bunnei
791d3d1bea
Merge pull request #6483 from Morph1984/get-tz-file
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service: time: Use GetFileRelative to get files within subdirectories
2021-06-22 14:25:41 -07:00
Fernando Sahmkow
f9b940a442
Reaper: Set minimum cleaning limit on OGL.
2021-06-22 22:07:17 +02:00
Morph
2fa207058b
common: fs: Add a description of a regular file in IsFile
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This provides a more concrete example of what a regular file is and isn't.
2021-06-22 15:07:51 -04:00
Morph
0394893354
vfs_real: Fix Mode to FileAccessMode conversion
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These enforce requiring the file to exist prior to opening.
2021-06-22 15:07:51 -04:00
Morph
76b2313b25
common: fs: Amend IsFile check in FileOpen / (Write/Append)StringToFile
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This check was preventing files with the Write or Append file access modes from being created, as per the documented behavior in FileAccessMode.
This amends the check to test for the existence of a filesystem object prior to checking whether it is a regular file.
Thanks to liushuyu for pointing out that removing the check altogether would not guard against attempting to open non-regular files such as directories, symlinks, FIFO (pipes), sockets, block devices, or character devices.
The documentation has also been updated for these functions to clarify that a file refers to a regular file.
2021-06-22 15:06:58 -04:00
Morph
cf0b9d1de2
common: fs: file: Remove [[nodiscard]] attribute from Flush
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Similarly, Flush() is typically called to attempt to flush a file into the disk. In the one case where this is used, we do not care whether the flush has succeeded or not, making [[nodiscard]] unnecessary.
2021-06-22 13:36:24 -04:00
Morph
81b1b71993
common: fs: Remove [[nodiscard]] attribute on Remove* functions
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There are a lot of scenarios where we don't particularly care whether or not the removal operation and just simply attempt a removal.
As such, removing the [[nodiscard]] attribute is best for these functions.
2021-06-22 13:36:24 -04:00
bunnei
faf57c183f
Merge pull request #6506 from ReinUsesLisp/master-semaphore-jthread
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vk_master_semaphore: Use jthread for debug thread
2021-06-22 08:44:25 -07:00
Mai M
698add8541
Merge pull request #6511 from ReinUsesLisp/core-is-powered-data-race
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core: Make is_powered_on atomic
2021-06-22 04:28:38 -04:00
Rodrigo Locatti
c9c8537643
core: Make is_powered_on atomic
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Fixes potential data races when shutting down.
2021-06-22 04:33:07 -03:00
Rodrigo Locatti
1ca9a13e50
common/detached_tasks: Wait for tasks before shutting down
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If this is not waited on, the synchronization primitives are destroyed
whe main exits and the detached task ends up signalling garbage and not
properly finishing.
2021-06-22 04:27:44 -03:00
Rodrigo Locatti
15cc561d12
npad: Fix data race when updating devices
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Add a lock to avoid data races.
This reduces the number of -fsanitize=thread errors significantly.
2021-06-22 03:16:21 -03:00
Rodrigo Locatti
0a39163a90
input_common/mouse_input: Fix data race
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Fix data race using std::jthread and std::stop_token.
2021-06-22 02:31:39 -03:00
bunnei
2a7a65c944
Merge pull request #6481 from Morph1984/missing-peak-set
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kernel: Fix missing peak set in KResourceLimit::SetLimitValue
2021-06-21 22:16:48 -07:00
Kelebek1
ba3af04da1
Implement audout GetAudioOutPlayedSampleCount
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Used in Ninja Gaiden games.
2021-06-22 04:39:17 +01:00
ReinUsesLisp
4009ae1da2
bootmanager: Use std::stop_source for stopping emulation
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Use its std::stop_token to abort shader cache loading.
Using std::stop_token instead of std::atomic_bool allows the usage of
other utilities like std::stop_callback.
2021-06-22 00:04:57 -03:00
ReinUsesLisp
cf116a28a6
vk_master_semaphore: Use jthread for debug thread
2021-06-21 19:56:07 -03:00
bunnei
0485b8e84b
Merge pull request #6499 from FernandoS27/we-were-on-a-break
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Update dynarmic and add new unsafe CPU option.
2021-06-21 14:56:08 -07:00
bunnei
2a3d3d3895
Merge pull request #6475 from ameerj/unlimit-fps
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nvflinger: Add experimental toggle to disable buffer swap interval limits
2021-06-21 11:58:12 -07:00
Mai M
83ac715e76
Merge pull request #6486 from CaptV0rt3x/httplib
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externals: httplib: replace custom httplib header with upstream as submodule
2021-06-21 11:56:33 -04:00
lat9nq
a01459df3d
gl_device: Expand on Mesa driver names
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Makes this list a bit more capable at identifying Mesa drivers. Tries to
deal with two of the overloaded vendor strings in a more generic
fashion.
2021-06-20 23:04:07 -04:00
ameerj
fb16cbb17e
video_core: Add GPU vendor name to window title bar
2021-06-20 23:04:07 -04:00
Fernando Sahmkow
2298508465
Update dynarmic and add new unsafe CPU option.
2021-06-20 20:40:02 +02:00
Fernando Sahmkow
569a1962c0
Reaper: Guarantee correct deletion.
2021-06-20 19:11:41 +02:00
Fernando Sahmkow
865dd615ca
Reaper: Upgrade label from unsafe to experimental as no regressions are known now.
2021-06-20 12:35:19 +02:00
ameerj
851c76233d
util_shaders: Specify ASTC decoder memory barrier bits
2021-06-19 11:16:25 -04:00
ameerj
ace20ba4a4
astc_decoder.comp: Remove unnecessary LUT SSBOs
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We can move them to instead be compile time constants within the shader.
2021-06-19 10:56:13 -04:00
ameerj
31b125ef57
astc: Various robustness enhancements for the gpu decoder
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These changes should help in reducing crashes/drivers panics that may
occur due to synchronization issues between the shader completion and
later access of the decoded texture.
2021-06-19 09:00:33 -04:00
lat9nq
9a06b85b24
host_memory: Correct MEM_RESERVE_PLACEHOLDER
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Microsoft defines `MEM_RESERVE_PLACEHOLDER` as `0x00040000`, but our
manually imported version of it drops the last zero.
2021-06-19 04:38:33 -04:00
Vortex
e704da9192
externals: httplib: replace custom httplib header with upstream as submodule.
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This also includes a minor change to web_service.cpp - to fix compatibility with upstream changes.
2021-06-19 02:18:58 +05:30
Morph
fd5ef1970c
service: time: Use GetFileRelative to get files within subdirectories
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The timezone info file can be within subdirectories (such as Asia/Tokyo), use GetFileRelative instead of GetFile to get files within subdirectories.
2021-06-18 11:25:26 -04:00
Morph
1a5eceeb9c
kernel: Fix missing peak set in KResourceLimit::SetLimitValue
2021-06-18 07:27:48 -04:00
ameerj
0b172d12c0
vulkan_debug_callback: Skip logging known false-positive validation errors
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Avoids overwhelming the log with validation errors that are not applicable
2021-06-17 22:16:32 -04:00
Fernando Sahmkow
719a6dd5a1
Reaper: Correct size calculation on Vulkan.
2021-06-17 08:48:41 +02:00
ameerj
36250a4730
config: Add frame limiter toggle hotkey
2021-06-17 01:41:57 -04:00
ameerj
3522fc019c
nvflinger: Add toggle to disable buffer swap interval limits
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Enabling this setting will allow some titles to present more frames to
the screen as they become available in the nvflinger buffer queue.
2021-06-17 01:41:56 -04:00
bunnei
abb0124b84
Merge pull request #6418 from clementgallet/sdl-audio-backend
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Audio: SDL2 audio backend
2021-06-16 21:38:20 -07:00
Ameer J
c5b517aa5f
Merge pull request #6469 from ReinUsesLisp/blit-view-compat
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texture_cache/util: Avoid relaxed image views on different bytes per block
2021-06-16 21:08:07 -04:00
Fernando Sahmkow
ca6f47c686
Reaper: Change memory restrictions on TC depending on host memory on VK.
2021-06-17 00:29:48 +02:00
Fernando Sahmkow
0dd98842bf
Reaper: Address Feedback.
2021-06-16 21:35:03 +02:00
Fernando Sahmkow
954ad2a61e
Reaper: Setup settings and final tuning.
2021-06-16 21:35:03 +02:00
Fernando Sahmkow
d8ad6aa187
Reaper: Tune it up to be an smart GC.
2021-06-16 21:35:02 +02:00
ReinUsesLisp
a11bc4a382
Initial Reaper Setup
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WIP
2021-06-16 21:35:02 +02:00
ReinUsesLisp
5b1efe522e
vulkan_memory_allocator: Release allocations with no commits
2021-06-16 21:35:01 +02:00
bunnei
973bf306ed
Merge pull request #6464 from ameerj/disable-astc
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textures: Add a toggle for GPU Accelerated ASTC decoder
2021-06-16 11:29:10 -07:00
Morph
92942fe01b
Merge pull request #6460 from Morph1984/fs-access-log-fix
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fsp_srv: Fix filesystem access logging
2021-06-16 14:03:01 -04:00
Morph
4a4e304319
spl: Mark the other functions as unimplemented
2021-06-16 01:46:45 -04:00
Morph
8ba83c4c2a
spl: Implement spl::GetConfig
2021-06-16 01:46:45 -04:00
Morph
e4318a1914
hle: api_version: Add HLE API version constants
2021-06-16 01:46:45 -04:00
Morph
ded36b8688
spl: Add the general SPL interface
2021-06-16 01:46:45 -04:00
Morph
faf11fe46d
spl: Add SPL types
2021-06-16 01:46:45 -04:00
Morph
95f203b7c7
spl: Add SPL result codes
2021-06-16 01:07:58 -04:00
Morph
74790e4f33
common: fs: file: Remove redundant call to WriteStringToFile
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The Append open mode will create a new file if said file does not exist at a given path, making this call redundant.
2021-06-16 00:06:02 -04:00
Morph
0f48292de1
fsp_srv: Fix filesystem access logging
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This introduces a new setting Enable FS Access Log which saves the filesystem access log to sdmc:/FsAccessLog.txt
If this setting is not enabled, this will indicate to FS to not call OutputAccessLogToSdCard.
Fixes softlocks during loading in Xenoblade Chronicles 2 when certain DLC is enabled.
2021-06-16 00:06:02 -04:00
bunnei
78651b5476
Merge pull request #6462 from Morph1984/proper-flush
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common: fs: file: Flush the file to the disk when Flush() is called
2021-06-15 19:03:19 -07:00
ameerj
5fc8393125
astc_decoder: Fix LDR CEM1 endpoint calculation
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Per the spec, L1 is clamped to the value 0xff if it is greater than 0xff. An oversight caused us to take the maximum of L1 and 0xff, rather than the minimum.
Huge thanks to wwylele for finding this.
Co-Authored-By: Weiyi Wang <wwylele@gmail.com>
2021-06-15 20:19:01 -04:00
ameerj
f9bfeaa2bc
yuzu_cmd/config: Add Accelerate ASTC and missing NVDEC emulation settings
2021-06-15 20:19:00 -04:00
ameerj
b2955479e5
configure_graphics: Add Accelerate ASTC decoding setting
2021-06-15 20:19:00 -04:00
ameerj
c4ff7ecf51
textures: Reintroduce CPU ASTC decoder
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Users may want to fall back to the CPU ASTC texture decoder due to hangs
and crashes that may be caused by keeping the GPU under compute heavy
loads for extended periods of time. This is especially the case in games
such as Astral Chain which make extensive use of ASTC textures.
2021-06-15 20:19:00 -04:00
ameerj
422a15ee75
lm: Demote guest logs to LOG_DEBUG
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Guest logs are not very useful, as they are intended for use by the game developers during development. As such, they provide little meaning to be logged by yuzu and tend to overwhelm the log output at times.
2021-06-14 22:23:27 -04:00
ReinUsesLisp
3d89398b84
texture_cache/util: Avoid relaxed image views on different bytes per pixel
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Avoids API usage errors on UE4 titles leading to crashes.
2021-06-14 21:03:57 -03:00
bunnei
c8f86edee6
Merge pull request #6456 from Morph1984/very-important-changes
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configure_cpu_debug: Clarify settings behavior
2021-06-14 15:05:44 -07:00
Fernando Sahmkow
8d4dfc98ec
Merge pull request #6448 from Morph1984/recursive-dir-iterator
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common: fs: Use the normal directory iterator in *Recursively functions
2021-06-14 15:47:04 +02:00
Morph
a4454329c1
general: Remove extraneous includes
2021-06-13 11:32:43 -04:00
Morph
391e823c79
common: logging: Restructure backend code
2021-06-13 11:05:58 -04:00
Morph
8150c65c07
common: logging: backend: Wrap IOFile in a unique_ptr
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Allows us to forward declare Common::FS::IOFile.
2021-06-13 11:05:58 -04:00
Morph
a98b6c8f07
common: fs: file: Flush the file to the disk when Flush() is called
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std::fflush does not guarantee that file buffers are flushed to the disk.
Use _commit on Windows and fsync on all other OSes to ensure that the file is flushed to the disk.
2021-06-13 07:47:57 -04:00
Morph
56afd4ab4b
Merge pull request #6452 from german77/sixaxis_firmware_stub
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hid: Stub IsFirmwareUpdateAvailableForSixAxisSensor
2021-06-13 05:28:32 -04:00
lat9nq
932c0184a7
cmake: Fix find_program usage for 3.15
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yuzu requires CMake 3.15 yet find_program was using REQUIRED, which is
only available on 3.18 and later. Instead, we check for
"<VAR>-NOTFOUND".
In addition, check for additional requirements before building libusb or
FFmpeg with autotools. Otherwise, CMake configuration will pass yet
compilation will fail.
2021-06-13 01:15:54 -04:00
Morph
c11b4c45e1
configure_cpu_debug: Clarify settings behavior
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This makes it clear that the disabled settings only take effect when CPU Accuracy is set to Debug Mode.
