02 -04:00
Subv 0c688b421c GPU: Implemented the LOP32I instruction. 2018-06-04 13:56:31 -05:00
Subv cb47abecc6 GLCache: Corrected a mismatch between storing compressed sizes and verifying the uncompressed alignment in GetSurface. 2018-06-04 13:01:53 -05:00
BreadFish64 fbef849c04 sdl: add check for GL extension support 2018-06-04 12:26:41 -05:00
BreadFish64 0641950f9a qt: add check for GL extension support 2018-06-04 12:26:30 -05:00
Subv 90cddf1996 GPU: Use explicit types when retrieving the uniform values for fsetp/fset and isetp instead of the type of an invalid output register. 2018-06-04 11:22:26 -05:00
Subv 7c181fd4f4 GPU: Implemented the ISETP_R and ISETP_C shader instructions. 2018-06-04 11:12:03 -05:00
mailwl bb081dd1d2 Correct function results 2018-06-04 14:43:02 +03:00
mailwl 019778707d Service/nfp:user : stub some functions.
Used by Zelda: BoTW
2018-06-04 12:39:43 +03:00
bunnei afdd2f4cad am: Implement ILibraryAppletAccessor::PopOutData. 2018-06-03 23:44:23 -04:00
bunnei df4336a85e am: ISelfController:LaunchableEvent should be sticky. 2018-06-03 23:44:22 -04:00
bunnei 51d8a2c322 am: Stub out ILibraryAppletAccessor Start and GetResult methods. 2018-06-03 23:44:22 -04:00
bunnei 049ce242a4
Merge pull request #499 from bunnei/am-stuff
am: Implement CreateStorage, PushInData, etc.
2018-06-03 23:43:52 -04:00
Subv b481d8a00d GPU: Partially implemented the shader BRA instruction. 2018-06-03 22:26:36 -05:00
Subv 06c72b4fcf GPU: Added decoding for the BRA instruction. 2018-06-03 22:14:00 -05:00
bunnei 876b805e50 am: Implement ILibraryAppletAccessor::PushInData. 2018-06-03 22:10:06 -04:00
bunnei 2dcb98226b am: Implement IStorageAccessor::Write. 2018-06-03 22:10:06 -04:00
bunnei 9fedfbe141 am: Cleanup IStorageAccessor::Read. 2018-06-03 22:10:06 -04:00
bunnei d73c22bf4d am: Implement ILibraryAppletCreator::CreateStorage. 2018-06-03 22:10:05 -04:00
bunnei ba117854f9
Merge pull request #500 from Subv/long_queries
GPU: Partial implementation of long GPU queries.
2018-06-03 21:24:50 -04:00
Subv d57333406d GPU: Partial implementation of long GPU queries.
Long queries write a 128-bit result value to memory, which consists of a 64 bit query value and a 64 bit timestamp.

In this implementation, only select=Zero of the Crop unit is implemented, this writes the query sequence as a 64 bit value, and a 0u64 value for the timestamp, since we emulate an infinitely fast GPU.

This specific type was hwtested, but more rigorous tests should be performed in the future for the other types.
2018-06-03 19:17:31 -05:00
bunnei 1efcba346a gl_shader_decompiler: Implement TEXS component mask. 2018-06-03 12:08:17 -04:00
bunnei bb9d39b8fe
Merge pull request #494 from bunnei/shader-tex
gl_shader_decompiler: Implement TEX, fixes for TEXS.
2018-06-03 12:05:38 -04:00
bunnei 27c0f9e02d
Merge pull request #495 from bunnei/improve-rro
gl_shader_decompiler: Implement RRO as a register move.
2018-06-03 12:05:26 -04:00
bunnei 41faeeeb03
Merge pull request #484 from mailwl/nvhost-nvdec
Services/nvdrv: add '/dev/nvhost-nvdec' device
2018-06-03 11:18:00 -04:00
bunnei 63270e588b
Merge pull request #496 from Subv/waitprocesswidekey_timeout
Kernel/Threads: A thread waking up by timeout from a WaitProcessWideKey may already have an assigned lock owner.
2018-06-03 11:15:49 -04:00
bunnei e54ea773fc gl_shader_decompiler: Implement RRO as a register move. 2018-06-03 11:14:31 -04:00
Subv 9cd87a6352 Kernel/Threads: A thread waking up by timeout from a WaitProcessWideKey may already have an assigned lock owner.
This situation may happen like so:
Thread 1 with low priority calls WaitProcessWideKey with timeout.
Thread 2 with high priority calls WaitProcessWideKey without timeout.
Thread 3 calls SignalProcessWideKey
- Thread 2 acquires the lock and awakens.
- Thread 1 can't acquire the lock and is put to sleep with the lock owner being Thread 2.
Thread 1's timeout expires, with the lock owner still being set to Thread 2.
2018-06-02 14:06:35 -05:00
Subv 99f9d47d16 GPU: Implemented the DXN1 (BC4) texture format. 2018-06-02 13:17:09 -05:00
mailwl 11568c2ea3 Service/time: implement posix time to calendar conversion 2018-06-01 09:40:28 +03:00
bunnei 888eb345c0 gl_shader_decompiler: Implement TEX instruction. 2018-05-31 23:36:45 -04:00
bunnei 4c727d0ba8 gl_shader_decompiler: Support multi-destination for TEXS. 2018-05-31 22:57:32 -04:00
bunnei bdd68fc210
Merge pull request #488 from Subv/thread_masks
Kernel/SVC: Corrected the behavior of svcSetThreadCoreMask for core values -2 and -3.
2018-05-31 18:22:18 -04:00
bunnei 49309b5848 gl_rasterizer_cache: Assert that component type is UNorm or format is RGBA16F. 2018-05-30 22:50:41 -04:00
Subv c02d7c8ce7 Kernel/Thread: Corrected a typo that caused the affinity mask to never be changed. 2018-05-30 21:36:29 -05:00
Subv 3957b0c34e Kernel/SVC: Support special core values -2 and -3 in svcSetThreadCoreMask.
Also added some proper error handling.
2018-05-30 21:36:29 -05:00
bunnei ca5a4a704b gl_rasterizer_cache: Implement PixelFormat RGBA16F. 2018-05-30 22:24:07 -04:00
bunnei 15086a22be
Merge pull request #489 from Subv/vertexid
Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in the vertex shader.
2018-05-30 14:10:48 -04:00
greggameplayer 94fecef137 add IPC CommandType & Some HID FunctionInfo (#487)
* add some CommandType

* add some hid FunctionInfo

* add some other HID FunctionInfo

* delete non useful comments
2018-05-30 14:09:21 -04:00
Subv d1f9c750a6 Kernel/Thread: Corrected a typo in an assert about the processor id. 2018-05-30 11:32:46 -05:00
Subv 99f12b05fa Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in the vertex shader. 2018-05-30 10:58:03 -05:00
Sebastian Valle 8df011a57f
Merge pull request #483 from bunnei/sonic
Several GPU fixes to boot Sonic Mania
2018-05-30 07:31:46 -05:00
mailwl 9a273bb23b Services/nvdrv: add '/dev/nvhost-nvdec' device 2018-05-30 12:49:28 +03:00
bunnei 6fcc7e9c36 gl_shader_decompiler: F2F_R instruction: Implement abs. 2018-05-29 23:52:54 -04:00
bunnei 68937a662d gl_shader_decompiler: Partially implement F2F_R instruction. 2018-05-29 23:10:44 -04:00
Subv 734106dcb9 GPU: Implemented the R8 texture format (0x1D) 2018-05-29 21:49:37 -05:00
bunnei 6306655665 nvhost_ctrl: Stub out IocCtrlEventRegister. 2018-05-29 22:39:31 -04:00
bunnei 0658973a4e nvhost_ctrl: Stub out IocCtrlEventWaitAsyncCommand. 2018-05-29 22:35:41 -04:00
bunnei 0d843eaba6 gl_rasterize_cache: Invert order of tex format RGB565. 2018-05-29 22:16:18 -04:00
bunnei 5a763e8a5a
Merge pull request #480 from mailwl/bcat
Service/BCAT: add module and services
2018-05-29 19:45:23 -04:00
greggameplayer 220d4672df add all the known TextureFormat (#474) 2018-05-28 19:26:17 -04:00
mailwl 7757cc1a7f Service/BCAT: add module and services 2018-05-28 16:46:56 +03:00
bunnei d809f65827
Merge pull request #472 from bunnei/greater-equal
gl_shader_decompiler: Implement GetPredicateComparison GreaterEqual.
2018-05-27 12:14:30 -04:00
bunnei 7f155ba713
Merge pull request #476 from Subv/a1bgr5
GPU: Implemented the A1B5G5R5 texture format (0x14)
2018-05-27 12:14:08 -04:00
bunnei 7029daa32e
Merge pull request #475 from ogniK5377/nvos-getconfig
NvOsGetConfigU32 should return null instead of 0 for default output value
2018-05-27 12:10:07 -04:00
bunnei 15c388e0d6
Merge pull request #473 from bunnei/get-display-version
am: Stub IApplicationFunctions GetDisplayVersion.
2018-05-27 12:00:32 -04:00
Subv 7ddc872b52 GPU: Implemented the A1B5G5R5 texture format (0x14) 2018-05-27 09:02:05 -05:00
David Marcec 6138075df0 NvOsGetConfigU32 should return null instead of 0 for default output 2018-05-26 17:48:09 -07:00
bunnei 0d681f7a7a am: Stub IApplicationFunctions GetDisplayVersion. 2018-05-26 00:21:59 -04:00
bunnei c23ce3365d gl_shader_decompiler: Implement GetPredicateComparison GreaterEqual. 2018-05-25 23:21:29 -04:00
bunnei ee53688ca7 shader_bytecode: Implement other variants of FMNMX. 2018-05-25 23:18:50 -04:00
greggameplayer b16e5c6a81 Add & correct miscellaneous things (#470)
* add some InfoType

* correct OpenApplicationProxy cmd number

* add IDisplayController functions

* fix clang-format

* add more system languages
2018-05-25 22:31:54 -04:00
bunnei 87f21657f8
Merge pull request #466 from mailwl/nv-timeout
Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUT
2018-05-25 22:31:06 -04:00
David e6df4b37db GetAudioRendererWorkBufferSize impl (#465)
* GetAudioRendererWorkBufferSize impl

Impl of GetAudioRendererWorkBufferSize based on RE, if this can be cleaned up, please contribute!

* Naming conventions

* Removed unneeded placeholder

* lioncache changes

* fixed const

* switched to Common::AlignUp
2018-05-25 22:30:02 -04:00
bunnei aee356bd10
Merge pull request #468 from Subv/compound_preds
Shader: Implemented compound predicates in the fset and fsetp instructions
2018-05-25 22:28:47 -04:00
bunnei cd7665218d
Merge pull request #469 from Subv/channel_rebind
GPU: Allow command lists to rebind a channel to another engine in the middle of the command list.
2018-05-25 22:27:58 -04:00
Subv e2cdf54177 Shader: Implemented compound predicates in fset.
You can specify a predicate in the fset instruction:

Result = ((Value1 Comp Value2) OP P0) ? 1.0 : 0.0;
2018-05-24 17:39:59 -05:00
David e3a92b09ba Stubbed NVGPU_GPU_IOCTL_ZBC_SET_TABLE (#463)
We have no clue on what this actually does yet so stubbing it since it's just input only should be fine for now
2018-05-24 18:36:12 -04:00
Subv e2db7a83f6 GPU: Allow command lists to rebind a channel to another engine in the middle of the command list. 2018-05-24 17:32:46 -05:00
Subv 126270d963 Shader: Implemented compound predicates in fsetp.
You can specify three predicates in an fsetp instruction:

P1 = (Value1 Comp Value2) OP P0;
P2 = !(Value1 Comp Value2) OP P0;
2018-05-24 17:22:36 -05:00
mailwl e6a87428ae Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUT
Used in Nintendo Labo ToyCon 1&2
2018-05-24 16:49:34 +03:00
bunnei 1ce7942dc2 yuzu_cmd: Fix project for latest msvc. 2018-05-23 21:51:49 -04:00
David Marcec c74d24f841 Fix deadlocks caused from HID having too many layouts
Games such as SMO deadlock if we have more than 2 layouts
2018-05-23 16:00:25 -07:00
bunnei 4cb92b776c
Merge pull request #460 from greggameplayer/patch-6
Add & correct some error modules
2018-05-23 17:13:18 -04:00
bunnei a55f112cb1
Merge pull request #459 from greggameplayer/patch-5
Add ioctl commands with their params and size check
2018-05-23 17:12:56 -04:00
bunnei 3825b703fa
Merge pull request #454 from Subv/signal_processwide
Kernel/SVC: Signal the highest priority threads first in svcSignalProcessWideKey
2018-05-23 10:28:23 -04:00
greggameplayer 1efb81a61d
Add & correct some error modules 2018-05-23 14:22:42 +02:00
greggameplayer 3c26b7179d
change some functions
according to the changes made previously
2018-05-23 14:09:24 +02:00
greggameplayer 8c648b59cd
correct placement and add size check 2018-05-23 12:34:42 +02:00
greggameplayer f217d6c66f
Add ioctl commands with their params and size check 2018-05-23 12:32:37 +02:00
David 58d9078742 Implemented NVHOST_IOCTL_CHANNEL_GET_WAITBASE (#440)
* Implemented NVHOST_IOCTL_CHANNEL_GET_WAITBASE

struct + 4 seems to be hard coded at 0 and struct + 0 seems to be ignored?

* IocGetWaitbase -> IocChannelGetWaitbaseCommand

* Added super late fixes
2018-05-22 17:41:19 -04:00
bunnei 58857b9f46
Merge pull request #456 from Subv/unmap_buffer
Implemented nvhost-as-gpu's UnmapBuffer and nvmap's Free ioctls.
2018-05-20 23:54:50 -04:00
greggameplayer c6eaf0b2cf Correct audio command numbers & add or rename some functions (#455)
* Add unknown function at the number command 2

* correct audout:u commands numbers

* correct audrec:u cmd number & add Unknown function

* correct IAudioDevice command numbers

* correct codecctl cmd numbers & rename the 8 function

* correct place of unknown function & fix clang-format
2018-05-20 23:48:44 -04:00
bunnei 693f78e6c2
Merge pull request #457 from Subv/mutex_waiters
Mutex: Do not assert when the mutex waiting threads list isn't empty on mutex release.
2018-05-20 23:44:44 -04:00
bunnei 898f0fa029
Merge pull request #458 from Subv/fmnmx
Shaders: Implemented the FMNMX shader instruction.
2018-05-20 23:44:07 -04:00
bunnei ff54287a73
Merge pull request #445 from greggameplayer/patch-2
Properly rename functions of Fatal Module & add ThrowFatal to this module
2018-05-20 23:42:57 -04:00
Sebastian Valle 882111c4f2
Merge pull request #453 from Subv/thread_callstack
Qt/WaitTree: Display the callstack for each thread in the wait tree widget
2018-05-20 20:01:08 -05:00
Sebastian Valle 6486544e09
Merge pull request #452 from Subv/psetp
ShadersDecompiler: Added decoding for the PSETP instruction.
2018-05-20 20:00:55 -05:00
Sebastian Valle 2dbfcd32d7
Merge pull request #451 from Subv/gl_array_size
GLRenderer: Remove unused vertex buffer and increase the size of the stream buffer to 128 MB.
2018-05-20 20:00:40 -05:00
Subv 8440cef223 Shaders: Implemented the FMNMX shader instruction. 2018-05-20 17:53:06 -05:00
Subv fd500d3da6 Mutex: Do not assert when the mutex waiting threads list isn't empty on mutex release.
A thread may own multiple mutexes at the same time, and only release one of them while other threads are waiting for the other mutexes.
2018-05-20 14:41:58 -05:00
Subv 525492428d GPU: Implemented the nvmap Free ioctl.
It releases a reference to an nvmap object
2018-05-20 14:25:57 -05:00
Subv 72b5c448cf GPU: Implemented nvhost-as-gpu's UnmapBuffer ioctl.
It removes a mapping previously created with the MapBufferEx ioctl.
2018-05-20 14:25:56 -05:00
Sebastian Valle 03388c3071
Merge pull request #450 from Subv/shader_link_error
GLRenderer: Log the shader source code when program linking fails.
2018-05-20 12:57:32 -05:00
Sebastian Valle 353e1dd7e4
Merge pull request #443 from ogniK5377/ipc-500
Added IPC RequestWithContext & ControlWithContext
2018-05-19 17:03:30 -05:00
greggameplayer a215f63235 Add and correct some Error Modules (#444)
* Add and correct some Error Modules
2018-05-19 17:02:24 -05:00
Subv 2a35a36251 Kernel/SVC: Signal the highest priority threads first in svcSignalProcessWideKey. 2018-05-19 16:58:30 -05:00
Subv c74f2555b6 Kernel/Threads: Reschedule the proper core when operating on that core's threads. 2018-05-19 16:57:44 -05:00
Subv fab3dd98fe SVC: Removed unused WaitSynchronization1 function 2018-05-19 16:56:33 -05:00
Subv c50393e066 Qt/WaitTree: Display the callstack for each thread in the wait tree widget. 2018-05-19 16:52:49 -05:00
Subv a056d5ad8c ShadersDecompiler: Added decoding for the PSETP instruction. 2018-05-19 11:41:14 -05:00
Subv 98b143c2d6 GLRenderer: Remove unused hw_vao_enabled_attributes variable. 2018-05-19 11:36:38 -05:00
Subv 370ab5df9b GLRenderer: Remove unused vertex buffer and increase the size of the stream buffer to 128 MB.
The stream buffer is where all the vertex data is copied, some games require this to be much bigger than the 4 MB we used to have.
2018-05-19 11:36:09 -05:00
Subv 21959ddfef GLRenderer: Log the shader source code when program linking fails. 2018-05-19 11:19:34 -05:00
greggameplayer abe79b2724
rename fatal:u functions & add ThrowFatal 2018-05-18 23:32:22 +02:00
greggameplayer 536cfb13e6
Properly update fatal.h void name 2018-05-18 23:30:56 +02:00
greggameplayer e35cfc1b03
Properly rename fatal module functions 2018-05-18 23:28:30 +02:00
David Marcec fd86cdb2e2 Added RequestWithContext & ControlWithContext 2018-05-17 14:03:52 -07:00
Hexagon12 0984e9d601 Updated nfp with more service names 2018-05-13 13:08:58 +03:00
bunnei 1b5c02fc37
Merge pull request #436 from bunnei/multi-core
Initial support for multi-core
2018-05-11 12:59:23 -04:00
David Marcec e7b0e8a3cc More accurate GetTPCMasks impl 2018-05-10 21:01:39 -07:00
bunnei 811dae12f9 core: Add several missing docstrings. 2018-05-10 19:34:54 -04:00
bunnei 46ec9a9bc9 thread: Rename mask to affinity_masks. 2018-05-10 19:34:53 -04:00
bunnei edc52250b8 core: Run all CPU cores separately, even in single-thread mode. 2018-05-10 19:34:53 -04:00
bunnei fbd7afefaa thread: Support core change on ResumeFromWait and improve ChangeCore. 2018-05-10 19:34:53 -04:00
bunnei 91af2f94e8 scheduler: Protect scheduling functions with a global mutex. 2018-05-10 19:34:52 -04:00
bunnei e6671190a5 wait_tree: Add ideal core and affinity mask. 2018-05-10 19:34:52 -04:00
bunnei 4822765fef thread: Initialize ideal_core and mask members. 2018-05-10 19:34:52 -04:00
bunnei 8aa5d25f82 threading: Reschedule only on cores that are necessary. 2018-05-10 19:34:52 -04:00
bunnei d6e3cd9a17 svc: Implement GetThreadCoreMask and SetThreadCoreMask. 2018-05-10 19:34:51 -04:00
bunnei 6ea8b3ef60 thread: Implement ChangeCore function. 2018-05-10 19:34:50 -04:00
bunnei 1c36f2a798 svc: SignalProcessWideKey should apply to all cores. 2018-05-10 19:34:49 -04:00
bunnei 6a890023e9 svc: Implement GetCurrentProcessorNumber. 2018-05-10 19:34:49 -04:00
bunnei 5c0421ebd8 wait_tree: Show all threads on all schedulers. 2018-05-10 19:34:48 -04:00
bunnei 9bf2a428f9 core: Add a configuration setting for use_multi_core. 2018-05-10 19:34:47 -04:00
bunnei cba69fdcd4 core: Support session close with multicore. 2018-05-10 19:34:47 -04:00
bunnei a434fdcb10 core: Implement multicore support. 2018-05-10 19:34:46 -04:00
bunnei 9776ff9179 core: Create a thread for each CPU core, keep in lock-step with a barrier. 2018-05-10 19:34:46 -04:00
bunnei 5590245930 core: Move common CPU core things to its own class. 2018-05-10 19:34:46 -04:00
Hexagon12 5e9c547952 Stubs for QLaunch (#428)
* Stubs for QLaunch

* Wiped unrelated stuff

* Addressed comment

* Dropped GetPopFromGeneralChannelEvent
2018-05-07 11:27:30 -04:00
Max Thomas 266703b50e hid: Tweaks, Analog Sticks (#435)
* hid: Update mouse/keyboard state

* hid: Working analog sticks

* hid: Nits

* hid: Nits

* hid: Update mystery sections

* hid: Tweaks
2018-05-07 11:06:02 -04:00
bunnei 9eccb5de9d
Merge pull request #434 from lioncash/vdtor
memory_hook: Default virtual destructor in the cpp file
2018-05-03 15:09:14 -04:00
Lioncash 732a77d0e8
memory_hook: Default virtual destructor in the cpp file
Prevents creating multiple copies of the vtable in every translation unit that uses the class.
Also silences a -Wweak-vtables warning
2018-05-03 08:12:16 -04:00
Lioncash 9f3641755e
core_timing: Don't include the log header in core timing's header
Avoids propagating logging macros and facilities to files that may not need them.
This also allows hiding an internal constant.
2018-05-03 08:00:15 -04:00
bunnei 1147db9dd1
Merge pull request #431 from lioncash/fmt
general: Make formatting of logged hex values more straightforward
2018-05-02 15:24:41 -04:00
bunnei b1a8e5914b
Merge pull request #430 from lioncash/vec
vector_math: Ensure members are always initialized
2018-05-02 09:55:32 -04:00
Lioncash 7c9644646f
general: Make formatting of logged hex values more straightforward
This makes the formatting expectations more obvious (e.g. any zero padding specified
is padding that's entirely dedicated to the value being printed, not any pretty-printing
that also gets tacked on).
2018-05-02 09:49:36 -04:00
bunnei fadab1d5f3 ipc: Add support for PopIpcInterface() method.
- This can be used for domain objects as inputs to service functions.
2018-05-01 21:57:44 -04:00
Lioncash acc10c7ee2 vector_math: Ensure members are always initialized
Ensures that values are always in a well-defined state.
2018-05-01 21:25:25 -04:00
bunnei 8262aeeac8
Merge pull request #429 from Subv/ioctl_corruption
GPU: Don't write to invalid memory locations when handling ioctls that don't have an output.
2018-05-01 16:28:54 -04:00
David ff2f0d980a GetSharedFontInOrderOfPriority (#381)
* GetSharedFontInOrderOfPriority

* Update pl_u.cpp

* Ability to use ReadBuffer and WriteBuffer with different buffer indexes, fixed up GetSharedFontInOrderOfPriority

