configuration: Add cpu_core configuration option
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d2fbc78320
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@ -82,7 +82,8 @@ void Config::ReadValues() {
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sdl2_config->Get("Controls", "touch_device", "engine:emu_window");
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// Core
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Settings::values.use_cpu_jit = sdl2_config->GetBoolean("Core", "use_cpu_jit", true);
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Settings::values.cpu_core =
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static_cast<Settings::CpuCore>(sdl2_config->GetInteger("Core", "cpu_core", 1));
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// Renderer
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Settings::values.use_hw_renderer = sdl2_config->GetBoolean("Renderer", "use_hw_renderer", true);
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@ -67,9 +67,9 @@ motion_device=
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touch_device=
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[Core]
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# Whether to use the Just-In-Time (JIT) compiler for CPU emulation
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# 0: Interpreter (slow), 1 (default): JIT (fast)
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use_cpu_jit =
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# Which CPU core to use for CPU emulation
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# 0: Unicorn (slow), 1 (default): Dynarmic (faster)
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cpu_core =
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[Renderer]
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# Whether to use software or hardware rendering.
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@ -67,7 +67,8 @@ void Config::ReadValues() {
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qt_config->endGroup();
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qt_config->beginGroup("Core");
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Settings::values.use_cpu_jit = qt_config->value("use_cpu_jit", true).toBool();
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Settings::values.cpu_core =
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static_cast<Settings::CpuCore>(qt_config->value("cpu_core", 1).toInt());
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qt_config->endGroup();
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qt_config->beginGroup("Renderer");
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@ -207,7 +208,7 @@ void Config::SaveValues() {
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qt_config->endGroup();
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qt_config->beginGroup("Core");
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qt_config->setValue("use_cpu_jit", Settings::values.use_cpu_jit);
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qt_config->setValue("cpu_core", static_cast<int>(Settings::values.cpu_core));
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qt_config->endGroup();
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qt_config->beginGroup("Renderer");
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@ -19,7 +19,7 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
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this->setConfiguration();
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ui->toggle_cpu_jit->setEnabled(!Core::System::GetInstance().IsPoweredOn());
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ui->cpu_core_combobox->setEnabled(!Core::System::GetInstance().IsPoweredOn());
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}
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ConfigureGeneral::~ConfigureGeneral() {}
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@ -27,12 +27,12 @@ ConfigureGeneral::~ConfigureGeneral() {}
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void ConfigureGeneral::setConfiguration() {
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ui->toggle_deepscan->setChecked(UISettings::values.gamedir_deepscan);
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ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing);
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ui->toggle_cpu_jit->setChecked(Settings::values.use_cpu_jit);
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// The first item is "auto-select" with actual value -1, so plus one here will do the trick
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ui->region_combobox->setCurrentIndex(Settings::values.region_value + 1);
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ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme));
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ui->cpu_core_combobox->setCurrentIndex(static_cast<int>(Settings::values.cpu_core));
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}
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void ConfigureGeneral::applyConfiguration() {
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@ -41,6 +41,7 @@ void ConfigureGeneral::applyConfiguration() {
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UISettings::values.theme =
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ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString();
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Settings::values.region_value = ui->region_combobox->currentIndex() - 1;
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Settings::values.use_cpu_jit = ui->toggle_cpu_jit->isChecked();
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Settings::values.cpu_core =
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static_cast<Settings::CpuCore>(ui->cpu_core_combobox->currentIndex());
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Settings::Apply();
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}
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@ -46,16 +46,23 @@
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<item>
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<widget class="QGroupBox" name="groupBox_2">
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<property name="title">
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<string>Performance</string>
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<string>CPU Core</string>
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</property>
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<layout class="QHBoxLayout" name="horizontalLayout_7">
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<item>
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<layout class="QVBoxLayout" name="verticalLayout_5">
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<item>
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<widget class="QCheckBox" name="toggle_cpu_jit">
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<widget class="QComboBox" name="cpu_core_combobox">
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<item>
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<property name="text">
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<string>Enable CPU JIT</string>
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<string>Unicorn</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>Dynarmic</string>
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</property>
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</item>
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</widget>
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</item>
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</layout>
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@ -140,8 +140,16 @@ void System::Reschedule() {
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System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
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LOG_DEBUG(HW_Memory, "initialized OK");
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// TODO: Configuration option
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cpu_core = std::make_unique<ARM_Dynarmic>();
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switch (Settings::values.cpu_core) {
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case Settings::CpuCore::Unicorn:
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cpu_core = std::make_unique<ARM_Unicorn>();
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break;
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case Settings::CpuCore::Dynarmic:
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default:
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cpu_core = std::make_unique<ARM_Dynarmic>();
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break;
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}
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telemetry_session = std::make_unique<Core::TelemetrySession>();
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CoreTiming::Init();
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@ -72,6 +72,11 @@ static const std::array<const char*, NumAnalogs> mapping = {{
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}};
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} // namespace NativeAnalog
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enum class CpuCore {
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Unicorn,
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Dynarmic,
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};
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struct Values {
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// CheckNew3DS
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bool is_new_3ds;
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@ -83,7 +88,7 @@ struct Values {
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std::string touch_device;
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// Core
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bool use_cpu_jit;
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CpuCore cpu_core;
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// Data Storage
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bool use_virtual_sd;
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@ -156,7 +156,8 @@ TelemetrySession::TelemetrySession() {
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// Log user configuration information
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AddField(Telemetry::FieldType::UserConfig, "Audio_EnableAudioStretching",
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Settings::values.enable_audio_stretching);
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AddField(Telemetry::FieldType::UserConfig, "Core_UseCpuJit", Settings::values.use_cpu_jit);
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AddField(Telemetry::FieldType::UserConfig, "Core_CpuCore",
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static_cast<int>(Settings::values.cpu_core));
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AddField(Telemetry::FieldType::UserConfig, "Renderer_ResolutionFactor",
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Settings::values.resolution_factor);
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AddField(Telemetry::FieldType::UserConfig, "Renderer_ToggleFramelimit",
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