2021-06-13 00:27:33 -04:00
Morph
c978f3144c
common: fs: Use the normal directory iterator in *Recursively functions
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MSVC's implementation of recursive_directory_iterator throws an exception on an error despite a std::error_code being passed into its constructor. This is most likely a bug in MSVC's implementation since directory_iterator does not throw an exception on an error.
We can replace the usage of recursive_directory_iterator for now until MSVC fixes their implementation of it.
2021-06-12 01:39:07 -04:00
bunnei
58180f9fa8
Merge pull request #6451 from Morph1984/check-disk-space-dump
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yuzu: main: Ensure enough space is available for RomFS dumping
2021-06-11 13:23:23 -07:00
german77
827483409b
hid: Stub IsFirmwareUpdateAvailableForSixAxisSensor
2021-06-11 14:44:46 -05:00
Mai M
9951322e5a
Merge pull request #6422 from FernandoS27/i-am-the-senate
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Implement/Port Fastmem from Citra to Yuzu
2021-06-11 14:26:54 -04:00
Morph
fa2aac1bf5
yuzu: main: Ensure enough space is available for RomFS dumping
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This warns the user if there isn't enough free space to dump the entire RomFS to disk. It requires at least the size of the extracted RomFS + 1 GiB as a buffer of free space.
2021-06-11 14:04:11 -04:00
bunnei
0c0c1a039e
Merge pull request #6443 from Morph1984/k-light-condition-variable
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kernel: KLightConditionVariable: Update implementation to 12.x
2021-06-11 11:03:55 -07:00
Markus Wick
7f85abb281
common/host_memory: Implement a fallback if fastmem fails.
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This falls back to the old approach of using a virtual buffer.
Windows is untested, but this build should fix support for Windows < 10 v1803. However without fastmem support at all.
2021-06-11 17:27:17 +02:00
ReinUsesLisp
f332d4a9b5
common/host_shader: Load Windows 10 functions dynamically
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Workaround old headers and libraries shipped on MinGW.
2021-06-11 17:27:17 +02:00
Fernando Sahmkow
588ab44470
GPUTHread: Remove async reads from Normal Accuracy.
2021-06-11 17:27:17 +02:00
ReinUsesLisp
7b0d8bd1fb
rasterizer: Update pages in batches
2021-06-11 17:27:17 +02:00
ReinUsesLisp
ee67460ff0
host_memory: Support staged VirtualProtect calls
2021-06-11 17:27:17 +02:00
FernandoS27
5ba28325b2
General: Add settings for fastmem and disabling adress space check.
2021-06-11 17:27:17 +02:00
Markus Wick
c4609c92ee
common/host_memory: Optimize for huge tables.
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In theory, if we have 2 MB continously mapped, this should save one layer of TLB.
Let's make it at least more likely by aligning the memory.
2021-06-11 17:27:06 +02:00
Markus Wick
621f3f5f47
core: Make use of fastmem
2021-06-11 17:27:06 +02:00
ReinUsesLisp
740edacc8d
tests: Add tests for host memory
2021-06-11 17:27:06 +02:00
Markus Wick
5105318bbc
common/host_memory: Add Linux implementation
2021-06-11 17:27:06 +02:00
ReinUsesLisp
a7837a3791
common/host_memory: Add interface and Windows implementation
2021-06-11 17:27:06 +02:00
bunnei
c1b8e59ea0
Merge pull request #6407 from lat9nq/fix-libusb-2
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cmake: Use autotools for libusb linking generally on GNU, and cleanup
2021-06-10 23:35:30 -07:00
bunnei
46ec0ee55b
Merge pull request #6445 from degasus/fix_ubsn
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Fix GCC undefined behavior sanitizer.
2021-06-10 22:17:33 -07:00
Morph
ebd38d66db
kernel: Unconditionally set thread state when appropriate
2021-06-11 00:58:04 -04:00
Morph
aa79ca7a7a
kernel: KLightConditionVariable: Update implementation to 12.x
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Updates the implementation of KLightConditionVariable to FW 12.x
2021-06-11 00:58:04 -04:00
Markus Wick
6755025310
Fix GCC undefined behavior sanitizer.
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* Wrong alignment in u64 LOG_DEBUG -> memcpy.
* Huge shift exponent in stride calculation for linear buffer, unused result -> skipped.
* Large shift in buffer cache if word = 0, skip checking for set bits.
Non of those were critical, so this should not change any behavior.
At least with the assumption, that the last one used masking behavior, which always yield continuous_bits = 0.
2021-06-10 21:07:27 +02:00
bunnei
781c85b951
hle: service: sm: Remove redundant session reservation, etc.
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- We were double-reserving, causing us to run out of sessions in Pokemon Sword & Shield.
2021-06-10 11:34:41 -07:00
bunnei
fa8a0065ca
hle: service: Increase arbitrary max sessions limit.
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- Pokemon Sword/Shield are still hitting this for some reason, causing an svcBreak.
2021-06-10 00:08:09 -07:00
bunnei
b259e95c09
hle: kernel: KClientPort: Add an assert for session count.
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- Prevents us from over decrementing num_sessions.
2021-06-09 22:36:42 -07:00
bunnei
ec5674a6ad
hle: service: sm: Fix GetService setup of session & port.
2021-06-09 22:29:18 -07:00
bunnei
2aa6a8d889
hle: service: Use correct size for ServerSessionCountMax.
2021-06-09 22:04:36 -07:00
bunnei
b2971b48ed
hle: kernel: KServerSession: Fix client disconnected.
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- Prevents a cloned session's handler from being overwritten by another disconnected session.
- Fixes session handler nullptr asserts with Pokemon Sword & Shield.
2021-06-09 21:37:11 -07:00
bunnei
c63ea608aa
kernel: svc: Add missing error check to CancelSynchronization.
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- Avoids a potential crash if the handle is invalid, and also makes this code accurate to real kernel behavior.
2021-06-09 15:24:46 -07:00
Mai M
5857067a18
Merge pull request #6436 from liushuyu/master
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src/common/CMakeLists.txt: fix variable escaping
2021-06-09 15:38:56 -04:00
bunnei
2d32fc2318
hle: service: Increase arbitrary max sessions limit.
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- Pokemon Sword/Shield are still hitting this for some reason, causing an svcBreak.
2021-06-09 11:59:34 -07:00
bunnei
75a4ac12c6
Merge pull request #6413 from Kewlan/limitable_input_dialog_limit
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limitable_input_dialog: Implement character limiter
2021-06-09 11:55:36 -07:00
liushuyu
eb9deffab6
src/common/CMakeLists.txt: fix variable escaping
2021-06-09 02:20:55 -06:00
Morph
15483c07c6
Merge pull request #6435 from lioncash/nodisc2
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common/fs/path_util: Remove [[nodiscard]] from function with void return
2021-06-09 02:44:41 -04:00
bunnei
f9c3e2e872
Merge pull request #6434 from lioncash/tcontext
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configure_ui: Add translation context for file-scope strings
2021-06-08 19:36:44 -07:00
bunnei
3c621d37f0
Merge pull request #6428 from bunnei/service-thread-crash-fix
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hle: kernel: Remove service thread manager and use weak_ptr.
2021-06-08 16:43:55 -07:00
Lioncash
dd8577e91d
common/fs/path_util: Remove [[nodiscard]] from function with void return
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We can't make use of the return value here, since we don't a return
value to work with.
2021-06-08 19:36:09 -04:00
Lioncash
b3eb08254b
configure_ui: Add translation context for file-scope strings
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Allows for these strings to show up in the translation files.
2021-06-08 19:33:23 -04:00
Mai M
f09c9b5fcc
Merge pull request #6426 from lat9nq/context-menu-start
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yuzu qt: Start games from context menu
2021-06-08 17:09:25 -04:00
bunnei
b8fb9b3f11
hle: kernel: KServerSession: Work-around scenario where session is closed too early.
2021-06-08 13:39:20 -07:00
bunnei
08d798b6fe
hle: kernel: hle_ipc: Ensure SessionRequestHandler is valid.
2021-06-07 21:55:37 -07:00
bunnei
3b5673daca
Merge pull request #6412 from clementgallet/yuzu-cmd-window-gl
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yuzu-cmd: Fix OpenGL rendering
2021-06-07 21:12:17 -07:00
bunnei
a493ab2678
hle: kernel: Remove service thread manager and use weak_ptr.
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- We no longer need to queue up service threads to be destroyed.
- Fixes a race condition where a thread could be destroyed too early, which caused a crash in Pokemon Sword/Shield.
2021-06-07 21:10:51 -07:00
lat9nq
5ac018d1df
yuzu qt: Start games from context menu
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This connects the BootGame function to the context menu. In addition,
there is an option to boot without using the custom configuration.
2021-06-07 20:27:51 -04:00
bunnei
df91c9f5e6
Merge pull request #6410 from lat9nq/avoid-oob
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decoders: Avoid out-of-bounds access
2021-06-07 10:51:17 -07:00
Clément Gallet
f611506dca
Various suggestions by v1993 and lioncash
2021-06-07 12:51:59 +02:00
bunnei
28eb8c83d4
Merge pull request #6414 from bunnei/fix-service-threads
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hle: kernel: Refactor to allocate a ServiceThread per service handler.
2021-06-06 22:52:07 -07:00
bunnei
9db569b2d9
hle: kernel: KServerSession: Use ASSERT_MSG where appropriate.
2021-06-06 22:09:25 -07:00
bunnei
ada4242c01
hle: kernel: k_server_session: Return service thread by strong pointer.
2021-06-06 17:54:06 -07:00
bunnei
93f93cb8bc
hle: kernel: k_server_session: Ensure service thread is valid before dereference.
2021-06-06 17:03:36 -07:00
bunnei
afd0e2eb0b
Merge pull request #6400 from ameerj/disable-uniform-simplify
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buffer_cache: Simplify uniform disabling logic
2021-06-06 15:42:20 -07:00
bunnei
384cbe3829
hle: kernel: hle_ipc: Use default destructor for SessionRequestManager.
2021-06-06 15:41:16 -07:00
bunnei
6119836795
hle: kernel: KAutoObjectWithListContainer: Use boost::instrusive::rbtree.
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- Fixes some crashes introduced by our common intrusive red/black tree impl.
2021-06-06 15:39:11 -07:00
Clément Gallet
df8a2e3ad8
Add sdl2 audio description in the yuzu-cmd config file
2021-06-06 11:29:02 +02:00
Clément Gallet
c7c99905f4
Add SDL2 audio backend
2021-06-06 11:28:38 +02:00
Kewlan
058196a089
limitable_input_dialog: Implement character limiter
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When using GetText() you can now choose what set of characters the user can't enter.
2021-06-06 09:07:55 +02:00
Clément Gallet
2e1c58b905
Avoid -Wshadow warning
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Co-authored-by: Mai M. <mathew1800@gmail.com>
2021-06-05 18:43:10 +02:00
Lioncash
25b73e135f
result: Add [[nodiscard]] specifiers where applicable
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The result code classes are used quite extensively throughout both the
kernel and service HLE code. We can mark these member functions as
[[nodiscard]] to prevent a few logic bugs from slipping through.
2021-06-05 06:09:07 -04:00
bunnei
fefc76e5da
Merge pull request #6362 from lat9nq/reset-to-defaults
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yuzu qt: Add settings reset button to general configuration
2021-06-04 21:07:39 -07:00
Mai M
07f6646f7f
Merge pull request #6411 from clementgallet/yuzu-cmd-touch-button
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yuzu-cmd: Add touch_from_button in config file
2021-06-04 23:21:29 -04:00
bunnei
27ce97fd42
hle: kernel: Refactor to allocate a ServiceThread per service handler.
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- Previously, we would allocate a thread per session, which adds new threads on CloneCurrentObject.
- This results in race conditions with N sessions queuing requests to the same service interface.
- Fixes Pokken Tournament DX crashes/softlocks, which were regressed by #6347 .
2021-06-04 19:26:48 -07:00
Clément Gallet
9ff8504452
yuzu-cmd: Fix OpenGL rendering
2021-06-04 11:39:04 +02:00
lat9nq
287a0f72a5
decoders: Break instead of continue
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continue causes a memory leak in A Hat in Time.
2021-06-04 05:12:14 -04:00
lat9nq
1feefabeba
decoders: Avoid out-of-bounds access
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This is not a real fix, so assert here and continue before crashing.
2021-06-04 05:03:54 -04:00
bunnei
c8b3d92836
Merge pull request #6392 from german77/controller-widget
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settings: Disable controller preview if controller is not active
2021-06-04 00:40:04 -07:00
bunnei
1d1f616063
Merge pull request #6389 from german77/Analog_button_fix
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input_common: Analog button, use time based position
2021-06-03 21:06:38 -07:00
Maide
cb5fe12ee1
[game_list] Correct light theme loading ( #6408 )
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Correct light theme loading
The setLayout call in game list instantiation will call resizing signals with default values in light theme, which was then being erroneously saved. setLayout doesn't seem to call resizing for any other theme, so I'm not sure why that happens.
2021-06-03 19:07:38 -04:00
Clément Gallet
166f5d1612
yuzu-cmd: Add touch_from_button in config file
2021-06-04 00:58:35 +02:00
lat9nq
ddc47e6df8
cmake: General improvements to libusb linking
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Delegates libusb external communication to externals/CMakeLists.txt
Ensures an interface library `usb` for every pathway
input_common just links to the `usb` library now
externals/libusb/CMakeLists.txt sets variables to override SDL2's libusb
finding
Other minor cleanup
2021-06-03 03:49:35 -04:00
bunnei
e4fed17f59
Merge pull request #6402 from Kelebek1/UI
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game_list: Stop the columns resizing on NAND install
2021-06-03 00:24:45 -07:00
bunnei
5a6d002bf0
Merge pull request #6404 from lat9nq/revert_views
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yuzu qt: Revert some usages of string_view
2021-06-02 22:11:35 -07:00
Morph
b840dd9af8
fsp-srv: Replace one last instance of RESULT_SUCCESS
2021-06-02 21:40:14 -04:00
Chloe
c4c256f56a
fspsrv: Implement DisableAutoSaveDataCreation ( #6355 )
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- Used by Mii Edit
2021-06-02 17:46:29 -07:00
lat9nq
c41451af75
yuzu qt: Revert some usages of string_view
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Causes a heap-use-after free reported by AddressSanitizer. This makes
use of std::filesystem::path, but due to that we have to use their
string() function which may not work for all characters.