* switched to NGLOG

* Update pl_u.cpp

* Update pl_u.cpp

* language_code is actually language code and not index

* u32->u64

* final cleanups
2018-05-01 16:28:36 -04:00
Subv 0c8b7c00e8 GPU: Don't write to invalid memory locations when handling ioctls that don't have an output. 2018-05-01 14:54:15 -05:00
Lioncash 0197e28cc9
core_timing: Namespace all functions and constants in core_timing's header
All of these variables and functions are related to timings and should be within the namespace.
2018-04-30 03:32:59 -04:00
bunnei 81a0082f6b
Merge pull request #424 from lioncash/string
string_util: Remove StringFromFormat() and related functions
2018-04-29 21:49:13 -04:00
bunnei 225ff1130f
Merge pull request #422 from bunnei/shader-mov
Shader instructions MOV_C, MOV_R, and several minor GPU things
2018-04-29 21:47:42 -04:00
Lioncash 3abba08080
string_util: Remove StringFromFormat() and related functions
Given we utilize fmt, we don't need to provide our own functions for formatting anymore
2018-04-29 18:52:33 -04:00
Lioncash e8bbafb746
file_util: Make move constructor/assignment operator and related functions noexcept
Without this, it's possible to get compilation failures in the (rare) scenario where
a container is used to store a bunch of live IOFile instances, as they may be using
std::move_if_noexcept under the hood. Given these definitely don't throw exceptions
this is also not incorrect to add either.
2018-04-29 18:34:09 -04:00
Lioncash 40d2dcabd7
file_util: Add static assertions to ReadBytes() and WriteBytes()
Ensure that the actual types being passed in are trivially copyable. The internal
call to ReadArray() and WriteArray() will always succeed, since they're passed a pointer to char*
which is always trivially copyable.
2018-04-29 18:24:12 -04:00
bunnei f41eb95e13 maxwell_3d: Reset vertex counts after drawing. 2018-04-29 16:23:31 -04:00
bunnei 08b8fcbe6d gl_shader_decompiler: Implement MOV_R. 2018-04-29 16:05:18 -04:00
bunnei 316327f487 maxwell_to_gl: Implement type SignedNorm, Size_8_8_8_8. 2018-04-29 16:05:17 -04:00
bunnei c7ce472eeb shader_bytecode: Add decoding for FMNMX instruction. 2018-04-29 16:05:17 -04:00
Subv da32c648bf Shaders: Implemented predicate condition 3 (LessEqual) in the fset and fsetp instructions. 2018-04-29 12:49:41 -05:00
bunnei a71346cd7c gl_shader_decompiler: Implement MOV_C. 2018-04-29 13:13:13 -04:00
bunnei 6c464a2a4a
Merge pull request #416 from bunnei/shader-ints-p3
gl_shader_decompiler: Implement MOV32I, partially implement I2I, I2F
2018-04-29 12:56:16 -04:00
bunnei 49d92aa661
Merge pull request #417 from bunnei/lang-codes
set/am: Fix code for getting language codes
2018-04-29 12:55:43 -04:00
bunnei 334e859ab1 am: Fix GetDesiredLanguage implementation. 2018-04-29 11:07:07 -04:00
bunnei 17b16cf6f6 set: Fix GetAvailableLanguageCodes implementation. 2018-04-29 11:07:06 -04:00
bunnei f87ea8fa8b fermi_2d: Fix surface copy block height. 2018-04-28 20:40:03 -04:00
bunnei 0c01c34eff gl_shader_decompiler: Partially implement I2I_R, and I2F_R. 2018-04-28 20:03:19 -04:00
bunnei e73927cfc2 gl_shader_decompiler: More cleanups, etc. with how we handle register types. 2018-04-28 20:03:19 -04:00
bunnei c691fa4074 GLSLRegister: Simplify register declarations, etc. 2018-04-28 20:03:19 -04:00
bunnei f2dcb39049 shader_bytecode: Add decodings for i2i instructions. 2018-04-28 20:03:18 -04:00
bunnei a7b5ab4d9a gl_shader_decompiler: Implement MOV32_IMM instruction. 2018-04-28 20:03:18 -04:00
Lioncash 5d9ee12b1a
file_util: Remove compiler version checks around is_trivially_copyable()
The minimum clang/GCC versions we support already support this. We can also
remove is_standard_layout(), as fread and fwrite only require the type to be
trivially copyable.
2018-04-28 15:31:23 -04:00
Lioncash d43c49264f
log: Remove old logging macros and functions
Now that the old macros are no longer used, we can remove all functionality related to them.
2018-04-27 16:18:34 -04:00
bunnei 6b365f7703
Merge pull request #408 from bunnei/shader-ints-p2
gl_shader_decompiler: Add GLSLRegisterManager class to track register state.
2018-04-27 16:06:09 -04:00
Lioncash 16198f979e
renderer_opengl: Replace usages of LOG_GENERIC with fmt-capable equivalents 2018-04-27 12:09:35 -04:00
Lioncash 843dd62c81
core: Replace usages of LOG_GENERIC with new fmt-capable equivalents 2018-04-27 11:57:52 -04:00
bunnei e6242ab5e6 gl_shader_decompiler: Add GLSLRegisterManager class to track register state. 2018-04-27 11:49:26 -04:00
Lioncash 8475496630
general: Convert assertion macros over to be fmt-compatible 2018-04-27 10:04:02 -04:00
bunnei 3c40496409
Merge pull request #380 from ogniK5377/service-impl
Implemented some useful interfaces needed for games.
2018-04-27 00:49:40 -04:00
David Marcec abc23416e8 Switched to NGLOG_WARNING 2018-04-26 20:03:12 -07:00
bunnei 4f120a9ec0
Merge pull request #406 from lioncash/frontend
frontends: Move logging macros over to new fmt-capable ones
2018-04-26 22:53:42 -04:00
bunnei 18f8012233
Merge pull request #407 from lioncash/common
common: Move logging macros over to new fmt-capable macros where applicable
2018-04-26 22:53:14 -04:00
Lioncash 3cfe77ae75
common: Move logging macros over to new fmt-capable macros where applicable 2018-04-26 20:09:58 -04:00
Lioncash 3062eb52f4
frontends: Move logging macros over to new fmt-capable ones 2018-04-26 19:14:48 -04:00
Lioncash 376f6397c6
input_common: Move old logging macros over to fmt-capable ones 2018-04-26 19:09:25 -04:00
bunnei 6a3d59fdc1
Merge pull request #402 from lioncash/core
core: Replace remaining old non-generic logger usages with fmt-capable equivalents
2018-04-26 18:45:10 -04:00
bunnei bc43946140
Merge pull request #399 from bunnei/shader-ints
Shader decompiler prep for integer instructions
2018-04-26 18:43:51 -04:00
David Marcec 7391741a20 Merge branch 'master' of https://github.com/yuzu-emu/yuzu into service-impl 2018-04-26 14:28:54 -07:00
David Marcec f1f7f2cba9 Added PREPO to logging backend, Removed comments from SaveReportWithUser 2018-04-26 14:19:34 -07:00
Lioncash c33755e2b9
core: Replace remaining old non-generic logger usages with fmt-capable equivalents
LOG_GENERIC usages will be amended in a follow-up to keep API changes separate from
interface changes, as it will require removing a parameter from the relevant function
in the VMManager class.
2018-04-26 15:37:16 -04:00
Lioncash 87a92ef062
common: Remove chunk_file.h and linear_disk_cache.h
These are unused (and given chunk_file references Dolphin's >SVN< I doubt they were going to be used).
2018-04-26 14:59:32 -04:00
bunnei c9d7abe9c9 gl_shader_decompiler: Boilerplate for handling integer instructions. 2018-04-26 14:38:42 -04:00
bunnei 37fa9a15cd gl_shader_decompiler: Move color output to EXIT instruction. 2018-04-26 14:38:41 -04:00
Lioncash 623d772476
core/gdbstub: Move logging macros to new fmt-compatible ones 2018-04-26 12:04:50 -04:00
Lioncash 08da0b7acc
core/hw: Move logging macros over to fmt-capable ones 2018-04-26 09:32:45 -04:00
bunnei f81b915fd8
Merge pull request #396 from Subv/shader_ops
Shaders: Implemented the FSET instruction.
2018-04-25 22:42:54 -04:00
bunnei dd6c67c627
Merge pull request #398 from lioncash/kernel
kernel: Migrate logging macros to fmt-compatible ones
2018-04-25 22:42:34 -04:00
bunnei 42d43ea741
Merge pull request #387 from Subv/maxwell_2d
GPU: Partially implemented the 2D surface copy engine
2018-04-25 20:40:17 -04:00
bunnei d0825c9519
Merge pull request #395 from lioncash/file-sys
file-sys: Move logging macros over to the new fmt-capable ones
2018-04-25 20:39:08 -04:00
Lioncash 1913cf4783
kernel/shared_memory: Remove unnecessary semicolon at end of ConvertPermissions()
Functions don't need to be terminated by semicolons.
2018-04-25 20:32:16 -04:00
Lioncash 40dee76c57
kernel: Migrate logging macros to fmt-compatible ones 2018-04-25 20:32:09 -04:00
bunnei 23d68a07dc
Merge pull request #390 from mailwl/pctl-module
Service/PCTL: convert to module, add services, stub
2018-04-25 15:51:43 -04:00
bunnei 60746e4e52
Merge pull request #397 from lioncash/core
core/memory: Move logging macros over to the new fmt-capable ones
2018-04-25 15:25:03 -04:00
Subv 20d86d8a36 GPU: Partially implemented the Fermi2D surface copy operation.
The hardware allows for some rather complicated operations to be performed on the data during the copy, this is not implemented.
Only same-format same-size raw copies are implemented for now.
2018-04-25 12:54:26 -05:00
Subv e9ad8e9185 Shaders: Added bit decodings for the I2I instruction. 2018-04-25 12:52:55 -05:00
Subv 1740aa5444 Shaders: Implemented the FSET instruction.
This instruction is similar to the FSETP instruction, but it doesn't set a predicate, it sets the destination register to 1.0 if the condition holds, and 0 otherwise.
2018-04-25 12:52:32 -05:00
Subv 5ab597041f Memory: Added a missing shortcut for Memory::CopyBlock for the current process. 2018-04-25 11:55:30 -05:00
Subv 1dd4861d38 GPU: Make the Textures::CopySwizzledData function accessible from the outside of the file. 2018-04-25 11:55:30 -05:00
Subv a6da2b93c1 GPU: Added a function to retrieve the bytes per pixel of the render target formats. 2018-04-25 11:55:29 -05:00
Subv 378c881427 GPU: Added surface copy registers to Fermi2D 2018-04-25 11:55:29 -05:00
Subv b1109931b9 GPU: Added boilerplate code for the Fermi2D engine 2018-04-25 11:55:29 -05:00
Subv c16cfbbc6c GPU: Reduce the number of registers of Maxwell3D to 0xE00.
The rest are just macro shim registers.
2018-04-25 11:55:28 -05:00
Subv a994446b6e GPU: Move the Maxwell3D macro uploading code to the inside of the Maxwell3D processor.
It doesn't belong in the PFIFO handler.
2018-04-25 11:55:27 -05:00
Subv e2f2a49d2d GPU: Corrected the upper bound of the PFIFO method ids in the command processor. 2018-04-25 11:53:54 -05:00
Lioncash 3f78a61f09
file-sys: convert a StringFromFormat call into fmt::format in GetFullPath()
Lessens the amount to read and gets rid of the PRIX64 macro, allowing us to use a single string
for the whole path, making it easier to read.
2018-04-25 12:35:37 -04:00
Lioncash 5aafc83cc9
file-sys: Move logging macros over to the new fmt-capable ones 2018-04-25 12:35:33 -04:00
Lioncash 6d00780045
core/memory: Amend address widths in asserts
Addresses are 64-bit, these formatting specifiers are simply holdovers from citra. Adjust them to be the correct width.
2018-04-25 12:17:26 -04:00
Lioncash 59dae03dbe
core/memory: Move logging macros over to new fmt-capable ones
While we're at it, correct addresses to print all 64 bits where applicable, which were holdovers from citra.
2018-04-25 12:16:33 -04:00
Lioncash b7551e457b
video-core: Move logging macros over to new fmt-capable ones 2018-04-25 09:13:57 -04:00
mailwl 2ba4e2263c Service/PCTL: convert to module, add services, stub
PCTL::CreateServiceWithoutInitialize and IParentalControlService::Initialize, required by Kirby Star Allies
2018-04-25 09:02:27 +03:00
Subv 0369ee7248 Shaders: Added decodings for the FSET instructions. 2018-04-24 22:42:54 -05:00
bunnei ea3151f475
Merge pull request #388 from bunnei/refactor-rasterizer-cache
Refactor rasterizer cache
2018-04-24 23:22:24 -04:00
bunnei c30cd898fc renderer_opengl: Use correct byte order for framebuffer pixel format ABGR8. 2018-04-24 22:31:46 -04:00
bunnei f1a4a004fb gl_rasterizer_cache: Use CHAR_BIT for bpp conversions instead of 8. 2018-04-24 22:31:46 -04:00
bunnei 0a023cfb4f gl_rasterizer_cache: Use GPU PAGE_BITS/SIZE, not CPU. 2018-04-24 22:31:46 -04:00
bunnei 9022d926eb gl_rasterizer_cache: Use new logger. 2018-04-24 22:31:46 -04:00
bunnei fbb3cd110c gl_rasterizer_cache: Add a function for finding framebuffer GPU address. 2018-04-24 22:31:46 -04:00
bunnei bc0f1896fc gl_rasterizer_cache: Handle compressed texture sizes. 2018-04-24 22:31:46 -04:00
bunnei 4415e00181 gl_rasterizer_cache: Update to be based on GPU addresses, not CPU addresses. 2018-04-24 22:31:45 -04:00
Lioncash cc2e14ec2a
loader: Move old logging macros over to new fmt-capable ones 2018-04-24 20:22:32 -04:00
bunnei 10c6d89119 memory_manager: Add implement CpuToGpuAddress. 2018-04-24 17:49:20 -04:00
bunnei 239ac8abe2 memory_manager: Make GpuToCpuAddress return an optional. 2018-04-24 17:49:19 -04:00
bunnei 9e11a76e92 memory_manager: Use GPUVAdddr, not PAddr, for GPU addresses. 2018-04-24 17:40:43 -04:00
bunnei e8c2bb24b2
Merge pull request #386 from Subv/gpu_query
GPU: Added asserts to our code for handling the QUERY_GET GPU command.
2018-04-24 16:13:51 -04:00
bunnei b7953d2ebf
Merge pull request #392 from lioncash/log
service: Move logging macros over to the new fmt-compatible ones
2018-04-24 14:13:54 -04:00
Lioncash d08cfb55fe
service: Move logging macros over to new fmt-compatible ones 2018-04-24 12:01:32 -04:00
Lioncash 88eb612718
vi: Move logging macros over to new fmt-compatible ones 2018-04-24 12:01:31 -04:00
Lioncash bd9c2aa51f
time: Move logging macros over to new fmt-compatible ones 2018-04-24 12:01:31 -04:00
Lioncash bfe49edb2a
ssl: Move logging macros over to new fmt-compatible ones 2018-04-24 12:01:31 -04:00
Lioncash 82413a6c89
spl: Move logging macros over to new fmt-compatible ones 2018-04-24 12:01:31 -04:00
Lioncash 62c69f4a1e
sockets: Move logging macros over to new fmt-compatible ones 2018-04-24 12:01:31 -04:00
Lioncash 2a3f3bf977
sm: Move logging macros over to new fmt-compatible ones 2018-04-24 12:01:31 -04:00
Lioncash 32ece18bb6
set: Move logging macros over to new fmt-compatible ones 2018-04-24 12:01:30 -04:00
Lioncash 13f9cf2bd0
pctl: Move logging macros over to new fmt-compatible ones 2018-04-24 12:01:30 -04:00
Lioncash 72b497e876
nvflinger: Move logging macros over to new fmt-compatible ones 2018-04-24 12:01:30 -04:00
Lioncash 285d8d8b7d
nvdrv: Move logging macros over to new fmt-compatible ones 2018-04-24 12:01:27 -04:00
Lioncash 022fc59dcd
ns: Move logging macros over to new fmt-compatible ones 2018-04-24 12:00:56 -04:00
Lioncash 47054327c2
nifm: Move logging macros over to new fmt-compatible ones 2018-04-24 12:00:56 -04:00
Lioncash 28b92db7fd
nfp: Move logging macros over to new fmt-compatible ones 2018-04-24 12:00:56 -04:00
Lioncash dabfd90dfe
lm: Move logging macros over to new fmt-compatible ones 2018-04-24 12:00:56 -04:00
Lioncash 9cd7485cd7
hid: Move logging macros over to new fmt-compatible ones 2018-04-24 12:00:56 -04:00
Lioncash 8fc4003dab
friend: Move logging macros over to new fmt-compatible ones 2018-04-24 12:00:56 -04:00
Lioncash b5b613ea29
filesystem: Move logging macros over to new fmt-compatible ones 2018-04-24 12:00:52 -04:00
Lioncash d1b23b2b51
renderer_opengl: Silence a -Wdangling-else warning in DrawScreenTriangles() 2018-04-24 11:13:08 -04:00
Lioncash c6a740d7c2
fatal: Move logging macros over to new fmt-compatible ones 2018-04-24 10:18:58 -04:00
Lioncash 8d32bf9a96
audio: Move logging macros over to new fmt-compatible ones 2018-04-24 10:18:09 -04:00
Lioncash d652e41365
apm: Move logging macros over to new fmt-compatible ones 2018-04-24 10:16:03 -04:00
Lioncash e74dbfc572
aoc: Move logging macros over to new fmt-compatible ones 2018-04-24 10:14:52 -04:00
Lioncash 5483c08b44
am: Move logging macros over to new fmt-compatible ones 2018-04-24 10:14:11 -04:00
Lioncash f85d880ac6
acc: Move logging macros over to new fmt-compatible ones 2018-04-24 10:04:22 -04:00
mailwl a0179e5ca5 Service/FS: implement IFileSystem::RenameFile 2018-04-24 10:56:05 +03:00
bunnei 07dc0bbf3e
Merge pull request #379 from Subv/multi_buffers
GPU: Support multiple enabled vertex arrays.
2018-04-24 01:09:02 -04:00
Subv f208953585 GPU: Added asserts to our code for handling the QUERY_GET GPU command.
This is based on research from nouveau. Many things are currently unknown and will require hwtests in the future.
This commit also stubs QueryMode::Write2 to do the same as Write. Nouveau code treats them interchangeably, it is currently unknown what the difference is.
2018-04-23 17:06:57 -05:00
bunnei 0214351f4f
Merge pull request #370 from Subv/sync_primitives
Kernel: Reworked the new kernel synchronization primitives.
2018-04-23 16:33:00 -04:00
bunnei bf25299272
Merge pull request #384 from Subv/nvhost-remap
Nvdrv/nvhost-as-gpu: Implemented the ioctl REMAP command.
2018-04-23 15:23:55 -04:00
bunnei d4f87e9af4
Merge pull request #385 from Subv/unimpl_ioctls
Nvdrv: Assert when receiving an unimplemented ioctl in the nv* handlers.
2018-04-23 15:22:49 -04:00
bunnei 3967f9c6ef
Merge pull request #383 from Subv/gpu_mmu
GPU: Make the GPU virtual memory manager use 16 page bits and 10 pagetable bits.
2018-04-23 14:00:52 -04:00
Subv 9531a29283 GPU: Support multiple enabled vertex arrays.
The vertex arrays will be copied to the stream buffer one after the other, and the attributes will be set using the ARB_vertex_attrib_binding extension.

yuzu now thus requires OpenGL 4.3 or the ARB_vertex_attrib_binding extension.
2018-04-23 11:34:50 -05:00
Subv 46572d027d Kernel: Implemented mutex priority inheritance.
Verified with a hwtest and implemented based on reverse engineering.

Thread A's priority will get bumped to the highest priority among all the threads that are waiting for a mutex that A holds.
Once A releases the mutex and ownership is transferred to B, A's priority will return to normal and B's priority will be bumped.
2018-04-23 11:23:44 -05:00
Subv 0d6eafe11a NvDrv/nvhost-as-gpu: Ensure that the object passed to MapBufferEx has already been allocated.
Also added a consistency check and a comment for the case when the object id is different than its handle. The real nvservices doesn't make a distinction between ids and handles, each object gets an unique handle which doubles as its id.
2018-04-23 11:21:46 -05:00
Subv e4bd0bddea Nvdrv/nvhost-as-gpu: Implemented the ioctl REMAP command.
It takes a previously-reserved (AllocateSpace) GPU memory address and maps it to the address of the nvmap object passed to Remap.
2018-04-23 11:21:46 -05:00
Subv e862c50a70 Nvdrv: Assert when receiving an unimplemented ioctl in the nv* handlers. 2018-04-23 11:13:53 -05:00
Subv f823c1d599 GPU: Make the GPU virtual memory manager use 16 page bits and 10 page table bits.
Also removed some dead code and added memory map consistency asserts.
2018-04-23 10:57:12 -05:00
Subv 010227e149 GPU: Implement the RGB10_A2 RenderTarget format, it will use the same format as the A2BGR10 texture format. 2018-04-23 10:50:28 -05:00
David Marcec 27650499bc GetIUserInterface->CreateUserInterface, Added todos and stub logs. Playreport->PlayReport. 2018-04-22 19:02:18 -07:00
David df669bc540
lioncash proposed changes 2018-04-22 00:07:55 -07:00
David Marcec f3137d3bc1 Implemented GetIUserInterface properly, Playreport and SSL::SetInterfaceVersion. Fixed ipc issues with IAudioDevice(wrong ids) 2018-04-21 22:04:24 -07:00
Subv c079cf4eec GPU: Implement the A2BGR10 texture format. 2018-04-21 17:32:25 -05:00
bunnei 62937798a0
Merge pull request #377 from adityaruplaha/sdl2-fullscreen
SDL2: Implement fullscreen. (Original PR: citra-emu/citra#3607)
2018-04-21 13:53:55 -04:00
adityaruplaha f48d5e4c4c SDL2: Implement fullscreen. (Original PR: citra-emu/citra#3607) 2018-04-21 13:24:33 +05:30
bunnei f8764bb5d3
Merge pull request #376 from bunnei/shader-decoder
Shader opcode decoding
2018-04-21 00:04:51 -04:00
bunnei f8a037ead4
Merge pull request #375 from lioncash/header
opengl: Remove unnecessary header inclusions
2018-04-20 23:08:47 -04:00
bunnei d08fd7e86d gl_shader_decompiler: Skip RRO instruction. 2018-04-20 22:30:56 -04:00
bunnei 8b28dc55e6 gl_shader_decompiler: Cleanup error logging. 2018-04-20 22:30:56 -04:00
bunnei e1630c4d43 shader_bytecode: Add several more instruction decodings. 2018-04-20 22:30:56 -04:00
bunnei 9f6d305eab shader_bytecode: Decode instructions based on bit strings. 2018-04-20 22:30:56 -04:00
bunnei 8ac3a3f45e
Merge pull request #369 from Subv/shader_instr2
ShaderGen: Implemented fsetp/kil and predicated instruction execution.
2018-04-20 22:29:39 -04:00
bunnei 634d9ee18b
Merge pull request #374 from lioncash/noexcept
gl_resource_manager: Add missing noexcept specifiers to move constructors and assignment operators
2018-04-20 22:28:47 -04:00
bunnei ba6f3e8f9f
Merge pull request #373 from lioncash/enum2
gl_rasterizer_cache: Make MatchFlags an enum class
2018-04-20 22:28:09 -04:00
Subv 17a0ef1e1e ShaderGen: Implemented the KIL instruction, which is equivalent to 'discard'. 2018-04-20 21:09:34 -05:00
Subv c3a8ea76f1 ShaderGen: Implemented predicated instruction execution.
Each predicated instruction will be wrapped in an `if (predicate) { instruction_body; }` in the GLSL, where `predicate` is one of the predicate boolean variables previously set by fsetp.
2018-04-20 21:09:33 -05:00
Subv 0a5e01b710 ShaderGen: Implemented the fsetp instruction.
Predicate variables are now added to the generated shader code in the form of 'pX' where X is the predicate id.
These predicate variables are initialized to false on shader startup and are set via the fsetp instructions.

TODO:

* Not all the comparison types are implemented.
* Only the single-predicate version is implemented.
2018-04-20 21:09:33 -05:00
Subv a70ed9c8ae Kernel: Use 0x2C as default main thread priority for homebrew and lone NRO/NSOs 2018-04-20 21:04:35 -05:00
Subv 013778aa21 Qt: Update the WaitTree widget to show info about the current mutex of each thread. 2018-04-20 21:04:34 -05:00
Subv be155f4d9d Kernel: Remove unused ConditionVariable class. 2018-04-20 21:04:33 -05:00
Subv 5fdfbfe25a Kernel: Remove old and unused Mutex code. 2018-04-20 21:04:32 -05:00
Subv b18ccf9399 Kernel: Properly implemented svcWaitProcessWideKey and svcSignalProcessWideKey
They work in tandem with guest code to provide synchronization primitives along with svcArbitrateLock/Unlock
2018-04-20 21:04:27 -05:00
Subv e81a2080eb Kernel: Corrected the implementation of svcArbitrateLock and svcArbitrateUnlock.
Switch mutexes are no longer kernel objects, they are managed in userland and only use the kernel to handle the contention case.
Mutex addresses store a special flag value (0x40000000) to notify the guest code that there are still some threads waiting for the mutex to be released. This flag is updated when a thread calls ArbitrateUnlock.

TODO:
* Fix svcWaitProcessWideKey
* Fix svcSignalProcessWideKey
* Remove the Mutex class.
2018-04-20 21:04:25 -05:00
bunnei 1723b4d8d4
Merge pull request #372 from lioncash/enum
resource_limit: Make ResourceTypes an enum class
2018-04-20 21:26:54 -04:00
Lioncash eafdcc1b8a opengl: Remove unnecessary header inclusions 2018-04-20 20:19:37 -04:00
Lioncash ab71997b2c gl_resource_manager: Add missing noexcept specifiers to move constructors and assignment operators
Standard library containers may use std::move_if_noexcept to perform
move operations. If a move cannot be performed under these
circumstances, then a copy is attempted. Given we only intend for these
types to be move-only this can be somewhat problematic. By defining
these to be noexcept we prevent cases where copies may be attempted.
2018-04-20 20:04:00 -04:00
Lioncash 7db0b8d74f gl_rasterizer_cache: Make MatchFlags an enum class
Prevents implicit conversions and scope pollution.
2018-04-20 19:50:05 -04:00
Lioncash 659a612368 core: Relocate g_service_manager to the System class
Converts the service manager from a global into an instance-based
variable.
2018-04-20 19:44:32 -04:00
Lioncash bec05db746 resource_limit: Make ResourceTypes an enum class
Prevents enum identifiers from leaking into the surrounding scope.
2018-04-20 19:41:45 -04:00
bunnei 1df3a7710e
Merge pull request #340 from mailwl/vi-update
Service/VI: stub SetLayerVisibility, fix GetDisplayResolution output
2018-04-20 16:23:15 -04:00
Subv d03fc77475 ShaderGen: Register id 255 is special and is hardcoded to return 0 (SR_ZERO). 2018-04-20 14:57:40 -05:00
Subv 2e0a9f66a0 ShaderGen: Ignore the 'sched' instruction when generating shaders.
The 'sched' instruction has a very convoluted encoding, but fortunately it seems to only appear on a fixed interval (once every 4 instructions).
2018-04-20 14:57:40 -05:00
bunnei 326b044c19
Merge pull request #367 from lioncash/clamp
math_util: Remove the Clamp() function
2018-04-20 14:18:03 -04:00
bunnei 87f89ac82d
Merge pull request #361 from lioncash/common
common_types: Minor changes
2018-04-20 10:27:17 -04:00
Lioncash fae2dd0344
math_util: Remove the Clamp() function
C++17 adds clamp() to the standard library, so we can remove ours in
favor of it.
2018-04-20 10:14:13 -04:00
bunnei b11f6f90e7
Merge pull request #360 from lioncash/namespaces
service: Use nested namespace specifiers where applicable
2018-04-20 09:44:40 -04:00
bunnei 4d96997447
Merge pull request #364 from lioncash/thread-local
common/thread: Remove unnecessary feature checking for thread_local
2018-04-20 09:43:52 -04:00
bunnei b5c204ac6f
Merge pull request #362 from lioncash/snprintf
common_funcs: Remove check for VS versions that we don't even support
2018-04-20 09:43:30 -04:00
bunnei 701dd649e6
Merge pull request #363 from lioncash/array-size
common_funcs: Remove ARRAY_SIZE macro
2018-04-20 09:43:02 -04:00
bunnei 79c1ed80e9
Merge pull request #366 from lioncash/vec
vector_math: Remove AsArray() and Write() functions from Vec[2,3,4]
2018-04-20 09:42:41 -04:00
bunnei cb267093bb
Merge pull request #365 from lioncash/codeblock
common: Remove code_block.h
2018-04-20 09:42:15 -04:00
Lioncash 956e200f12 vector_math: Remove AsArray() and Write() functions from Vec[2,3,4]
These are all unused and the Write() ones should arguably not even be in the interface. There are better ways to provide this if we ever need it (like iterators).
2018-04-19 22:58:24 -04:00
Lioncash 0eba5911f2 common: Remove code_block.h
We use dynarmic, so this is unued. Anything else we need will likely use Xbyak, so
this header isn't necessary any more.
2018-04-19 22:47:02 -04:00
Lioncash b134e6afcf common/thread: Remove unnecessary feature checking for thread_local
Every compiler we require already supports it.
2018-04-19 22:41:18 -04:00
Lioncash d9e316e353 common_funcs: Remove ARRAY_SIZE macro
C++17 has non-member size() which we can just call where necessary.
2018-04-19 22:36:52 -04:00
Lioncash 902fc61ef8 common_funcs: Remove check for VS versions that we don't even support
We don't support any VS versions that don't already have snprintf in the
standard library implementation.
2018-04-19 22:28:56 -04:00
Lioncash 16ffecd8fb common_types: Convert typedefs to using aliases
May as well while we're making changes to this file.
2018-04-19 22:26:35 -04:00
Lioncash e8e5041955 common_types: Remove unnecessary check for whether or not__func__ is defined
VS has supported this for quite a while.
2018-04-19 22:25:19 -04:00
Lioncash ccca5e7c28 service: Use nested namespace specifiers where applicable
Tidies up namespace declarations
2018-04-19 22:20:28 -04:00
bunnei 2c8afe1140
Merge pull request #357 from lioncash/guard
renderer_opengl: Add missing header guards
2018-04-19 22:17:25 -04:00
bunnei 2ef04f69b2
Merge pull request #358 from lioncash/explicit
disk_filesystem: Minor changes
2018-04-19 22:16:55 -04:00
Lioncash 3990da488b vi: Remove redundant initializers in the constructors 2018-04-19 21:34:36 -04:00
Lioncash 80982748c8 disk_filesystem: Remove unused total_entries_in_directory member from Disk_Directory 2018-04-19 21:28:56 -04:00
Lioncash e61a4dd485 disk_filesystem: Remove redundant initializer in Disk_Directory's constructor 2018-04-19 21:28:07 -04:00
Lioncash b05f8ea5b5 disk_filesystem: Make constructors explicit where applicable 2018-04-19 21:27:43 -04:00
Lioncash 3841ec4200 renderer_opengl: Add missing header guards 2018-04-19 21:13:59 -04:00
bunnei 17ad56c1dc
Merge pull request #356 from lioncash/shader
glsl_shader_decompiler: Minor API changes to ShaderWriter
2018-04-19 21:09:25 -04:00
bunnei f633b0c875
Merge pull request #355 from Subv/shader_instr
ShaderGen: Fixed TEXS overriding its own texcoords and implemented fmul32i
2018-04-19 21:09:02 -04:00
Lioncash e3b6f6c016 glsl_shader_decompiler: Use std::string_view instead of std::string for AddLine()
This function doesn't need to take ownership of the string data being
given to it, considering all we do is append the characters to the
internal string instance.

Instead, use a string view to simply reference the string data without
any potential heap allocation.

Now anything that is a raw const char* won't need to be converted to a
std::string before appending.
2018-04-19 20:12:58 -04:00
Lioncash 412b31ad72 glsl_shader_decompiler: Add AddNewLine() function to ShaderWriter
Avoids constructing a std::string just to append a newline character
2018-04-19 20:09:27 -04:00
Lioncash aa26baa3db glsl_shader_decompiler: Add char overload for ShaderWriter's AddLine()
Avoids constructing a std::string just to append a character.
2018-04-19 20:04:09 -04:00
Lioncash 4ef392906b glsl_shader_decompiler: Append indentation without constructing a separate std::string
The interface of std::string already lets us append N copies of a
character to an existing string.
2018-04-19 19:59:25 -04:00
Subv fe84842137 ShaderGen: Implemented the fmul32i shader instruction. 2018-04-19 13:46:32 -05:00
Subv 5367935d35 ShaderGen: Fixed a case where the TEXS instruction would use the same registers for the input and the output.
It will now save the coords before writing the outputs in a subscope.
2018-04-19 13:33:17 -05:00
N00byKing 8a47e7e493 Implement Pull #3528 from citra: use nvidia graphics automatically on laptops with optimus (with AMD support) (#271)
* Port 3528: use nvidia graphics automatically on laptops with optimus

* Force dedicated AMD Card for switchable Graphics

* Ran clang-format
2018-04-19 12:22:26 -06:00
James Rowe e90a12f80c
Merge pull request #352 from bunnei/fix-microprofile
nvflinger: Call MicroProfileFlip on NVFlinger::Compose.
2018-04-19 12:18:47 -06:00
Subv 057170928c GPU: Add support for the DXT23 and DXT45 compressed texture formats. 2018-04-18 20:48:53 -05:00
bunnei de18592179 nvflinger: Call MicroProfileFlip on NVFlinger::Compose. 2018-04-18 20:28:50 -04:00
bunnei 60e6e8953e
Merge pull request #351 from Subv/tex_formats
GPU: Implemented the B5G6R5 format.
2018-04-18 20:20:51 -04:00
Subv 2985056340 GPU: Implemented the B5G6R5 format. 2018-04-18 18:16:45 -05:00
bunnei ce4f159b1c
gl_shader_gen: Support vertical/horizontal viewport flipping. (#347)
* gl_shader_gen: Support vertical/horizontal viewport flipping.

* fixup! gl_shader_gen: Support vertical/horizontal viewport flipping.
2018-04-18 16:42:40 -04:00
Subv 43d98ca8fe GLCache: Added boilerplate code to make supporting configurable texture component types.
For now only the UNORM type is supported.
2018-04-18 14:17:28 -05:00
Subv 5b3fab6766 GLCache: Unify texture and framebuffer formats when converting to OpenGL. 2018-04-18 14:17:28 -05:00
Subv b2c1672e10 GPU: Texture format 8 and framebuffer format 0xD5 are actually ABGR8. 2018-04-18 14:17:27 -05:00
Subv 48d4efbd69 GPU: Pitch textures are now supported, don't assert when encountering them. 2018-04-18 12:52:53 -05:00
Subv a3e82e8e1f GLCache: Take into account the texture's block height when caching and unswizzling. 2018-04-18 12:52:53 -05:00
Subv ac09b5a2e9 GLCache: Added a function to convert cached PixelFormats back to texture formats.
TODO: The way we handle cached formats must change, framebuffer and texture formats are too different to keep them in the same place.
2018-04-18 12:52:52 -05:00
Subv 6b63aaa5b4 GPU: Allow using a configurable block height when unswizzling textures. 2018-04-18 12:52:51 -05:00
Subv db5f2bfa7e GPU/TIC: Added the pitch and block height fields to the TIC structure. 2018-04-18 11:38:39 -05:00
bunnei c93ea96366
Merge pull request #346 from bunnei/misc-gpu-improvements
Misc gpu improvements
2018-04-17 22:17:07 -04:00
bunnei 71b4a3b9f6
Merge pull request #344 from bunnei/shader-decompiler-p2
Shader decompiler changes part 2
2018-04-17 22:10:53 -04:00
bunnei 7222d9a4c3 gl_rasterizer_cache: Add missing LOG statements. 2018-04-17 21:44:36 -04:00
bunnei 9df8e924fb texture: Add missing formats. 2018-04-17 21:41:36 -04:00
bunnei 3ed8a1cac7 gpu: Add several framebuffer formats to RenderTargetFormat. 2018-04-17 21:40:38 -04:00
bunnei 4a8eb6745e maxwell3d: Allow Texture2DNoMipmap as Texture2D. 2018-04-17 21:39:15 -04:00
bunnei 531c25386e shader_bytecode: Make ctor's constexpr and explicit. 2018-04-17 21:27:07 -04:00
bunnei 174cba5c58 renderer_opengl: Implement BlendEquation and BlendFunc. 2018-04-17 18:11:48 -04:00
bunnei e59126809c bit_field: Remove is_pod check, add is_trivially_copyable_v. 2018-04-17 18:00:18 -04:00
bunnei 1f6fe062ca gl_shader_decompiler: Fix warnings with MarkAsUsed. 2018-04-17 16:36:44 -04:00
bunnei ed542a7309 gl_shader_decompiler: Cleanup logging, updating to NGLOG_*. 2018-04-17 16:36:44 -04:00
bunnei ef2d5ab0c1 gl_shader_decompiler: Implement several MUFU subops and abs_d. 2018-04-17 16:36:43 -04:00
bunnei 59f4ff4659 gl_shader_decompiler: Fix swizzle in GetRegister. 2018-04-17 16:36:42 -04:00
bunnei 5a28dce9eb gl_shader_decompiler: Implement FMUL/FADD/FFMA immediate instructions. 2018-04-17 16:36:42 -04:00
bunnei 8d4899d6ea gl_shader_decompiler: Allow vertex position to be used in fragment shader. 2018-04-17 16:36:40 -04:00
bunnei 95144cc39c gl_shader_decompiler: Implement IPA instruction. 2018-04-17 16:36:39 -04:00
bunnei 8b4443c966 gl_shader_decompiler: Add support for TEXS instruction. 2018-04-17 16:36:38 -04:00
bunnei 5ba71369ac gl_shader_decompiler: Use fragment output color for GPR 0-3. 2018-04-17 15:25:54 -04:00
bunnei 5d529698c9 gl_shader_decompiler: Partially implement MUFU. 2018-04-17 15:25:54 -04:00
bunnei 5b9bcbf438
Merge pull request #341 from shinyquagsire23/pfs-hfs-impl
file_sys: Add HFS/PFS helper component
2018-04-17 14:39:20 -04:00
mailwl 5922f2c46d Service/VI: stub SetLayerVisibility, fix GetDisplayResolution output
both SetLayerVisibility() functions used in Lego games, GetDisplayResolution()
fixed according switchbrew.org
2018-04-17 19:42:14 +03:00
bunnei 2b082e2710
Merge pull request #343 from Subv/tex_wrap_4
GPU: Implement some wrap modes
2018-04-17 12:25:24 -04:00
shinyquagsire23 de580ccdd5 file_sys: Use NGLOG 2018-04-17 09:55:29 -06:00
Hexagon12 e52a87b98a Various service name fixes - part 2 (rebased) (#322)
* Updated ACC with more service names

* Updated SVC with more service names

* Updated set with more service names

* Updated sockets with more service names

* Updated SPL with more service names

* Updated time with more service names

* Updated vi with more service names
2018-04-17 11:37:43 -04:00
Subv 636ad34707 MaxwellToGL: Implemented tex wrap mode 1 (Wrap, GL_REPEAT). 2018-04-17 10:17:18 -05:00
Subv 7fc516cc1a MaxwellToGL: Added a TODO and partial implementation of maxwell wrap mode 4 (Clamp, GL_CLAMP).
This clamp mode was removed from OpenGL as of 3.1, we can emulate it by using GL_CLAMP_TO_BORDER to get the border color of the texture, and then manually sampling the edge to mix them in the fragment shader.
2018-04-17 10:16:50 -05:00
bunnei 77bdc49343 gl_rendering: Use NGLOG* for changed code. 2018-04-16 21:23:28 -04:00
bunnei 1a1af3fda3 gl_rasterizer: Implement indexed vertex mode. 2018-04-16 21:10:15 -04:00
shinyquagsire23 83aa38b239 file_sys: tweaks 2018-04-16 06:51:59 -06:00
shinyquagsire23 c03795300a file_sys: Add HFS/PFS helper component 2018-04-16 04:36:25 -06:00
bunnei 44e09ba807
Merge pull request #338 from bunnei/unrequire-shared-font
pl_u: Use empty shared font if none is available.
2018-04-15 16:54:36 -04:00
bunnei d6d7d0989c
Merge pull request #337 from Subv/used_buffers
GPU: Don't use explicit binding points when uploading the constbuffers to opengl
2018-04-15 16:30:57 -04:00
bunnei ac628f139d pl_u: Use empty shared font if none is available.
- Makes games work in lieu of shared_font.bin.
2018-04-15 16:15:34 -04:00
Subv 477aab5960 GPU: Use the same buffer names in the generated GLSL and the buffer uploading code. 2018-04-15 15:02:50 -05:00
Subv 14ac40436e GPU: Don't use explicit binding points when uploading the constbuffers to opengl.
The bindpoints will now be dynamically calculated based on the number of buffers used by the previous shader stage.
2018-04-15 14:14:57 -05:00
bunnei b8825fbf10
Merge pull request #335 from bunnei/delete-file
fsp_srv: Implement DeleteFile.
2018-04-15 15:13:02 -04:00
bunnei bddad50dd4 fsp_srv: Implement DeleteFile.
- Used by Binding of Isaac.
2018-04-15 13:15:18 -04:00
Subv e128e90350 GPU: Don't use GetPointer when uploading the constbuffer data to the GPU. 2018-04-15 11:18:09 -05:00
Subv 7da47da66e GPU: Use the buffer hints from the shader decompiler to upload only the necessary const buffers for each shader stage. 2018-04-15 11:15:54 -05:00
bunnei 73d9c494ea shaders: Expose hints about used const buffers. 2018-04-15 11:50:10 -04:00
Subv c9b511da08 GPU: Upload the entirety of each constbuffer for each shader stage as SSBOs.
We're going to need the shader generator to give us a mapping of the actual used const buffers to properly bind them to the shader.
2018-04-14 23:02:05 -05:00
Subv 1957640ea2 GPU: Allow configuring ssbos in the opengl state manager. 2018-04-14 22:54:23 -05:00
Subv ae58e46036 GPU: Added a function to determine whether a shader stage is enabled or not. 2018-04-14 22:54:23 -05:00
bunnei 2b9a6b3281
Merge pull request #332 from bunnei/fix-total-mem-usage
vm_manager: Increase GetTotalMemoryUsage value.
2018-04-14 22:29:19 -04:00
bunnei 43f0f163e1 vm_manager: Increase GetTotalMemoryUsage value.
- Gets Binding of Isaac running.
2018-04-14 22:04:10 -04:00
bunnei 9f66cae865
Merge pull request #327 from adityaruplaha/fullscreen-fix
Fix the stuck in fullscreen bug
2018-04-14 21:24:36 -04:00
bunnei 778be45103
Merge pull request #331 from bunnei/fsp-flush
fsp_srv: Implement IFile::Flush.
2018-04-14 21:21:34 -04:00
bunnei 9cab6809f2 fsp_srv: Implement IFile::Flush. 2018-04-14 19:46:09 -04:00
bunnei 1b41b875dc shaders: Add NumTextureSamplers const, remove unused #pragma. 2018-04-14 18:50:06 -04:00
bunnei e6224fec27 shaders: Address PR review feedback. 2018-04-14 16:01:41 -04:00
bunnei eabeedf6af gl_shader_decompiler: Cleanup log statements. 2018-04-14 16:01:41 -04:00
bunnei 0d408b965b shaders: Fix GCC and clang build issues. 2018-04-14 16:01:40 -04:00
bunnei 86135864da gl_shader_decompiler: Implement negate, abs, etc. and lots of cleanup. 2018-04-14 16:01:40 -04:00
bunnei 7639667562 shader_bytecode: Add FSETP and KIL to GetInfo. 2018-04-14 16:01:40 -04:00
bunnei 5a47832221 shader_bytecode: Add SubOp decoding. 2018-04-14 16:01:40 -04:00
bunnei 50023bdae7 gl_shader_decompiler: Add shader stage hint. 2018-04-14 16:01:39 -04:00
bunnei a992aac5eb renderer_opengl: Fix Morton copy byteswap, etc. 2018-04-14 16:01:39 -04:00
adityaruplaha 958c98bdae Fix the stuck in fullscreen bug (Original PR: citra-emu/citra#3611) 2018-04-14 16:41:56 +05:30
bunnei 0ca8fce9d0 gl_shader_manager: Implement SetShaderSamplerBindings. 2018-04-13 23:48:30 -04:00
bunnei beddc8afd2 gl_rasterizer: Generate shaders and upload uniforms. 2018-04-13 23:48:29 -04:00
bunnei 85d77a3d24 gl_shader_decompiler: Basic impl. for very simple vertex shaders.
- Tested with Puyo Puyo Tetris and Cave Story+
2018-04-13 23:48:28 -04:00
bunnei 51f37f5061 gl_shader_manager: Cleanup and consolidate uniform handling. 2018-04-13 23:48:28 -04:00
bunnei 35aca0bf1f maxwell_3d: Make memory_manager public. 2018-04-13 23:48:27 -04:00
bunnei 33bb53571b maxwell_3d: Fix shader_config decodings. 2018-04-13 23:48:26 -04:00
bunnei 5617831d5f gl_rasterizer: Use shader program manager, remove test shader. 2018-04-13 23:48:26 -04:00
bunnei 459826a705 renderer_opengl: Add gl_shader_manager class. 2018-04-13 23:48:25 -04:00
bunnei 8aa21a03b3 maxwell_to_gl: Add a few types, etc. 2018-04-13 23:48:24 -04:00
bunnei 10953495c1 gl_shader_gen: Add hashable setup/config structs. 2018-04-13 23:48:23 -04:00
bunnei 2fcbb35ad2 gl_shader_util: Add missing includes. 2018-04-13 23:48:23 -04:00
bunnei 45fd7c4a37 common: Port cityhash code from Citra. 2018-04-13 23:48:22 -04:00
bunnei da1114ca59 renderer_opengl: Use OGLProgram instead of OGLShader. 2018-04-13 23:48:21 -04:00
bunnei 4f2b2d0bc5 gl_shader_util: Grab latest upstream. 2018-04-13 23:48:21 -04:00
bunnei dbfd106ba0 gl_resource_manager: Grab latest upstream. 2018-04-13 23:48:20 -04:00
bunnei ed7e597b44 gl_shader_decompiler: Add skeleton code from Citra for shader analysis. 2018-04-13 23:48:20 -04:00
bunnei 4e7e0f8112 shader_bytecode: Add initial module for shader decoding. 2018-04-13 23:48:19 -04:00
bunnei 0315fe8c3d bit_field: Make all methods constexpr. 2018-04-13 23:48:18 -04:00
bunnei c6ab2c94d9
Merge pull request #323 from Hexagon12/stub-hid
Service/HID: Stubbed out GetPlayerLedPattern
2018-04-13 10:58:03 -04:00
Hexagon12 e10248f308 Fixed normal params in GetDisplayResolution 2018-04-13 17:47:01 +03:00
Hexagon12 56d2958aaf Stubbed out GetPlayerLedPattern 2018-04-13 17:05:03 +03:00
bunnei b7369f99ec
Merge pull request #319 from Hexagon12/service-name-fix
Various service name fixes - part 1
2018-04-13 00:25:32 -04:00
mailwl 39f75350bb Service/SSL: update service according switchbrew 2018-04-11 19:17:18 +03:00
Hexagon12 cc89b7bfcb Various fixes and clang 2018-04-11 14:48:56 +03:00
Hexagon12 a155d3b7ff
Decimal change 2018-04-10 21:21:00 +03:00
Hexagon12 88f1fe79c6
Updated pctl:a with new service names. 2018-04-10 21:03:23 +03:00
Hexagon12 177bdb94df
Updated nvmemp with new service names. 2018-04-10 20:28:15 +03:00
Hexagon12 4d1a2509df
Updated nvdrv with more service names. 2018-04-10 20:26:49 +03:00
Hexagon12 ac50d2cd60
Updated pl:u with more service names. 2018-04-10 20:23:21 +03:00
Hexagon12 2d2de1422e
Updated hid with more service names. 2018-04-10 20:17:22 +03:00
Hexagon12 9e2f30ab4a
Updated friend:u with more service names. 2018-04-10 20:02:11 +03:00
Hexagon12 be50a6ceef
Updated the unknown name 2018-04-10 20:01:33 +03:00
Hexagon12 7788178f01
Updated friend:a with more service names. 2018-04-10 20:00:36 +03:00
Hexagon12 ae5e2d07c6
Updated fsp-srv with more service names. 2018-04-10 19:30:27 +03:00
Hexagon12 ee3ca32fa3
Updated CodecCtl with more service names. 2018-04-10 18:58:14 +03:00
Hexagon12 ed2da0ef70
Updated audren with more service names. 2018-04-10 18:56:57 +03:00
Hexagon12 c0011fdacd
Updated audrec with more service names. 2018-04-10 18:53:33 +03:00
Hexagon12 a886e3bc2a
Updated audout with more service names. 2018-04-10 18:51:50 +03:00
Hexagon12 4cf4a5ecdc
Updated audin with more service names. 2018-04-10 18:47:52 +03:00
Hexagon12 c79c9755b4
Updated AOC with more service names. 2018-04-10 18:42:28 +03:00
Hexagon12 434cffa37d
Updated AppletOE with more service names. 2018-04-10 18:41:17 +03:00
Hexagon12 0cc2e7d81d
Updated AppletAE with more service names. 2018-04-10 18:39:46 +03:00
Hexagon12 84d39530cf
Updated AM with more service names. 2018-04-10 18:36:00 +03:00
mailwl 3769a80fac Service/ACC: convert to module, add acc:aa, acc:su, acc:u1 services 2018-04-10 10:18:52 +03:00
bunnei 227bc78cbe
Merge pull request #314 from jroweboy/tegra-progress-3b
GPU: Bind uploaded textures when drawing (Rebased)
2018-04-07 18:46:16 -04:00
bunnei e0fb6a188c
Merge pull request #315 from jroweboy/spelling-fix
Fix spelling of Initialize
2018-04-07 16:49:09 -04:00
James Rowe 222ba939f2 Prevent crash from uninitialized telemetry 2018-04-07 07:25:14 -06:00
James Rowe f16eb90b8f Fix spelling of Initialize 2018-04-07 07:23:21 -06:00
James Rowe 0b855f1c21 Fix clang format issues 2018-04-06 22:00:48 -06:00
Subv dcc27d6dc1 GPU: Assert when finding a texture with a format type other than UNORM. 2018-04-06 20:44:46 -06:00
Subv b0ca330e14 GL: Set up the textures used for each draw call.
Each Maxwell shader stage can have an arbitrary number of textures, but we're limited to a certain number in OpenGL. We try to only use the minimum amount of host textures by not keeping a 1:1 relation between guest texture ids and host texture ids, ie, guest texture id 8 can be host texture id 0 if it's the only texture used in the guest shader program.
This mapping will have to be passed to the shader decompiler so it can rewrite the texture accesses.
2018-04-06 20:44:46 -06:00
Subv cb3183212d GL: Bind the textures to the shaders used for drawing. 2018-04-06 20:44:46 -06:00
Subv 65faeb9b2a GLCache: Specialize the MortonCopy function for the DXT1 texture format.
It will now use the UnswizzleTexture function instead of the MortonCopyPixels128, which doesn't seem to work for textures.
2018-04-06 20:44:46 -06:00
Subv b258403f0d GLCache: Implemented GetTextureSurface. 2018-04-06 20:44:45 -06:00
Subv 65ea52394b GLCache: Support uploading compressed textures to the GPU.
Compressed texture formats like DXT1, DXT2, DXT3, etc will use this to ease the load on the CPU.
2018-04-06 20:44:45 -06:00
Subv 73eaef9c05 GL: Remove remaining references to 3DS-specific pixel formats 2018-04-06 20:44:42 -06:00
Subv b305646c44 RasterizerCache: Remove 3DS-specific pixel formats.
We're only left with RGB8 and DXT1 for now. More will be added as they are needed.
2018-04-06 20:40:24 -06:00
Subv c28ed85875 GL: Create the sampler objects when starting up the GL rasterizer. 2018-04-06 20:40:24 -06:00
Subv ca96b04a0c GL: Ported the SamplerInfo struct from citra. 2018-04-06 20:40:24 -06:00
Subv 0171ec606b GL: Rename PicaTexture to MaxwellTexture. 2018-04-06 20:40:24 -06:00
Subv f73a280eeb GL: Added functions to convert Maxwell tex filters and wrap modes to OpenGL. 2018-04-06 20:40:23 -06:00
Subv ad1810e895 Textures: Added a helper function to know if a texture is blocklinear or pitch. 2018-04-06 20:40:23 -06:00
bunnei 37041ea12c
Merge pull request #310 from N00byKing/patch-1
Update multiple comments from citra to yuzu
2018-04-06 11:07:28 -04:00
N00byKing 358050cfc6 core, main.h: Abort on 32Bit ROMs (#309)
* core, main.h: Abort on 32Bit ROMs

* main.cpp: Fix Grammar
2018-04-06 11:06:32 -04:00
James Rowe f9945f8a3b Update fmtlib to fix msvc warnings
Additionally, when updating fmtlib, there was a change in fmtlib broke
how the old logging macro was overloaded, so this works around that by
just naming the fmtlib macro impl something different
2018-04-05 22:42:09 -06:00
N00byKing d1d7582a5b
rasterizer_interface.h: Update from citra to yuzu 2018-04-04 23:07:58 +02:00
N00byKing 1f37dd02ce
default_ini.h: Update from citra to yuzu 2018-04-04 23:05:51 +02:00
N00byKing 27dbbd8227
gl_rasterizer_cache.cpp: Update from citra to yuzu 2018-04-04 23:05:10 +02:00
N00byKing cfc28e0c1a
gl_rasterizer_cache.h: Update from citra to yuzu 2018-04-04 23:04:24 +02:00
N00byKing ca17f581f5
renderer_opengl.h: Update from citra to yuzu 2018-04-04 23:03:02 +02:00
bunnei 40bccd74d3 svc: Stub out SetThreadActivity, GetThreadContext. 2018-04-02 23:51:01 -04:00
bunnei 4c0cf3d5ff audren_u: Stub out GetActiveAudioDeviceName. 2018-04-02 23:51:00 -04:00
bunnei 3d4dfefaec audout_u: Implement GetAudioOutState. 2018-04-02 23:51:00 -04:00
bunnei 910b02d74b nifm: GetResult does not return a data field. 2018-04-02 23:50:59 -04:00
bunnei 9d08a11c1d vi: Implement GetDisplayResolution. 2018-04-02 23:50:59 -04:00
bunnei 99ae9dbf49 shared_memory: Remove incorrect 3ds-specific check. 2018-04-02 23:50:58 -04:00
bunnei 9eb485702f service: Add friend:u interface. 2018-04-02 23:50:57 -04:00
Daniel Lim Wee Soong bb9093ed57 logging: Change FmtLogMessage to use variadic template instead of FMT_VARIADIC
Due to premature merging of #262 I think the build may be failing right now. Should merge this ASAP to fix it.
2018-04-03 10:31:54 +08:00
bunnei c2e0820ac2
Merge pull request #262 from daniellimws/fmtlib-macros
Logging: Add fmtlib-based macros
2018-04-02 21:19:20 -04:00
bunnei c824648db5
Merge pull request #267 from N00byKing/patch-1
Update Dialog from citra to yuzu
2018-04-02 18:33:52 -04:00
bunnei 6cd1482354
Merge pull request #276 from N00byKing/acctoyuzu
Change Telemetry Names to yuzu and remove links to citra
2018-04-02 18:30:04 -04:00
bunnei c82a4df000
Merge pull request #304 from daniellimws/fix-openbsd
Fix build on OpenBSD
2018-04-02 18:27:19 -04:00
N00byKing 1aafb0f3a3
deconstructed_rom_directory.cpp: Fix Typo 2018-04-03 00:20:35 +02:00
Daniel Lim Wee Soong c9845c486e externals: Update fmt to 4d35f94
Versions prior to this didn't compile on OpenBSD due to unconditional
use of the non-standard strtod_l() function.

The fmt::MemoryWriter API has been removed in the intervening
versions, so replace its use with fmt::memory_buffer and fmt::format_to.

The library also no longer provides the fmt::fmt ALIAS, so define
it in externals/CMakeLists.txt.
2018-04-03 02:49:58 +08:00
Daniel Lim Wee Soong a66204eb5c common: fix swap functions on Bitrig and OpenBSD
swap{16,32,64} are defined as macros on the two, but client code
tries to invoke them as Common::swap{16,32,64}, which naturally
doesn't work. This hack redefines the macros as inline functions
in the Common namespace: the bodies of the functions are the
same as the original macros, but relying on OS-specific
implementation details like this is of course brittle.
2018-04-03 02:25:11 +08:00
bunnei 6022bc8394
Merge pull request #297 from bunnei/hid-touch-state
hid: Write empty touch screen state.
2018-04-02 13:05:34 -04:00
bunnei f92594d744
Merge pull request #296 from bunnei/misc-mem-fsp-fixes
Fix stack region, implement FSP GetSize/SetSize, and some stubs
2018-04-02 13:05:25 -04:00
bunnei 3413f1f7ce
Merge pull request #288 from Subv/macro_interpreter
GPU: Implemented a gpu macro interpreter
2018-04-02 10:04:19 -04:00
Subv 11b4ab9685 GPU: Use the MacroInterpreter class to execute the GPU macros instead of HLEing them. 2018-04-01 12:07:26 -05:00
Subv 1ec8d2123d GPU: Implemented a gpu macro interpreter.
The Ryujinx macro interpreter and envydis were used as reference.

Macros are programs that are uploaded by the games during boot and can later be called by writing to their method id in a GPU command buffer.
2018-04-01 12:07:26 -05:00
bunnei 72b90494e7 hid: Write empty touch screen state. 2018-04-01 00:12:07 -04:00
bunnei f4ba523992 hle_ipc, fsp_srv: Cleanup logging. 2018-03-31 23:30:00 -04:00
bunnei b6b7d78ded hid: Stub out GetSupportedNpadStyleSet. 2018-03-31 16:06:46 -04:00
bunnei eef097bdc7 hle_ipc: Do not ensure write buffer size. 2018-03-31 16:06:46 -04:00
bunnei 88582b84a5 fsp_srv: Implement GetSize and SetSize. 2018-03-31 16:06:45 -04:00
bunnei b27ab46bde memory: Fix stack region. 2018-03-31 16:06:45 -04:00
bunnei b3298465cf
Merge pull request #293 from N00byKing/drkthm
Add Dark Theme (And Theming in General + Icon Theming)
2018-03-31 00:46:18 -04:00
N00byKing 1b7dc84132 Port citra-emu/citra#3610 to yuzu 2018-03-30 17:38:34 +02:00
N00byKing b55dc9c85e
Remove whitespaces 2018-03-30 14:18:35 +02:00
N00byKing 78e974ba68 Add Dark theme, Icon theming
configure_general.ui: Add UI Option for Themes

config.cpp: Save Theme Settings
2018-03-30 14:14:37 +02:00
bunnei 86095e62cc audren_u: Stub QueryAudioDeviceSystemEvent and GetActiveChannelCount. 2018-03-29 21:23:24 -04:00
bunnei f6893969b3 svc: Stub GetThreadCoreMask. 2018-03-29 21:23:15 -04:00
bunnei deaf6f9e35 service: Add NFP module interface.
service: Initialize NFP service.

Log: Add NFP service as a log subtype.
2018-03-29 21:22:44 -04:00
Lioncash 36e60c217a result: Check against self-assignment in ResultVal's copy assignment operator
Avoids doing work that doesn't need to be done.
2018-03-28 18:02:44 -04:00
bunnei be4c7ed082
Merge pull request #286 from N00byKing/citratoyuzuagain
main.h: Add pragma once, remove ifndef
2018-03-27 19:57:58 -04:00
N00byKing 16b14aa7e3 main.h: Add pragma once, remove ifndef 2018-03-27 16:32:41 +02:00
bunnei a5e9745380
Merge pull request #284 from bunnei/docked-config
Add config for "Docked" mode and various settings cleanup
2018-03-27 10:22:08 -04:00
N00byKing aa0f596a6e telemetry.h: Reword comment from citra to yuzu 2018-03-27 11:16:59 +02:00
N00byKing 98f0352728 telemetry_session.h: Reword Documentation Comment from citra to yuzu 2018-03-27 11:16:59 +02:00
N00byKing 10738588a4 Remove Links to citra Services 2018-03-27 11:16:59 +02:00
N00byKing 8004af0d05 Change Telemetry Names to yuzu 2018-03-27 11:16:59 +02:00
bunnei 1a28f4fa8c
Merge pull request #282 from N00byKing/patch-2
Change comments from citra to yuzu
2018-03-26 23:37:05 -04:00
bunnei 212a6ab937 settings: Remove unused CpuCore class. 2018-03-26 23:14:44 -04:00
bunnei 94f4009c3b config: Use simplified checkbox (from Citra) for CPU JIT. 2018-03-26 23:02:37 -04:00
bunnei 5ecf152c8e config: Rename is_docked to use_docked_mode to be consistent with other config bools. 2018-03-26 23:02:36 -04:00
bunnei f1423fcbc1 configure_general: Cleanup naming. 2018-03-26 23:02:36 -04:00
bunnei c97ff4460c qt: Add config option for is_docked. 2018-03-26 23:02:35 -04:00
bunnei 12b05c719e config: Add setting for whether the system is docked or not. 2018-03-26 23:02:35 -04:00
bunnei 5e343edc9e renderer_opengl: Use better naming for DrawScreens and DrawSingleScreen. 2018-03-26 21:17:07 -04:00
bunnei d8f745382b graphics_surface: Remove superfluous cast. 2018-03-26 21:17:05 -04:00
bunnei c33abac275 gl_rasterizer: Move code to bind framebuffer surfaces before draw to its own function. 2018-03-26 21:17:05 -04:00
bunnei d30110348b gl_rasterizer: Add a SyncViewport method. 2018-03-26 21:17:04 -04:00
bunnei 67bc2f5ecd gl_rasterizer: Move PrimitiveTopology check to MaxwellToGL. 2018-03-26 21:17:03 -04:00
bunnei 666d53299c graphics_surface: Fix merge conflicts. 2018-03-26 21:17:03 -04:00
bunnei ac19e3d061 gl_rasterizer: Use ReadBlock instead of GetPointer for SetupVertexArray. 2018-03-26 21:17:02 -04:00
bunnei a6cab532f8 gl_rasterizer: Normalize vertex array data as appropriate. 2018-03-26 21:17:02 -04:00
bunnei d4fb8a887c memory: Fix cast for ReadBlock/WriteBlock/ZeroBlock/CopyBlock. 2018-03-26 21:17:01 -04:00
bunnei 527ce12ce4 maxwel_to_gl: Fix string formatting in log statements. 2018-03-26 21:17:01 -04:00
bunnei d89bfec5f5 rasterizer: Rename DrawTriangles to DrawArrays. 2018-03-26 21:17:00 -04:00
bunnei 1bfc0dc2db gl_rasterizer: Use passthrough shader for SetupVertexShader. 2018-03-26 21:17:00 -04:00
bunnei 0a5832798a renderer_opengl: Logging, etc. cleanup. 2018-03-26 21:16:59 -04:00
bunnei 7504df52fc renderer_opengl: Remove framebuffer RasterizerFlushVirtualRegion hack. 2018-03-26 21:16:58 -04:00
bunnei c1ccbf332f gl_rasterizer_cache: Implement UpdatePagesCachedCount. 2018-03-26 21:16:58 -04:00
bunnei d732142b66 memory: Add RasterizerMarkRegionCached code and cleanup. 2018-03-26 21:16:57 -04:00
bunnei c2dbdefedf gl_rasterizer: Implement SetupVertexArray. 2018-03-26 21:16:56 -04:00
bunnei cd8bb6ea9b gl_rasterizer_cache: Fix an ASSERT_MSG. 2018-03-26 21:16:56 -04:00
bunnei 4369af6b7e maxwell_to_gl: Add module and function for decoding VertexType. 2018-03-26 21:16:55 -04:00
bunnei 3754e0fdfd maxwell_3d: Use names that match envytools for VertexType. 2018-03-26 21:16:55 -04:00
bunnei 15925b8293 maxwell_3d: Add VertexAttribute struct and cleanup. 2018-03-26 21:16:54 -04:00
bunnei 0ee38e1363 gl_rasterizer: Use 32 texture units instead of 3. 2018-03-26 21:16:53 -04:00
bunnei 0162a2d5cb gl_rasterizer: Implement DrawTriangles. 2018-03-26 21:16:53 -04:00
bunnei 33c0bf9dc5 Maxwell3D: Call AccelerateDrawBatch on DrawArrays. 2018-03-26 21:16:52 -04:00
bunnei ed2134784e gl_rasterizer: Implement AnalyzeVertexArray. 2018-03-26 21:16:52 -04:00
bunnei 8041d72a1f gl_rasterizer_cache: MortonCopy Switch-style. 2018-03-26 21:16:51 -04:00
bunnei 170ac3f9ee gl_rasterizer_cache: Implement GetFramebufferSurfaces. 2018-03-26 21:16:51 -04:00
bunnei 94c70693f9 maxwell: Add RenderTargetFormat enum. 2018-03-26 21:16:49 -04:00
bunnei 1a9df83535 renderer_opengl: Only draw the screen if a framebuffer is specified. 2018-03-26 21:16:49 -04:00
Subv 4697025b73 GPU: Load the sampler info (TSC) when retrieving active textures. 2018-03-26 15:46:49 -05:00
Subv 56e2013c1f GPU: Added the TSC structure. It contains information about the sampler. 2018-03-26 15:45:05 -05:00
Subv 6afe9e0105 GPU: Added more fields to the TIC structure. 2018-03-26 15:44:20 -05:00
N00byKing 3357e8d9ba
log.h: Change comment from citra to yuzu 2018-03-26 21:52:59 +02:00
N00byKing 75da830c13
file_util.h: Update Comment from citra to yuzu 2018-03-26 21:51:04 +02:00
N00byKing 10d6b07161
yuzu.cpp: Update Link from citra to yuzu 2018-03-26 21:48:18 +02:00
N00byKing 99d86deb1f
cpu_detect.cpp: Change comment from citra to yuzu 2018-03-26 21:43:39 +02:00
bunnei 8c8da93693
Merge pull request #280 from bunnei/misc-service-fixes
Minor changes to VI, PL, HID, and AUDREN
2018-03-25 17:07:06 -04:00
bunnei e9315ace9f
Merge pull request #273 from Subv/textures
GPU: Added code to unswizzle textures and ported the surface viewer from citra
2018-03-25 16:28:24 -04:00
N00byKing 91e67ed430 main.cpp: Replace Citra with yuzu Wiki Links 2018-03-25 11:44:04 +02:00
N00byKing d248b90c85 main.cpp: Update Dialog from citra to yuzu 2018-03-25 11:42:46 +02:00
mailwl 692639e9b7 Service/sockets: add bsd:s, nsd:a, nsd:u services 2018-03-25 12:41:00 +03:00
bunnei 6f27edccb2 audren_u: Fix GetAudioDevice. 2018-03-25 03:24:20 -04:00
bunnei bde3e667be hid: Stub out SetNpadJoyAssignmentModeDual. 2018-03-25 03:24:05 -04:00
bunnei 868f7f18b9 pl_u: Add RequestLoad. 2018-03-25 03:23:52 -04:00
Subv 0ce52b1da2 GPU: Make the debug_context variable a member of the frontend instead of a global. 2018-03-24 23:35:06 -05:00
Subv 2c785bd06c GPU: Added a function to retrieve the active textures for a shader stage.
TODO: A shader may not use all of these textures at the same time, shader analysis should be performed to determine which textures are actually sampled.
2018-03-24 11:31:53 -05:00
Subv 39e60cfeb1 Frontend: Updated the surface view debug widget to work with Maxwell surfaces. 2018-03-24 11:31:53 -05:00
Subv 025d111308 Frontend: Allow opening the Surface View widget in the Qt frontend. 2018-03-24 11:31:50 -05:00
Subv 1c31e2b3d2 GPU: Implement the Incoming/FinishedPrimitiveBatch debug breakpoints. 2018-03-24 11:31:50 -05:00
Subv 1ad97c75a0 GPU: Implement the MaxwellCommandLoaded/Processed debug breakpoints. 2018-03-24 11:31:50 -05:00
Subv 77fd0d47e7 Frontend: Ported the GPU breakpoints and surface viewer widgets from citra. 2018-03-24 11:31:49 -05:00
Subv 1b8d798835 GPU: Added a method to unswizzle a texture without decoding it.
Allow unswizzling of DXT1 textures.
2018-03-24 11:30:56 -05:00
Subv 71ebc3e90d GPU: Preliminary work for texture decoding. 2018-03-24 11:30:56 -05:00
MerryMage 88c9608eac arm_dynarmic: Fix timing 2018-03-24 09:02:19 +00:00
Subv 9b9de30086 GPU: Added viewport registers to Maxwell3D's reg structure. 2018-03-24 01:22:19 -05:00
bunnei a10baacf9e
Merge pull request #265 from bunnei/tegra-progress-2
Tegra progress 2
2018-03-23 23:30:48 -04:00
bunnei d561e4acc8 gl_rasterizer: Fake render in green, because it's cooler. 2018-03-23 22:27:53 -04:00
bunnei 4ed54738fc gl_rasterizer: Log warning instead of sync'ing unimplemented funcs. 2018-03-23 22:24:16 -04:00
bunnei a397a9e9a4
Merge pull request #255 from Subv/sd_card
FS: Implemented access to the SD card
2018-03-23 20:48:26 -04:00
bunnei b7da9d5a54 gl_rasterizer_cache: Add missing include for vm_manager. 2018-03-23 16:54:20 -04:00
bunnei 0f8401906b renderer_opengl: Only invalidate the framebuffer region, not flush. 2018-03-23 15:52:14 -04:00
bunnei 054393917e renderer_opengl: Fixes for properly flushing & rendering the framebuffer. 2018-03-23 15:49:04 -04:00
bunnei b5f3e7951b memory: Fix typo in RasterizerFlushVirtualRegion. 2018-03-23 15:46:21 -04:00
bunnei 68658ce4b0
Merge pull request #268 from mailwl/ssl
Service/SSL: add ssl service
2018-03-23 15:30:17 -04:00
bunnei fd0a7c0aaf
Merge pull request #270 from N00byKing/patch-2
Remove Option for N/3DS from default.ini
2018-03-23 15:29:35 -04:00
Subv 4c06d55a81 FS: Move the file open mode calculation to a separate function. 2018-03-23 14:27:07 -05:00
bunnei b36b627d4d RasterizerCacheOpenGL: FlushAll should flush full memory region. 2018-03-23 15:25:16 -04:00
bunnei 1a158dfcd6 memory: RasterizerFlushVirtualRegion should also check process image region. 2018-03-23 15:10:02 -04:00
bunnei 11047d7fd5 rasterizer: Flush and invalidate regions should be 64-bit. 2018-03-23 15:01:45 -04:00
bunnei cdf541fb5b renderer_opengl: Add framebuffer_transform_flags member variable. 2018-03-23 14:59:14 -04:00
bunnei ec4e1a3685 renderer_opengl: Better handling of framebuffer transform flags. 2018-03-23 14:58:27 -04:00
N00byKing 32fd57f0c8
Remove Option for N/3DS from default.ini 2018-03-23 18:06:55 +01:00
N00byKing 5ded39f5d8
CITRA_ICON -> YUZU_ICON 2018-03-23 16:56:59 +01:00
mailwl 9ee33350de Service/SSL: add ssl service 2018-03-23 09:32:50 +03:00
bunnei c2c55e0811 renderer_opengl: Use accelerated framebuffer load with LoadFBToScreenInfo. 2018-03-22 23:28:37 -04:00
bunnei e12c2cf8c6 nvdisp_disp0: Always flush and invalidate framebuffer region.
- Workaround for texture forwarding until we have a better place.
2018-03-22 23:18:04 -04:00
bunnei a0b1235f82 gl_rasterizer: Implement AccelerateDisplay method from Citra. 2018-03-22 23:06:54 -04:00
bunnei f61b9f7338 LoadGLBuffer: Use bytes_per_pixel, not bits. 2018-03-22 23:01:57 -04:00
bunnei 63d3924b5b memory: Port RasterizerFlushVirtualRegion from Citra. 2018-03-22 22:56:41 -04:00
bunnei 6ced80bb47 gl_rasterizer_cache: LoadGLBuffer should do a morton copy. 2018-03-22 22:54:04 -04:00
bunnei 740310113b video_core: Move MortonCopyPixels128 to utils header. 2018-03-22 22:52:40 -04:00
Valentin Vanelslande ee5f5a2c2d
yuzu_cmd: change default cpu core to dynarmic 2018-03-22 19:44:34 -06:00
Valentin Vanelslande 47cac816f6
default_ini: change default cpu core to dynarmic 2018-03-22 19:43:59 -06:00
bunnei 8a250de987 video_core: Remove usage of PAddr and replace with VAddr. 2018-03-22 21:13:46 -04:00
bunnei bfe45774f1 video_core: Move FramebufferInfo to FramebufferConfig in GPU. 2018-03-22 21:04:30 -04:00
bunnei c6362543d4 gl_rasterizer: Replace a bunch of UNIMPLEMENTED with ASSERT. 2018-03-22 20:19:34 -04:00
bunnei f707c2dac4 gl_rasterizer: Add a simple passthrough shader in lieu of shader generation. 2018-03-22 20:00:41 -04:00
bunnei 7c3a263839 gpu: Expose Maxwell3D engine. 2018-03-22 19:48:20 -04:00
bunnei 3a6604e8fa maxwell_3d: Add some format decodings and string helper functions. 2018-03-22 19:47:28 -04:00
bunnei 656de23d93 renderer: Create rasterizer and cleanup. 2018-03-22 19:46:37 -04:00
N00byKing 8afdbf6a1f Remove more N3DS References 2018-03-22 21:25:06 +01:00
Daniel Lim Wee Soong 8529d84f31 Remove dependency chrono
Earlier chrono was included but after some code changed it was no longer needed