2021-06-02 19:50:20 -04:00
bunnei
4ea171fa5e
Merge pull request #6308 from Morph1984/result
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general: Replace RESULT_NAME with ResultName
2021-06-02 15:29:09 -07:00
bunnei
d6006e9a3f
Merge pull request #6403 from Kewlan/game-list-for-loop-optimization
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game_list: Minor for loop optimizations
2021-06-02 15:27:54 -07:00
Kewlan
65d42a428f
game_list: Minor for loop optimizations
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There's no need to check the first and last rows since they'll always be the Favorites and AddDir rows.
Also change the name of the clear_all variable for consistency.
2021-06-02 16:19:55 +02:00
Kelebek1
04e52ffed0
Stop the columns resizing on NAND install
2021-06-02 06:27:08 +01:00
Morph
a0e4c2e1fc
general: Replace RESULT_UNKNOWN with ResultUnknown
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Transition to PascalCase for result names.
2021-06-02 00:39:27 -04:00
Morph
12c1766997
general: Replace RESULT_SUCCESS with ResultSuccess
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Transition to PascalCase for result names.
2021-06-02 00:39:27 -04:00
Morph
377cd301b3
Merge pull request #6395 from lioncash/result-move
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common_funcs: Move R_ macros to result.h
2021-06-02 00:34:48 -04:00
Morph
dba7bcd489
common: fs: fs_util: Move PathToUTF8String to fs_util
2021-06-02 00:26:26 -04:00
Morph
a1eeb9908d
common: fs: fs_util: Add more string conversion functions
2021-06-02 00:26:26 -04:00
bunnei
91f559a71f
Merge pull request #6361 from lat9nq/per-hb-cfg
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yuzu qt: Handle per-game configs for title id 0
2021-06-01 17:24:08 -07:00
lat9nq
c17e1bd7a8
yuzu qt: Use lambda and std::function for reset callback
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Also makes use of std::move, and performs a clang-format cleanup.
This addresses review comments.
Co-authored-by: LC <mathew1800@gmail.com>
2021-06-01 17:22:06 -04:00
lat9nq
4a3d57e469
yuzu: Add settings reset button to general configuration
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Builds on german77's work to reset all settings back to their defaults.
This include UISettings and Settings values structs, but does not affect
save profiles, input profiles, and game directories.
This works from a button input in configure_general. When activated, it
calls a callback to close the whole configure dialog, then GMainWindow
deletes the old configuration, both on disk and in memory, and
reinitalizes a new one. It also resets a portion of the UI and calls the
telemetry window prompt.
2021-06-01 17:22:04 -04:00
fearlessTobi
8aeb425669
configuration: Initial work to reset all settings
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This commit does not compile.
Initial work to add and connect a Reset to Defaults button to the
configure_general tab.
Co-authored-by: german77 <juangerman-13@hotmail.com>
2021-06-01 17:09:33 -04:00
ameerj
859ba21f6d
buffer_cache: Simplify uniform disabling logic
2021-06-01 13:26:58 -04:00
bunnei
348ca07e0d
Merge pull request #6318 from german77/dualJoycon
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input_common: Add dual joycon support
2021-06-01 00:51:00 -07:00
bunnei
0a6f685ad0
Merge pull request #6367 from ReinUsesLisp/vma-host
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vulkan_memory_allocator: Allow textures to be allocated in host memory
2021-05-31 23:35:11 -07:00
Lioncash
3aed797466
common_funcs: Move R_ macros to result.h
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These macros all interact with the result code type, so they should
ideally be within this file as well, so all the common_funcs machinery
doesn't need to be pulled in just to use them.
2021-05-31 16:41:00 -04:00
bunnei
f34176996e
Merge pull request #6385 from degasus/save_memory_access
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core/memory: Check our memory fallbacks for out-of-bound behavior.
2021-05-30 23:21:39 -07:00
german77
ac48e059bc
settings: Disable controller preview if controller is not active
2021-05-30 10:57:20 -05:00
bunnei
a5ebba7e36
Merge pull request #6377 from lioncash/point
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common: Extract Point struct into common
2021-05-30 01:35:26 -07:00
bunnei
a6cfc73cb2
Merge pull request #6387 from lioncash/class-token
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k_class_token: Use variable templates where applicable
2021-05-29 23:55:17 -07:00
bunnei
90c3dd300f
Merge pull request #6386 from bunnei/shutdown-fix
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video_core: gpu: WaitFence: Do not block threads during shutdown.
2021-05-29 23:52:52 -07:00
german77
a323bc5af8
input_common: Analog button, use time based position instead of frequent updates
2021-05-30 00:13:51 -05:00
Mai M
2069430baa
Merge pull request #6374 from Morph1984/swkbd-textcheck-encoding
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applets/swkbd: Only read the text check message on Failure/Confirm
2021-05-29 23:34:40 -04:00
Mai M
fc708b396b
Merge pull request #6364 from german77/stub-lp2p
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ldn: Add and stub lp2p:sys lp2p:app INetworkServiceMonitor INetworkService
Mario Kart Live: Home Circuit needs lp2p:sys lp2p:app INetworkServiceMonitor INetworkService to be able to progress.
Note: The game still fails to boot from unimplemented LDN and BSD services.
2021-05-29 23:33:57 -04:00
bunnei
e41c8b6780
Merge pull request #6379 from degasus/update_dynarmic
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externals: Update dynarmic.
2021-05-29 03:15:13 -07:00
Lioncash
646622ccd4
k_class_token: Use variable templates where applicable
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Same behavior, less code.
2021-05-29 05:25:34 -04:00
bunnei
c7c4ef9d43
Merge pull request #6384 from lioncash/virtual
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kernel: Add missing override specifiers
2021-05-29 02:11:40 -07:00
bunnei
cdabc9064b
Merge pull request #6382 from lioncash/null
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k_thread: Move dereference after null check in Initialize()
2021-05-29 01:17:28 -07:00
bunnei
8592f8a2b4
video_core: gpu: WaitFence: Do not block threads during shutdown.
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- Fixes a hang on shutdown when NVFlinger thread is waiting on a syncpoint that will never occur.
- Commonly observed when stopping emulation in Super Mario Odyssey.
2021-05-29 01:06:04 -07:00
Markus Wick
42a7c5d017
core/memory: Check our memory fallbacks for out-of-bound behavior.
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This makes it by far harder to crash yuzu.
Also implement the 48bit masking of AARCH64 while touching this code.
2021-05-29 09:28:26 +02:00
bunnei
5388e6db84
Merge pull request #6373 from bunnei/use-slabheap-tls
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hle: kernel: KSlabHeap: Allow host or guest allocations.
2021-05-29 00:17:24 -07:00
Markus Wick
ddb186e61d
core/arm_interface: Improve the performance of memory fallbacks.
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We just create one memory subsystem. This is a constant all the time.
So there is no need to call the non-inlined parent.Memory() helper on every callback.
2021-05-29 09:02:19 +02:00
Lioncash
7b2917b4e1
kernel: Add missing override specifiers
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Over the course of the kernel refactoring a tiny bit of missing
overrides slipped through review, so we can add these.
While we're at it, we can remove redundant virtual keywords where
applicable as well.
2021-05-29 02:58:32 -04:00
Markus Wick
5a8cd1b118
Fix two GCC 11 warnings: Unneeded copies.
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std::move created an unneeded copy.
iterating without reference also created copies.
2021-05-29 08:57:44 +02:00
Markus Wick
d2d7a5060f
externals: Update dynarmic.
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The new version supports fastmem on a64.
2021-05-29 08:53:01 +02:00
Lioncash
16ff0161b3
k_thread: Move dereference after null check in Initialize()
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Prevents a -Wnonnull warning on GCC.
2021-05-29 00:31:38 -04:00
bunnei
420b1f89d3
Merge pull request #6371 from degasus/drop_ExceptionalExit
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core/arm_interface: Call SVC after end of dynarmic block.
2021-05-28 17:45:05 -07:00
bunnei
ee099b2697
hle: kernel: KSlabHeap: Allow host or guest allocations.
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- Use host allocations for kernel memory, as this is not properly emulated yet.
- Use guest allocations for TLS, as this needs to be backed by DeviceMemory.
2021-05-28 17:42:41 -07:00
bunnei
945effcc75
Merge pull request #6356 from ogniK5377/ApplyNpadSystemCommonPolicy
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hid: ApplyNpadSystemCommonPolicy
2021-05-28 10:05:20 -07:00
Lioncash
5554de3933
touchscreen: Make use of common point struct
2021-05-28 08:15:22 -04:00
Lioncash
8171ad65cd
common: Extract point into a common struct
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This is generic enough that it can be moved into the Common class for
reuse.
2021-05-28 08:12:49 -04:00
Lioncash
210c2c9a56
common/fs/file: Explicitly delete copy constructors
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Relocates them to the same place the move equivalents are at for
consistent viewing.
2021-05-28 01:49:40 -04:00
Lioncash
6806a893bd
common/fs/file: Devirtualize destructor
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IOFile is a final class, so there's no need for a virtual destructor.
2021-05-28 01:47:52 -04:00
Lioncash
019bc9f6b2
common/fs/file: Default initialize IOFile members
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Prevents a potential uninitialized read vector in the move constructor.
2021-05-28 01:46:30 -04:00
Morph
c68255f70f
applets/swkbd: Make use of std::move where applicable
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Avoids redundant string copies
2021-05-27 23:45:56 -04:00
Morph
247cd92216
applets/swkbd: Only read the text check message on Failure/Confirm
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Applications may leave this region of memory uninitialized when the text check result is not either Failure or Confirm.
Attempting to read uninitialized memory may cause an exception within the UTF16 to UTF8 string converter.
Fix this by only reading the text check message on Failure or Confirm.
2021-05-27 23:45:56 -04:00
bunnei
4b95b0df97
video_core: rasterizer_cache: Use u16 for cached page count.
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- Greatly reduces the risk of overflow, at the cost of doubling the size of this array.
2021-05-27 14:47:24 -07:00
Markus Wick
3d2e80daed
core/arm_interface: Call SVC after end of dynarmic block.
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So we can modify all of dynarmic states within SVC without ExceptionalExit.
Especially as the ExceptionalExit hack is dropped on upstream dynarmic.
2021-05-27 23:23:23 +02:00
Ameer J
9110cfdefb
Merge pull request #6346 from lat9nq/apply-config-pgc
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yuzu qt: Add an Apply button to configuration dialogs
2021-05-27 13:07:53 -04:00
ReinUsesLisp
19454e71d8
vulkan_memory_allocator: Allow textures to be allocated in host memory
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Allow Vulkan's allocator to use host memory when there's no more device
local memory. This delays OOM, but it will eventually still happen.
2021-05-27 05:50:48 -03:00
Mai M
116989be8e
Merge pull request #6366 from lat9nq/bundled-qt-linux
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cmake: Download Qt binaries on Linux if needed
2021-05-26 18:19:02 -04:00
lat9nq
52cc25ccbf
cmake: Download Qt binaries on Linux if needed
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If the local version of Qt is older than the minimum version required by
yuzu, download a pre-built binary package from yuzu-emu/ext-linux-bin
and build yuzu with it, instead.
This also requires linking yuzu to the correct libraries after building
it, and copying over the required binaries when building yuzu.
This sets the Qt requirement to 5.12, which is intentionally behind the
versions used by our toolchains since they are not all updated yet to
5.15.
2021-05-26 15:29:45 -04:00
Markus Wick
993dbe49fc
core/arm: Drop ChangeProcessorID.
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This code was used to switch the CPU ID on thread switches.
However since "hle: kernel: multicore: Replace n-JITs impl. with 4 JITs.", the CPU ID is not a constant.
This has been dead code since this rewrite, and dropped in dynarmic as well. So there is no need to keep it.
2021-05-26 19:48:24 +02:00
german77
65e20f424a
ldn: Add and stub lp2p:sys lp2p:app INetworkServiceMonitor INetworkService
2021-05-26 10:06:00 -05:00
Morph
02169406be
Merge pull request #6331 from lioncash/gesture
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hid/gesture: Simplify point related code
2021-05-26 09:19:00 -04:00
lat9nq
bc38d4c81b
yuzu qt: Restore const qualifiers
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This addresses review comments.
Co-authored-by: LC <mathew1800@gmail.com>
2021-05-25 21:39:57 -04:00
bunnei
3394f24728
Merge pull request #6339 from Morph1984/swkbd-queuedconnection
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applets/swkbd: Make use of QueuedConnection in returnPressed signal
2021-05-25 18:23:08 -07:00
lat9nq
cfb9bcbe42
yuzu qt: Handle per-game configs for title id 0
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Currently with programs that have a 0 title id, yuzu loads the custom
configuration 0000000000000000.ini for per-game configs. This is not
ideal since many homebrews share this id. Instead for these programs, we
load a config that is simply the file name and `.ini` appended to it.
2021-05-25 20:10:41 -04:00
Morph
065867e2c2
common: fs: Rework the Common Filesystem interface to make use of std::filesystem ( #6270 )
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* common: fs: fs_types: Create filesystem types
Contains various filesystem types used by the Common::FS library
* common: fs: fs_util: Add std::string to std::u8string conversion utility
* common: fs: path_util: Add utlity functions for paths
Contains various utility functions for getting or manipulating filesystem paths used by the Common::FS library
* common: fs: file: Rewrite the IOFile implementation
* common: fs: Reimplement Common::FS library using std::filesystem
* common: fs: fs_paths: Add fs_paths to replace common_paths
* common: fs: path_util: Add the rest of the path functions
* common: Remove the previous Common::FS implementation
* general: Remove unused fs includes
* string_util: Remove unused function and include
* nvidia_flags: Migrate to the new Common::FS library
* settings: Migrate to the new Common::FS library
* logging: backend: Migrate to the new Common::FS library
* core: Migrate to the new Common::FS library
* perf_stats: Migrate to the new Common::FS library
* reporter: Migrate to the new Common::FS library
* telemetry_session: Migrate to the new Common::FS library
* key_manager: Migrate to the new Common::FS library
* bis_factory: Migrate to the new Common::FS library
* registered_cache: Migrate to the new Common::FS library
* xts_archive: Migrate to the new Common::FS library
* service: acc: Migrate to the new Common::FS library
* applets/profile: Migrate to the new Common::FS library
* applets/web: Migrate to the new Common::FS library
* service: filesystem: Migrate to the new Common::FS library
* loader: Migrate to the new Common::FS library
* gl_shader_disk_cache: Migrate to the new Common::FS library
* nsight_aftermath_tracker: Migrate to the new Common::FS library
* vulkan_library: Migrate to the new Common::FS library
* configure_debug: Migrate to the new Common::FS library
* game_list_worker: Migrate to the new Common::FS library
* config: Migrate to the new Common::FS library
* configure_filesystem: Migrate to the new Common::FS library
* configure_per_game_addons: Migrate to the new Common::FS library
* configure_profile_manager: Migrate to the new Common::FS library
* configure_ui: Migrate to the new Common::FS library
* input_profiles: Migrate to the new Common::FS library
* yuzu_cmd: config: Migrate to the new Common::FS library
* yuzu_cmd: Migrate to the new Common::FS library
* vfs_real: Migrate to the new Common::FS library
* vfs: Migrate to the new Common::FS library
* vfs_libzip: Migrate to the new Common::FS library
* service: bcat: Migrate to the new Common::FS library
* yuzu: main: Migrate to the new Common::FS library
* vfs_real: Delete the contents of an existing file in CreateFile
Current usages of CreateFile expect to delete the contents of an existing file, retain this behavior for now.
* input_profiles: Don't iterate the input profile dir if it does not exist
Silences an error produced in the log if the directory does not exist.
* game_list_worker: Skip parsing file if the returned VfsFile is nullptr
Prevents crashes in GetLoader when the virtual file is nullptr
* common: fs: Validate paths for path length
* service: filesystem: Open the mod load directory as read only
2021-05-25 19:32:56 -04:00
bunnei
08a5cf0b5b
Merge pull request #6349 from german77/suppress_config_warning
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settings: Suppress duplicate label name warning
2021-05-25 15:51:51 -07:00
bunnei
4bf53eb935
Merge pull request #6353 from german77/handheld_docked
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settings: Forbid docked mode on handheld
2021-05-25 13:02:20 -07:00
lat9nq
c1bad4357a
yuzu qt: Add an Apply button to configuration dialogs
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Most of the code already exists to do this, but the Apply button itself
was never added. This adds a button and boolean that tells yuzu to save
the configuration after applying settings, even if close/Cancel is
pressed on the dialog. Changes after applying will not be saved when
Cancel is pressed, though.
2021-05-25 02:25:39 -04:00
Morph
ec28d3c439
kernel: process_capability: Add MapRegion capability
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- Used by nx-hbloader
2021-05-25 01:44:46 -04:00
bunnei
d84a93c987
Merge pull request #6357 from lioncash/compression
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common/compression: Make use of std::span
2021-05-24 18:50:26 -07:00
bunnei
aee3b57c44
Merge pull request #6312 from german77/analogMapping
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input_common: Rewrite sdl analog mapping and fix controller disconnection crash
2021-05-24 12:02:37 -07:00
Lioncash
49bfd0c461
zstd_compression: Make use of std::span
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Allows for the incoming data stream to be non-allocating.
2021-05-24 15:01:04 -04:00
Lioncash
00213377b1
lz4_compression: Make use of std::span
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Allows making the incoming data stream non-allocating.
2021-05-24 15:00:59 -04:00
Chloe Marcec
db7abfecdd
hid: ApplyNpadSystemCommonPolicy
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We already do this specifically for homebrew, so we can keep it stubbed out for the time being
2021-05-24 15:07:47 +10:00
german77
7f445a59fa
settings: Forbid docked mode on handheld
2021-05-23 20:34:46 -05:00
bunnei
3ead4a3494
Merge pull request #6347 from bunnei/ipc-improvements-next-2
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Various improvements to IPC and session management (Part 2)
2021-05-23 16:28:40 -07:00
german77
ea4b7226a6
input_common: Add dual joycon support
2021-05-22 18:40:53 -05:00
german77
bb22d6d8f7
settings: Suppress duplicate label name warning
2021-05-22 18:32:35 -05:00
Morph
ecacb002be
applets/swkbd: Make use of QueuedConnection in returnPressed signal
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Some users have reported rare crashes when pressing the Enter key on the keyboard to confirm input in the normal software keyboard, particularly in Super Smash Bros. Ultimate while entering the name of a ruleset or controller layout.
It is suspected that the QLineEdit::returnPressed signal is causing a race condition as confirming input through other means does not produce the crash. Since Qt::QueuedConnection posts an event to the event queue of the callee's thread instead of executing it directly on the caller's thread, this eliminates any potential race conditions from occurring in this scenario.
2021-05-22 03:28:54 -04:00
bunnei
5068279f23
Merge pull request #6248 from A-w-x/intelmesa
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gl_device: Intel: Disable texture view formats workaround on mesa
2021-05-20 23:47:14 -07:00
bunnei
136e8e829f
Merge pull request #6333 from Morph1984/swkbd-confirm-text
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applets/swkbd: Send the correct text string on TextCheck::Confirm
2021-05-20 22:42:54 -07:00
bunnei
6418a42884
hle: kernel: service_thread: Take reference to KServerSession on service request.
2021-05-20 22:39:44 -07:00
bunnei
e33ffdc555
hle: kernel: k_port: Use AcceptSession to ensure SessionList state is correct.
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- Fixes a use-after-free, work-around until we fixup session/port management.
2021-05-20 21:41:52 -07:00
bunnei
b4fc2e52a2
hle: kernel: Use host memory allocations for KSlabMemory.
...
- There are some issues with the current workaround, we will just use host memory until we have a complete kernel memory implementation.
2021-05-20 21:41:52 -07:00
bunnei
7331bb9d8d
Revert "WORKAROUND: Do not use slab heap while we track down issues with resource management."
...
This reverts commit f2c26443f8
.
2021-05-20 21:41:52 -07:00
bunnei
f4fe71c1c9
hle: kernel: hle_ipc: Simplify incoming/outgoing move/copy/domain objects.
2021-05-20 21:41:52 -07:00
bunnei
342170fcd3
common: tree: Avoid a crash on nullptr dereference.
2021-05-20 21:41:51 -07:00
bunnei
7361eac10f
hle: kernel: Implement CloneCurrentObject and improve session management.
2021-05-20 21:41:49 -07:00
bunnei
c40e7593f5
Revert "WORKAROUND: temp. disable session resource limits while we work out issues"
...
This reverts commit fc086f93b2
.
2021-05-20 21:40:30 -07:00
bunnei
ea4e4b05e4
Merge pull request #6320 from Morph1984/get-pid
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hle_ipc: Add a getter for PID
2021-05-20 21:40:03 -07:00
bunnei
7626ca3343
Merge pull request #6321 from lat9nq/per-game-cpu
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configuration: Add CPU tab to game properties and slight per-game settings rework
2021-05-20 20:10:56 -07:00
lat9nq
5153d5387a
configure_cpu: Simplify UpdateGroup
...
Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
2021-05-20 01:11:56 -04:00
bunnei
b5d21cc1b1
Merge pull request #6297 from lioncash/common-conv
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parent_of_member: Make sign conversion explicit in OffsetOfImpl()
2021-05-19 18:43:47 -07:00
bunnei
41b1f8d616
Merge pull request #6310 from german77/nanMotion
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input_common: Sanitize motion data
2021-05-19 15:47:48 -07:00
lat9nq
12ef74456c
configuration_shared: Drop unused function and template another
...
Drops an unused variant of ApplyPerGameSetting, and turns the QComboBox
variants of SetPerGameSetting into a template.
Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
2021-05-19 16:00:48 -04:00
Morph
5396593b55
applets/swkbd: Send the correct text string on TextCheck::Confirm
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Previously the text string for the inline software keyboard was being sent instead of the normal software keyboard, leading to empty text being sent all the time.
2021-05-19 00:26:32 -04:00
bunnei
7d86a6ff02
Merge pull request #6317 from ameerj/fps-fix
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perf_stats: Rework FPS counter to be more accurate
2021-05-18 19:56:29 -07:00
Morph
7f78b17e20
KTransferMemory: Return size instead of size * PageSize in GetSize()
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size is already the size in bytes. We do not need to multiply it by the page size
2021-05-18 13:14:28 -04:00
Lioncash
44556dc21a
hid/gesture: Factor out last gesture retrieval into its own function
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Deduplicates a commonly repeated expression.
2021-05-18 03:59:44 -04:00
Lioncash
a9d8e24e47
hid/gesture: Ensure all ID arrays are initialized
...
Makes for deterministic initial state.
2021-05-18 03:39:21 -04:00
Lioncash
74f30c0223
hid/gesture: Make Point a template
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We can now use this in a generic context to reuse it with the finger
position.
2021-05-18 03:39:18 -04:00
Lioncash
20699e90fa
hid/gesture: Replace x,y members of GestureState with a Point
...
Simplifies assignments.
2021-05-18 03:32:42 -04:00
Lioncash
2f1ef3910b
hid/gesture: Add default comparators to Point
...
Simplifies some comparisons.
2021-05-18 03:32:42 -04:00
Lioncash
60831eabd9
hid/gesture: Rename Points to Point
...
This only represents a single point
2021-05-18 03:32:38 -04:00
bunnei
93bc59b62d
Merge pull request #6322 from ameerj/fast-null-buffer
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buffer_cache: Ensure null buffers cannot take the fast uniform bind path
2021-05-17 15:45:36 -07:00
lat9nq
339dc4f806
general: Demote custom_rtc to regular setting
2021-05-17 15:54:30 -04:00
Mat M
b462618ed7
Merge pull request #6328 from Morph1984/enforce-c4715
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CMakeLists: Enforce C4715 on MSVC
2021-05-17 13:20:58 -04:00
Morph
d001687ca6
CMakeLists: Enforce C4715 on MSVC
...
This is similar to -Werror=return-type
2021-05-17 03:48:58 -04:00
Morph
cd6dcef5aa
configure_debug: FIx duplicate labels
...
Duplicate labels were unintentionally introduced due to copy-paste. This silences the compilation warning produced by the presence of these duplicates.
2021-05-16 23:32:51 -04:00
Morph
af69b48390
yuzu/main: Fix version info in logging and about dialog
2021-05-16 22:17:17 -04:00
bunnei
440eb840ea
Merge pull request #6319 from Morph1984/no-install-base
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main: Prevent installing base titles into NAND
2021-05-16 16:33:33 -07:00
ameerj
acf22336ec
buffer_cache: Ensure null buffers cannot take the fast uniform bind path
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Fixes a crash in New Pokemon Snap
2021-05-16 07:43:40 -04:00
bunnei
d5131805ce
Merge pull request #6284 from ameerj/shantae-fix
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nvflinger: Create layers when they are queried but not found
2021-05-16 01:45:14 -07:00
bunnei
ad6e20cfde
Merge pull request #6296 from lioncash/shadow-error
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core: Make variable shadowing a compile-time error
2021-05-16 01:35:46 -07:00
bunnei
e8d2de1f99
Merge pull request #6307 from Morph1984/fix-response-push-size
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nifm, ssl: Fix incorrect response sizes
2021-05-16 01:32:04 -07:00
Morph
a170aa16b6
main: Prevent installing base titles into NAND
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Many users have been installing their base titles into NAND instead of adding them into the games list. This prevents users from installing any base titles and warns the user about the action.
2021-05-16 04:13:57 -04:00
Morph
049769a0c9
hle_ipc: unsigned -> u32
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This is more concise and consistent with the rest of the codebase.
2021-05-16 04:11:00 -04:00
Morph
81a5ecdb18
hle_ipc: Add a getter for PID
2021-05-16 04:10:42 -04:00
Lioncash
9a07ed53eb
core: Make variable shadowing a compile-time error
...
Now that we have most of core free of shadowing, we can enable the
warning as an error to catch anything that may be remaining and also
eliminate this class of logic bug entirely.
2021-05-16 03:43:16 -04:00
bunnei
06c410ee88
Merge pull request #6316 from ameerj/title-fix
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main: Add running title's version to window name on EA/mainline
2021-05-15 22:40:35 -07:00
lat9nq
ab2677f0a1
configuration: Add CPU tab to game properties
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Allows setting CPU accuracy to Accurate or Unsafe per-game, as well as
the accuracy options for Unsafe. Debug is not allowed here as a per-game
CPU accuracy.
2021-05-16 01:31:42 -04:00
bunnei
5a2b15bf75
Merge pull request #6299 from bunnei/ipc-improvements
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Various improvements to IPC and session management
2021-05-15 22:30:21 -07:00
bunnei
a1138028a8
Merge pull request #6289 from ameerj/oob-blit
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texture_cache: Handle out of bound texture blits
2021-05-15 21:32:37 -07:00
Morph
faaea00069
nifm, ssl: Fix incorrect response sizes
2021-05-16 00:20:48 -04:00
lat9nq
4aac1ae4b1
configuration: Simplify applying per-game settings
...
Originally, every time we add a per-game setting, we'd have to guard for
it when setting it on the global config, and use a specific function to
do it for the per-game config.
This moves the global check into the ApplyPerGameSetting function so
that we can use it for changing both the global and per-game states.
Less work for the programmer.
2021-05-15 22:59:38 -04:00
lat9nq
59236b7d0f
configuration_shared: Add some comments
...
Monke brain can't remember what all of these does a year later.
2021-05-15 22:07:20 -04:00
lat9nq
e169fdad4f
general: Make CPU accuracy and related a Settings::Setting
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Required to make CPU accuracy and unsafe settings available to use as a
per-game setting.
2021-05-15 20:46:48 -04:00
ameerj
5bef54618a
perf_stats: Rework FPS counter to be more accurate
...
The FPS counter was based on metrics in the nvdisp swapbuffers call. This metric would be accurate if the gpu thread/renderer were synchronous with the nvdisp service, but that's no longer the case.
This commit moves the frame counting responsibility onto the concrete renderers after their frame draw calls. Resulting in more meaningful metrics.