Forgot to remove it so I'm removing it now
2018-03-22 21:53:51 +08:00
Daniel Lim Wee Soong 47f96fe13a Change "yuzu starting..." to be logged with the new macro
Just as a proof that it works
2018-03-22 18:26:43 +08:00
Daniel Lim Wee Soong 3b558eebee Logging: Create logging macros based on fmtlib
Add a new set of logging macros based on fmtlib
Similar but not exactly the same as https://github.com/citra-emu/citra/pull/3533

Citra currently uses a different version of fmt, which does not support FMT_VARIADIC so
make_args is used instead. On the other hand, yuzu uses fmt 4.1.0 which doesn't have make_args yet
so FMT_VARIADIC is used.
2018-03-22 18:21:29 +08:00
mailwl 95e747cd06 Service/spl: add module and services 2018-03-22 09:55:14 +03:00
bunnei ec5ede68e7
Merge pull request #258 from Subv/gpu_attribs
GPU: Added vertex attrib format and triangle topology registers
2018-03-21 19:36:06 -04:00
N00byKing 34b733e70e CMake: Set EMU_ARCH_BITS in CMakeLists.txt 2018-03-21 19:03:20 +01:00
Subv eff3f60b73 FS: Implemented IFileSystem::CreateDirectory. 2018-03-21 09:55:59 -05:00
Subv c450d264eb GPU: Added vertex attribute format registers. 2018-03-21 09:26:47 -05:00
mailwl 6673ed1274 Service/vi: convert services to module 2018-03-21 13:09:40 +03:00
Subv ae28a52277 GPU: Added registers for the number of vertices to render. 2018-03-20 23:28:06 -05:00
bunnei 0b3ab30762
Merge pull request #254 from bunnei/port-citra-renderer
Port Citra OpenGL rasterizer code
2018-03-20 21:37:43 -04:00
mailwl dca7cfb9cf Service: add fatal:u, fatal:p services 2018-03-20 16:59:02 +03:00
bunnei 6e3222363c renderer_gl: Port boilerplate rasterizer code over from Citra. 2018-03-20 00:07:32 -04:00
bunnei 9c468e0c55 gl_shader_util: Sync latest version with Citra. 2018-03-20 00:07:31 -04:00
bunnei d7b1ebe4a8 renderer_gl: Port over gl_shader_gen module from Citra. 2018-03-20 00:07:30 -04:00
Subv 0485ee499f FS: Implemented IFileSystem's OpenDirectory function.
Note that the filter parameter is not yet implemented.
2018-03-19 23:02:30 -05:00
Subv 21bac2d7d7 FS: Added the IDirectory IPC interface and implemented its two functions. 2018-03-19 23:01:47 -05:00
Subv 6d90d99d12 FS: Implement DiskFileSystem's OpenDirectory interface. 2018-03-19 23:00:37 -05:00
Subv e1d7b9fc2c FS: Implement DiskFileSystem::GetEntryType for existing files/directories. 2018-03-19 22:59:38 -05:00
Subv a9ba2c2000 FS: Updated the Directory Entry structure to match the Switch. 2018-03-19 22:58:55 -05:00
Subv fc44261dd1 FS: Support the file Append open mode. 2018-03-19 22:57:34 -05:00
Mat M f4700ccabf
Merge pull request #253 from Subv/rt_depth
GPU: Added registers for color and Z buffers.
2018-03-19 23:37:47 -04:00
bunnei 4bdb46e4c2 renderer_gl: Port over gl_shader_decompiler module from Citra. 2018-03-19 23:14:03 -04:00
bunnei a3e10b1a72 renderer_gl: Port over gl_rasterizer_cache module from Citra. 2018-03-19 23:14:03 -04:00
bunnei db0cfb8e8b gl_resource_manager: Sync latest version with Citra. 2018-03-19 23:14:02 -04:00
bunnei 0e4b9cdde4 renderer_gl: Port over gl_stream_buffer module from Citra. 2018-03-19 23:14:02 -04:00
bunnei 6a0902e56d gl_state: Sync latest version with Citra. 2018-03-19 23:13:49 -04:00
Subv 808704c78c FS: Implement MountSdCard. 2018-03-19 21:21:49 -05:00
Subv c4ca802b9d FS: Added an SDMC archive factory and registered it to the SDMC archive on startup. 2018-03-19 21:17:15 -05:00
Subv 7a27a11770 GPU: Added Z buffer registers to Maxwell3D's reg structure. 2018-03-19 16:55:33 -05:00
Subv 21d9519032 GPU: Added the render target (RT) registers to Maxwell3D's reg structure. 2018-03-19 16:46:29 -05:00
N00byKing 1d8b6ad13b Clang Fixes 2018-03-19 17:53:35 +01:00
N00byKing d16e08454d
oops 2018-03-19 17:43:04 +01:00
N00byKing 0e72d0d826 More Warning cleanups 2018-03-19 17:27:04 +01:00
N00byKing ef875d6a35 Clean Warnings (?) 2018-03-19 17:07:08 +01:00
Subv dcae0c9a4f GPU: Added the TSC registers to the Maxwell3D register structure. 2018-03-19 00:36:25 -05:00
Subv cff7b29bba GPU: Added the TIC registers to the Maxwell3D register structure. 2018-03-19 00:32:57 -05:00
bunnei 23a0d2d7b7
Merge pull request #193 from N00byKing/3184_2_robotic_boogaloo
Implement Pull #3184 from citra: core/arm: Improve timing accuracy before service calls in JIT (Rebased)
2018-03-18 22:35:47 -04:00
bunnei 2dc3a56e96
Merge pull request #250 from bunnei/buffer-dequeue-wait
vi: TransactParcel DequeueBuffer should wait current thread
2018-03-18 22:25:09 -04:00
bunnei c1c92c30f9 vi: Remove DequeueBuffer and wait until next available buffer. 2018-03-18 20:56:35 -04:00
bunnei c86af6939c hle_ipc: Add SleepClientThread to block current thread within HLE routines. 2018-03-18 20:56:34 -04:00
bunnei 2faa83ca13 hle_ipc: Use shared_ptr instead of unique_ptr to allow copies. 2018-03-18 20:56:33 -04:00
bunnei 019f1a0cf0 hle_ipc: Remove GetPointer(..) usage with WriteToOutgoingCommandBuffer. 2018-03-18 20:56:33 -04:00
bunnei e353b9fb3d thread: Add THREADSTATUS_WAIT_HLE_EVENT, remove THREADSTATUS_WAIT_ARB. 2018-03-18 20:56:32 -04:00
Subv 03156d0c9a GPU: Implement macro 0xE1A BindTextureInfoBuffer in HLE.
This macro simply sets the current CB_ADDRESS to the texture buffer address for the input shader stage.
2018-03-18 19:03:40 -05:00
Subv 7b6868e908 GPU: Implement the BindStorageBuffer macro method in HLE.
This macro binds the SSBO Info Buffer as the current ConstBuffer.
This buffer is usually bound to c0 during shader execution.
Games seem to use this macro instead of directly writing the address for some reason.
2018-03-18 16:50:42 -05:00
Subv 85d820b1b4 GPU: Handle writes to the CB_DATA method.
Writing to this method will cause the written value to be stored in the currently-set ConstBuffer plus CB_POS.

This method is usually used to upload uniforms or other shader-visible data.
2018-03-18 15:23:24 -05:00
Subv a64b936cbe GPU: Move the GPU's class constructor and destructors to a cpp file.
This should reduce recompile times when editing the Maxwell3D register structure.
2018-03-18 15:23:24 -05:00
Subv aa586fa268 GPU: Store uploaded GPU macros and keep track of the number of method parameters. 2018-03-18 11:51:46 -05:00
Subv 7ac8657432 GPU: Macros are specific to the Maxwell3D engine, so handle them internally. 2018-03-18 11:51:45 -05:00
Subv ccb8da1512 GPU: Renamed ShaderType to ShaderStage as that is less confusing. 2018-03-17 18:32:57 -05:00
Subv 88698c156f GPU: Store shader constbuffer bindings in the GPU state. 2018-03-17 18:32:57 -05:00
Subv 66dae22790 GPU: Corrected some register offsets and removed superfluous macro registers. 2018-03-17 18:32:56 -05:00
Subv 1d9d9c16e8 GPU: Make the SetShader macro call do the same as the real macro's code.
It'll now set the CB_SIZE, CB_ADDRESS and CB_BIND registers when it's called.

Presumably this SetShader function is binding the constant shader uniforms to buffer 1 (c1[]).
2018-03-17 18:32:55 -05:00
Subv 579000e747 GPU: Corrected the parameter documentation for the SetShader macro call.
Register 0xE24 is actually a macro that sets some shader parameters in the register structure.

Macros are uploaded to the GPU at startup and have their own ISA, we'll probably write an interpreter for this in the future.
2018-03-17 13:55:42 -05:00
bunnei 516ef4f19f
Merge pull request #242 from Subv/set_shader
GPU: Handle the SetShader method call (0xE24) and store the shader config.
2018-03-17 00:34:17 -04:00
Subv f93d769a1c GPU: Handle the SetShader method call (0xE24) and store the shader config. 2018-03-16 22:51:06 -05:00
Subv d2888f7e90 GPU: Added the vertex array registers. 2018-03-16 22:47:45 -05:00
bunnei cd4e8a989c
Merge pull request #241 from Subv/gpu_method_call
GPU: Process command mode 5 (IncreaseOnce) differently from other commands
2018-03-16 22:28:22 -04:00
Subv 29feece4b8 GPU: Process command mode 5 (IncreaseOnce) differently from other commands.
Accumulate all arguments before calling the desired method.

Note: Maybe we should do the same for the NonIncreasing mode?
2018-03-16 20:32:44 -05:00
bunnei 0eff775264
Merge pull request #239 from Subv/shaders
GPU: Added some shader-related registers.
2018-03-16 21:09:35 -04:00
Subv bf310a41b8 GPU: Assert that we get a 0 CODE_ADDRESS register in the 3D engine.
Shader address calculation depends on this value to some extent, we do not currently know what it being 0 entails.
2018-03-16 19:24:41 -05:00
Subv cbec739e7b GPU: Added Maxwell registers for Shader Program control. 2018-03-16 19:23:11 -05:00
bunnei 494275fd38 nvflinger: Remove superfluous buffer format check. 2018-03-16 20:11:50 -04:00
bunnei cc6f22e0e4 process: MirrorMemory should use MemoryState::Mapped. 2018-03-16 19:24:54 -04:00
bunnei e9a857ce82 process: Unmap previously allocated heap. 2018-03-16 18:32:25 -04:00
bunnei 403f8e79ea arm_interface: Support unmapping previously mapped memory. 2018-03-16 18:32:24 -04:00
bunnei 34a29ad051 svc: Use more correct values for GetInfo MapRegion and NewMapRegion. 2018-03-16 18:32:23 -04:00
bunnei 8581404482 kernel: Move stack region outside of application heap. 2018-03-16 18:32:23 -04:00
bunnei 69ee9edd8d memory: Add regions for map region, "new" map region, etc. 2018-03-16 18:32:22 -04:00
bunnei 3923b0f589 process: Fix stack memory state. 2018-03-16 18:32:21 -04:00
bunnei 8be7131033 MemoryState: Add additional memory states and improve naming. 2018-03-16 18:32:21 -04:00
mailwl fbfa7ddd62 IGeneralService: fix function list 2018-03-16 16:34:12 +03:00
mailwl 9289255314 Service/NIFM: stub cancel function 2018-03-16 11:08:22 +03:00
mailwl ec030a542f Service/NIFM: convert to module 2018-03-16 11:00:29 +03:00
bunnei 7d6653268f core: Move process creation out of global state. 2018-03-14 18:42:19 -04:00
bunnei 8538e0bc3d
Merge pull request #213 from Hexagon12/dynarmic-default
Make Dynarmic the default CPU core
2018-03-07 18:21:13 -05:00
Subv 5fb4c718cc GPU: Intercept writes to the VERTEX_END_GL register.
This is the register that gets written after a game calls DrawArrays().

We should collect all GPU state and draw using our graphics API here.
2018-03-04 19:14:04 -05:00
bunnei 80562aaf64
Merge pull request #229 from Subv/ensuresavedata_impl
FS: Make EnsureSaveData create the save data if it doesn't already exist.
2018-03-04 15:49:42 -05:00
Subv 84e1c0a430 FS: Use the correct error code when trying to open files that don't exist. 2018-03-04 14:34:48 -05:00
Subv e4b7a1d160 FS: Stubbed CreateSaveData. It currently does nothing. 2018-03-04 14:31:57 -05:00
Subv 0eefe6e4d1 FS: Make EnsureSaveData create the savedata folder when called for the first time. 2018-03-04 14:30:07 -05:00
Subv 248881fa7f CoreTiming: Unschedule the pending events when an Interface is destroyed. 2018-03-04 10:34:25 -05:00
bunnei 7e7110b3b9
Merge pull request #226 from Subv/buffer_queue_event
Vi: Signal the BufferQueue's Native Handle right after ReleaseBuffer is called
2018-03-03 12:38:18 -05:00
Subv 656e7aab29 Vi: Signal the BufferQueue's Native Handle right after ReleaseBuffer is called.
This prevents a thread starvation issue in Puyo Puyo Tetris.
We should hwtest this behavior and figure out where exactly this event is signaled.
2018-03-03 11:51:36 -05:00
mailwl 28669872d9 Service/Set: add more services 2018-03-03 09:03:49 +03:00
bunnei 46fc7d8502
Merge pull request #216 from Subv/savedata
Implemented the SaveData archive and MountSaveData.
2018-03-01 22:14:31 -05:00
Subv 3209cff530 SaveData: Use the current titleid when opening the savedata archive. 2018-03-01 19:03:54 -05:00
Subv 827f8ca3c7 Kernel: Store the program id in the Process class instead of the CodeSet class.
There may be many CodeSets per Process, so it's wasteful and overcomplicated to store the program id in each of them.
2018-03-01 19:03:53 -05:00
Subv cc6e4ae6cf FS: Implement MountSaveData and some of the IFile interface. 2018-03-01 19:03:53 -05:00
Subv d140c8ecf7 Filesystem: Added a SaveData Factory and associated Disk_FileSystem. 2018-03-01 19:03:52 -05:00
Jules Blok c74af07c49 thread: Clear the process list on shutdown. 2018-02-27 17:13:39 +01:00
Subv 6e38081165 ResultCode: Mark any error code that isn't 0 as an error. 2018-02-27 09:44:35 -05:00
Vishal Sharma 65f3119074 Removes the use of QKeySequence::Cancel (#186)
* Removes the use of QKeySequence::Cancel to remove issues while running make

* Corrects characters in a line for travis failure

* Corrects space in a line for travis failure
2018-02-26 21:03:02 -08:00
bunnei 926604fc14
Merge pull request #207 from mailwl/duplicatesession
IPC: add domain header to response if only it exists in request
2018-02-26 20:52:56 -08:00
bunnei f1beb69899
Merge pull request #215 from N00byKing/umapsharedmmry
UnmapSharedMemory
2018-02-25 21:04:24 -08:00
shinyquagsire23 e29710818f file_sys: Style tweaks
Asdf
2018-02-25 16:34:29 -07:00
shinyquagsire23 487f8bc018 loader: Check error on NPDM load, use TID for CodeSet 2018-02-25 07:41:36 -07:00
shinyquagsire23 fd3806fd30 loader: Use NPDM information when loading NSOs 2018-02-25 07:02:47 -07:00
shinyquagsire23 2b28fd7809 file_sys: Add support for parsing NPDM files 2018-02-25 07:02:39 -07:00
N00byKing 08c6ac02cf
(Hopefully) Fix MinGW Build 2018-02-25 13:40:22 +01:00
N00byKing bc88cae0c7 Implements citra-emu/citra#3184 2018-02-25 11:44:21 +01:00
N00byKing 2b41c6e573 Add UnmapSharedMemory
C++11 requires spaces on the Identifier

Add inttypes include

clang
2018-02-25 11:38:06 +01:00
bunnei c45173c9a6
Merge pull request #212 from mailwl/stubs
Stub some functions
2018-02-23 21:09:56 -08:00
bunnei 32c509b82d
Merge pull request #217 from shinyquagsire23/time-s-missing
time: Add missing time:s functions, used for libnx
2018-02-23 08:52:37 -08:00
bunnei 6bf7108545
Merge pull request #210 from MerryMage/f/dynarmic/sysreg
arm_dynarmic: Implement system registers and provide more hooks
2018-02-23 08:51:52 -08:00
shinyquagsire23 a63d4fa5b4 time: Add missing time:s functions, used for libnx 2018-02-23 00:34:15 -07:00
mailwl e4f94ee30b Stub more functions 2018-02-22 17:28:15 +03:00
mailwl 910198a29a Stub am::SetScreenShotPermission, and bsd::StartMonitoring functions 2018-02-22 13:04:23 +03:00
bunnei 7f0ecbf859
Merge pull request #211 from shinyquagsire23/time_local
time: Add GetStandardLocalSystemClock, used by libnx
2018-02-22 01:09:01 -05:00
shinyquagsire23 944132dbe5 time: Add GetStandardLocalSystemClock, used by libnx 2018-02-21 18:43:05 -07:00
MerryMage 32d127ad3e dynarmic: Update to 6b4c6b0
6b4c6b0 impl: Update PC when raising exception
7a1313a A64: Implement FDIV (vector)
b2d781d system: Raise exception for YIELD, WFE, WFI, SEV, SEVL
b277bf5 Correct FPSR and FPCR
7673933 A64: Implement USHL
8d0e558 A64: Implement UCVTF (vector, integer), scalar variant
da9a4f8 A64: Partially implement FCVTZU (scalar, fixed-point) and FCVTZS (scalar, fixed-point)
7479684 A64: Implement system register TPIDR_EL0
0fd75fd A64: Implement system registers FPCR and FPSR
31e370c A64: Implement system register CNTPCT_EL0
9a88fd3 A64: Implement system register CTR_EL0
1d16896 A64: Implement NEG (vector)
3184edf IR: Add IR instruction ZeroVector
31f8fbc emit_x64_floating_point: Add maybe_unused to preprocess parameter
567eb1a A64: Implement FMINNM (scalar)
c6d8fa1 A64: Implement FMAXNM (scalar)
616056d constant_pool: Add frame parameter
a3747cb A64: Implement ADDP (scalar)
5cd5d9f reg_alloc: Only exchange GPRs
dd0452a A64: Implement DUP (element), scalar variant
e5732ea emit_x64_floating_point: Correct FP{Max,Min}{32,64} implementations for -0/+0
40eb9c3 A64: Implement FMAX (scalar), FMIN (scalar)
7cef39b fuzz_with_unicorn: QEMU's implementation of FCVT is incorrect
826dce2 travis: Switch unicorn repository
9605f28 a64/config: Allow NaN emulation accuracy to be set
e9435bc a64_emit_x64: Add conf to A64EmitContext
30b596d fuzz_with_unicorn: Explicitly test floating point instructions
be292a8 A64: Implement FSQRT (scalar)
3c42d48 backend_x64: Accurately handle NaNs
4aefed0 fuzz_with_unicorn: Print AArch64 disassembly
2018-02-21 21:39:07 +00:00
MerryMage e8b9731af3 arm_dynarmic: LOG_INFO on unicorn fallback 2018-02-21 21:39:07 +00:00
MerryMage cc368de1a0 memory: LOG_ERROR when falling off end of page table 2018-02-21 21:39:07 +00:00
MerryMage 1cdc74c5e9 core: Fix scheduler-shutdown related crash 2018-02-21 16:38:18 +00:00
mailwl 1289a3c3c1 Add warning if Domain request has no domain message header 2018-02-20 22:51:54 +03:00
mailwl 827152d1fd Fix: change check for domain order and existance of domain message header 2018-02-20 21:59:58 +03:00
mailwl 1572c45aa0 IPC: add domain header to response if only it exists in request 2018-02-20 19:27:49 +03:00
bunnei 6a2197806e
Merge pull request #206 from mailwl/aoc-listaddoncontent
Service/AOC: stub ListAddOnContent function
2018-02-20 10:45:50 -05:00
mailwl 46931a9566 Service/AOC: stub ListAddOnContent function 2018-02-20 10:30:12 +03:00
bunnei 678574972a acc_u0: Stub ListOpenUsers service function. 2018-02-19 17:39:41 -05:00
bunnei 7bee3427d0 service: Add Friend service interface. 2018-02-19 17:34:02 -05:00
bunnei 1d491d636d logging: Add category for Friend service. 2018-02-19 17:31:54 -05:00
bunnei 23fe6f5be3
Merge pull request #202 from bunnei/scheduler-cleanup
Scheduler cleanup
2018-02-19 17:23:05 -05:00
bunnei 8db80d8389 scheduler: Cleanup based on PR feedback. 2018-02-19 16:46:42 -05:00
Subv 5ab285f1f9 AM: Corrected the response in EnsureSaveData.
The values are still unknown and the function is still considered a stub.
Puyo Puyo Tetris now tries to call fsp-srv:MountSaveData.
2018-02-18 18:09:52 -05:00
bunnei ac81c02ed9 kernel: Use Scheduler class for threading. 2018-02-18 15:17:16 -05:00
bunnei c78d495161 kernel: Add Scheduler, which encapsulates the scheduling loading from Thread module. 2018-02-18 14:58:40 -05:00
bunnei 2d4a6883bc core: Use shared_ptr for cpu_core. 2018-02-18 14:52:09 -05:00
bunnei cec0d4f191 kernel: Remove unused address_arbiter code. 2018-02-18 14:46:11 -05:00
bunnei ec39c9eb32
Merge pull request #201 from Subv/ipc_delay_
Kernel/IPC: Add a small delay after each SyncRequest to prevent thread starvation.
2018-02-18 14:11:34 -05:00
bunnei 5babad5de5
Merge pull request #200 from Subv/bufferproducerfence
Make the fence handling in Vi a little less of a hack.
2018-02-18 14:11:04 -05:00
Subv 94ee8fc97b Kernel/IPC: Add a small delay after each SyncRequest to prevent thread starvation.
Ported from citra PR #3091

The delay specified here is from a Nintendo 3DS, and should be measured in a Nintendo Switch.

This change is enough to prevent Puyo Puyo Tetris's main thread starvation.
2018-02-18 13:25:48 -05:00
Subv 416f692f6e nvmap: Make IocFromId return the same existing handle instead of creating a new one.
Games like Puyo Puyo Tetris and BOTW seem to depend on the buffer always having the same handle
2018-02-17 14:01:01 -05:00
Subv d758332425 Parcel: Ensure we don't read past the end of the parcels in Vi. 2018-02-17 14:00:44 -05:00
Subv 2662de6e52 Vi: Mark all fences as NO_FENCE in the DequeueBuffer response parcel. 2018-02-17 14:00:30 -05:00
Subv 1b64160d83 Vi: Always write the IGBPBuffer in the RequestBuffer response parcel.
This may break libnx homebrew due to a bug in libnx but is required by official games since they always assume that the buffer will be there.
2018-02-17 13:59:45 -05:00
mailwl 6797d4a907 Service/hid: stub some functions 2018-02-16 06:15:05 +03:00
Subv 7a1917e0fd nvhost-ctrl: Stub NVHOST_IOCTL_CTRL_EVENT_WAIT. 2018-02-14 22:57:57 -05:00
Subv 35d0d06885 Vi: Mark the fences as valid in the DequeueBuffer response parcel. 2018-02-14 22:57:56 -05:00
Subv d18446f63a Vi: Added a missing u32 in the DequeueBuffer response parcel. 2018-02-14 22:57:56 -05:00
Subv b78ffc4abf Vi: Don't write the IGBPBuffer in the IGBPRequestBufferResponseParcel. 2018-02-14 22:57:55 -05:00
Subv 8dee5663b3 Vi: Properly write the BufferProducerFence object in the DequeueBuffer response parcel. 2018-02-14 22:57:54 -05:00
bunnei df008a159b shared_memory: Remove some checks. 2018-02-14 22:24:06 -05:00
bunnei 42c062c620 pl_u: Implement basic shared font loading from RAM dump. 2018-02-14 22:22:41 -05:00
bunnei fa58d95027 log: Add logging category for NS services. 2018-02-14 21:43:11 -05:00
bunnei e017184445 hid: Stub GetVibrationDeviceInfo and SendVibrationValues. 2018-02-14 21:16:27 -05:00
bunnei db873a232c
Merge pull request #188 from bunnei/refactor-buffer-descriptor
Refactor IPC buffer descriptor interface
2018-02-14 18:31:53 -05:00
bunnei 88bfec37ce hle_ipc: Remove const from WriteBuffer size. 2018-02-14 14:21:10 -05:00
Hexagon12 a8d8c21e00
pls, that was easy 2018-02-14 19:47:51 +02:00
James Rowe 61c39f0fdd Fix fps counter to correctly measure frame end when there was no frame to draw 2018-02-14 10:16:39 -07:00
bunnei b65c096be5
Merge pull request #190 from bunnei/fix-qt-waittree
debugger: Fix wait_tree crash.
2018-02-14 10:18:56 -05:00
bunnei d939792b9b
Merge pull request #191 from lioncash/log
core: Silence formatting specifier warnings
2018-02-14 10:07:03 -05:00
Lioncash fe0775d2f4
memory: Silence formatting sepecifier warnings 2018-02-14 01:54:54 -05:00
Lioncash e6bf72877f
nso: Silence formatting specifier warnings 2018-02-14 01:52:55 -05:00
Lioncash 2ade136ff4
deconstructed_rom_directory: Silence formatting specifier warnings 2018-02-14 01:52:55 -05:00
Lioncash eba57fce88
nvdrv/interface: Silence formatting specifier warnings 2018-02-14 01:52:55 -05:00
Lioncash ee170cbcea
nvmap: Silence formatting specifier warnings 2018-02-14 01:52:55 -05:00
Lioncash 983777a317
nvhost_gpu: Silence formatting specifier warnings 2018-02-14 01:52:55 -05:00
Lioncash 2d388a75f0
nvhost_ctrl: Silence formatting specifier warnings 2018-02-14 01:52:54 -05:00
Lioncash ce1fe0387f
nvhost_ctrl_gpu: Silence formatting specifier warnings 2018-02-14 01:52:54 -05:00
Lioncash dc97117a0b
nvhost_as_gpu: Silence formatting specifier warnings 2018-02-14 01:52:49 -05:00
Lioncash c1146d2a5f
thread: Silence formatting specifier warnings 2018-02-14 01:50:14 -05:00
Lioncash 1e33db8573
vm_manager: Silence formatting specifier warnings 2018-02-14 01:50:14 -05:00
Lioncash 51ce224a96
gdbstub: Silence formatting specifier warnings 2018-02-14 01:50:01 -05:00
bunnei 6fd19f05f1 hle_ipc: Add GetReadBufferSize and check write buffer size. 2018-02-14 00:14:17 -05:00
bunnei c85e3a2234 debugger: Fix wait_tree crash. 2018-02-14 00:02:14 -05:00
bunnei 516a95721c service: Remove remaining uses of BufferDescriptor*. 2018-02-13 23:54:13 -05:00
bunnei d6e52581ac audio: Use WriteBuffer instead of BufferDescriptorB. 2018-02-13 23:54:12 -05:00
bunnei f16bb1dfcf vi: Eliminate direct usage of BufferDescriptorB. 2018-02-13 23:54:12 -05:00
bunnei d42e77797e nvdrv: Use ReadBuffer/WriteBuffer functions for Ioctl. 2018-02-13 23:54:12 -05:00
bunnei 8f84665775 vi: Use ReadBuffer/WriteBuffer functions for TransactParcel. 2018-02-13 23:54:11 -05:00
bunnei fc1b425520 hle_ipc: Add helper functions for reading and writing buffers. 2018-02-13 23:54:07 -05:00
Lioncash 490d0e36a0
maxwell_3d: Make constructor explicit 2018-02-13 23:47:51 -05:00
bunnei 1ce6fff064 hle_ipc: Add helper functions for reading and writing buffers. 2018-02-13 23:26:03 -05:00
bunnei 4f8ee5e456 vi: Fix TransactParcelAuto to support both buffer formats. 2018-02-13 23:26:01 -05:00
bunnei af8ae770ef
Merge pull request #187 from Subv/maxwell3d_query
GPU: Partially implemented the QUERY_* registers in the Maxwell3D engine.
2018-02-13 23:25:07 -05:00
bunnei 0a55eb588b
audren_u: Schedule reoccuring event. (#183)
* audren_u: Schedule reoccuring event.

* audren_u: Stub GetAudioRenderersProcessMasterVolume, and misc. changes.
2018-02-13 20:47:33 -05:00
bunnei 826e9c9782
Merge pull request #181 from bunnei/vi-fixes-2
VI cleanup and add a hack for booting games
2018-02-13 19:17:27 -05:00
bunnei 87c3c93464
Merge pull request #184 from mailwl/lm
Service/lm: add support to multiline logs
2018-02-13 10:29:33 -05:00
mailwl 55de13efcc Service/lm: add support to multiline logs 2018-02-13 09:44:53 +03:00
bunnei 91e19deb39 vi: Add FENCE_HACK, which is useful for booting BOTW. 2018-02-12 21:24:40 -05:00
bunnei a9e4e8294a vi: Stub TransactParcel CancelBuffer. 2018-02-12 21:24:39 -05:00
bunnei 4f969e2271 TransactParcel: Move WriteBlock to narrowest scope. 2018-02-12 21:24:38 -05:00
MerryMage 6085d32cf5 arm_dynarmic: Support direct page table access 2018-02-12 21:53:32 +00:00
bunnei ce8006e851
Merge pull request #179 from gdkchan/audren_stubs
Stub RequestUpdateAudioRenderer, StartAudioRenderer and StopAudioRenderer
2018-02-12 16:33:30 -05:00
gdkchan 3160f83607 Add RequestUpdateAudioRenderer, StartAudioRenderer and StopAudioRenderer stubs to audren:u 2018-02-12 17:44:55 -03:00
bunnei be5ba4d952
Merge pull request #178 from Subv/command_buffers
GPU: Added a command processor to decode the GPU pushbuffers and forward the commands to their respective engines
2018-02-12 13:51:52 -05:00
Subv ac61a7d1e6 GPU: Partially implemented the QUERY_* registers in the Maxwell3D engine.
Only QueryMode::Write is supported at the moment.
2018-02-12 12:34:41 -05:00
Subv 6cddf9d88e Make a GPU class in VideoCore to contain the GPU state.
Also moved the GPU MemoryManager class to video_core since it makes more sense for it to be there.
2018-02-11 23:44:12 -05:00
Subv e01a8f2187 GPU: Added a command processor to decode the GPU pushbuffers and forward the commands to their respective engines. 2018-02-11 22:42:48 -05:00
Subv ba2426aa3f nvdrv: Make the GPU memory manager available to nvhost-gpu. 2018-02-11 21:30:23 -05:00
bunnei deadcb39c2 renderer_opengl: Support framebuffer flip vertical. 2018-02-11 21:03:55 -05:00
bunnei 6fce1414c3 vi: Parse IGBPQueueBufferRequestParcel params and expose buffer flip vertical. 2018-02-11 21:00:41 -05:00
bunnei 068744db1b vi: Fix OpenLayer and CreateStrayLayer. 2018-02-11 17:28:07 -05:00
bunnei 8e7da73214 fsp_srv: Stub MountSdCard. 2018-02-09 23:33:50 -05:00
bunnei 0532de6559 apm: Refactor service impl. to support multiple ports. 2018-02-09 23:33:49 -05:00
bunnei c83a1b2320 vi: Implement TransactParcelAuto. 2018-02-09 23:33:49 -05:00
bunnei 725304094e nvflinger: (Hack) Use first available buffer if none are found. 2018-02-09 23:33:49 -05:00
bunnei 63de56ee0f IGBPQueueBufferRequestParcel: Don't enforce buffer length.
- Another fix for libnx.
2018-02-09 23:33:49 -05:00
bunnei 309276a317 IGBPRequestBufferResponseParcel: Fix response for libnx. 2018-02-09 23:33:43 -05:00
bunnei 1add3b20c4
Merge pull request #171 from bunnei/libnx-fixes
Various fixes for libnx, etc.
2018-02-09 15:51:43 -05:00
bunnei 22caeee64f nvdrv: Fix QueryEvent for libnx. 2018-02-09 00:56:45 -05:00
bunnei 576f0cf027 IApplicationDisplayService::CloseDisplay: Fix response params size. 2018-02-08 23:20:23 -05:00
bunnei ca99063600 nvhost_ctrl_gpu: Implement ZCullGetInfo. 2018-02-08 23:17:59 -05:00
MerryMage d3bbed5e78 dynarmic: Update to 41ae12263
Changes: Primarily implementing more A64 instructions
2018-02-09 00:29:36 +00:00
bunnei dc0a137e5b acc_u0: Implement ListAllUsers. 2018-02-08 18:59:23 -05:00
bunnei a39a65cbe0 nvhost_as_gpu: Implement AllocateSpace and MapBufferEx. 2018-02-07 23:31:28 -05:00
bunnei c711253798 nvdrv: Add MemoryManager class to track GPU memory. 2018-02-07 23:31:26 -05:00
bunnei 196f8dff08 nvmap: Refactor to expose nvmap objects. 2018-02-07 22:55:12 -05:00
bunnei 703880c9ab nvhost_as_gpu: Add nvmap as a class member. 2018-02-07 22:55:09 -05:00
mailwl 335096e19a Service: stub some functions in am, audio, time, vi services 2018-02-07 15:11:17 +03:00
mailwl 8d300b2d7e Service/hid: stub SetNpadHandheldActivationMode 2018-02-06 10:47:00 +03:00
bunnei 1cd9438945
Merge pull request #165 from bunnei/puyo-fixes
Stubs for HID, AM, and a mutex fix
2018-02-05 20:14:40 -08:00
bunnei 903beb43a8 mutex: Update hasWaiters on release. 2018-02-05 21:54:10 -05:00
bunnei 1963222933 hid: Stub ActivateTouchScreen and SetNpadJoyHoldType. 2018-02-05 21:53:11 -05:00
David d129905a66 Extra nvdrv support (#162)
* FinishInitalize needed for 3.0.1+ games

* nvdrv:s and nvdrv:t both use NVDRV

* Most settings return 0 on hardware, disabled NV_MEMORY_PROFILER for now.

NVN_THROUGH_OPENGL & NVRM_GPU_PREVENT_USE are a few interesting settings to look at. Carefully choosing settings can help with drawing graphics later on

* Initial /dev/nvhost-gpu support

* ZCullBind

* Stubbed SetErrorNotifier

* Fixed SetErrorNotifier log, Added SetChannelPriority

* Allocate GPFIFO Ex2, Allocate Obj Ctx, Submit GPFIFO

* oops

* Fixed up naming/structs/enums. Used vector instead of array for "gpfifo_entry"

* Added missing fixes

* /dev/nvhost-ctrl-gpu

* unneeded struct

* Forgot u32 in enum class

* Automatic descriptor swapping for ioctls, fixed nvgpu_gpu_get_tpc_masks_args being incorrect size

* nvdrv#QueryEvent

* Renamed logs for nvdrv

* Refactor ioctl so nv_result isn't needed

* /dev/nvhost-as-gpu

* Fixed Log service naming, CtxObjects now u32, renamed all structs, added static_asserts to structs, used INSERT_PADDING_WORDS instead of u32s

* nvdevices now uses "Ioctl" union,

* IoctlGpfifoEntry now uses bit field

* final changes
2018-02-05 18:19:31 -08:00
bunnei c83f69841f IApplicationFunctions: Stub out EnsureSaveData. 2018-02-05 20:58:11 -05:00
bunnei 294b2b2c17
Merge pull request #164 from ogniK5377/libnx_sm_fix
Don't call UNIMPLEMENTED for 'empty services', just return error code
2018-02-05 14:01:46 -08:00
David Marcec 22bc951d7e Dont call UNIMPLEMENTED for 'empty services', just return error code 2018-02-05 02:03:22 -08:00
David Marcec f9ba5a7e11 Changed .istorage to .romfs 2018-02-05 00:01:10 -08:00
bunnei 1d51b25ed1 set: GetAvailableLanguageCodes should not return lang_codes size. 2018-02-04 23:42:43 -05:00
bunnei fe99052599 nvflinger: Signal BufferQueue native handle event.
- This gets BOTW booting.
2018-02-04 23:00:35 -05:00
bunnei 8e1dbb26bd logger: Add Time service logging category. 2018-02-04 22:59:52 -05:00
bunnei c689fe8424 logger: Add SET service logging category. 2018-02-04 22:55:45 -05:00
bunnei fc1359dc03 logger: Add PCTL service logging category. 2018-02-04 22:44:00 -05:00
bunnei 649960b4eb logger: Add LM service logging category. 2018-02-04 22:41:55 -05:00
bunnei 8d2e4c3d39 logger: Add APM service logging category. 2018-02-04 22:39:47 -05:00
bunnei 69697535bf lm: Ensure log string is non-empty before checking back(). 2018-02-04 22:36:57 -05:00
bunnei 485c6541cf logger: Add NIFM service logging category. 2018-02-04 22:35:42 -05:00
bunnei 8a5833f7ad logger: Add VI service logging category. 2018-02-04 22:26:44 -05:00
bunnei 119f02a439 hid: Stub out several functions. 2018-02-04 22:24:20 -05:00
bunnei ad97414057 hid: Implement CreateActiveVibrationDeviceList. 2018-02-04 17:06:14 -05:00
bunnei ea615ef5a4 logger: Use Service_HID category where applicable. 2018-02-04 17:02:39 -05:00
bunnei 764bbaa19c logger: Use Service_NVDRV category where applicable. 2018-02-04 17:00:33 -05:00
bunnei 65cfe09b62 logger: Add AM service logging category. 2018-02-04 16:58:12 -05:00
bunnei a947f16b63 logger: Add "account" service logging category. 2018-02-04 16:40:12 -05:00
bunnei 6674e8e048 acc_u0: Stub out GetLastOpenedUser. 2018-02-04 16:32:01 -05:00
bunnei 1ddc18454e
Merge pull request #160 from bunnei/svc-improvements
Several SVC fixes and improvements
2018-02-04 13:25:05 -08:00
bunnei 42fc437268 GetInfo: Implement IsCurrentProcessBeingDebugged. 2018-02-04 12:34:45 -05:00
bunnei 0b6b147939 WaitProcessWideKeyAtomic: Handle case where condition variable was already created. 2018-02-04 12:30:51 -05:00
mailwl 272058d7d9 acc:u0 : stub GetAccountId 2018-02-04 09:55:25 +03:00
bunnei 647364db8f svc: SharedMemory size should be 64-bits and cleanup. 2018-02-03 13:36:54 -05:00
bunnei f9c9ce2005 ArbitrateLock: Assert that requesting_thread is current_thread. 2018-02-03 13:29:18 -05:00
bunnei abc4be8e0f
Merge pull request #157 from bunnei/fix-duplicate-session
controller: DuplicateSession should return a ClientSession.
2018-02-03 10:25:01 -08:00
bunnei 72c5bfb1fa controller: DuplicateSession should return a ClientSession. 2018-02-03 12:09:33 -05:00
mailwl f67a8d87a0 Service:nifm: add nifm:a, nifm:s and nifm:u services 2018-02-03 18:09:51 +03:00
mailwl 1a8f5bfb8e Service/am: Add AppletAE service (#153)
* Add AppletAE, step 1: move common interfaces to am.h

* Add AppletAE, step 2
2018-02-02 13:03:40 -08:00
bunnei 5ad9b3e19d
Merge pull request #154 from mailwl/vi_create_stray_array
vi::CreateStrayLayer : add padding to request
2018-02-02 09:01:21 -08:00
bunnei 1909802156
Merge pull request #155 from mailwl/vi-services
Services/vi: add vi:s and vi:u services
2018-02-02 09:00:31 -08:00
bunnei 2e6776909b
Merge pull request #152 from shinyquagsire23/sharedmem-valid-bounds
shared_memory: Only mark addresses as invalid if they are within the heap
2018-02-02 08:59:45 -08:00
mailwl 524c12a5f8 Services/vi: add vi:s and vi:u services 2018-02-02 12:59:50 +03:00
mailwl 58601abd1c vi::CreateStrayLayer : add padding to request 2018-02-02 12:03:02 +03:00
shinyquagsire23 96c444d1ff shared_memory: Only mark addresses as invalid if they are within the heap 2018-01-29 23:38:56 -07:00
mailwl eaa9f968a6 [WIP] sfdnsres: stub (#146)
sfdnsres: Add several stubs
2018-01-29 22:29:47 -08:00
bunnei c1a8e4bfe4
Merge pull request #148 from MerryMage/feature/special-memory
memory: Replace all memory hooking with Special regions
2018-01-27 15:20:53 -05:00
MerryMage 738f91a57d memory: Replace all memory hooking with Special regions 2018-01-27 15:16:39 +00:00
bunnei 3258db29da time: Implement ISteadyClock::GetCurrentTimePoint. 2018-01-25 21:29:39 -05:00
bunnei de177f6692 audout_u: Various cleanups. 2018-01-24 22:38:19 -05:00
bunnei 714a576113 ResponseBuilder: Use a bit field for customizing instead of always_move_handles. 2018-01-24 22:24:20 -05:00
bunnei f0b6baf3ad time: Stub GetSystemClockContext function. 2018-01-24 22:24:18 -05:00
bunnei 7588b24f46 server_session: Fix scenario where all domain handlers are closed. 2018-01-24 22:24:16 -05:00
bunnei 1b1d399e5f hle: Rename RequestBuilder to ResponseBuilder. 2018-01-24 22:24:10 -05:00
bunnei f9dae99006 service: Fix all incorrect IPC response headers. 2018-01-24 22:21:33 -05:00
bunnei f0035420d7 ipc_helpers: Make interface domain agnostic and add header validation. 2018-01-24 22:19:01 -05:00
bunnei 27bad0598a hle: Integrate Domain handling into ServerSession. 2018-01-24 22:18:56 -05:00
bunnei 67758857e4 hle: Remove Domain and SyncObject kernel objects. 2018-01-24 22:18:54 -05:00
bunnei 932fa94af7 handle_table: Remove ConvertSessionToDomain. 2018-01-24 22:18:51 -05:00
st4rk 44eb840232 audout:u OpenAudioOut and IAudioOut (#138)
* Updated the audout:u and IAudioOut, now it might work with RetroArch without trigger an assert, however it's not the ideal implementation

* Updated the audout:u and IAudioOut, now it might work with RetroArch without trigger an assert, however it's not the ideal implementation

* audout:u OpenAudioOut implementation and IAudioOut cmd 1,2,3,4,5 implementation

* using an enum for audio_out_state as well as changing its initialize to member initializer list

* Minor fixes, added Service_Audio for LOG_*, changed PcmFormat enum to EnumClass

* Minor fixes, added Service_Audio for LOG_*, changed PcmFormat enum to EnumClass

* added missing Audio loggin subclass, minor fixes, clang comment breakline

* Solving backend logging conflict

* minor fix

* Fixed duplicated Service NVDRV in backend.cpp, my bad
2018-01-24 22:17:54 -05:00
gdkchan 703be1931a Fix time returning epoch time in milliseconds rather than in seconds 2018-01-24 11:54:47 -03:00
Rozlette ad64e7e86d logging: add missing NVDRV subclass to macro list 2018-01-23 22:18:23 -06:00
N00byKing afa1ed6ad9
Correct Spelling 2018-01-23 14:20:18 +01:00
bunnei d1b64cdc07
Merge pull request #135 from Subv/no_ports
IPC: Don't create unnecessary ports when returning sub interfaces.
2018-01-22 21:37:15 -05:00
Subv b0489c9a64 Services: Added a todo about returning interfaces as domain objects in lm, hid and time. 2018-01-22 20:40:43 -05:00
bunnei d8bd70d396
Merge pull request #133 from Subv/nvflinger2
AppletOE: Stubbed CreateManagedDisplayLayer to create a new layer in the default display.
2018-01-22 17:52:47 -05:00
Subv 7efa6e8801 Time: Don't create unnecessary ports when retrieving the clock service sessions. 2018-01-22 17:42:11 -05:00
Subv 1003996e80 HID: Don't create an unnecessary port in CreateAppletResource. 2018-01-22 17:41:31 -05:00
Subv 1a9c96e4de LM: Don't create an unnecessary port in Initialize. 2018-01-22 17:35:40 -05:00
Subv 67c43e9200 IPC: Don't create an unnecessary port when using PushIpcInterface outside of a domain. 2018-01-22 17:31:23 -05:00
bunnei de2e5a0855
Merge pull request #134 from gdkchan/audout_hid_fix
Stub OpenAudioOut and fix a issue with HID IAppletResource
2018-01-22 17:09:09 -05:00
gdkchan 832009bfdb Stub OpenAudioOut and fix a issue with HID IAppletResource being created more than once 2018-01-22 17:27:55 -03:00
Subv 10c67bf395 AppletOE: Stubbed CreateManagedDisplayLayer to create a new layer in the Default display.
This function is used by libnx to obtain a new layer.
2018-01-22 13:50:22 -05:00
Subv eb58f852f8 AppletOE: Make ISelfController keep a reference to nvflinger.
It'll be needed when we implement CreateManagedDisplayLayer.
2018-01-22 13:46:36 -05:00
Subv 42859461f3 Services: Vi shouldn't be responsible for creating nvflinger.
It is now created during Service initialization and passed to all the services that need it.
2018-01-22 13:40:02 -05:00
Subv 8d7686ff8e VI: Move BufferQueue and NVFlinger to their own folder/namespace. 2018-01-22 11:54:58 -05:00
st4rk 07355cf7cc Added stubs for audio services. (#116)
* stubs for audout:u, audin:u, audrec:u, audren:u, codecctl and decoding tables with nullptr for future implementations

* fixing the changes requested (remove private, explicit)
2018-01-21 22:03:36 -05:00
bunnei fdbb039427
Merge pull request #131 from lioncash/enum
nvmap: Make IoctlCommands an enum class
2018-01-21 22:01:27 -05:00
David eeb3b5eed7 Added nvmemp, Added /dev/nvhost-ctrl, SetClientPID now stores pid (#114)
* Added nvmemp, Added /dev/nvhost-ctrl, SetClientPID now stores pid

* used clang-format-3.9 instead

* lowercase pid

* Moved nvmemp handlers to cpp

* Removed unnecessary logging for NvOsGetConfigU32. Cleaned up log and changed to LOG_DEBUG

* using std::arrays instead of c arrays

* nvhost get config now uses std::array completely

* added pid logging back

* updated cmakelist

* missing includes

* added array, removed memcpy

* clang-format6.0
2018-01-21 17:59:50 -05:00
bunnei 2403143ff1
Merge pull request #128 from Subv/parcel_query
VI: Implement the Query transaction of IHOSBinderDriver, and stubbed some results.
2018-01-21 17:56:06 -05:00
Lioncash 06d2e1bd23 nvmap: Add a return 0 underneath the UNIMPLEMENTED macro
This macro resolves to an empty macro in release builds.
2018-01-21 17:07:47 -05:00
Lioncash 687a17acae nvmap: Make IoctlCommands an enum class
Prevents the enum values from polluting the surrounding scope
2018-01-21 17:07:13 -05:00
bunnei 5035d18baa file_sys: Clang format fixes. 2018-01-21 15:51:45 -05:00
bunnei 8e50d6002b fsp_srv: Various improvements to IStorage:Read implementation. 2018-01-21 15:51:43 -05:00
bunnei d9a91d7678 deconstructed_rom_directory: Implement istorage loading for RomFS. 2018-01-21 15:39:31 -05:00
David Marcec d64b7d7dfd filesystem: Implement basic IStorage functionality. 2018-01-21 15:39:28 -05:00
bunnei 00851a5ef4 file_sys: Cleanup to better match Switch file system constructs.
file_sys: Add factory class for RomFS file system.
2018-01-21 15:39:26 -05:00
bunnei 1c06c918af file_sys: Remove disk_archive, savedata_archive, and title_metadata. 2018-01-21 15:39:23 -05:00
bunnei 7988f02489 archive_backend: Minor changes to match Switch IFileSystem. 2018-01-21 15:39:20 -05:00
bunnei 2f71a32363 file_sys: Repurpose 3DS IVFC code for Switch ROMFS. 2018-01-21 15:39:18 -05:00
bunnei 4c07dde472
Merge pull request #129 from Rozelette/master
gdbstub: Update registers and sizes for aarch64
2018-01-21 15:32:15 -05:00
Rozlette 425a78ec1b gdbstub: Update registers and sizes for aarch64
This gets gdbstub working at least to the point where clients can
communicate with it.

What works:
- Reading/writing GPRegs
- Reading/writing memory
- Interrupting the emulated program and continuing

What does NOT work:
- Breakpoints. Sizes have been updated to u64, but support will need to be
  added in the interpreter for them to work.
- VRegs. Mostly because my gdb was having issues with 128-bit regs for
  some reason. However, the current u128 representation is a bit
  awkward to use and should probably be updated first.
2018-01-21 11:12:49 -06:00
Subv 749043c809 VI: Implement the Query transaction of IHOSBinderDriver, and stubbed some results. 2018-01-21 11:13:47 -05:00
Matthew Brener af871f8966
Fix spelling error in CMakeLists
Minor spelling error of its --> it's
2018-01-21 17:40:47 +11:00
bunnei d904b0db58
Merge pull request #72 from N00byKing/patch-2
Implement Pull #3275 from citra: core: Don't Shutdown before we've even Init-ed
2018-01-20 23:11:10 -05:00
bunnei defaaf4519
Merge pull request #92 from gdkchan/nro_refactor
Fix NRO entry point
2018-01-20 23:10:15 -05:00
bunnei 602cd3886d
Merge pull request #122 from tgsm/time-remove-pragma
service/time: remove accidental #pragmas
2018-01-20 22:27:10 -05:00
tgsm 07cfab72e0 service/time: remove accidental #pragmas 2018-01-20 21:34:37 -05:00
Rozlette 3315af8f09 loader: Minor style fix in deconstructed_rom_directory 2018-01-20 20:13:53 -06:00
bunnei 557b2496d7
Merge pull request #117 from jroweboy/clang-format
Clang format as a build target
2018-01-20 19:12:21 -05:00
James Rowe 096be16636 Format: Run the new clang format on everything 2018-01-20 16:45:11 -07:00
bunnei 6cccbf0eb3
Merge pull request #120 from Rozelette/master
memory: Return false for large VAddr in IsValidVirtualAddress
2018-01-20 17:37:55 -05:00
Rozlette de7aa3106a memory: Return false for large VAddr in IsValidVirtualAddress 2018-01-20 14:56:15 -06:00
bunnei 386df282a3 loader: Clean up ctors and includes. 2018-01-20 15:54:17 -05:00
bunnei e75aba3ed0 loader: Add DeconstructedRomDirectory for game dumps. 2018-01-20 15:54:15 -05:00
bunnei 023aef053c loader: Refactor to also pass filepath into IdentifyType. 2018-01-20 14:59:44 -05:00
bunnei 2dafd0d287 nso: Remove code specific to directory loading. 2018-01-20 14:59:42 -05:00
River City Ransomware c8a094e164 Port citra #3352 to yuzu (#103)
* Port citra #3352 to yuzu

This change allows non x86_64 architectures to compile yuzu by skipping the building of dynarmic

* Fixed clang-format errors

* fixes more clang-format errors
2018-01-19 19:36:09 -05:00
David 0b6da0c1ab Added CreateSharedMemory & UNIMPLEMENTED() for non existent services. (#113)
* Added svcCreateSharedMemory

* Services which are not implemented now throw UNIMPLEMENTED()

* clang-format

* changed perms to u32

* removed camelcase
2018-01-19 19:35:25 -05:00
River City Ransomware dd62f125c3 Fixes some cast warnings, partial port of citra #3064 (#106)
* Fixes some cast warnings, partially fixes citra #3064

* Converted casts to uint32_t to u32

* Ran clang-format
2018-01-19 18:01:41 -05:00
bunnei 7b219539a9
Merge pull request #112 from Rozelette/master
ISelfController: Stub LockExit and UnlockExit
2018-01-19 17:54:05 -05:00
goaaats c457f34eb2 acc, set, applet_oe: stub various functions, add set service (#105)
* Stubs for various acc:u0 funcs needed

* Stub for GetDesiredLanguage in IApplicationFunctions

* Add set service + stubs needed for games

* Fix formatting

* Implement IProfile, IManagerForApplication, return bool in CheckAvailability, style fixes

* Remove IProfile::Get(needs more research), fix IPC response sizes
2018-01-19 15:44:58 -05:00
Rozlette d9ca9d3472 ISelfController: Stub LockExit and UnlockExit 2018-01-19 14:09:50 -06:00
bunnei 0f363d37e6
Merge pull request #109 from bunnei/libnx-fixes
Fix svcGetInfo for libnx
2018-01-19 14:48:08 -05:00
bunnei c3005ee4d1
Merge pull request #97 from bunnei/time-stub
time: Stub out GetTotalLocationNameCount and some cleanup.
2018-01-19 14:47:50 -05:00
bunnei deec326ddf time: Add new line to ends of files. 2018-01-19 00:39:04 -05:00
bunnei 1d49680613 applet_oe: Clang-format. 2018-01-19 00:37:36 -05:00
bunnei e27accc15d time: Stub out GetTotalLocationNameCount and some cleanup. 2018-01-19 00:32:52 -05:00
bunnei de646cef2d nvdrv: Stub SetClientPID. 2018-01-18 23:50:18 -05:00
bunnei e1ee8f4657 svc: Fix svcGetInfo MapRegionBaseAddr. 2018-01-18 23:44:15 -05:00
bunnei d80991977a svc: Add additional fields to MemoryInfo struct. 2018-01-18 23:37:54 -05:00
gdkchan 8f13499bb8 Fix dispdrv typo 2018-01-18 23:21:26 -03:00
bunnei 952dba9c2b
Merge pull request #100 from Rozelette/master
time: Refactor time:* to use a single shared module
2018-01-18 21:10:55 -05:00
bunnei 1a5098e8b8
Merge pull request #104 from RiverCityRansomware/resizedConfigWindow
Port citra #3336
2018-01-18 21:08:54 -05:00
Lioncash 5e46a9bb2b qt: Migrate to Qt 5 signal/slot connection syntax where applicable 2018-01-18 20:09:40 -05:00
Evgeni Danailov cb3ab6ec77 ui: Rename almost all classes in configuration_input.ui (#99)
* Rename verticalLayout_25 to verticalLayout_23.