The displayed FPS is now made up of the average framerate between the previous and most recent update, in order to avoid distracting FPS counter updates when framerate is oscillating between close values.
The status bar update frequency was also changed from 2 seconds to 500ms.
2021-05-15 20:34:20 -04:00
ameerj
a3e68dce56
main: Add title's version to window name on EA/mainline
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Fixes the missing title version number on EA/mainline builds which override the title bar string.
2021-05-15 16:55:30 -04:00
german77
f20f4587e6
input_common: Implement SDL motion
2021-05-15 08:56:58 -05:00
german77
edd498f6e0
input_common: Fix crash when controller disconnects
2021-05-15 08:27:19 -05:00
german77
85eeae7aad
input_common: Rewrite sdl analog mapping
2021-05-14 21:17:08 -05:00
german77
fd7c273fab
input_common: Sanitize motion data
2021-05-13 13:41:32 -05:00
bunnei
e12ee020e7
Merge pull request #6301 from Morph1984/ssl-ImportClientPki
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ssl: Stub Import(Client/Server)Pki
2021-05-12 22:11:19 -07:00
Morph
c8707628f6
Merge pull request #6298 from Kewlan/toggled-show-add-on-refresh
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configure_ui: Call RequestGameListUpdate when toggling "Show Add-Ons Column"
2021-05-12 21:06:04 -04:00
Morph
271f2e2d78
ssl: Stub Import(Client/Server)Pki
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- Used in JUMP FORCE Deluxe Edition
2021-05-12 21:04:13 -04:00
Morph
5a042bdaa1
Merge pull request #6267 from german77/gestureRewrite
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hid: Improve hardware accuracy of gestures
2021-05-12 09:17:23 -04:00
bunnei
eee302b9b9
common: tree: Avoid a nullptr dereference.
2021-05-11 15:40:20 -07:00
bunnei
12d569e483
hle: kernel: hle_ipc: Fix outgoing IPC response size calculation.
2021-05-11 12:27:43 -07:00
bunnei
fc086f93b2
WORKAROUND: temp. disable session resource limits while we work out issues
2021-05-11 10:51:39 -07:00
bunnei
f2c26443f8
WORKAROUND: Do not use slab heap while we track down issues with resource management.
2021-05-11 10:27:18 -07:00
bunnei
b9f543b29f
audren
2021-05-11 10:24:53 -07:00
bunnei
343d92a092
core: hle: ipc_helpers: Fix cast on raw_data_size calculation.
2021-05-10 20:34:38 -07:00
bunnei
2c1e119c4a
hle: service: sm: Add TIPC support.
...
- Fixes our error checking of names as well.
2021-05-10 20:34:38 -07:00
bunnei
913971417e
hle: kernel: hle_ipc: Improve IPC code and add initial support for TIPC.
...
- Fixes our move handles implementation to actually move objects.
- Simplifies the traditional IPC path.
2021-05-10 20:34:38 -07:00
bunnei
49c4c329f6
hle: service: sm: GetService: Reserve session resource when we create a KSession.
2021-05-10 20:34:38 -07:00
bunnei
21671d05a3
hle: service: Add support for dispatching TIPC requests.
2021-05-10 20:34:38 -07:00
bunnei
da25a59866
hle: service: Implement IPC::CommandType::Close.
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- This was not actually closing sessions before.
2021-05-10 20:34:38 -07:00
bunnei
41928dfdda
hle: service: sm: Use RegisterNamedService to register the service.
2021-05-10 20:34:38 -07:00
bunnei
934b2d8842
hle: service: sm: Improve Initialize implementation.
2021-05-10 20:34:38 -07:00
bunnei
f54ea749a4
hle: kernel: svc: Update ConnectToNamedPort to use new CreateNamedServicePort interface.
2021-05-10 20:34:38 -07:00
bunnei
c6de9657be
hle: kernel: Implement named service ports using service interface factory.
...
- This allows us to create a new interface each time ConnectToNamedPort is called, removing the assumption that these are static.
2021-05-10 20:34:38 -07:00
bunnei
44c763f9c6
hle: kernel: KSession: Improve implementation of CloneCurrentObject.
2021-05-10 20:33:53 -07:00
bunnei
cfed6936f3
hle: service: sm: Increase point buffer size.
2021-05-10 15:43:42 -07:00
bunnei
9f44a44f2f
hle: ipc_helpers: Reserve session resource when we create a KSession.
2021-05-10 15:42:46 -07:00
bunnei
75f23ad494
hle: kernel: KClientPort: Cleanup comment format.
2021-05-10 15:41:46 -07:00
bunnei
7a06037c5f
hle: ipc: Add declarations for TIPC.
2021-05-10 15:05:10 -07:00
bunnei
ed25191ee6
hle: kernel: Further cleanup and add TIPC helpers.
2021-05-10 15:05:10 -07:00
bunnei
d08bd3e062
hle: ipc_helpers: Update IPC response generation for TIPC.
2021-05-10 15:05:10 -07:00
Kewlan
1b4331397b
configure_ui: Call RequestGameListUpdate when toggling "Show Add-Ons Column"
2021-05-10 18:49:30 +02:00
Lioncash
0aff3ba2ff
parent_of_member: Make sign conversion explicit in OffsetOfImpl()
...
Previously these conversions were implicit and causing quite a few
warnings on clang.
2021-05-10 08:07:33 -04:00
bunnei
ec50a9b5b9
Merge pull request #6291 from lioncash/kern-shadow
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kernel: Eliminate variable shadowing
2021-05-09 20:15:00 -07:00
german77
0c1bb46f0a
kernel: Delete unused files
2021-05-09 11:15:31 -05:00
Lioncash
2f62bae9e3
kernel: Eliminate variable shadowing
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Now that the large kernel refactor is merged, we can eliminate the
remaining variable shadowing cases.
2021-05-08 12:33:26 -04:00
bunnei
faa067f175
Merge pull request #6266 from bunnei/kautoobject-refactor
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Kernel Rework: Migrate kernel objects to KAutoObject
2021-05-07 23:30:17 -07:00
ameerj
3671fd0a97
texture_cache: Handle out of bound texture blits
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Some games interleave a texture blit using regions which are out-of-bounds. This addresses the interleaving to avoid oob reads from the src texture.
2021-05-07 22:14:21 -04:00
bunnei
8acf739b3f
Merge pull request #6287 from lioncash/ldr-copy
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ldr: Simplify memory copy within LoadNro()
2021-05-07 09:46:31 -07:00
Lioncash
8f638e81e9
ldr: Simplify memory copy within LoadNro()
...
We can use the dedicated memory function for performing copies instead
of reading into a temporary buffer and then immediately writing it back
out to memory.
Eliminates a bit of heap memory churn.
2021-05-06 19:18:14 -04:00
ameerj
da62e92784
nvflinger: Create layers when they are queried but not found
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Fixes Shantae softlock on boot.
2021-05-06 11:20:52 -04:00
bunnei
d57b12193b
hle: kernel: KPageTable: CanContain should not be constexpr.
2021-05-05 16:40:55 -07:00
bunnei
b805ee653f
hle: kernel: Move slab resource counts to Kernel.
2021-05-05 16:40:54 -07:00
bunnei
d2c4dbde9e
fixup! hle: kernel: Migrate KSharedMemory to KAutoObject.
2021-05-05 16:40:54 -07:00
bunnei
2c4615f3a6
fixup! hle: kernel: Migrate more of KThread to KAutoObject.
2021-05-05 16:40:54 -07:00
bunnei
a488b86e97
fixup! common: bit_util: Add BIT macro.
2021-05-05 16:40:54 -07:00
bunnei
510f71d871
fixup! hle: kernel: Ensure all kernel objects with KAutoObject are properly created.
2021-05-05 16:40:54 -07:00
bunnei
9f81221528
fixup! hle: kernel: Ensure all kernel objects with KAutoObject are properly created.
2021-05-05 16:40:54 -07:00
bunnei
eae107d0e9
kernel: svc: Remove unused RetrieveResourceLimitValue function.
2021-05-05 16:40:54 -07:00
bunnei
da22def511
hle: kernel: Fix un/sign mismatch errors with NUM_CPU_CORES.
2021-05-05 16:40:54 -07:00
bunnei
f23760b1e1
fixup! hle: kernel: Add initial impl. of slab setup.
2021-05-05 16:40:54 -07:00
bunnei
1e983b19df
fixup! hle: kernel: Migrate to KHandleTable.
2021-05-05 16:40:54 -07:00
bunnei
ad5a5ef43f
fixup! hle: kernel: Migrate more of KThread to KAutoObject.
2021-05-05 16:40:54 -07:00
bunnei
e02785be83
common: parent_of_member: Fix build for OffsetOf().
2021-05-05 16:40:54 -07:00
bunnei
27a6ef64fd
fixup! common: intrusive_red_black_tree: Disable static_assert that will not evaluate as constant on MSVC.
2021-05-05 16:40:54 -07:00
bunnei
9434603450
fixup! hle: kernel: Migrate KReadableEvent and KWritableEvent to KAutoObject.
2021-05-05 16:40:54 -07:00
bunnei
703d7aaab6
fixup! hle: kernel: Migrate to KHandleTable.
2021-05-05 16:40:54 -07:00
bunnei
9beb239634
fixup! hle: kernel: Add initial impl. of KLinkedList.
2021-05-05 16:40:54 -07:00
bunnei
2cdc7142b0
fixup! hle: kernel: Migrate to KHandleTable.
2021-05-05 16:40:54 -07:00
bunnei
34abe4a905
fixup! hle: kernel: Migrate KPort, KClientPort, and KServerPort to KAutoObject.
2021-05-05 16:40:54 -07:00
bunnei
f6d45b747e
fixup! hle: kernel: Migrate KSession, KClientSession, and KServerSession to KAutoObject.
2021-05-05 16:40:53 -07:00
bunnei
1b074b8984
fixup! hle: kernel: Migrate KSession, KClientSession, and KServerSession to KAutoObject.
2021-05-05 16:40:53 -07:00
bunnei
50d2dc3b51
fixup! hle: kernel: Migrate KPort, KClientPort, and KServerPort to KAutoObject.
2021-05-05 16:40:53 -07:00
bunnei
d23f9f75ff
fixup! hle: kernel: Migrate to KHandleTable.
2021-05-05 16:40:53 -07:00
bunnei
4356361faf
fixup! hle: kernel: Add initial impl. of KAutoObjectWithListContainer.
2021-05-05 16:40:53 -07:00
bunnei
51aa5a5364
fixup! hle: kernel: Add initial impl. of KAutoObjectWithListContainer.
2021-05-05 16:40:53 -07:00
bunnei
25538db150
fixup! hle: kernel: Add initial impl. of KAutoObject.
2021-05-05 16:40:53 -07:00
bunnei
9bae3992e6
fixup! hle: kernel: Add initial impl. of KAutoObject.
2021-05-05 16:40:53 -07:00
bunnei
91d8657959
fixup! hle: kernel: Add initial impl. of slab setup.
2021-05-05 16:40:53 -07:00
bunnei
d3c166d4d5
common: Rename NON_COPYABLE/NON_MOVABLE with YUZU_ prefix.
2021-05-05 16:40:53 -07:00
bunnei
0536004d91
fixup! hle: kernel: Rename Process to KProcess.
2021-05-05 16:40:53 -07:00
bunnei
57f80c74b6
fixup! hle: kernel: Migrate to KHandleTable.
2021-05-05 16:40:53 -07:00
bunnei
caa11748c6
fixup! hle: kernel: Improve MapSharedMemory and implement UnmapSharedMemory.
2021-05-05 16:40:53 -07:00
bunnei
7866eb03bb
hle: kernel: svc: ConnectToNamedPort: Use KHandleTable::Reserve.
2021-05-05 16:40:53 -07:00
bunnei
4b03e6e776
hle: kernel: Migrate to KHandleTable.
2021-05-05 16:40:53 -07:00
bunnei
8f5052a514
hle: kernel: KClassToken: Ensure class tokens are correct.
2021-05-05 16:40:53 -07:00
bunnei
0b27c721c9
hle: kernel: Improve MapSharedMemory and implement UnmapSharedMemory.
2021-05-05 16:40:52 -07:00
bunnei
2a7eff57a8
hle: kernel: Rename Process to KProcess.
2021-05-05 16:40:52 -07:00
bunnei
bf380b8584
hle: kernel: Remove deprecated Object class.
2021-05-05 16:40:52 -07:00
bunnei
864841eb9e
hle: kernel: Do not shutdown twice on emulator close.
2021-05-05 16:40:52 -07:00
bunnei
39a8dba9a6
hle: kernel: Cleanup shutdown of persistent kernel objects.
2021-05-05 16:40:52 -07:00
bunnei
626f746971
hle: kernel: Migrate KPort, KClientPort, and KServerPort to KAutoObject.
2021-05-05 16:40:52 -07:00
bunnei
7a06864100
hle: kernel: Migrate KServerPort to KAutoObject.
2021-05-05 16:40:52 -07:00
bunnei
0297448fbc
hle: kernel: Migrate KClientPort to KAutoObject.
2021-05-05 16:40:52 -07:00
bunnei
aa2844bcf9
hle: kernel: HandleTable: Remove deprecated APIs.
2021-05-05 16:40:52 -07:00
bunnei
b57c5a9b54
hle: kernel: Migrate KResourceLimit to KAutoObject.
2021-05-05 16:40:52 -07:00
bunnei
674122038a
hle: kernel: svc: Migrate WaitSynchronization.
2021-05-05 16:40:51 -07:00
bunnei
126aaeb6d3
hle: kernel: svc: Use new handle table API for Process.
2021-05-05 16:40:51 -07:00
bunnei
c7d8b7421c
hle: kernel: Migrate KTransferMemory to KAutoObject.
2021-05-05 16:40:51 -07:00
bunnei
7444963bbb
hle: kernel: Migrate KSession, KClientSession, and KServerSession to KAutoObject.
2021-05-05 16:40:51 -07:00
bunnei
2cb6106523
hle: kernel: svc: Migrate GetThreadContext, GetThreadCoreMask.
2021-05-05 16:40:51 -07:00
bunnei
76a0814142
hle: kernel: svc: Migrate GetProcessId, CancelSynchronization, SetThreadActivity.