* Rename almost all classes.
2018-01-18 15:28:18 -05:00
River City Ransomware da3e13fea5 Port citra #3336 - Resizes the configuration window to not be so stretched out 2018-01-18 15:22:28 -05:00
gdkchan 3a409d5c8f Fix NRO Entry Point 2018-01-18 17:18:43 -03:00
gdkchan 59575d5cae Stub PopLaunchParameter and implement Buffer C Descriptors reading on hle_ipc (#96)
* Stub PopLaunchParameter and implement Buffer C Descriptors reading

* Address PR feedback

* Ensure we push a u64 not a size_t

* Fix formatting
2018-01-18 14:54:34 -05:00
flerovium^-^ 463356f0a7 Start to implement/stub BSD:U and SFDNSRES services (#78)
* bsd: start stubbing bsd:u and sfdnsres

* bsd: stubbed RegisterClient

* bsd: attempt to get past socket()

* bsd: fix some wrong assumptions about IPC

* bsd: fix format specifiers

* bsd: stubbed Connect()

* bsd: stubbed SendTo()

* made requested changes

* sockets: respect alphabetical order at service installation

* run clang-format

* bsd: start stubbing bsd:u and sfdnsres

* bsd: stubbed RegisterClient

* bsd: attempt to get past socket()

* bsd: fix some wrong assumptions about IPC

* bsd: fix format specifiers

* bsd: stubbed Connect()

* bsd: stubbed SendTo()

* made requested changes

* sockets: respect alphabetical order at service installation

* run clang-format

* run clang-format (2)
2018-01-18 14:35:03 -05:00
Rozlette 378cea2ae2 time: Fix use of CamelCase in ToCalendarTimeWithMyRule 2018-01-18 11:02:05 -06:00
Rozlette c7c180fdf1 time: Refactor time:* to use a single shared module 2018-01-18 10:58:29 -06:00
bunnei b5bc94bce0
Merge pull request #95 from bunnei/lm-skip-byte
lm: Minor logging fix to skip a byte.
2018-01-18 10:57:41 -05:00
bunnei be0e14ab3e
Merge pull request #84 from lioncash/cmake
CMakeLists: Derive the source directory grouping from targets themselves
2018-01-18 01:37:17 -05:00
bunnei 4ca5f0c145
Merge pull request #91 from lioncash/svc
svc: Minor clarity changes
2018-01-18 00:27:41 -05:00
bunnei 22465c8722 lm: Minor logging fix to skip a byte. 2018-01-18 00:08:38 -05:00
bunnei ed788742bf
Merge pull request #90 from lioncash/vi-override
vi: Minor clean up/correctness changes
2018-01-17 23:55:07 -05:00
bunnei cf0daed0b8
Merge pull request #89 from lioncash/vi-vector
vi: Copy data directly into the std::vector within Parcel's ReadBlock function
2018-01-17 23:52:40 -05:00
bunnei 32eb620ef4
Merge pull request #88 from lioncash/include
hotkeys: Add missing <QTreeWidgetItem> include
2018-01-17 23:04:44 -05:00
bunnei 01b3bf119e
Merge pull request #87 from lioncash/override
game_list: Add missing override specifier for KeyReleaseEater's eventFilter function
2018-01-17 22:44:03 -05:00
bunnei 5d38bb36c3
Merge pull request #86 from lioncash/doxygen
game_list: Amend doxygen parameter identifiers
2018-01-17 22:20:50 -05:00
bunnei 36dc44fb22
Merge pull request #85 from lioncash/warn
telemetry: Silence initialization order warnings
2018-01-17 21:59:20 -05:00
Lioncash e710a1b989 CMakeLists: Derive the source directory grouping from targets themselves
Removes the need to store to separate SRC and HEADER variables, and then
construct the target in most cases.
2018-01-17 21:51:43 -05:00
bunnei 6a36ffb86c controller: Use DuplicateSession for DuplicateSessionEx. 2018-01-17 21:48:17 -05:00
bunnei 18507b09b2
Merge pull request #83 from lioncash/pessimizing-move
input_common/sdl: Silence a -Wpessimizing-move warning
2018-01-17 21:08:01 -05:00
Lioncash 4497eb4528 svc: Rename some entries to match their analogue on SwitchBrew
Makes the codebase a little more consistent with regards to available documentation. Also amends the duplicate case where there was a similar entry at 0x72 named ConnectToPort.
2018-01-17 20:38:23 -05:00
Lioncash c81ed5eb33 svc: Add CreateJitMemory and MapJitMemory svc strings
Makes the table match SwitchBrew for these entries
2018-01-17 20:32:56 -05:00
bunnei 62a8c61e36
Merge pull request #81 from lioncash/qt-bootmgr
bootmanager: Minor tidiness/correctness changes
2018-01-17 20:24:56 -05:00
Lioncash 3d19102c48 vi: Make constructors explicit where applicable
Prevents implicit conversions.
2018-01-17 20:21:16 -05:00
Lioncash 14069e6ec4 vi: Add missing override specifiers 2018-01-17 20:16:48 -05:00
Lioncash b16c89bf65 vi: Copy data directly into the std::vector within Parcel's ReadBlock function
Previously this would unnecessarily zero-initialize the vector before
copying the actual data into the vector instance.
2018-01-17 20:09:41 -05:00
bunnei 01f379baa7
Merge pull request #80 from gdkchan/nro_fix
Fix NRO loading
2018-01-17 20:05:21 -05:00
Lioncash 501d1cc33d hotkeys: Add missing <QTreeWidgetItem> include 2018-01-17 20:00:25 -05:00
Lioncash 94a6515b71 game_list: Add missing override specifier for KeyReleaseEater's eventFilter function 2018-01-17 19:54:06 -05:00
Lioncash 15318b6601 game_list: Amend doxygen parameter identifiers for containsAllWords() 2018-01-17 19:52:15 -05:00
Lioncash 33eba9b96e telemetry: Silence initialization order warnings 2018-01-17 19:43:24 -05:00
Lioncash ed296e47f1 input_common/sdl: Silence a -Wpessimizing-move warning 2018-01-17 18:44:16 -05:00
Lioncash e50188374f bootmanager: Minor tidiness/correctness changes
Moved over from #3266 in citra.
2018-01-17 18:35:02 -05:00
bunnei ee08c39b72
Merge pull request #73 from N00byKing/3093
Implement Pull #3093 from citra: Added missing headers to CMakeLists.txt and fixed includes.
2018-01-17 18:18:34 -05:00
gdkchan d3e63e4220 Fix NRO loading 2018-01-17 20:16:09 -03:00
bunnei e2f06dbc17
Merge pull request #76 from Rozelette/master
TIME: consolidate time:* interfaces, stub functions and structs
2018-01-17 17:32:48 -05:00
N00byKing b17763e3d4 Implement Pull #3306 from citra: citra_qt: Drop Qt 5 version checks in code (#41)
* Update bootmanager.cpp

* This *should* fix the clang error
2018-01-17 17:19:41 -05:00
Rozlette 6f22471a72 TIME: consolidate time:* interfaces, stub functions and structs 2018-01-17 14:15:14 -06:00
gdkchan c65ac49238 Remove relocation on NSO/NRO 2018-01-17 17:01:10 -03:00
bunnei c7452bab90
Merge pull request #42 from N00byKing/3295
Implement Pull #3295 from citra: citra_qt: CMakeLists: Drop leftover handling code for Qt 4 UI files
2018-01-17 13:50:38 -05:00
bunnei f2b4b668e3
Merge pull request #57 from nkatz565/fix-tr
Fix non translated string (same as Citra PR 2949)
2018-01-17 13:46:39 -05:00
bunnei 0568346cc3
Merge pull request #64 from shinyquagsire23/hid-timing
hid: Adjust timing based on actual hardware
2018-01-17 12:30:46 -05:00
bunnei 8bff9c9152
Merge pull request #70 from flerovii/nvdrv-close
nvdrv: stubbed Close(cmd 2)
2018-01-17 12:29:23 -05:00
N00byKing 10955d72ef
Update CMakeLists.txt 2018-01-17 18:21:49 +01:00
N00byKing 66388f7576
Update title_metadata.h 2018-01-17 18:20:52 +01:00
bunnei 7fa32af1c7 svc: Clang-format fix. 2018-01-17 12:19:17 -05:00
N00byKing 30d2ba9de3
Update core.cpp 2018-01-17 18:12:06 +01:00
bunnei 1998a16557
Merge pull request #71 from N00byKing/patch-1
Implement Pull #3109 from citra: sdl2 default ini: fix framelimit
2018-01-17 12:09:47 -05:00
bunnei 7172ff4d9a
Merge pull request #62 from bunnei/domain-close-handle
Implement IPC domain command CloseVirtualHandle
2018-01-17 12:09:12 -05:00
N00byKing b2386fc712
Update default_ini.h 2018-01-17 18:01:09 +01:00
bunnei b588cbcb1d hle_ipc: Clang format. 2018-01-17 11:37:26 -05:00
noah katz 1c98f3a9b3 Fixed formatting 2018-01-17 11:20:46 -05:00
Frederic Meyer 60d650cc4e nvdrv: stubbed Close(cmd 2) 2018-01-17 17:08:46 +01:00
River City Ransomware d05dc3f4dd Fix gdbstub typo, fixes Citra #3318
Core::System().GetInstance().IsPoweredOn() -> Core::System::GetInstance().IsPoweredOn()
2018-01-17 09:25:25 -05:00
shinyquagsire23 008823724f hid: Adjust timing based on actual hardware 2018-01-17 01:20:25 -07:00
bunnei 9ae55884d2
Merge pull request #60 from jroweboy/game-frame
UI: Fix frame rate perf stats
2018-01-17 01:23:43 -05:00
bunnei 30cb98f874 ipc: Implement domain command CloseVirtualHandle. 2018-01-17 01:20:10 -05:00
bunnei d15cadd760 loggin: Add IPC logging category. 2018-01-17 01:20:02 -05:00
James Rowe a66eb7351b UI: Fix frame rate perf stats
Adds in a missing EndGameFrame when nvdrv swaps buffers
2018-01-16 20:44:02 -07:00
bunnei dc905463dc
Merge pull request #34 from shinyquagsire23/hid-sharedmem-layouts-circbufs-meta
hid: Write to all layouts, implement circular buffers, set up controller metadata.
2018-01-16 21:54:46 -05:00
bunnei 4b156d2e64 acc_u0: Add IPC interface and stub InitializeApplicationInfo. 2018-01-16 21:34:27 -05:00
shinyquagsire23 eff90550a1 hid: clang-format 2018-01-16 19:22:58 -07:00
shinyquagsire23 36b89787ce hid: Adjust for style guide 2018-01-16 19:22:12 -07:00
bunnei f621310da2 applet_oe: Fix GetOperationMode and GetPerformanceMode. 2018-01-16 20:32:08 -05:00
noah katz 9a9d33a741 Fix non translated string (same as Citra PR 2949) 2018-01-16 19:56:41 -05:00
Subv cb75b56e45 NV: Implemented the nvdrv service, which uses the same interface as nvdrv:a 2018-01-16 19:04:09 -05:00
Subv 30657f9ca1 NV: Move the nvdrv classes into the Nvidia namespace, and move the functionality to a s single module that services call. 2018-01-16 19:03:49 -05:00
Subv f827b17dd4 VI: Stubbed GetNativeHandle, Create/DestroyStrayLayer and CloseDisplay 2018-01-16 19:01:03 -05:00
Subv c5a0408ccc Services: Stubbed APM::OpenSession and the ISession interface.
# Conflicts:
#	src/core/hle/service/am/applet_oe.cpp
#	src/core/hle/service/apm/apm.cpp
2018-01-16 19:00:32 -05:00
Subv f7dc637a61 AppletOE: Stub a bunch of functions required by libnx homebrew. 2018-01-16 18:58:06 -05:00
Subv bf0e20c571 SVC: Correct some return values in svcGetInfo and added TitleId and PrivilegedProcessId stubs.
# Conflicts:
#	src/core/hle/kernel/svc.cpp
2018-01-16 18:50:23 -05:00
Subv 3442f4b96a SVC: Add 4.0.0+ comment to GetInfoType enum values. 2018-01-16 18:44:39 -05:00
Subv 5bc14e791a IPC: Push domain objects as move handles when not in a domain. 2018-01-16 18:42:08 -05:00
bunnei 1aa4cdc3c8
Merge pull request #52 from ogniK5377/fsp
added more svcGetInfo pairs for 3.0.0+ support, Changed HEAP_SIZE and TLS_AREA_VADDR. changed mem usage & heap usage stub added, ISelfController, IApplication function stubs. Added SetThreadCoreMask
2018-01-16 18:27:48 -05:00
David cb8d5328d5
Update memory.h 2018-01-16 15:27:13 -08:00
bunnei 0f6e3421c8
Merge pull request #45 from FearlessTobi/patch-1
Implement Pull #3030 from Citra: Rename derivative class name
2018-01-16 17:59:14 -05:00
bunnei 7338f089f8
Merge pull request #43 from N00byKing/3052
Implement Pull #3052 from citra: Correct spelling of searchfield in comment
2018-01-16 17:58:25 -05:00
bunnei 5f6e29831f
Merge pull request #53 from nkatz565/nk-fixlabels
Implement Pull #3240 from Citra: Add button labels for sdl joystick mappings
2018-01-16 17:55:59 -05:00
bunnei 07b465d24e
Merge pull request #44 from Rozelette/master
nso: Modify .bss size calculation logic
2018-01-16 17:24:49 -05:00
David Marcec bb7221c5d5 SetThreadCoreMask stub, time to implement fsp 2018-01-16 14:23:53 -08:00
David Marcec 104dd867c4 implemented more of ISelfController and IApplicationFunctions 2018-01-16 14:18:18 -08:00
David Marcec 68143af636 Added more svcGetInfo pairs 2018-01-16 14:06:45 -08:00
David Marcec c903372111 Increased heap size and changed tls area vaddr 2018-01-16 13:53:43 -08:00
muemart aec3b28547 Use static functions instead of lambdas 2018-01-16 16:49:48 -05:00
muemart 5d5f1dfb68 Add translation support for button labels 2018-01-16 16:49:41 -05:00
muemart f4f64cc197 Add button labels for sdl joystick mappings 2018-01-16 16:49:29 -05:00
MerryMage e35644c005 clang-format 2018-01-16 18:05:21 +00:00
Tobias 1de165506f
Implement Pull #3030 from Citra
citra-qt: Rename derivative class name
2018-01-16 18:50:04 +01:00
Rozlette 09bcc2042c nso: Modify .bss size calculation logic 2018-01-16 11:14:36 -06:00
bunnei f53dc4c9d6
Merge pull request #31 from jroweboy/fix-deploy
Build/Deploy Updates to Setup Nightly Builds
2018-01-16 11:56:14 -05:00
N00byKing 7c6c8da218
Update game_list.cpp 2018-01-16 17:55:06 +01:00
N00byKing 0a8d13801a
Update CMakeLists.txt 2018-01-16 17:51:08 +01:00
James Rowe 2d7a85f7af Build: Automagically handle unicorn
On MSVC if unicorn isn't found, fallback to bundled unicorn
On everything else, fallback to building unicorn in externals

Also fixes loading unicorn in msvc
2018-01-16 09:39:07 -07:00
N00byKing 8b097aa17e Implement Pull #3333 from citra: citra_qt: Pause emulation on CoreError (#39) 2018-01-16 11:32:27 -05:00
bunnei d818791866
Merge pull request #24 from nkatz565/nk-inputs
Adding meumart's Citra SDL Joystick support. Citra PR #3116
2018-01-16 10:13:39 -05:00
goaaats 8cdc1be0df Merge citra-emu PR#3159 by FearlessTobi(citra-qt : Fix a bug in our fullscreen implementation) 2018-01-16 15:59:30 +01:00
goaaats f473780c52 Merge citra-emu PR#3001 by Styleoshin(citra-qt : Adding fullscreen mode) 2018-01-16 15:50:33 +01:00
shinyquagsire23 d20a883194 hid: Write to all layouts, implement circular buffers, set up controller metadata. 2018-01-16 03:14:27 -07:00
James Rowe e026b66bbb Build: Add unicorn as a submodule and build it if needed
Adds a cmake custom target that will build unicorn on first compile and
uses this in the build scripts as well. Updates Appveyor and Travis
build scripts to work with the new unicorn build, and updates the paths
to all of the different artifacts.
2018-01-16 01:15:52 -07:00
muemart eaff98dbb3 Adding meumart's Citra SDL Joystick support. Citra PR #3116 2018-01-15 20:02:30 -05:00
bunnei 6f904bb622 nso: Load subsdk4 if available. 2018-01-15 17:18:24 -05:00
bunnei 1a3b3e9100 pctl: Clang format. 2018-01-15 15:16:06 -05:00
bunnei 1148e2ce7b pctl: GetService should return an IParentalControlService interface. 2018-01-15 15:10:18 -05:00
bunnei 5bc14ab0de applet_oe: Stub SetFocusHandlingMode, GetCurrentFocusState, SetTerminateResult. 2018-01-15 14:41:06 -05:00
bunnei 8e2f62c6a5 settings: Fix button mappings array to have correct entries. 2018-01-15 13:09:14 -05:00
bunnei 054d3e5fc3
Merge pull request #20 from Andrix44/fixes
Various fixes
2018-01-15 12:56:16 -05:00
bunnei 325f72aceb
Merge pull request #16 from shinyquagsire23/hid-sharedmem-impl-start
HID Sharedmem Impl Start
2018-01-15 12:54:54 -05:00
unknown a4f5ccbf0a Clanggit rebase -i fixes 2018-01-15 18:20:53 +01:00
unknown 8d968780c1 Clang format 2018-01-15 17:55:16 +01:00
unknown 58ee23f16d Change default log level to info 2018-01-15 17:15:10 +01:00
unknown 27960d8c2c Update the internal resolution settings 2018-01-15 16:59:02 +01:00
shinyquagsire23 9fba2d68fe yuzu_cmd: Fix default ini, add screenshot button 2018-01-15 02:30:58 -07:00
shinyquagsire23 1ea49442f9 hid: Bare-minimum sharedmem input 2018-01-15 02:30:58 -07:00
shinyquagsire23 bb1fcfac33 hid: Remove redundant HID prefix on structs/enums 2018-01-15 02:30:58 -07:00
shinyquagsire23 aa4fa8bded configure_input: update w/ Switch buttons 2018-01-15 02:30:53 -07:00
shinyquagsire23 801d6c1b6f settings: Screenshot button 2018-01-15 02:30:53 -07:00
shinyquagsire23 cdb43e64c1 yuzu_cmd: fix default ini 2018-01-15 02:30:53 -07:00
shinyquagsire23 74aa14c9b4 settings: adjust button configs for Switch controllers 2018-01-15 02:30:53 -07:00
shinyquagsire23 e08c132175 hid: Add sharedmem structs 2018-01-15 02:30:53 -07:00
bsaleil af1ca87be1 vi: Add IManagerDisplayService::CloseDisplay function 2018-01-15 01:29:00 -05:00
bunnei b1712b8312
Merge pull request #14 from ogniK5377/master
Changed ICommonStateGetter::ReceiveMessage to allow further execution in games
2018-01-15 00:21:16 -05:00
bunnei 92801b1c34 renderer_gl: Clear screen to black before rendering framebuffer. 2018-01-15 00:20:19 -05:00
David Marcec f3264dd78d Games expect 15 for ICommonStateGetter::ReceiveMessage in order to continue execution 2018-01-14 21:06:34 -08:00
bunnei ebd613c2cc renderer: Render previous frame when no new one is available. 2018-01-14 23:54:56 -05:00
bunnei 71eeab257f lm: Fix IPC header for Initialize. 2018-01-14 21:45:06 -05:00
bunnei 7bedea73a8 time: Implement GetStandardUserSystemClock, GetCurrentTime. 2018-01-14 21:45:06 -05:00
bunnei d81a984d4a audio: Add files to CMake. 2018-01-14 21:45:06 -05:00
bunnei 2e8246a02c hid: Remove unused registered_loggers. 2018-01-14 21:45:06 -05:00
bunnei 7a50d56d0e audio: Stub out AudOutU::ListAudioOuts. 2018-01-14 21:45:06 -05:00
bunnei f4a3d28224 hid: Implement IAppletResource::GetSharedMemoryHandle. 2018-01-14 21:45:06 -05:00
bunnei 115d3e133f qt: Update about dialog to show license for GPLv2 only.
Fixes #6.
2018-01-14 17:27:40 -05:00
bunnei 22659afcd0 shared_memory: Minor fixes and cleanup. 2018-01-14 17:20:55 -05:00
bunnei 974362bc12 svc: Implement svcMapSharedMemory. 2018-01-14 17:20:55 -05:00
bunnei bd58c5470c kernel: Increase default stack size to 64K. 2018-01-14 17:20:55 -05:00
Jannik Vogel 1a93237c23 Remove Surface Viewer stub 2018-01-14 20:12:03 +01:00
bunnei 7435dc53c8
Merge pull request #4 from spycrab/aboutdialog
Implement "About" dialog
2018-01-14 13:21:12 -05:00
spycrab c493bd9cc9 Implement "About" dialog 2018-01-14 19:15:45 +01:00
Thog 06e288cea0
Add missing FileType declarations in GuessFromExtension and GetFileTypeString 2018-01-14 19:00:16 +01:00
James Rowe a24dbcac6e yuzu qt copy windows deps renamed 2018-01-13 21:17:42 -07:00
MerryMage 80db02c497 Minor cleanup 2018-01-13 23:56:18 +00:00
MerryMage b3c303539e macOS: Update Info.plist 2018-01-13 23:11:51 +00:00
James Rowe c2d28351c7 Add new icons and fix up the linux paths for install 2018-01-13 15:40:57 -07:00
MerryMage 668e5452fa Update dynarmic to bc73004
bc73004 a64_merge_interpret_blocks: Remove debug output
4e656ed tests/A64: Randomize PSTATE.<NZCV>
fd9530b A64: Optimization: Merge interpret blocks
3c9eb04 testenv: Use format constants
324f3fc tests/A64: Unicorn interface fixes
98ecbe7 tests/A64: Fuzz against unicorn
b1d38e7 tests/A64: Move TestEnvironment to own header
5218ad9 A64/data_processing_pcrel: bug: ADR{,P} instructions sign extend their immediate
b1a8c39 A64/data_processing_addsub: bug: {ADD,SUB}S (extended register) instructions write to ZR when d = 31
64827fb a64_emit_x64: bug: A64CallSupervisor trampled callee-save registers
1bfa04d emit_x64: bug: OP m/r64, imm32 form instructions sign-extend their immediate on x64
edadeea A64 inferface: Use two argument static_assert
9ab1304 A64: Add ExceptionRaised IR instruction
6843eed Update readme
7438d07 A64/translate: Add TranslateSingleInstruction function
2018-01-13 22:38:57 +00:00
MerryMage e86bdb1601 Fix build on macOS and linux 2018-01-13 22:38:52 +00:00
bunnei 17af2937fe arm_unicorn: Log unmapped memory access address. 2018-01-13 16:24:05 -05:00
bunnei 95ce471774 config: Default log filter to trace. 2018-01-13 16:23:12 -05:00
bunnei 1247c53786 yuzu: Update license text to be consistent across project. 2018-01-13 16:22:39 -05:00
James Rowe 70e65ee63a Remove settings issues in sdl and fix a few files that broke in mingw 2018-01-12 19:11:05 -07:00
James Rowe 18ca3ca751 Removing unused settings and yuzu rebranding 2018-01-12 19:11:05 -07:00
James Rowe f5f28a4f67 Get yuzu sdl to start compiling 2018-01-12 19:11:04 -07:00
James Rowe 389979018c Remove gpu debugger and get yuzu qt to compile 2018-01-12 19:11:04 -07:00
James Rowe 1d28b2e142 Remove references to PICA and rasterizers in video_core 2018-01-12 19:11:03 -07:00
James Rowe ebf9a784a9 Massive removal of unused modules 2018-01-12 19:11:03 -07:00
bunnei 890bbc0cd3 config: Default CPU core to Unicorn. 2018-01-12 21:05:37 -05:00
bunnei 8e51c61dbc core: Gut out cryptop, since it doesn't compile with C++17. 2018-01-12 19:36:41 -05:00
MerryMage b628192bf2 configuration: Add cpu_core configuration option 2018-01-12 17:48:52 -05:00
MerryMage d2fbc78320 arm_dynarmic: Implement core 2018-01-12 17:48:29 -05:00
bunnei 056f987bcd core: Include <algorithm> where used. 2018-01-11 22:36:56 -05:00
bunnei 11adef4843 renderer_opengl: Fix LOG_TRACE in LoadFBToScreenInfo. 2018-01-11 22:32:44 -05:00
bunnei 94ad97def0 nv: Fix more broken asserts. 2018-01-11 22:31:12 -05:00
bunnei ac2feaf5fb nvdisp_disp0: Fix broken assert. 2018-01-11 22:29:29 -05:00
bunnei 039fc7f985 core: Fix recent GCC build breaks. 2018-01-11 22:24:09 -05:00
bunnei 97ef21e166 svc: Implement GetSystemTick. 2018-01-11 21:59:31 -05:00
bunnei 305035b503 nvdisp_disp0: Call SwapBuffers to render framebuffer. 2018-01-10 23:29:03 -05:00
bunnei ee4691297f renderer_opengl: Support rendering Switch framebuffer. 2018-01-10 23:28:59 -05:00
bunnei 236d463c52 render_base: Add a struct describing framebuffer metadata. 2018-01-10 23:28:56 -05:00
bunnei 866e66dc31 renderer_opengl: Add MortonCopyPixels function for Switch framebuffer. 2018-01-10 23:28:53 -05:00
bunnei 9e2ad45c98 renderer_opengl: Update DrawScreens for Switch. 2018-01-10 23:28:49 -05:00
bunnei 292135a3b7 CMakeLists: Add framebuffer_layout.cpp. 2018-01-10 23:28:46 -05:00
bunnei 482cf8a005 frontend: Update for undocked Switch screen layout. 2018-01-10 23:28:43 -05:00
Subv 1ca800ccee NV: Move the nv device nodes to their own directory and namespace. 2018-01-10 23:28:40 -05:00
Subv 977ce4abbc VI: Use a Pulse event instead of OneShot for the vblank events.
This prevents missing frames if the vblank fires between the DequeueBuffer and Wait(vsync) calls
2018-01-10 23:28:36 -05:00
bunnei 7e0ff43da0 vi: Use new CoreTiming::EventType 2018-01-10 23:28:33 -05:00
Subv 34ae2ec644 NV: Expose the nvdisp_disp0 device and a weak reference to the nvdrv:a service.
NVFlinger will call into the nvdisp_disp0 device to perform screen flips, bypassing the ioctl interface.

We now have the address of the framebuffer to draw, we just need to actually put it on the screen.
2018-01-10 23:28:29 -05:00
Subv e21fbd9ae5 NV: Determine what buffer to draw for each layer of each display.
Don't try to draw buffers that the guest application is using, only queued buffers are eligible for drawing.

Drawing actual pixels is still not implemented.
2018-01-10 23:28:25 -05:00
Subv 404149e475 NV: Signal all display's vsync event 60 times per second. 2018-01-10 23:28:22 -05:00
Subv d205dee0a6 NV: Give each display its own vsync event. 2018-01-10 23:28:19 -05:00
Subv 927569bed8 NV: Keep track of Displays, Layers and BufferQueues in nvflinger. 2018-01-10 23:28:16 -05:00
Subv fb73e8b723 IPC: Allow passing arguments to the Interfaces when using PushIpcInterface 2018-01-10 23:28:13 -05:00
Subv 25f29c2f4f NV: Implemented (with stubs) the vi:m service and some of its subservices.
The homebrew display test application now properly writes graphics data to the graphics buffer but we still don't have a way to compose the display layers.
2018-01-10 23:28:09 -05:00
Subv 94a5e97eb3 NV: Implemented the nvdrv:a service and the /dev/nvmap device. 2018-01-10 23:28:05 -05:00
Subv ab86b80cac IPC: Corrected some definitions for the buffer C descriptor flags. 2018-01-10 23:28:02 -05:00
Subv ba02f0deef svc: Stub ResetSignal and CreateTransferMemory 2018-01-10 23:27:59 -05:00
Subv 0a1278081e svc: Stub SetMemoryAttribute 2018-01-10 23:27:56 -05:00
Subv 7ad20154fc Threads: Added enum values for the Switch's 4 cpu cores and implemented svcGetInfo(AllowedCpuIdBitmask) 2018-01-10 01:01:55 -05:00
Subv 188feba457 Services: Allow lm to log single-character messages. 2018-01-10 00:41:29 -05:00
Subv c2ee513d35 SVC: Fixed WaitSynchronization with multiple handles when none is immediately ready. 2018-01-09 15:02:43 -05:00
Subv bc91ebacc1 SVC: Implemented CancelSynchronization. 2018-01-09 15:02:04 -05:00
Subv a418f6e77b ErrorCodes: Updated the InvalidHandle and Timeout kernel error codes. 2018-01-09 12:05:10 -05:00
Subv 8d9250fa70 SVC: Fixed WaitSynchronization with multiple handles when at least one of them is ready. 2018-01-09 11:53:50 -05:00
bunnei 4236799832 kernel: Rename Semaphore to ConditionVariable. 2018-01-08 21:41:37 -05:00
bunnei 9fcd2bf672 mutex: Remove unused call to VerifyGuestState. 2018-01-08 21:12:56 -05:00
Subv db3a525166 Kernel: Actually wake up the requested number of threads in Semaphore::Release.
Also properly keep track of data in guest memory, this fixes managing the semaphore from userland.