2021-05-05 16:40:51 -07:00
bunnei
84bb772003
hle: kernel: KThread: Remove incorrect resource release.
2021-05-05 16:40:51 -07:00
bunnei
269d233a94
hle: kernel: svc_results: Update naming..
2021-05-05 16:40:51 -07:00
bunnei
c2f6f2ba7a
hle: kernel: KThread: Add missing resource hint release.
2021-05-05 16:40:51 -07:00
bunnei
2e8d6fe9a0
hle: kernel: Migrate KReadableEvent and KWritableEvent to KAutoObject.
2021-05-05 16:40:51 -07:00
bunnei
eba3bb9d21
hle: ipc_helpers: Add methods for copy/move references.
2021-05-05 16:40:51 -07:00
bunnei
cfa7b92563
hle: kernel: Move slab heaps to their own container.
2021-05-05 16:40:51 -07:00
bunnei
89edbe8aa2
hle: kernel: Refactor several threads/events/sharedmemory to use slab heaps.
2021-05-05 16:40:51 -07:00
bunnei
b6156e735c
hle: kernel: Move slab heap management to KernelCore.
2021-05-05 16:40:51 -07:00
bunnei
ab704acab8
hle: kernel: Ensure all kernel objects with KAutoObject are properly created.
2021-05-05 16:40:51 -07:00
bunnei
722195cf70
hle: kernel: Use unique_ptr for suspend and dummy threads.
2021-05-05 16:40:50 -07:00
bunnei
addc0bf037
hle: kernel: Migrate KEvent to KAutoObject.
2021-05-05 16:40:50 -07:00
bunnei
086db71e94
hle: kernel: Migrate KSharedMemory to KAutoObject.
2021-05-05 16:40:50 -07:00
bunnei
7ccbdd4d8d
hle: kernel: Migrate KProcess to KAutoObject.
2021-05-05 16:40:50 -07:00
bunnei
5e5933256b
hle: kernel: Refactor IPC interfaces to not use std::shared_ptr.
2021-05-05 16:40:50 -07:00
bunnei
da7e9553de
hle: kernel: Migrate more of KThread to KAutoObject.
2021-05-05 16:40:50 -07:00
bunnei
6fca1c82fd
hle: kernel: svc: Migrate GetThreadPriority, StartThread, and ExitThread.
2021-05-05 16:40:50 -07:00
bunnei
de4746ff69
hle: kernel: svc: Migrate CreateThread.
2021-05-05 16:40:50 -07:00
bunnei
0eeecde67c
hle: kernel: Migrate idle threads.
2021-05-05 16:40:50 -07:00
bunnei
479bd50b96
hle: kernel: Migrate KThread to KAutoObject.
2021-05-05 16:40:50 -07:00
bunnei
d3d0f2f451
hle: kernel: Add initial impl. of slab setup.
2021-05-05 16:40:50 -07:00
bunnei
34bed1ab41
hle: kernel: Refactor out various KThread std::shared_ptr usage.
2021-05-05 16:40:50 -07:00
bunnei
d9df63583f
core: Defer CoreTiming initialization.
2021-05-05 16:40:50 -07:00
bunnei
3401676768
core: memory: Add a work-around to allocate and access kernel memory regions by vaddr.
2021-05-05 16:40:50 -07:00
bunnei
02c2b28cd0
common: common_funcs: Add Size helper function.
2021-05-05 16:40:49 -07:00
bunnei
66f2ad716b
hle: kernel: Add initial impl. of KLinkedList.
2021-05-05 16:40:49 -07:00
bunnei
74120c5e3a
common: bit_util: Add BIT macro.
2021-05-05 16:40:49 -07:00
bunnei
f93d939426
hle: kernel: Add initial impl. of KSlabAllocated.
2021-05-05 16:40:49 -07:00
bunnei
34ce1dd7c7
hle: kernel: Add initial impl. of KAutoObjectWithListContainer.
2021-05-05 16:40:49 -07:00
bunnei
b8751630e2
hle: kernel: Add initial impl. of KAutoObject.
2021-05-05 16:40:49 -07:00
bunnei
d9205f82b3
common: intrusive_red_black_tree: Disable static_assert that will not evaluate as constant on MSVC.
2021-05-05 16:40:49 -07:00
bunnei
b99fc70191
common: common_funcs: Add helper macros for non-copyable and non-moveable.
...
- Useful for scenarios where we do not want to inherit from NonCopyable.
2021-05-05 16:40:49 -07:00
bunnei
260b841dc3
Merge pull request #6279 from ogniK5377/nvhost-prof
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nvdrv: /dev/nvhost-prof-gpu for production
2021-05-05 16:16:13 -07:00
bunnei
0b7a03bd65
Update src/core/hle/service/nvdrv/interface.cpp
...
Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
2021-05-05 16:16:02 -07:00
german77
8c30ed6d09
hid: Improve hardware accuracy of gestures
2021-05-05 10:13:09 -05:00
Lioncash
cc47a6a9c2
service: Remove unused class variables
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Prevents some warnings from occurring.
2021-05-05 01:32:28 -04:00
Lioncash
9e726a9250
service: Resolve cases of member field shadowing
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Now all that remains is for kernel code to be 'shadow-free' and then
-Wshadow can be turned into an error.
2021-05-04 04:38:38 -04:00
bunnei
df51eb9bde
Merge pull request #6278 from lioncash/misc-shadow
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core: Resolve misc straggler cases of variable shadowing
2021-05-03 16:04:28 -07:00
bunnei
898aa5fb66
Merge pull request #6275 from german77/mousefocus
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input_common: Release mouse buttons on out of focus
2021-05-03 12:50:19 -07:00
Lioncash
ebb64d5bf4
core: Resolve misc cases of variable shadowing
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Resolves shadowing warnings that aren't in a particularly large
subsection of core. Brings us closer to turning -Wshadow into an error.
All that remains now is for cases in the kernel (left untouched for now
since a big change by bunnei is pending), and a few left over in the
service code (will be tackled next).
2021-05-03 01:19:13 -04:00
Chloe Marcec
7d257ce7bd
nvdrv: /dev/nvhost-prof-gpu for production
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While we're at it, we can fix the is_initialized error code.
This fixes the crashes on Shante
2021-05-03 14:39:03 +10:00
german77
08d5bd36d8
hid: Fix touch not initializing properly if disabled
2021-05-02 21:27:15 -05:00
german77
6e81473574
input_common: Release mouse buttons on out of focus
2021-05-02 19:08:33 -05:00
bunnei
c17a59b58e
Merge pull request #6269 from lioncash/file-shadow
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file_sys: Resolve cases of variable shadowing
2021-05-02 15:12:07 -07:00
Morph
0d2d0844a5
Merge pull request #6263 from Kewlan/folder-swap-expand-state
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game_list: Fix dir move up/down expand state
2021-05-02 07:43:45 -04:00
bunnei
01a57d4c8d
Merge pull request #6265 from Morph1984/snap-save-fix
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service: filesystem: Return proper error codes for CreateFile
2021-05-02 00:45:18 -07:00
Lioncash
1da72c7792
file_sys: Resolve cases of variable shadowing
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Brings us closer to enabling -Wshadow as an error in the core code.
2021-05-02 02:59:57 -04:00
bunnei
03b3c5800b
Merge pull request #6261 from Kewlan/game-list-filter-fix
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game_list: Update filter results when removing directories
2021-05-01 09:14:10 -07:00
Morph
72b22fd433
service: filesystem: Return proper error codes for CreateFile
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This improves the accuracy of CreateFile by returning the correct error codes on certain conditions (parent directory does not exist, path already exists).
This fixes saving and the loading of existing saves in New Pokemon Snap
2021-05-01 09:33:00 -04:00
german77
1ed1dd3c89
Disable touch if setting is not enabled
2021-04-30 19:28:21 -05:00
bunnei
fa3ffff8de
Merge pull request #6257 from Morph1984/fix-use-after-free-webapplet
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applets/web: Fix a use-after-free when passing in the URL string
2021-04-30 14:48:32 -07:00
bunnei
aab57b7975
Merge pull request #6243 from german77/GCresetOrigin
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input_common: Reset GC sticks center by measuring multiple packets
2021-04-30 12:02:05 -07:00
Kewlan
497ccfaedc
game_list: Fix dir move up/down expand state
2021-04-30 12:18:38 +02:00
bunnei
922b0d9933
Merge pull request #6226 from german77/sevensix
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hid: Implement SevenSixAxis and ConsoleSixAxisSensor
2021-04-29 22:06:57 -07:00
Kewlan
fc84822266
game_list: Update filter results when removing directories
2021-04-30 00:05:23 +02:00
Morph
29a06ad393
yuzu: config: Silence narrowing conversion warning on MSVC
2021-04-28 22:42:56 -04:00
Morph
0af182baa2
applets/web: Fix a use-after-free when passing in the URL string
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The URL string was being deleted before being used, leading to a use-after-free occurring when it is used afterwards.
Fix this by taking the string by const ref to extend its lifetime, ensuring it doesn't get deleted before use.
2021-04-28 12:34:28 -04:00
Morph
d95605cd24
yuzu: main: Silence type conversion warning on MSVC
2021-04-28 12:22:41 -04:00
Lioncash
724c19a307
loader: Resolve instances of variable shadowing
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Eliminates variable shadowing cases across all the loaders to bring us
closer to enabling variable shadowing as an error in core.
2021-04-27 12:48:15 -04:00
german77
cfdec68d5a
address comments
2021-04-26 22:07:16 -05:00
german77
729545a946
input_common: Reset GC sticks center by measuring multiple packets
2021-04-26 18:34:00 -05:00
bunnei
cd80471c90
Merge pull request #6246 from lioncash/shadow
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service: Eliminate cases of member variable shadowing
2021-04-26 16:19:49 -07:00
bunnei
dec5680934
Merge pull request #6236 from Morph1984/swkbd-button-hint-scaling
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applets/swkbd: Fix software keyboard button hint scaling
2021-04-26 14:40:37 -07:00
A-w-x
6a2084a204
gl_device: Intel: Disable texture view formats workaround on mesa
2021-04-26 18:14:10 +02:00
Lioncash
dcb91ca4a4
service: Eliminate cases of member shadowing
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Resolves a few localized instances of member variable shadowing. Brings
us a little closer to turning shadowing warnings into errors.
2021-04-26 09:39:49 -04:00
bunnei
7412f314e4
Merge pull request #6198 from Kewlan/favorite-games
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game_list: Mark games as favorite to make them appear at the top.
2021-04-25 23:33:44 -07:00
bunnei
3c5fb53634
Merge pull request #6237 from ameerj/nvdec-end-fix
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nvhost_vic: Fix device closure
2021-04-25 23:05:58 -07:00
Morph
3b5690c9e1
config: Add new keyboard bindings
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Changes the keyboard bindings to be based on RPCS3's tried and true keyboard bindings.
2021-04-25 07:26:57 -04:00
ameerj
ae758a236f
vk_texture_cache: Swap R and B channels of color flipped format
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Swaps the Red and Blue channels of the A1B5G5R5_UNORM texture format, which was being incorrectly rendered.
2021-04-24 23:59:42 -04:00
ameerj
75e0d16caa
nvhost_vic: Fix device closure
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Implements the OnClose method of the nvhost_vic device, and removes the remnants of an older implementation.
Also cleans up some of the surrounding code.
2021-04-24 19:22:09 -04:00
Its-Rei
c413cafdac
applets/swkbd: Fix software keyboard button hint scaling
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Fixes the scaling of the button hints using background images. Now they scale like the rest of the elements.
2021-04-24 13:47:33 -04:00
Mat M
4c8c5ad1b6
Merge pull request #6234 from Morph1984/stub-am
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ICommonStateGetter: Stub SetRequestExitToLibraryAppletAtExecuteNextProgramEnabled
2021-04-24 12:37:34 -04:00
Mat M
98fb36cb0a
Merge pull request #6235 from german77/ectx_aw
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glue: Add ectx:aw service placeholder
2021-04-24 12:37:12 -04:00
german77
a02c4686c3
glue: Add ectx:aw placeholder
2021-04-24 10:50:25 -05:00
bunnei
1acd807176
Merge pull request #6230 from Morph1984/default-resource-size
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program_metadata: Set a default resource size when a NPDM is not present
2021-04-24 02:55:20 -07:00
bunnei
f4610e77e2
Merge pull request #6227 from lioncash/meta
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program_metadata: Explicitly specify copy/move operators/functions
2021-04-23 23:12:44 -07:00
german77
c19ad21ae8
hid: Implement SevenSixAxis and ConsoleSixAxisSensor
2021-04-23 22:12:41 -05:00
Morph
04d9c27120
ICommonStateGetter: Stub SetRequestExitToLibraryAppletAtExecuteNextProgramEnabled
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- Used by Pixel Game Maker Series Werewolf Princess Kaguya
2021-04-23 23:04:22 -04:00
bunnei
4cc8ab8a86
Merge pull request #6228 from lioncash/semi
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lm: Resolve -Wextra-semi warning
2021-04-23 19:59:20 -07:00
bunnei
2e268abe42
Merge pull request #6229 from lioncash/unused-var
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acc/lbl: Remove unused variables
2021-04-23 15:48:47 -07:00
bunnei
51c787bfc1
Merge pull request #6231 from lioncash/aes
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aes_util: Make use of std::span
2021-04-23 11:37:17 -07:00
Morph
1c65b3ee53
program_metadata: Set a default resource size when a NPDM is not present
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Sets a default size of 0x1FE00000 bytes (510 MiB) for the system_resource_size when a NPDM is not present.
2021-04-23 12:47:31 -04:00
bunnei
19bbdedf00
Merge pull request #6232 from lioncash/alias2
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emu_window: unsigned -> u32
2021-04-23 09:26:56 -07:00
Lioncash
d363b2c7d2
emu_window: Return pair from ClipToTouchScreen() instead of tuple
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This is only a 2-tuple, so it can be converted over to the std::pair
class.
2021-04-23 11:21:02 -04:00
Lioncash
8805233f5e
emu_window: unsigned -> u32
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This is more concise and consistent with the rest of the codebase.
2021-04-23 11:19:32 -04:00
Lioncash
9c5248d101
aes_util: Make use of std::span
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Allows us to simplify the interface quite a bit as it will handle
contiguous sequences for us.
2021-04-23 09:58:41 -04:00
Lioncash
502f3cef87
acc/lbl: Remove unused variables
2021-04-23 09:39:56 -04:00
Lioncash
29cd40bded
lm: Make use of insert_or_assign() in Log()
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Avoids unnecessary default construction of an entry in cases where no
entry exists before overwriting the created entry.
2021-04-23 09:27:18 -04:00
Lioncash
5ba49f188b
lm: Prevent redundant map lookups in Log()
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We can perform the lookup and then do the contains check by checking the
end iterator. The benefit of this is that if we *do* find an entry, then
we aren't hashing into the map again to find it.
We can also get rid of an unused std::vector temporary while we're at
it.
2021-04-23 09:24:21 -04:00
Lioncash
6e2040c955
lm: Resolve -Wextra-semi warning
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Resolves a trivial warning with clang.
2021-04-23 09:20:54 -04:00
Lioncash
ae93402312
program_metadata: Explicitly specify copy/move functions
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The generation of the copy assignment operators are deprecated on being
generated when a user-provided destructor is present.
We can explicitly specify that we desire this behavior to keep the class
forward compatible with future standards.
2021-04-23 09:16:17 -04:00
ameerj
5568fcfec1
yuzu_cmd: Remove unused resource.h
2021-04-22 22:25:49 -04:00
Morph
86278f5db2
service: hid: Get transfer memory for InitializeSevenSixAxisSensor
2021-04-22 05:50:46 -04:00
bunnei
f0c2190ceb
Merge pull request #6214 from Morph1984/time-fix-kirby-clash
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time: Fix GetClockSnapshotFromSystemClockContext
2021-04-21 11:17:58 -07:00
bunnei
4cd6c3e6f1
Merge pull request #6219 from lioncash/log-erase
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log/backend: Make use of erase_if
2021-04-20 16:07:00 -07:00
bunnei
8cdd86fa25
Merge pull request #6218 from lioncash/tcache
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texture_cache/util: Fix src being used instead of dst within DeduceBlitImages case
2021-04-20 11:56:40 -07:00
bunnei
7083c5bfc8
Merge pull request #6207 from lat9nq/sdl-2.0.14
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cmake: Use SDL 2.0.14 and fix scope issue
2021-04-20 10:19:03 -07:00
Lioncash
6125590a7b
log/backend: Use in-class initializer for FileBackend
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We can also avoid redundant constructions of the same string repeatedly.
2021-04-20 12:57:49 -04:00
Lioncash
aaaca1cd6d
log/backend: Make use of erase_if
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Same behavior, but less verbose.
2021-04-20 12:53:05 -04:00
bunnei
17704271f4
Merge pull request #6217 from Morph1984/consistent-writebuffers
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general: Write buffers before pushing raw arguments
2021-04-19 20:54:25 -07:00
bunnei
e5e9bee1cc
Merge pull request #6215 from lioncash/duplicate
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npad: Remove duplicated class member variable
2021-04-19 18:12:48 -07:00
Lioncash
17b7f0389a
texture_cache/util: Fix src being used instead of dst within DeduceBlitImages
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This line can only ever be reached if src is null, so dereferencing it
here is a logic bug that slipped through.
Instead, we dereference dst instead which is guaranteed to be valid.
2021-04-19 13:01:50 -04:00
Morph
27eeb20001
general: Write buffers before pushing raw arguments
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For consistency with the rest of the service implementations
2021-04-19 12:45:50 -04:00
Lioncash
9f39f7c041
arp: Use type alias for issue function
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Reduces some verbosity and centralizes the function details in one spot.
2021-04-19 12:36:10 -04:00
Lioncash
b7d04d848d
arp: Prevent uninitialized read of launch member variable
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If anything happened to call arp functions in the wrong order and called
IRegistrar's Issue function before SetApplicationLaunchProperty, we'd
read from an uninitialized ApplicationLaunchProperty instance.
Instead, we can always initialize it so if this does happen, then the
outcome of doing such a thing is at least consistently reproducible.
2021-04-19 12:30:34 -04:00
Lioncash
39497183a6
npad: Remove duplicated class member variable
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ControllerBase already has a System reference that can be accessed from
this class, so we can get rid of this to make the class layout a little
more straightforward.
2021-04-19 12:23:28 -04:00
Morph
8285776603
time: Write buffer before pushing RESULT_SUCCESS in GetClockSnapshot
2021-04-19 12:09:28 -04:00
Morph
a223006c50
time: Fix GetClockSnapshotFromSystemClockContext
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This removes an incorrect alignment usage and corrects the positions of the popped parameters.
- Fixes Super Kirby Clash crashing on boot
2021-04-19 11:17:47 -04:00
lat9nq
f973274b99
general: Ignore implicit-fallthrough for SDL.h
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SDL 2.0.14 introduces an incompatibility with Clang, causing it to
trigger -Wimplicit-fallthrough even though it is marked. Ignore it for
now, with a comment mentioning why this is needed.
2021-04-18 01:31:26 -04:00
lat9nq
de69a5266f
cmake: Use SDL 2.0.14 and fix CMake scope issue
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Forces using SDL 2.0.14. Upgrades the SDL external to that version. Adds
a message when switching to the external.
Fixes an error where input_common only links to SDL when SDL2_FOUND is
set, but externals/CMakeLists cannot set that variable to the required
scope. Switch to using ENABLE_SDL2, which we can use since we now
include the SDL source.
2021-04-17 23:42:57 -04:00
Morph
51ca93981d
applets: Send focus state change message on applet state change
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Fixes the softlock after the controller applet exits in Mario Kart 8 Deluxe.
2021-04-17 09:26:48 -04:00
Morph
ba2c917842
applets: Make the applet mode a protected property of Applet
2021-04-17 08:50:49 -04:00
bunnei
9ad77ba6d3
Merge pull request #6125 from ogniK5377/nvdec-close-dev
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nvdrv: Cleanup CDMA Processor on device closure
2021-04-16 23:14:44 -07:00
bunnei
d5c1f3929c
Merge pull request #6133 from Morph1984/project-eleuthia
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Project Eleuthia - On-Screen Keyboard and Error Applet Overlays
2021-04-16 23:03:23 -07:00
bunnei
0a5bc8ec14
Merge pull request #6119 from german77/SDLMapping
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InputCommon: Address mapping and naming issues with SDL2
2021-04-15 21:40:35 -07:00
Chloe Marcec
edb1d5d242
Address issues
2021-04-16 13:52:32 +10:00
Morph
7eff91ff20
applets/swkbd: Implement the Qt Software Keyboard frontend
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The Qt Software Keyboard frontend attempts to mimic the software keyboard rendered by the Nintendo Switch.
This frontend implements multiple keyboard types, such as the normal software keyboard, the numeric pad software keyboard and the inline software keyboard.
Keyboard and controller input is also supported in this frontend.
Keyboard input is handled as native keyboard input, and so the on-screen keyboard cannot be navigated with the keyboard arrow keys as the arrow keys are used to move the text cursor.
Controller input is translated into mouse hover movements on the onscreen keyboard or their respective button actions (B for backspace, A for entering the selected button, L/R for moving the text cursor, etc).
The text check dialogs can also be confirmed with controller input through the use of the OverlayDialog
Massive thanks to Rei for creating all the UI for the various keyboards and OverlayDialog. This would not have been possible without his excellent work.
Co-authored-by: Its-Rei <kupfel@gmail.com>
2021-04-15 01:53:17 -04:00
Morph
b45930a0ed
error: Make the error code as the title text of the OverlayDialog
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Co-authored-by: Its-Rei <kupfel@gmail.com>
2021-04-15 01:53:17 -04:00
Morph
4143675b2d
overlay_dialog: Add an overlay text dialog that accepts controller input
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An OverlayDialog is an interactive dialog that accepts controller input (while a game is running)
This dialog attempts to replicate the look and feel of the Nintendo Switch's overlay dialogs and
provide some extra features such as embedding HTML/Rich Text content in a QTextBrowser.
The OverlayDialog provides 2 modes: one to embed regular text into a QLabel and another to embed
HTML/Rich Text content into a QTextBrowser.
Co-authored-by: Its-Rei <kupfel@gmail.com>
2021-04-15 01:53:17 -04:00
Morph
4a5f9f5a6d
main: Move meta type registration into its own function
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Moves the existing meta type registration into its own function and adds registration of common integral, floating point and string types.
This function is also now called in the constructor of the GMainWindow instead of on starting a game.
2021-04-15 01:53:17 -04:00
Morph
aa3adf6c3f
input_interpreter: Fix button hold being interpreted incorrectly on init
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We reset all the button states to 0 except the first index (which has all the buttons as pressed) to prevent a button hold being interpreted as a button that was pressed once on the first poll.
2021-04-15 01:53:17 -04:00
Morph
578e6c5a57
applets/swkbd: Implement the Default Software Keyboard frontend
2021-04-15 01:53:17 -04:00
Morph
5bc9f15c6d
applets/swkbd: Implement the Normal and Inline Software Keyboard Applet
2021-04-15 01:53:17 -04:00
Morph
a8c09cd5e4
ILibraryAppletCreator: Implement CreateHandleStorage
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Used by Monster Hunter Generations Ultimate
2021-04-15 01:53:16 -04:00
Morph
e3e6a11ab8
hle_ipc: Add helper functions to get copy/move handles
2021-04-15 01:53:16 -04:00
Morph
0a40106cf1
ILibraryAppletAccessor: Demote from ERROR to DEBUG for null storage logs
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Avoids unnecessary console spam when the inline software keyboard is used.
2021-04-15 01:53:16 -04:00
Morph
d1e40dd244
applets: Pass in the LibraryAppletMode each applet's constructor
2021-04-15 01:53:16 -04:00
Morph
0f40c8c634
applets: Remove the previous software keyboard applet implementation
2021-04-15 01:53:16 -04:00
Kewlan
fd40d55a4f
game_list: Mark games as favorite to make them appear at the top.
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Icons are from Icons8.
2021-04-15 07:15:42 +02:00
bunnei
60511976bb
Merge pull request #6199 from lioncash/log-ns
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common/log: Move Log namespace into the Common namespace
2021-04-14 21:29:44 -07:00
Lioncash
2a341c9969
log/backend: Correct order of const in copy constructor
...
Follows our predominant coding style. Also explicitly specifies the move
constructor/assignment operator as well.
2021-04-14 23:11:01 -04:00
Lioncash
64606aefcf
common/log: Move Log namespace into the Common namespace
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Forgot to move this over when I moved the rest of the source files with
lacking namespaces over.
2021-04-14 23:10:58 -04:00
bunnei
de5bf640b7
Merge pull request #6196 from bunnei/asserts-setting
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core: settings: Add setting for debug assertions and disable by default.
2021-04-14 17:47:18 -07:00
bunnei
a4c6712a4b
common: Move settings to common from core.
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- Removes a dependency on core and input_common from common.
2021-04-14 16:24:03 -07:00
bunnei
c6c0771b12
core: settings: Add setting for debug assertions and disable by default.
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- This is a developer-only setting and no longer needs to be enabled by default.
- Also adds "use_auto_stub" setting to SDL frontend while we are here.
- Supersedes #1340 .
2021-04-14 16:24:02 -07:00
bunnei
eedbe8351c
Merge pull request #6197 from ameerj/kreslimit-cleanup
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k_resource_limit: Cleanup of member variables/headers
2021-04-14 14:25:51 -07:00
bunnei
62a8505345
Merge pull request #6195 from Morph1984/controller-applet-motion
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applets/controller: Hook up the "Motion" button functionality
2021-04-13 21:53:34 -07:00
ameerj
2067115c78
k_resource_limit: Minor cleanup of member variables/headers
2021-04-14 00:40:33 -04:00
bunnei
bb922d6ff6
Merge pull request #6185 from ameerj/process-reslimit
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kernel/process: Replace process resource limit instance with the kernel's resource limit
2021-04-13 21:08:59 -07:00
bunnei
8146c8c5e7
Merge pull request #6191 from lioncash/vdtor
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engine_interface: Add missing virtual destructor
2021-04-13 19:59:10 -07:00
bunnei
12a343ed8d
Merge pull request #6190 from lioncash/constfn2
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vk_master_semaphore: Add missing const qualifier for IsFree()
2021-04-13 17:52:38 -07:00
bunnei
62b560e8e3
Merge pull request #6188 from lioncash/bits
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vk_texture_cache: Make use of bit_cast where applicable
2021-04-13 16:44:49 -07:00
bunnei
154eb3cfbe
Merge pull request #6187 from lioncash/sign-conv
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texure_cache/util: Resolve implicit sign conversions with std::reduce
2021-04-13 09:46:32 -07:00
Morph
10ca4c9490
applets/controller: Hook up the "Motion" button functionality
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I forgot to hook this up during the development of the controller applet, this PR amends that.
2021-04-13 10:05:07 -04:00
bunnei
335a3cc115
Merge pull request #6186 from lioncash/cache-erase
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query_cache: Make use of std::erase_if
2021-04-12 17:52:34 -07:00
Lioncash
ff6a83e0fe
nvidia_flags: Add missing header guard
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Prevents potential inclusion compilation errors.
2021-04-12 19:18:48 -04:00
ameerj
5e85bc3d23
kernel/process: Replace process resource limit instance with the kernel's resource limit
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This commit addresses the inaccurate behavior of kernel processes creating their own resource limit, rather than utilizing the kernel's system-wide resource limit instance.
2021-04-12 16:14:19 -04:00
Lioncash
0fb3773924
k_thread: Remove [[nodiscard]] attribute from ClearWaitCancelled()
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This function has a void return value, so this attribute doesn't apply
to it.
2021-04-12 10:17:38 -04:00
Lioncash
31932904c5
engine_interface: Add missing virtual destructor
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Eliminates a potential bug vector related to inheritance. Plus, we
should generally be specifying the destructor as virtual within purely
virtual interfaces to begin with.
2021-04-12 09:53:55 -04:00
Lioncash
9b331a5fb5
vk_master_semaphore: Deduplicate atomic access within IsFree()
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We can just reuse the already existing KnownGpuTick() to deduplicate the
access.