It was found that Semaphores are actually Condition Variables, with Release(1) and Release(-1) being equivalent to notify_one and notify_all. We should change the name of the class to reflect this.
2018-01-08 21:12:54 -05:00
Subv 1bbe9309da Kernel: Properly keep track of mutex lock data in the guest memory. This fixes userland locking/unlocking. 2018-01-08 21:12:51 -05:00
Subv 2a3f8e8484 Kernel: Allow chaining WaitSynchronization calls inside a wakeup callback. 2018-01-08 21:12:49 -05:00
MerryMage f10a304ecd fix macos build 2018-01-08 19:20:10 -05:00
bunnei d6e4e6ea32 core_timing: Use 1.020GHz for core clock rate. 2018-01-08 19:18:50 -05:00
B3n30 82151d407d CoreTiming: Reworked CoreTiming (cherry-picked from Citra #3119)
* CoreTiming: New CoreTiming; Add Test for CoreTiming
2018-01-08 19:10:25 -05:00
Subv c12c756539 IPC: Make DuplicateSession return the Domain instead of the Session if the request was made on a Domain interface. 2018-01-07 17:12:07 -05:00
Subv e3b4c8e043 AppletOE: Fixed command buffer structure for ReceiveMessage. 2018-01-07 17:12:05 -05:00
Subv ad965501d0 IPC: Corrected some command headers in the IPC Controller interface. 2018-01-07 17:12:03 -05:00
Subv 166286e976 IPC: Corrected some command header sizes in appletOE. 2018-01-07 17:12:01 -05:00
Subv ba2ffd7b81 IPC: Take the number of domain objects as a parameter in MakeBuilder. 2018-01-07 17:11:58 -05:00
Subv 5f41477f9c SM: Fixed connecting to services with an 8-byte name, like appletOE. 2018-01-07 17:11:56 -05:00
Subv 80f6df5414 IPC: Fixed pushing ResultCodes into the command buffer.
They should have 32 bits of padding after the error code now.
2018-01-07 17:11:54 -05:00
Subv 32847d8b86 IPC: Add functions to read the input move/copy objects from an IPC request. 2018-01-07 17:11:51 -05:00
Subv 7e3561b1cd IPC: Don't attempt to read the command buffer if it holds a Close request. 2018-01-07 17:11:49 -05:00
Subv 0368324f79 IPC Cleanup: Remove 3DS-specific code and translate copy, move and domain objects in IPC requests.
Popping objects from the buffer is still not implemented.
2018-01-07 17:11:47 -05:00
Subv b0ceb4df70 IPC: Skip the entire u64 of the command id when receiving an IPC request.
Service code now doesn't have to deal with this.
2018-01-07 17:11:45 -05:00
Subv 226786f0b0 IPC: Use the correct size when pushing raw data to the command buffer and fixed pushing domain objects.
Domain object ids are always stored immediately after the raw data.
2018-01-07 17:11:43 -05:00
bunnei bc8ef64804 svc: Implement svcSignalProcessWideKey. 2018-01-07 16:55:17 -05:00
bunnei bd377908d7 audio: Log dropping frames as trace to reduce spam. 2018-01-07 16:52:59 -05:00
bunnei 4e33b4b42f semaphore: More changes for Switch. 2018-01-07 16:52:23 -05:00
bunnei 0f6fbdb963 wait_object: Refactor to allow waking up a single thread. 2018-01-07 16:33:41 -05:00
bunnei bc77a7580e nso: Always load the filepath specified by the user. 2018-01-07 12:44:36 -05:00
bunnei 79e0dd249e core_timing: Increase clock speed for Switch docked. 2018-01-07 00:58:06 -05:00
bunnei 5017038ca7 svc: Implement svcWaitProcessWideKeyAtomic. 2018-01-06 16:14:12 -05:00
bunnei 91f10a1460 semaphore: Updates for Switch. 2018-01-06 15:55:40 -05:00
bunnei 6f6d9af408 lm: Assert on unsupported multi-message. 2018-01-06 14:41:56 -05:00
bunnei 0e978bdd50 svc: Implement WaitSynchronization for a single handle. 2018-01-06 14:34:32 -05:00
bunnei 57f42e5887 svc: Refactor LockMutex code to use WaitSynchronization1. 2018-01-06 14:19:28 -05:00
bunnei d083c07c46 lm: Improve Log() to format a useful string. 2018-01-05 00:45:13 -05:00
bunnei 0dbc8f3577 svc: Add missing string_util include. 2018-01-04 19:45:15 -05:00
bunnei dcfbad2129 cmake: Don't compile Dynarmic as it's unused. 2018-01-04 17:01:02 -05:00
bunnei 24f10a20e7 core: Increase tight_loop 100x for speed. 2018-01-04 16:52:16 -05:00
bunnei 5e262a4a68 citra_qt: Remove VFP registers, since this isn't used anyways and caused an assert. 2018-01-04 13:52:29 -05:00
bunnei b38223f662 arm_unicorn: Load/release unicorn DLL. 2018-01-04 13:40:01 -05:00
bunnei 738845cc0e externals: Use unicorn DLL instead of static lib. 2018-01-04 13:15:29 -05:00
bunnei 3f8b9181b5 unicorn: Use for arm interface on Windows. 2018-01-04 00:13:23 -05:00
bunnei 6e9d66fd3a arm_dynarmic: More cleanup. 2018-01-04 00:09:12 -05:00
bunnei 914ebee67a core: Remove unicorn_dynload. 2018-01-03 22:10:31 -05:00
bunnei aa7e061e71 arm_dynarmic: Gut interface until dynarmic is ready for general use. 2018-01-03 22:10:11 -05:00
bunnei b172f0d770 arm: Remove SkyEye/Dyncom code that is ARMv6-only. 2018-01-02 22:24:12 -05:00
bunnei f0eab802e8 vm_manager: Use a more reasonable MAX_ADDRESS size. 2018-01-02 21:37:56 -05:00
bunnei 81a8a57ce2 svc: Remove unnecessary "svc" prefix to naming scheme. 2018-01-02 20:47:26 -05:00
bunnei fe11b51545 pctl: Remove duplicate InstallInterfaces function. 2018-01-02 20:41:20 -05:00
bunnei 480906fe1b hle: Move SVC code to kernel namespace. 2018-01-02 20:40:30 -05:00
bunnei 72f671fd7a svc: Improve svcGetInfo. 2018-01-01 16:01:06 -05:00
bunnei e9710a2cf7 vm_manager: Stub out a bunch of interfaces used by svcGetInfo. 2018-01-01 15:59:31 -05:00
bunnei dc4fe2fbd5 svc: Fix string formatting for CreateThread. 2018-01-01 15:48:08 -05:00
bunnei dd3a237981 cmake: Add missing object_address_table. 2018-01-01 15:41:05 -05:00
bunnei 93480b10ef core/video_core: Fix a bunch of u64 -> u32 warnings. 2018-01-01 15:40:35 -05:00
bunnei 9e8608e8b1 svc: Stub out svcWaitSynchronization.
- This does not matter until we implement other kernel objects, mutexes use svcLockMutex for waiting.
2018-01-01 14:47:57 -05:00
bunnei aa7c824ea4 svc: Implement svcExitProcess. 2018-01-01 14:38:34 -05:00
bunnei 9b8afed5f7 svc: Implement svcUnlockMutex. 2018-01-01 14:04:36 -05:00
bunnei b9950cd4b0 svc: Implement svcLockMutex. 2018-01-01 14:02:26 -05:00
bunnei d0046b120a kernel: Add ObjectAddressTable class. 2018-01-01 13:25:37 -05:00
bunnei 1cb978eb82 thread: Keep track of the initially created handle.
This is kinda crufty, but we need it for now to update guest state variables.
2017-12-31 17:23:36 -05:00
bunnei 45debfe4fd svc: Implement svcExitThread. 2017-12-31 16:11:27 -05:00
bunnei 9d0c3bda7f svc: Implement svcCreateThread. 2017-12-31 16:10:01 -05:00
bunnei 001091fa72 svc: Cleanup svcGetThreadPriority. 2017-12-31 16:06:11 -05:00
bunnei 283c63645d svc: Stub out svcGetCurrentProcessorNumber. 2017-12-31 16:01:04 -05:00
bunnei c7983e970c errors: Define missing kernel error codes. 2017-12-31 15:59:00 -05:00
bunnei 8a7f8f3e2c svc: Implement svcSetThreadPriority. 2017-12-31 15:58:16 -05:00
bunnei 960e8dc5e5 svc: Change SignalProcessWideKey to a stub. 2017-12-31 15:55:11 -05:00
bunnei f24531b1a2 function_wrappers: Cleanup, fix warnings, remove unused code. 2017-12-31 15:46:30 -05:00
bunnei 3a91a62b8f svc: Implement svcUnmapMemory. 2017-12-31 15:22:49 -05:00
bunnei a3228d9b77 svc: Minor cleanups. 2017-12-30 13:40:28 -05:00
bunnei 8ab33616ac svc: Implement svcStartThread. 2017-12-30 13:37:07 -05:00
bunnei b6087e35b5 thread: Main thread should set thread handle to reg 1. 2017-12-30 12:10:58 -05:00
bunnei 7ccd8de863 thread: Remove THUMB mode flag. 2017-12-30 12:08:26 -05:00
bunnei eed4f2e229 thread: Main thread should be ready by default, all others dormant. 2017-12-30 12:05:10 -05:00
bunnei ebd4b1422d kernel: Various 64-bit fixes in memory/process/thread 2017-12-29 13:27:58 -05:00
bunnei 1d01ffccb8 applet_oe: Stub out a bunch of interfaces necessary for boot. 2017-12-29 00:44:46 -05:00
bunnei 30e98fae3f controller: Implement DuplicateSession. 2017-12-29 00:39:34 -05:00
bunnei dcdaac8a0b kernel: Fix implementation of ConvertSessionToDomain. 2017-12-29 00:36:22 -05:00
bunnei b67cbb8d92 ap, aoc_u: Minor cleanup. 2017-12-28 23:45:44 -05:00
bunnei fcd4c1a0dc service: Add empty interface for pctl:a. 2017-12-28 23:44:39 -05:00
bunnei e17c0019c5 kernel: Add basic support for Domain object. 2017-12-28 23:30:21 -05:00
bunnei 834fa5db65 kernel: Add SyncObject primitive, use it for ClientSession. 2017-12-28 23:12:28 -05:00
bunnei 6e021f22b8 svc: Implement MapMemory. 2017-12-28 21:38:38 -05:00
bunnei 3421e1617e process: Add method to mirror a memory region. 2017-12-28 21:35:49 -05:00
bunnei 7618b5237d svc: Implement SetHeapSize. 2017-12-28 15:29:52 -05:00
bunnei ad073846bc service: Clean up apm/lm/applet_oe/controller/sm ctor/dtor. 2017-12-28 15:27:30 -05:00
bunnei 16fb1c8fe7 service: Halt on ReportUnimplementedFunction and improve output log. 2017-12-28 15:24:59 -05:00
bunnei d5995fd30f service: Add empty interface for aoc:u. 2017-12-28 15:24:05 -05:00
bunnei 3597650f22 service: Return proper result code for IPC::CommandType::Close. 2017-10-31 19:30:05 -04:00
bunnei 34571f4d2e hle: Use Switch formatted result codes. 2017-10-31 19:26:11 -04:00
bunnei 266c1c8020 svc: Implement GetThreadId and GetProcessId. 2017-10-23 00:15:45 -04:00
bunnei 45db4bb3ea logging: Rename category "Core_ARM11" to "Core_ARM". 2017-10-23 00:13:12 -04:00
bunnei 3f0caefdf5 nso: Load more common submodules. 2017-10-22 23:50:26 -04:00
bunnei 9ceb0d9381 memory: Support 32-bit paging, move heap address space up. 2017-10-22 23:17:59 -04:00
bunnei dcd6bb82f7 hle: Fix QueryMemory response for MemoryInfo. 2017-10-19 23:00:46 -04:00
bunnei 716e5cf070 lm: Implement lm::Initialize and Logger::log. 2017-10-18 21:41:24 -04:00
bunnei 654fae29c1 hle_ipc: Only copy necessary fields for outgoing command buffer. 2017-10-18 21:39:48 -04:00
bunnei b283cf7348 hle_ipc: Parse out buffer X/A/B/B descriptors from incoming command buffer. 2017-10-18 21:38:01 -04:00
bunnei 03bf0739a4 service: Add CreatePort function (that does not register/install). 2017-10-18 21:34:19 -04:00
bunnei 97d52b9f89 memory: Print addresses as 64-bit. 2017-10-18 21:29:23 -04:00
bunnei 3f2a738d34 ipc_helpers: Fix alignment (was wrong as a result of a dynarmic bug). 2017-10-17 18:03:47 -04:00
bunnei d3cc369618 service: Print correct command ID on unimplemented function. 2017-10-17 18:02:08 -04:00
bunnei 4fb1b24d68 hle: Implement ConvertSessionToDomain, various cleanups. 2017-10-15 01:24:22 -04:00
bunnei 746c2a3ae7 core: Refactor MakeMagic usage and remove dead code. 2017-10-15 00:11:38 -04:00
bunnei 72eeca1f03 hle: Add service stubs for apm and appletOE. 2017-10-14 22:50:04 -04:00
bunnei 960a1416de hle: Initial implementation of NX service framework and IPC. 2017-10-14 22:18:42 -04:00
bunnei 12c7469d81 nso: Add a log for loading submodules. 2017-10-14 17:37:51 -04:00
bunnei 78bc2b70bb svc: Some logging cleanup. 2017-10-14 17:35:21 -04:00
bunnei e98a3ca171 svc: Update MemoryInfo flags for 64-bit. 2017-10-14 17:31:25 -04:00
bunnei cb889f9220 svc: Initial nx impl. for QueryMemory, ConnectToPort, SendSyncRequest, etc. 2017-10-14 17:30:07 -04:00
bunnei d62750c46d Remove more 3DS-specific code. 2017-10-13 17:56:42 -04:00
bunnei 15983dcfdc Remove more 3DS-specific code. 2017-10-12 21:45:06 -04:00
bunnei dbd15b0d10 Remove more 3DS-specific code. 2017-10-12 21:29:53 -04:00
bunnei 72b03025ac Remove lots more 3DS-specific code. 2017-10-12 21:21:49 -04:00
bunnei 0906de9a14 hle: Remove a large amount of 3ds-specific service code. 2017-10-10 17:32:14 -04:00
bunnei b1d5db1cf6 Merge remote-tracking branch 'upstream/master' into nx
# Conflicts:
#	src/core/CMakeLists.txt
#	src/core/arm/dynarmic/arm_dynarmic.cpp
#	src/core/arm/dyncom/arm_dyncom.cpp
#	src/core/hle/kernel/process.cpp
#	src/core/hle/kernel/thread.cpp
#	src/core/hle/kernel/thread.h
#	src/core/hle/kernel/vm_manager.cpp
#	src/core/loader/3dsx.cpp
#	src/core/loader/elf.cpp
#	src/core/loader/ncch.cpp
#	src/core/memory.cpp
#	src/core/memory.h
#	src/core/memory_setup.h
2017-10-09 23:56:20 -04:00
bunnei 23ce4f5afc loader: Various improvements for NSO/NRO loaders. 2017-10-09 21:39:32 -04:00
Dragios 83e5f639e6 Change command header in nwm::UDS Initialize function 2017-10-09 09:10:48 +08:00
Sebastian Valle 20e19a340c Merge pull request #2991 from Subv/getpointer
Remove more usages of GetPointer.
2017-10-08 10:11:12 -05:00
Sebastian Valle 74d4050924 Merge pull request #2975 from shinyquagsire23/archive-ncch-container-and-override
file_sys/archive_ncch: use NCCHs/.apps instead of .romfs files, NCCH section override
2017-10-06 12:19:20 -05:00
bunnei 33ea53094c loader: Add support for NRO, as well as various fixes and shared linker. 2017-10-05 23:30:08 -04:00
Sebastian Valle 84c344b9b1 Merge pull request #2953 from Subv/applet_launch
HLE/APT: Always set up the APT parameter when starting a library applet.
2017-10-04 15:01:58 -05:00
Subv 97f262c1f5 SVC: Removed GetPointer usage in the GetResourceLimit functions. 2017-10-04 14:04:27 -05:00
Subv 46fc7595b4 SVC: Remove GetPointer usage in CreatePort. 2017-10-04 14:04:03 -05:00
Subv 7b09b30ef1 SVC: Replace GetPointer usage with ReadCString in ConnectToPort. 2017-10-04 14:03:59 -05:00
Subv 3c0113632d SVC: Replace GetPointer usage with ReadBlock in OutputDebugString. 2017-10-04 12:30:33 -05:00
Subv 0cfb231e00 SVC: Replace GetPointer usage with Read32 in ReplyAndReceive. 2017-10-04 12:30:33 -05:00
Subv b863d6c860 SVC: Replace GetPointer usage with Read32 in WaitSynchronizationN. 2017-10-04 12:30:32 -05:00
Subv 7772fc0731 Memory: Remove all GetPointer usages from the GDB stub. 2017-10-04 11:33:32 -05:00
Huw Pascoe b3b34a1e76 Extracted the attribute setup and draw commands into their own functions 2017-10-04 01:08:29 +01:00
bunnei d454364bca nso: Fixes to support homebrew NSOs without a MOD header. 2017-10-03 18:30:02 -04:00
bunnei 15c7641bef Merge pull request #2977 from Subv/shmem_create
SharedMemory: Don't take over and unmap the source memory block when creating a shared memory, just reference it
2017-10-03 16:21:49 -04:00
Subv b18589ecf7 Kernel/SharedMemory: Don't take over and unmap the source memory block when creating a shared memory, just reference it.
Also reference the right offset into the backing block for the requested address.
2017-10-02 15:16:16 -05:00
Sebastian Valle 30fabc41c6 Merge pull request #2971 from Subv/per_process_memops
Memory: Add overloads for ReadBlock and WriteBlock that operate on a specific process.
2017-10-01 14:44:06 -05:00
Subv 1f2de7501b Memory: Make WriteBlock take a Process parameter on which to operate 2017-10-01 14:18:36 -05:00
Subv 811c01e5fe Memory: Make ReadBlock take a Process parameter on which to operate 2017-10-01 14:18:36 -05:00
Subv 8217ed7acb Kernel/Thread: Added a helper function to get a thread's command buffer VAddr. 2017-10-01 14:18:35 -05:00
Sebastian Valle 9c123c29a6 Merge pull request #2974 from Subv/nim_event
Services/NIM: Implement CheckForSysUpdateEvent.
2017-10-01 14:16:14 -05:00
shinyquagsire23 4887d18591 file_sys, loader: add support for reading TMDs to determine app paths 2017-10-01 10:54:02 -06:00
shinyquagsire23 8e10c9bb2e file_sys: add class for Title Metadata (TMD) 2017-10-01 10:53:45 -06:00
shinyquagsire23 e21f2348e7 file_sys/ncch_container: add RomFS, ExeFS override to allow for backward compatibility with existing .romfs system archive dumps 2017-10-01 10:53:18 -06:00
shinyquagsire23 c93e5ecfe6 file_sys/archive_ncch: use NCCHContainer instead of loading .romfs files 2017-10-01 10:53:04 -06:00
bunnei 6377585edb arm_interface: Set TLS address for dynarmic core. 2017-09-30 14:34:03 -04:00
bunnei 8c92435ded nso: Refactor and allocate .bss section. 2017-09-30 14:33:58 -04:00
bunnei fa1c7c7ee1 process: Support loading multiple codesets. 2017-09-30 14:33:11 -04:00
bunnei 6bafd3f4f7 loader: Add support for loading an NSO. 2017-09-30 14:32:53 -04:00
bunnei 9eb4888df7 externals: Add lz4. 2017-09-30 14:30:04 -04:00
bunnei 46297c9653 memory: Log with 64-bit values. 2017-09-30 14:28:54 -04:00
bunnei c5ce5c06e4 kernel: Various threading fixes to support 64-bit addressing. 2017-09-30 14:28:54 -04:00
bunnei f01472a5ff core: Various changes to support 64-bit addressing. 2017-09-30 14:28:54 -04:00
bunnei 3411883fe3 arm: Use 64-bit addressing in a bunch of places. 2017-09-30 14:28:53 -04:00
bunnei 1c4f9e822c elf: Check if machine is ARM. 2017-09-30 14:28:53 -04:00
Subv 5bae5a48b9 Services/NIM: Implement CheckForSysUpdateEvent.
Implementation verified by reverse engineering.
This lets the Home Menu boot without crashing on startup.
2017-09-30 13:21:45 -05:00
Huw Pascoe 529f4a0131 Moved down_count to CoreTiming 2017-09-30 17:38:14 +01:00
B3n30 afb1012bcd Services/UDS: Handle the rest of the connection sequence. (#2963)
Services/UDS: Handle the rest of the connection sequence.
2017-09-30 18:18:45 +02:00
Sebastian Valle 7056b9c46a Merge pull request #2946 from Subv/home_menu_apt
Implement PrepareToStartNewestHomeMenu and fixed an APT regression.
2017-09-30 10:47:42 -05:00
Sebastian Valle db752b52e8 Merge pull request #2967 from Subv/thread_wakeup_callbacks
Kernel/Threads: When putting a thread to wait, specify a function to execute when it is awoken
2017-09-30 09:12:18 -05:00
Huw Pascoe a13ab958cb Fixed type conversion ambiguity 2017-09-30 09:34:35 +01:00
bunnei b07af7dda8 Merge pull request #2961 from Subv/load_titles
Loaders: Don't automatically set the current process every time we load an application.
2017-09-29 14:58:42 -04:00
Subv 8432749db7 Kernel/Threads: When putting a thread to wait, specify a function to execute when it is awoken.
This change makes for a clearer (less confusing) path of execution in the scheduler, now the code to execute when a thread awakes is closer to the code that puts the thread to sleep (WaitSynch1, WaitSynchN). It also allows us to implement the special wake up behavior of ReplyAndReceive without hacking up WaitObject::WakeupAllWaitingThreads.

If savestates are desired in the future, we can change this implementation to one similar to the CoreTiming event system, where we first register the callback functions at startup and assign their identifiers to the Thread callback variable instead of directly assigning a lambda to the wake up callback variable.
2017-09-28 11:53:32 -05:00
Sebastian Valle 0d42706a7b Merge pull request #2907 from Subv/warnings3
Disable unary operator- on Math::Vec2/Vec3/Vec4 for unsigned types.
2017-09-27 15:45:38 -05:00
Subv a321bce378 Disable unary operator- on Math::Vec2/Vec3/Vec4 for unsigned types.
It is unlikely we will ever use this without first doing a Cast to a signed type.
Fixes 9 "unary minus operator applied to unsigned type, result still unsigned" warnings on MSVC2017.3
2017-09-27 09:06:41 -05:00
Subv 7f48aa8d25 Loaders: Don't automatically set the current process every time we load an application.
The loaders will now just create a Kernel::Process, construct it and return it to the caller, which is responsible for setting it as the current process and configuring the global page table.
2017-09-26 18:17:47 -05:00
James Rowe 5620327e03 Merge pull request #2954 from Subv/cache_unmapped_mem
Memory/RasterizerCache: Ignore unmapped memory regions when caching physical regions
2017-09-26 16:55:47 -06:00
Subv 3165466b66 Kernel/Thread: Allow specifying which process a thread belongs to when creating it.
Don't automatically assume that Thread::Create will only be called when the parent process is currently scheduled. This assumption will be broken when applets or system modules are loaded.
2017-09-26 17:40:49 -05:00
Subv a8d2f5787f Tests: Added Memory::IsValidVirtualAddress tests. 2017-09-26 17:31:50 -05:00
Subv c102e3ae28 Tests: Fixed ARM VFP tests 2017-09-26 17:29:06 -05:00
Subv 35da7f57ef Memory: Allow IsValidVirtualAddress to be called with a specific process parameter.
There is still an overload of IsValidVirtualAddress that only takes the VAddr and will default to the current process.
2017-09-26 17:27:44 -05:00
Merry 0c20da7fde Merge pull request #2958 from Subv/audio_buffer_datatype
Audio: Use std::deque instead of std::vector for the audio buffer type (StereoBuffer16)
2017-09-26 08:47:37 +01:00
Subv e27ae04696 HLE/APT: Always set up the APT parameter when starting a library applet.
Only use the HLE interface if an HLE applet with the desired id was started.

This commit reorganizes the APT code surrounding parameter creation and delivery to make it easier to support LLE applets in the future.

As future work, the HLE applet interface can be reworked to utilize the same facilities as the LLE interface.
2017-09-25 23:47:50 -05:00
Subv 41f6c9f87f Memory/RasterizerCache: Ignore unmapped memory regions when caching physical regions.
Not all physical regions need to be mapped into the address space of every process, for example, system modules do not have a VRAM mapping.

This fixes a crash when loading applets and system modules.
2017-09-25 19:37:45 -05:00
Subv d7459354f5 Audio: Use std::deque instead of std::vector for the audio buffer type (StereoBuffer16).
The current code inserts and deletes elements from the beginning of the audio buffer, which is very inefficient in an std::vector.

Profiling was done using VisualStudio2017's Performance Analyzer in Super Mario 3D Land.

Before this change: AudioInterp::Linear had 14.14% of the runtime (inclusive) and most of that time was spent in std::vector's insert implementation.
After this change: AudioInterp::Linear has 0.36% of the runtime (inclusive)
2017-09-25 18:31:37 -05:00
Subv 774e7deae8 HLE/Archives: Allow multiple loaded applications to access their SelfNCCH archive independently.
The loaders now register each loaded ROM with the SelfNCCH factory, which keeps the data around for the duration of the emulation session.

When opening the SelfNCCH archive, the factory queries the current program's programid and uses that as a key to the map that contains the NCCHData structure (RomFS, Icon, Banner, etc).

3dsx files do not have a programid and will use a default of 0 for this value, thus, only 1 3dsx file with RomFS is loadable at the same time.
2017-09-25 09:45:02 -05:00
B3n30 d881dee818 Merge pull request #2952 from MerryMage/page-tables
Switchable Page Tables
2017-09-25 08:29:32 +02:00
B3n30 dc6a365337 Merge pull request #2951 from huwpascoe/perf-4
Optimized Morton
2017-09-25 08:28:55 +02:00
B3n30 78022b5a79 Merge pull request #2949 from wwylele/fix-tr
citra-qt: fix some untranslated strings
2017-09-25 08:23:04 +02:00
B3n30 a21b9deb98 Merge pull request #2948 from Subv/register_service
HLE/SRV: Implemented RegisterService.
2017-09-25 08:22:05 +02:00
Max Thomas c91ccbd0ba Loader/NCCH: Add support for loading application updates (#2927)
* loader/ncch: split NCCH parsing into its own file

* loader/ncch: add support for loading update NCCHs from the SD card

* loader/ncch: fix formatting

* file_sys/ncch_container: Return a value for OpenFile

* loader/ncch: cleanup, always instantiate overlay_ncch to base_ncch

* file_sys/ncch_container: better encryption checks, allow non-app NCCHs to load properly and for the existence of NCCH structures to be checked

* file_sys/ncch_container: pass filepath as a const reference
2017-09-25 08:17:38 +02:00
B3n30 d673d508dd Services/UDS: Added a function to send EAPoL-Start packets (#2920)
* Services/UDS: Added a function to generate the EAPoL-Start packet body.

* Services/UDS: Added filter for beacons.

* Services/UDS: Lock a mutex when accessing connection_status from both the emulation and network thread.

* Services/UDS: Handle the Association Response frame and respond with the EAPoL-Start frame.

* fixup: make use of current_node, changed received_beacons into a list, mutex and assert corrections

* fixup: fix damn clang-format
2017-09-25 08:16:27 +02:00
Huw Pascoe 903906da3b Optimized Float<M,E> multiplication
Before:

ucomiss xmm1, xmm1
jp      .L9
pxor    xmm2, xmm2
mov     edx, 1
ucomiss xmm0, xmm2
setp    al
cmovne  eax, edx
test    al, al
jne     .L9
.L3:
movaps  xmm0, xmm2
ret
.L9:
ucomiss xmm0, xmm0
jp      .L10
pxor    xmm2, xmm2
mov     edx, 1
ucomiss xmm1, xmm2
setp    al
cmovne  eax, edx
test    al, al
je      .L3

After:

movaps  xmm2, xmm1
mulss   xmm2, xmm0
ucomiss xmm2, xmm2
jnp     .L3
ucomiss xmm1, xmm0
jnp     .L11
.L3:
movaps  xmm0, xmm2
ret
.L11:
pxor    xmm2, xmm2
jmp     .L3
2017-09-25 00:54:02 +01:00
MerryMage 67a70bd9e1 ARM_Interface: Implement PageTableChanged 2017-09-24 23:08:25 +01:00
MerryMage 4e5eb2044a memory: Remove GetCurrentPageTablePointers 2017-09-24 22:43:28 +01:00
MerryMage c02bbb7030 memory: Add GetCurrentPageTable/SetCurrentPageTable
Don't expose Memory::current_page_table as a global.
2017-09-24 22:42:42 +01:00
Huw Pascoe 876aa82c29 Optimized Morton 2017-09-24 22:27:14 +01:00
wwylele 7117fcc024 citra-qt: fix some untranslated strings 2017-09-24 17:53:35 +03:00
Subv 7096f01c14 HLE/APT: Always return an error from PrepareToStartNewestHomeMenu so that the Home Menu doesn't try to reboot the system.
As per 3dbrew:
"During Home Menu start-up it uses APT:PrepareToStartNewestHomeMenu. If that doesn't return an error(normally NS returns 0xC8A0CFFC for that), Home Menu starts a hardware reboot with APT:StartNewestHomeMenu etc. "
2017-09-24 08:59:31 -05:00
Subv b57d58c0dc HLE/APT: Prepare the APT Wakeup parameter when the game calls Initialize
We need to know what is being run so we can set the APT parameter destination AppId correctly.
Delaying the preparation of the parameter until we know which AppId is running lets us support booting both the Home Menu and normal game Applications.
2017-09-24 08:59:30 -05:00
James Rowe 93930a966f Merge pull request #2921 from jroweboy/batch-fix-2
GPU: Add draw for immediate and batch modes
2017-09-24 07:57:16 -06:00
Subv 0b33e36292 HLE/SRV: Implemented RegisterService.
Now system modules can do more than just crash immediately on startup.
2017-09-24 00:12:58 -05:00
James Rowe 19d41dcc6e Remove pipeline.gpu_mode and fix minor issues 2017-09-23 09:28:20 -06:00
Yuri Kunde Schlesner a7758b0b36 Merge pull request #2928 from huwpascoe/master
Fixed framebuffer warning
2017-09-22 04:06:38 +02:00
bunnei 6fc123d67c Merge pull request #2933 from huwpascoe/perf-1
Improved performance of FromAttributeBuffer
2017-09-19 13:18:35 -04:00
B3n30 28c726f205 WebService: Verify username and token (#2930)
* WebService: Verify username and token; Log errors in PostJson

* Fixup: added docstrings to the functions

* Webservice: Added Icons to the verification, imrpved error detection in cpr, fixup nits

* fixup: fmt warning
2017-09-18 21:18:26 -04:00
Huw Pascoe a234e4c200 Improved performance of FromAttributeBuffer
Ternary operator is optimized by the compiler
whereas std::min() is meant to return a value.

I've noticed a 5%-10% emulation speed increase.
2017-09-17 15:56:36 +01:00
Huw Pascoe 6a110ac5f5 Fixed framebuffer warning 2017-09-17 11:57:06 +01:00
Yuri Kunde Schlesner 255fd8768d Merge pull request #2906 from Subv/ns_new_framework
Services/NS: Port ns:s to the new service framework.
2017-09-16 21:13:51 +02:00
Subv 3d86e3afc4 Services/NS: Port ns:s to the new service framework. 2017-09-16 10:52:45 -05:00
Yuri Kunde Schlesner 699c920991 Merge pull request #2900 from wwylele/clip-2
PICA: implement custom clip plane
2017-09-16 10:23:00 +02:00
B3n30 813837c5cf Merge pull request #2842 from Subv/switchable_page_table
Kernel/Memory: Give each process its own page table and allow switching the current page table upon reschedule
2017-09-15 22:41:45 +02:00
Subv 7a3ab7c63d CPU/Dynarmic: Disable the fast page-table access in dynarmic until it supports switching page tables at runtime. 2017-09-15 14:26:22 -05:00
Subv 3bde97ea05 Tests/VFP: Use a standalone pagetable for the TestEnvironment memory operations.
This fixes building the tests
2017-09-15 14:26:20 -05:00
Subv f18a176b60 Kernel/Memory: Make IsValidPhysicalAddress not go through the current process' virtual memory mapping. 2017-09-15 14:26:18 -05:00
Subv b178089251 Kernel/Threads: Don't clear the CPU instruction cache when performing a context switch from an idle thread into a thread in the same process.
We were unnecessarily clearing the cache when going from Process A -> Idle -> Process A, this caused extreme performance regressions.
2017-09-15 14:26:15 -05:00
Subv 214150f00c Kernel/Memory: Changed GetPhysicalPointer so that it doesn't go through the current process' page table to obtain a pointer. 2017-09-15 14:26:13 -05:00
bunnei 588077184b Merge pull request #2915 from wwylele/font-archive-2
APT: load different shared font depending on the region
2017-09-11 21:39:56 -04:00
James Rowe ad0b57f407 GPU: Add draw for immediate and batch modes
PR #1461 introduced a regression where some games would change configuration
even while in the poorly named "drawing" mode, which broke the heuristic
citra was using to determine when to draw the batch. This change adds
back in a draw call for batching, and also adds in a draw call in
immediate mode each time it adds a triangle.
2017-09-11 09:21:43 -06:00
Subv c34ec5e77c Kernel/Memory: Switch the current page table when a new process is scheduled. 2017-09-10 15:14:31 -05:00
Subv 6d2734a074 Kernel/Memory: Give each Process its own page table.
The loader is in charge of setting the newly created process's page table as the main one during the loading process.
2017-09-10 15:13:41 -05:00
bunnei 11baa40d75 Merge pull request #2865 from wwylele/gs++
PICA: implemented geometry shader
2017-09-07 23:02:59 -04:00
bunnei ff4941fb3a Merge pull request #2914 from wwylele/fresnel-fix
pica/lighting: only apply Fresnel factor for the last light
2017-09-05 10:00:49 -04:00
Weiyi Wang 617b6974b9 Merge pull request #2831 from Subv/uds_auth
Services/UDS: Handle beacon frames and the basic AP connection sequence frames.
2017-09-05 15:03:56 +03:00
mailwl 11f2eff17d Remove _flag in var names 2017-09-04 12:15:15 +03:00
mailwl 589babbf74 Mii Selector Applet: update Mii structures 2017-09-04 12:04:12 +03:00
James Rowe 79f177c6d2 Fix icon for citra qt 2017-09-03 11:26:10 -06:00
wwylele 59a9aaf388 APT: load different shared font depending on the region 2017-09-03 12:34:11 +03:00
wwylele 12fbc8c8df pica/lighting: only apply Fresnel factor for the last light 2017-09-03 08:22:03 +03:00
DaMan 40505bc4fc Add manifest 2017-09-02 20:08:11 -04:00
bunnei f251b8873a Merge pull request #2909 from wwylele/telemetry-gas
video_core: report telemetry for gas mode
2017-08-31 11:12:55 -04:00
wwylele e2c41a5891 video_core: report telemetry for gas mode 2017-08-31 12:54:17 +03:00
bunnei e450a2d2b8 Merge pull request #2858 from MerryMage/interp-on-a-frame-basis
interpolate: Interpolate on a frame-by-frame basis
2017-08-30 21:56:43 -04:00
bunnei f0e461bf6f Merge pull request #2891 from wwylele/sw-bump
SwRasterizer/Lighting: implement bump mapping
2017-08-30 21:07:30 -04:00
bunnei 75cd28a7cc Merge pull request #2899 from wwylele/touch-refactor
Refactor touch input into a TouchDevice
2017-08-29 11:29:10 -04:00
Sebastian Valle acbd46366c Merge pull request #2905 from danzel/fix-2902
Use recursive_mutex instead of mutex to fix #2902
2017-08-29 09:35:56 -05:00
danzel 8266064796 Use recursive_mutex instead of mutex to fix #2902 2017-08-29 20:39:55 +12:00
MerryMage 933508e2a2 interpolate: Interpolate on a frame-by-frame basis 2017-08-28 10:54:41 +01:00
Weiyi Wang 647f017c6d Merge pull request #2892 from Subv/warnings2
Warnings: Fixed a few missing-return warnings in video_core.
2017-08-28 03:21:51 -05:00
Subv f64cd87604 Services/UDS: Remove an old duplicated declaration of WifiPacket. 2017-08-27 10:48:15 -05:00
Subv d088dbfbe1 Services/UDS: Handle the connection sequence packets.
There is currently no stage tracking, a client is considered "Connected" when it receives the EAPoL Logoff packet from the server, this is not yet implemented.
2017-08-27 10:48:13 -05:00
Subv 2e9f544ecc Services/UDS: Store the received beacon frames until RecvBeaconBroadcastData is called, up to 15 beacons at the same time, removing any older beacon frames when the limit is exceeded. 2017-08-27 10:48:11 -05:00
Subv 54411bef4e Services/UDS: Add functions to generate 802.11 auth and assoc response frames. 2017-08-27 10:48:09 -05:00
bunnei 7698567fc9 web_backend: Fix CPR bug where Winsock is not properly initializing. 2017-08-26 19:45:41 -04:00
Subv da88f3b8f0 Warnings: Fixed a few missing-return warnings in video_core. 2017-08-26 11:58:22 -05:00
bunnei c8562b21d9 web_backend: Fix asynchronous JSON post by spawning new thread. 2017-08-25 23:37:47 -04:00
bunnei 04bd0c957e web_services: Refactor to remove dependency on Core. 2017-08-25 23:10:02 -04:00
bunnei 9f0da33c33 qt: Add an option to view/regenerate telemetry ID. 2017-08-25 23:10:02 -04:00
bunnei 5d7b364a21 default_ini: Use correct telemetry endpoint URL. 2017-08-25 23:10:01 -04:00
bunnei 2e37201c63 # This is a combination of 2 commits.
# This is the 1st commit message:

qt: Add web configuration tab.

# The commit message #2 will be skipped:

# fixup! qt: Add web configuration tab.
2017-08-25 23:10:01 -04:00
bunnei fb17e866aa qt: Add web configuration tab. 2017-08-25 23:10:01 -04:00
bunnei 41328afb58 web_backend: User config for username and token, support anonymous post. 2017-08-25 23:10:01 -04:00
bunnei 40f417125b telemetry: Log frontend type. 2017-08-25 23:10:01 -04:00
bunnei c781aea947 settings: Add enable_telemetry, citra_username, and citra_token. 2017-08-25 23:10:00 -04:00
bunnei d6a819c7cb telemetry_session: Log telemetry ID. 2017-08-25 23:10:00 -04:00
bunnei 59ad933022 citra_qt: Show one-time callout messages to user. 2017-08-25 23:10:00 -04:00
ThaMighty90 3cdf854e44 SidebySide Layout (#2859)
* added a SidebySide Layout

* Reworked, so both screen have the same height and cleaned up screen translates.

* added the option in the UI, hope this is the right way to do it. formated framebuffer_layout.cpp

* delete the x64 files

* deleted ui_configure_graphics.h

* added Option for the Layout in the xml

* got rid of SIDE_BY_SIDE_ASPECT_RATIO because it was useless. pulled translate into variables

* changed shift variables to u32 and moved them in their respective branch. remove notr="true" for the Screen layout drop down

* reworked intends :). changed function description for SideFrameLayout

* some description reworking
2017-08-25 17:53:07 -04:00
wwylele 417cb45e3f SwRasterizer/Clipper: flip the sign convention to match PICA and OpenGL 2017-08-25 07:26:45 +03:00
wwylele addbcd5784 gl_rasterizer: implement custom clip plane 2017-08-25 07:26:45 +03:00
wwylele ea51a3af26 SwRasterizer: implement custom clip plane 2017-08-24 15:34:27 +03:00
wwylele 2617de1fe6 EmuWindow: refactor touch input into a TouchDevice 2017-08-24 15:00:56 +03:00
wwylele c84e60b470 HID: use TouchDevice for touch pad 2017-08-24 13:56:43 +03:00
James Rowe 61442d6afb Merge pull request #2839 from Subv/global_kernel_lock
Kernel/HLE: Use a mutex  to synchronize access to the HLE kernel state between the cpu thread and any other possible threads that might touch the kernel (network thread, etc).
2017-08-23 18:17:44 -06:00
bunnei 2bbff9fa96 Merge pull request #2893 from Subv/not_schedule_main_thread
Kernel/Threads: Don't immediately switch to the new main thread when loading a new process.
2017-08-22 17:45:47 -04:00
Subv f484927ed0 Kernel/Memory: Acquire the global HLE lock when a memory read/write operation falls outside of the fast path, for it might perform an MMIO operation. 2017-08-22 09:30:58 -05:00
Subv bca8916cea Kernel/HLE: Use a mutex to synchronize access to the HLE kernel state between the cpu thread and any other possible threads that might touch the kernel (network thread, etc).
This mutex is acquired in SVC::CallSVC, ie, as soon as the guest application enters the HLE kernel, and should be acquired by the aforementioned threads before modifying kernel structures.
2017-08-22 09:30:55 -05:00
James Rowe a8675f4287 Merge pull request #2888 from Subv/warnings
Fixed some warnings in the core project.
2017-08-22 08:09:09 -06:00
wwylele 4d058cfb76 motion_emu: fix initialization order 2017-08-22 11:43:44 +03:00
wwylele 17c6104d2a gl_rasterizer/lighting: more accurate CP formula 2017-08-22 09:34:44 +03:00
wwylele b5aa570354 SwRasterizer/Lighting: implement LUT input CP 2017-08-22 09:34:44 +03:00
wwylele 3e478ca131 SwRasterizer/Lighting: implement bump mapping 2017-08-22 09:34:44 +03:00
Subv fa228ca637 Kernel/Threads: Don't immediately switch to the new main thread when loading a new process.
This is necessary for loading multiple processes at the same time.
The main thread will be automatically scheduled when necessary once the scheduler runs.
2017-08-21 20:54:29 -05:00
Subv 8a9a4e2c42 GPU/Warnings: Explicitly cast the screen refresh ticks to u64. 2017-08-21 08:34:30 -05:00
Subv 65f19b51c4 Warnings: Add UNREACHABLE macros to switches that contemplate all possible values. 2017-08-21 08:34:28 -05:00
Subv 145a7293a3 HLE/Applets: Fixed some conversion warnings when creating the framebuffer shared memory objects. 2017-08-21 08:34:27 -05:00
Subv d237a89048 CPU/Dynarmic: Fixed a warning when incrementing the number of ticks in ExecuteInstructions. 2017-08-21 08:34:25 -05:00
Subv 9d0841b48b Dyncom: Use size_t instead of int to store the instruction offsets in the instruction cache.
Fixes a few warnings.
2017-08-21 08:34:23 -05:00
Subv d3fb1d6c38 Dyncom: Fixed a conversion warning when decoding thumb instructions. 2017-08-21 08:20:36 -05:00
wwylele 63b6e802cd swrasterizer: remove invalid TODO
This function is called in clipping, before the pespective divide, and is not used in later rasterization. Thus it doesn't need perspective correction.
2017-08-21 08:03:07 +03:00
wwylele 72b26ac32f swrasterizer/clipper: remove tested TODO
hwtested. Current implementation is the correct behavior
2017-08-21 08:03:07 +03:00
wwylele 5a4af616c6 gl_shader_gen: simplify and clarify the depth transformation between vertex shader and fragment shader 2017-08-21 08:03:07 +03:00
wwylele 1eca380886 gl_rasterizer: add clipping plane z<=0 defined in PICA 2017-08-21 08:03:07 +03:00
Yuri Kunde Schlesner 46d1ca768d Merge pull request #2872 from wwylele/sw-geo-factor
SwRasterizer/Lighting: implement geometric factor
2017-08-20 17:49:42 -07:00
James Rowe bbfa9d0635 Merge pull request #2861 from wwylele/motion-refactor
Refactor MotionEmu into a InputDevice
2017-08-19 23:43:01 -06:00
wwylele 54c0c8adee HID: fix a comment and a warning 2017-08-20 08:37:48 +03:00
James Rowe 8afa81ac1b Merge pull request #2871 from wwylele/sw-spotlight
SwRasterizer/Lighting: implement spot light
2017-08-19 20:10:24 -06:00
B3n30 5d0a1e7efd Added missing parts in libnetwork (#2838)
* Network: Set and send the game information over enet

Added Callbacks for RoomMember and GetMemberList to Room in preparation for web_services.
2017-08-19 11:14:33 -06:00
wwylele 0f35755572 pica/command_processor: build geometry pipeline and run geometry shader
The geometry pipeline manages data transfer between VS, GS and primitive assembler. It has known four modes:
 - no GS mode: sends VS output directly to the primitive assembler (what citra currently does)
 - GS mode 0: sends VS output to GS input registers, and sends GS output to primitive assembler
 - GS mode 1: sends VS output to GS uniform registers, and sends GS output to primitive assembler. It also takes an index from the index buffer at the beginning of each primitive for determine the primitive size.
 - GS mode 2: similar to mode 1, but doesn't take the index and uses a fixed primitive size.
hwtest shows that immediate mode also supports GS (at least for mode 0), so the geometry pipeline gets refactored into its own class for supporting both drawing mode.
In the immediate mode, some games don't set the pipeline registers to a valid value until the first attribute input, so a geometry pipeline reset flag is set in `pipeline.vs_default_attributes_setup.index` trigger, and the actual pipeline reconfigure is triggered in the first attribute input.
In the normal drawing mode with index buffer, the vertex cache is a little bit modified to support the geometry pipeline. Instead of OutputVertex, it now holds AttributeBuffer, which is the input to the geometry pipeline. The AttributeBuffer->OutputVertex conversion is done inside the pipeline vertex handler. The actual hardware vertex cache is believed to be implemented in a similar way (because this is the only way that makes sense).
Both geometry pipeline and GS unit rely on states preservation across drawing call, so they are put into the global state. In the future, the other three vertex shader units should be also placed in the global state, and a scheduler should be implemented on top of the four units. Note that the current gs_unit already allows running VS on it in the future.
2017-08-19 10:13:20 +03:00
wwylele 8285ca4ad8 pica/shader/jit: implement SETEMIT and EMIT 2017-08-19 10:13:20 +03:00
wwylele 36981a5aa6 pica/primitive_assembly: Handle winding for GS primitive
hwtest shows that, although GS always emit a group of three vertices as one primitive, it still respects to the topology type, as if the three vertices are input into the primitive assembler independently and sequentially. It is also shown that the winding flag in SETEMIT only takes effect for Shader topology type, which is believed to be the actual difference between List and Shader (hence removed the TODO). However, only Shader topology type is observed in official games when GS is in use, so the other mode seems to be just unintended usage.
2017-08-19 10:13:20 +03:00
wwylele bb63ae3052 correct constness 2017-08-19 10:13:20 +03:00
wwylele 28128348f2 pica/shader/interpreter: implement SETEMIT and EMIT 2017-08-19 10:13:20 +03:00
wwylele 46c6973d2b pica/shader: extend UnitState for GS
Among four shader units in pica, a special unit can be configured to run both VS and GS program. GSUnitState represents this unit, which extends UnitState (which represents the other three normal units) with extra state for primitive emitting. It uses lots of raw pointers to represent internal structure in order to keep it standard layout type for JIT to access.
This unit doesn't handle triangle winding (inverting) itself; instead, it calls a WindingSetter handler. This will be explained in the following commits
2017-08-19 10:13:20 +03:00
wwylele 223bd35450 motion_emu: no need to include thread in header 2017-08-19 07:21:02 +03:00
Yuri Kunde Schlesner 21204ba488 Merge pull request #2881 from MerryMage/dsp-firm-check
dsp_dsp: Remove size assertion in LoadComponent
2017-08-15 20:14:41 -07:00
MerryMage b67c2dc82c dsp_dsp: Remove size assertion in LoadComponent 2017-08-15 10:16:50 +01:00
Dave Leaver bf71fc0342 Fix Spelling/English mistakes 2017-08-14 09:15:39 +12:00
Sebastian Valle d59f503729 Merge pull request #2843 from Subv/applet_slots
Services/APT: Use an array to hold data about the 4 possible concurrent applet types (Application, Library, HomeMenu, System)
2017-08-12 10:27:57 -05:00
wwylele 686fb3e78c gl_shader_gen: don't call SampleTexture when bump map is not used 2017-08-11 18:35:00 +03:00
wwylele 188194908c move MotionEmu from core/frontend to input_common as a InputDevice 2017-08-11 11:05:08 +03:00
wwylele 867eabd6b7 HID: use MotionDevice for Accelerometer and Gyroscope 2017-08-11 11:03:18 +03:00
Weiyi Wang 53ef90d1bd Merge pull request #2874 from danzel/spelling-1
Fix some spelling mistakes
2017-08-11 11:02:14 +03:00
danzel 8d3f48d0a3 Fix some spelling mistakes 2017-08-11 19:51:16 +12:00
wwylele 945f9a1b04 SwRasterizer/Lighting: implement spot light 2017-08-11 01:19:10 +03:00
wwylele 14ee32c46a SwRasterizer/Lighting: implement geometric factor 2017-08-11 01:18:43 +03:00
Weiyi Wang aaf5161344 Merge pull request #2863 from wwylele/pad-state-zero
HID: zero unused PadState bits
2017-08-10 17:50:18 +03:00
wwylele 599de29ea3 HID: zero unused PadState bits 2017-08-10 17:01:03 +03:00
wwylele 5d9d42f0d0 SwRasterizer/Lighting: use make_tuple instead of constructor
implicit tuple constructor is a c++17 thing, which is not supported by some not-so-old libraries. Play safe for now
2017-08-10 12:19:58 +03:00
wwylele db309b2423 pica/regs: layout geometry shader configuration regs
All the register meanings are derived from ctrulib (3dbrew is outdated for most of them)
2017-08-10 01:53:08 +03:00
bunnei c2466a2f19 Merge pull request #2862 from j-selby/update-cryptopp
Update CryptoPP (byte ambiguity)
2017-08-09 16:18:43 -04:00
Weiyi Wang 792dee47a7 Merge pull request #2822 from wwylele/sw_lighting-2
Implement fragment lighting in the sw renderer (take 2)
2017-08-09 18:54:29 +03:00
Weiyi Wang 93ab46e500 Merge pull request #2856 from wwylele/shader-share
pica: upload shared shader code & swizzle to both unit
2017-08-09 18:52:30 +03:00
mailwl a6273dd56a Service/dlp: Update function tables according 3dbrew 2017-08-09 16:14:07 +03:00
James 1a44949ef7 Update cryptopp 2017-08-08 17:50:09 +10:00
Subv 177e8ce655 Services/APT: Use the AppletAttributes union directly when dealing with applet attrs. 2017-08-07 16:09:55 -05:00
Subv 73fba0de46 Services/APT: Use an array to hold data about the 4 possible concurrent applet types (Application, Library, HomeMenu, System).
This gives each applet type its own set of events as per the real NS module.
2017-08-07 14:53:58 -05:00
wwylele baa24f4ea9 pica: upload shared shader code to both unit 2017-08-07 10:30:05 +03:00
Andrea Pascal f55b7aefd9 Quickfix typo in OpenGL 3.3 error message
User pointed out on the Discord server that "nothave" is erroneously concatenated. Added a space to prevent it.
2017-08-04 23:11:27 -04:00
bunnei fb8de89859 telemetry: Add field for OsPlatform. 2017-08-03 20:10:38 -04:00
bunnei 9390d54bb3 telemetry: Add field for BuildName. 2017-08-03 20:10:37 -04:00
bunnei 5c631ec9c5 telemetry: Add field for RequiresSharedFont. 2017-08-03 20:10:37 -04:00
bunnei a621ab6853 telemetry_session: Log BuildDate and ProgramName fields. 2017-08-03 20:10:37 -04:00
bunnei f44a1e0291 common: Add build timestamp to scm_rev. 2017-08-03 20:10:37 -04:00
bunnei 9b8e5bea66 core: Expose AppLoader as a public interface. 2017-08-03 20:10:37 -04:00
bunnei f5cf9960d9 loader: Expose program title. 2017-08-03 20:10:37 -04:00
wwylele 2252a63f80 SwRasterizer/Lighting: shorten file name 2017-08-03 13:51:22 +03:00
wwylele eda28266fb SwRasterizer/Lighting: move to its own file 2017-08-02 22:20:40 +03:00
wwylele 48b4105871 SwRasterizer/Lighting: reduce confusion 2017-08-02 22:07:15 +03:00
wwylele c59ed47608 SwRasterizer/Lighting: move quaternion normalization to the caller 2017-08-02 22:05:53 +03:00
James 941a722ff1 Handle invalid filenames when renaming files/directories 2017-07-31 17:11:53 +10:00
Weiyi Wang 60024ad7c2 Merge pull request #2848 from wwylele/shader-loop-fix
pica/shader_interpreter: fix off-by-one in LOOP
2017-07-29 12:34:28 +03:00
bunnei 05a38e307c Merge pull request #2679 from MerryMage/interp-tests
DynCom VFP tests
2017-07-27 11:21:36 -04:00
bunnei f15e5522dc Merge pull request #2840 from Subv/apt_parameter
Services/APT: Corrected the behavior of the Receive/Send/Glance/CancelParameter functions
2017-07-27 11:14:27 -04:00
wwylele c89f804a01 pica/shader_interpreter: fix off-by-one in LOOP 2017-07-27 13:48:27 +03:00
bunnei a724fb3657 Merge pull request #2837 from wwylele/shader-debugger-fix
Misc shader debugger fixes
2017-07-26 16:00:10 -04:00
B3n30 718423e506 Network: Moved NintendoOUI initalization to RoomMember constructor 2017-07-26 21:06:40 +02:00
MerryMage a08edd67eb tests: Add tests for vadd 2017-07-23 12:29:51 +01:00
MerryMage 567c3a2ee7 tests: Arm testing framework 2017-07-23 12:08:43 +01:00
Sebastian Valle c6a2e519ef Merge pull request #2816 from wwylele/proctex-lutlutlut
gl_rasterizer: use texture buffer for proctex LUT
2017-07-22 23:03:48 -05:00
Sebastian Valle e646bd902d Merge pull request #2834 from wwylele/depth-enable-fix
gl_rasterizer_cache: fix using_depth_fb
2017-07-22 23:02:59 -05:00
Weiyi Wang 045d0b5bbd Merge pull request #2799 from yuriks/virtual-cached-range-flush
Add address conversion functions returning optional, Add function to flush virtual region from rasterizer cache
2017-07-22 10:15:52 +03:00
Subv e59ab7c1d6 Service/APT: Log Send/Cancel/Receive/GlanceParameter calls even if they return an error. 2017-07-21 15:03:06 -05:00
Subv 68596a7068 Services/APT: Return the proper error code when calling SendParameter with an outstanding parameter already in memory. 2017-07-21 14:59:26 -05:00
Subv a9bc417f59 Services/APT: Reset the APT parameter inside CancelParameter if the conditions are met. 2017-07-21 14:59:25 -05:00
Subv e403638d9b Services/APT: Properly clear the apt parameter after a successful ReceiveParameter call. 2017-07-21 14:59:22 -05:00
Subv 2dc720c355 Services/APT: Use the right error codes in ReceiveParameter and GlanceParameter when the parameter doesn't exist. 2017-07-21 14:59:21 -05:00
Subv 5682608df7 Services/APT: Use boost::optional for the APT parameter structure. 2017-07-21 14:59:20 -05:00
wwylele 49602139c8 debugger/shader: display LOOP 2017-07-20 23:30:34 +03:00
wwylele b5609e1578 debugger/shader: print the invert flag for JMPU 2017-07-20 23:18:07 +03:00
wwylele 8375fd2aba debugger/shader: fix address register for reverted arithmetic op 2017-07-20 23:12:08 +03:00
wwylele 98cd5164c5 debugger/shader: fix inverted uniform flow control 2017-07-20 22:47:53 +03:00
bunnei df8b9863f9 telemetry: Log performance, configuration, and system data. 2017-07-17 21:32:28 -04:00
bunnei 822e8d21ea Merge pull request #2804 from Kloen/theming
citra-qt: UI Themes
2017-07-17 21:30:01 -04:00
Weiyi Wang 924215a41f Merge pull request #2818 from B3n30/network
Enable data transfer over ENet
2017-07-17 17:08:02 +03:00
B3n30 7dbbd8a02e stubbed frd::UnscrambleLocalFriendCode (#2827) 2017-07-16 21:32:08 -05:00
B3n30 77df82f5d6 Network: Changed timeout for receiving packets to 100ms 2017-07-16 21:30:17 +02:00
B3n30 253d3dd3d8 Network: Propagate Room closing to connected members 2017-07-16 21:30:10 +02:00
B3n30 a0626221a5 Network: Made send async in RoomMember 2017-07-16 21:30:04 +02:00
B3n30 859be35d54 Network: Send the game title 2017-07-16 21:29:57 +02:00
B3n30 42e57c1218 Network: Enable sending and receiving chat messages 2017-07-16 21:29:49 +02:00
B3n30 35a0b32553 Network: Handle the disconnect of a client 2017-07-16 21:29:41 +02:00
B3n30 641346c15c Network: Enable to send WifiPackets 2017-07-16 21:29:34 +02:00
B3n30 ebff5ba514 Network: Init Network in SDL and QT 2017-07-16 21:29:19 +02:00
B3n30 77677e205e Network: Send JoinRequest and handle the answer in RoomMember 2017-07-16 21:29:11 +02:00
B3n30 2af9a7146d Network: Handle join request in Room 2017-07-16 21:29:02 +02:00
B3n30 7d9b7394dd Network: Added Packet class for serialization 2017-07-16 21:28:55 +02:00
B3n30 589dc083a5 Network: Threads for Room and RoomMember 2017-07-16 21:28:47 +02:00
Weiyi Wang e634b75754 Merge pull request #2784 from wwylele/font-archive
load shared font from system archive
2017-07-16 20:12:55 +03:00
bunnei 28c3575679 web_backend: Specify api-version on JSON post. 2017-07-11 18:34:30 -04:00
bunnei 33b012e86b web_service: Add CMake flag to enable. 2017-07-11 18:33:41 -04:00
bunnei 8af3ebb149 telemetry_session: Use TelemetryJson to submit real telemetry. 2017-07-11 18:33:40 -04:00
bunnei fd3b4451ec web_service: Implement JSON serialization of telemetry data. 2017-07-11 18:33:38 -04:00
bunnei a634efa40e web_backend: Add initial interface to POST data to Citra Web Services. 2017-07-11 18:33:25 -04:00
wwylele 4feff63ffa SwRasterizer/Lighting: dist atten lut input need to be clamp 2017-07-11 22:19:00 +03:00
wwylele 56e5425e59 SwRasterizer/Lighting: unify float suffix 2017-07-11 22:15:35 +03:00
wwylele e415558a4f SwRasterizer/Lighting: get rid of nested return 2017-07-11 22:15:35 +03:00
wwylele c6d1472513 SwRasterizer/Lighting: refactor GetLutValue into a function.
merging similar pattern. Also makes the code more similar to the gl one
2017-07-11 22:15:35 +03:00
wwylele f13cf506e0 SwRasterizer: only interpolate quat and view when lighting is enabled 2017-07-11 21:35:57 +03:00
wwylele fe44e843fe vector_math: remove dead template parameter 2017-07-11 20:08:56 +03:00
wwylele efc655aec0 SwRasterizer/Lighting: pass lighting state as parameter 2017-07-11 20:06:26 +03:00
wwylele f3660ba9dd vector_math: remove broken SFINAE stuff
this was originally added to eliminate warnings on MSVC, but it doesn't work for custom types.
2017-07-11 19:51:29 +03:00
Subv 9906feefbd SwRasterizer/Lighting: Move the clamp highlight calculation to the end of the per-light loop body. 2017-07-11 19:39:15 +03:00
Subv 7526af5e52 SwRasterizer/Lighting: Move the lighting enable check outside the ComputeFragmentsColors function. 2017-07-11 19:39:15 +03:00
Subv b8229a7684 SwRasterizer/Lighting: Do not use global registers state in ComputeFragmentsColors. 2017-07-11 19:39:15 +03:00
Subv 7bc467e872 SwRasterizer/Lighting: Do not use global state in LookupLightingLut. 2017-07-11 19:39:15 +03:00