2021-04-12 09:41:55 -04:00
Lioncash
c5f5d6e7f6
vk_master_semaphore: Add missing const qualifier for IsFree()
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This member function doesn't modify class state.
2021-04-12 09:41:23 -04:00
Lioncash
4198c92ed0
vk_texture_cache: Make use of Common::BitCast where applicable
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Also clarify the TODO comment a little more on the lacking
implementations for std::bit_cast.
2021-04-12 09:17:36 -04:00
Lioncash
fddb278aa3
texure_cache/util: Resolve implicit sign conversions with std::reduce
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Amends implicit sign conversions occurring with usages of std::reduce
and also relocates it to its own utility function to reduce verbosity a
little bit.
2021-04-12 05:21:53 -04:00
Lioncash
4209588505
query_cache: Make use of std::erase_if
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Same behavior, but much more straightforward to read.
2021-04-12 04:51:18 -04:00
bunnei
26d60014d0
Merge pull request #6135 from Morph1984/borderless-windowed-fullscreen
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configure_graphics: Add Borderless Windowed fullscreen mode
2021-04-11 21:23:59 -07:00
Rodrigo Locatti
ddbd1387aa
Merge pull request #6181 from Joshua-Ashton/robustness_features
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vulkan_device: Enable EXT_robustness2 features
2021-04-11 20:42:14 -03:00
Rodrigo Locatti
9f1cf99ea0
Merge pull request #6182 from Joshua-Ashton/null-offset
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vk_buffer_cache: Fix offset for NULL vertex buffers
2021-04-11 20:41:48 -03:00
bunnei
0c19147e09
Merge pull request #6170 from Morph1984/more-time-fixes
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service: time: Setup the network clock with the local clock context
2021-04-11 10:50:08 -07:00
Joshua Ashton
0ec6cb942d
vk_buffer_cache: Fix offset for NULL vertex buffers
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The Vulkan spec states:
If an element of pBuffers is VK_NULL_HANDLE, then the corresponding element of pOffsets must be zero.
https://www.khronos.org/registry/vulkan/specs/1.2-extensions/man/html/vkCmdBindVertexBuffers2EXT.html#VUID-vkCmdBindVertexBuffers2EXT-pBuffers-04112
2021-04-11 10:34:52 +01:00
Joshua Ashton
08337a492d
vulkan_device: Enable EXT_robustness2 features
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When this was being made mandatory, these enablement of these features was removed, but this is still needed.
Fixes: 757fd1e917
("vulkan_device: Require VK_EXT_robustness2")
2021-04-11 09:48:38 +01:00
Joshua Ashton
bcf58c8210
renderer_vulkan: Check return value of AcquireNextImage
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We can get into a really bad state by ignoring this
leading to device loss and using incorrect resources.
2021-04-11 09:27:50 +01:00
bunnei
4f60818eae
Merge pull request #6167 from Morph1984/time-fix
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service: time: Fix CalculateStandardUserSystemClockDifferenceByUser
2021-04-10 22:11:53 -07:00
bunnei
290b452ea1
Merge pull request #6112 from ogniK5377/pctl
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pctl: Rework how pctl works to be more accurate
2021-04-10 21:09:54 -07:00
bunnei
1063e0be48
Merge pull request #6172 from degasus/cmake_opus
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externals: Search for shared opus installation.
2021-04-10 02:27:02 -07:00
bunnei
b04877dd95
Merge pull request #6099 from bunnei/derive-mem
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Kernel Rework: Derive memory regions from board layout.
2021-04-10 00:02:52 -07:00
bunnei
31c80b8c6f
Merge pull request #6171 from german77/services
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service: Update service function tables and use proper names
2021-04-09 22:47:34 -07:00
bunnei
c6d2af16b5
Merge pull request #6156 from lioncash/lock-discard
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kernel: Mark lock helper classes as [[nodiscard]]
2021-04-09 21:42:26 -07:00
bunnei
9cf8bcc75c
Merge pull request #6113 from german77/playhistory
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Friend: Stub GetPlayHistoryRegistrationKey
2021-04-09 20:50:13 -07:00
bunnei
96d07b4949
Merge pull request #6158 from german77/hidServiceTables
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hid: Update service function tables
2021-04-09 16:10:06 -07:00
bunnei
d6e5e053a6
Merge pull request #6162 from degasus/no_spin_loops
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video_core: Avoid spin loops.
2021-04-09 11:52:18 -07:00
Morph
9c85bcbecc
ns: Update to 12.x
2021-04-09 00:49:47 -04:00
Morph
467ef54e2a
aoc_u: Update to 12.x
2021-04-09 00:49:47 -04:00
Morph
8a9e834fc2
nim: Update to 12.x
2021-04-09 00:49:47 -04:00
Morph
e0bddf8f07
npns: Update to 12.x
2021-04-09 00:49:47 -04:00
Morph
5ce0e127da
bgtc: Update to 12.x and implement OpenTaskService
2021-04-09 00:49:47 -04:00
Morph
6af7bd02b2
vi: Update to 12.x
2021-04-09 00:49:47 -04:00
Morph
7e62452ac8
erpt: Update to 12.x
2021-04-09 00:49:46 -04:00
Morph
5ec2fdceca
btm: Update to 12.x
2021-04-09 00:49:46 -04:00
Morph
214ef2dd8a
btdrv: Update to 12.x
2021-04-09 00:49:46 -04:00
bunnei
c1017efb4a
Merge pull request #6168 from Morph1984/stub-SetNpadAnalogStickUseCenterClamp
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service: hid: Stub SetAnalogStickUseCenterClamp
2021-04-08 21:16:47 -07:00
german77
09a8e08109
wlan: Update to 12.x
2021-04-08 19:40:25 -06:00
german77
ac14ef70b5
usb: Use proper names
2021-04-08 19:40:25 -06:00
german77
35abd560c4
ITimeZoneService: Update to 12.x
2021-04-08 19:40:25 -06:00
german77
e7530b341e
spl: Update to 12.x
2021-04-08 19:40:25 -06:00
german77
01928b1d17
sfdnsres: Use proper names
2021-04-08 19:40:25 -06:00
german77
ff1201210c
nsd: Update to 12.x
2021-04-08 19:40:25 -06:00
german77
f90041a2d4
ethc: Update to 12.x
2021-04-08 19:40:25 -06:00
german77
6c81332ca7
sm: Use proper names, update to 12.x
2021-04-08 19:40:25 -06:00
german77
7133bfdd2c
set_sys: Update to 12.x
2021-04-08 19:40:25 -06:00
german77
556c5df745
pctl_module: Update to 12.x
2021-04-08 19:40:25 -06:00
german77
4530b58eb0
pcie: Use proper names
2021-04-08 19:40:25 -06:00
german77
53f1560a24
olsc: Update to 12.x
2021-04-08 19:40:25 -06:00
german77
c37b8a1028
pl_u: Update to 12.x
2021-04-08 19:40:25 -06:00
german77
278c38aa4a
ldr: Use proper names
2021-04-08 19:40:25 -06:00
german77
a4e2821530
arp: Use proper names, update to 12.x
2021-04-08 19:40:25 -06:00
german77
a83f0f7154
caps_u: Update to 12.x
2021-04-08 19:40:25 -06:00
german77
dbc4c8e314
caps_a: Update to 12.x
2021-04-08 19:40:24 -06:00
german77
03790771a6
bpc: Use proper names
2021-04-08 19:40:24 -06:00
german77
0377618288
bcat_module: Update to 12.x
2021-04-08 19:40:24 -06:00
german77
247b1c14d2
codecctl: Use proper names
2021-04-08 19:40:24 -06:00
german77
ec0e644fb0
audren_u: Use proper names
2021-04-08 19:40:24 -06:00
german77
8f1300cd31
audren_a: Use proper names
2021-04-08 19:40:24 -06:00
german77
6219da627b
audrec_u: Use proper names, update to 12.x
2021-04-08 19:40:24 -06:00
german77
5ce97bf0a0
audrec_a: Use proper names
2021-04-08 19:40:24 -06:00
german77
b059db74c5
audout_u: Use proper names
2021-04-08 19:40:24 -06:00
german77
c51d9e0b0a
audout_a: Use proper names
2021-04-08 19:40:24 -06:00
german77
d7f2078e7b
audin_u: Use proper names
2021-04-08 19:40:24 -06:00
german77
b6bbc0d483
audin_a: Use proper names
2021-04-08 19:40:24 -06:00
bunnei
701b6c2fb8
Merge pull request #6155 from ameerj/kernel-12-rescnt
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kernel: Increase event and session counts
2021-04-08 18:21:00 -07:00
bunnei
d894818bb3
Merge pull request #6157 from Morph1984/am-update-12.x
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service: am: Update service function tables
2021-04-08 16:37:59 -07:00
bunnei
1744fa6ecf
Merge pull request #6062 from ameerj/auto-stub
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service: Add a toggle for auto stub fallback
2021-04-08 15:32:41 -07:00
Markus Wick
5096ed5e0a
externals: Search for shared opus installation.
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We had used conan for opus before, but there was a bug in the AVX detection.
However we still had the Findopus.cmake file within the repository, but not used.
This patch reenables the Findopus helper and prefer the system wide installation of opus.
2021-04-08 23:49:32 +02:00
bunnei
dfac2e2d25
Merge pull request #6145 from lat9nq/nvhost_empty_memcpy
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nvhost_nvdec_common: Avoid memcpy with null pointers
2021-04-08 13:23:05 -07:00
Morph
2283fccc1b
service: time: Setup the network clock with the local clock context
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Setting the network time allows some time based events using the network clock to not reset.
2021-04-08 13:26:38 -04:00
bunnei
415dfb6cd3
Merge pull request #6154 from lioncash/svcrange2
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svc: Expand SVC tables
2021-04-08 09:21:55 -07:00
Morph
8e545deab9
service: hid: Stub SetAnalogStickUseCenterClamp
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- Used by eBASEBALLパワフルプロ野球2020
2021-04-08 03:41:06 -04:00
bunnei
15a07f0282
Merge pull request #6160 from Morph1984/fs-update-12.x
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service: fs: Update service function tables
2021-04-07 20:54:42 -07:00
Morph
28d3661a5c
service: time: Fix CalculateStandardUserSystemClockDifferenceByUser
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CalculateStandardUserSystemClockDifferenceByUser passes in the ClockSnapshots through 2 input buffers and not as raw arguments. Fix this by reading the 2 input buffers instead of popping raw arguments.
2021-04-07 23:34:14 -04:00
bunnei
262a70223f
Merge pull request #6143 from lat9nq/nvhost_null_memcpy
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nvhost_ctrl_gpu: Avoid sending null pointer to memcpy
2021-04-07 16:50:22 -07:00
bunnei
535e50db1c
Merge pull request #6159 from Morph1984/acc-update-12.x
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service: acc: Update service function tables
2021-04-07 14:37:59 -07:00
Markus Wick
e8bd9aed8b
video_core: Use a CV for blocking commands.
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There is no need for a busy loop here. Let's just use a condition variable to save some power.
2021-04-07 22:38:52 +02:00
Markus Wick
e6fb49fa4b
video_core/gpu_thread: Keep the write lock for allocating the fence.
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Else the fence might get submited out-of-order into the queue, which makes testing them pointless.
Overhead should be tiny as the mutex is just moved from the queue to the writing code.
2021-04-07 22:38:52 +02:00
Markus Wick
5145133a60
video_core/gpu_thread: Implement a ShutDown method.
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This was implicitly done by `is_powered_on = false`, however the explicit method allows us to block until the GPU is actually gone.
This should fix a race condition while removing the other subsystems while the GPU is still active.
2021-04-07 22:38:52 +02:00
Markus Wick
4aec060f6d
common/threadsafe_queue: Provide Wait() method.
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It shall block until there is something to consume in the queue.
And use it for the GPU emulation instead of the spin loop.
This is only in booting the emulator, however in BOTW this is the case for about 1 second.
2021-04-07 22:38:52 +02:00
bunnei
3173a53db9
Merge pull request #6130 from degasus/better_assert_handling
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common: Move assert failure handling into a cpp file.
2021-04-07 13:35:41 -07:00
bunnei
d490f6dcf8
Merge pull request #6153 from lioncash/svcrange
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process_capability: Handle extended SVC range
2021-04-07 13:01:40 -07:00
Morph
a2d40b8185
hwopus: Update to 12.x
2021-04-07 02:57:39 -04:00
Morph
1ad4c98a5c
IFile: Update to 12.x
2021-04-07 02:49:19 -04:00
Morph
c44db90ad1
fsp-srv: Update to 12.x
2021-04-07 02:46:29 -04:00
Morph
531e797795
dauth_o: Update to 11.x
2021-04-07 02:15:55 -04:00
Morph
ded420cfeb
acc_u1: Update to 12.x
2021-04-07 02:15:55 -04:00
Morph
63caeca6ba
acc_su: Update to 12.x
2021-04-07 02:15:55 -04:00
german77
4fe05d7b42
hid: Update service function tables
2021-04-07 01:15:38 -05:00
Morph
63ebf2a328
ISelfController: Update to 11.x
2021-04-07 02:00:19 -04:00
Morph
d04120169d
IApplicationFunctions: Update to 11.x
2021-04-07 01:59:35 -04:00
Morph
ad0d5818a6
IDebugFunctions: Update to 12.x
2021-04-07 01:53:04 -04:00
Morph
49ec5784b0
ICommonStateGetter: Update to 12.x
2021-04-07 01:53:04 -04:00
Morph
4cdc701fd3
IGlobalStateController: Update to 12.x
2021-04-07 01:53:04 -04:00
Morph
95fa89da27
IHomeMenuFunctions: Update to 12.x
2021-04-07 01:53:04 -04:00
Lioncash
530a5a1d09
Amend bizarre clang-format suggestions
2021-04-07 01:52:08 -04:00
Lioncash
1e964604bb
k_scoped_scheduler_lock_and_sleep: Mark class as [[nodiscard]]
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Prevents logic bugs from slipping through.
2021-04-07 01:45:04 -04:00
Lioncash
c018769016
k_scoped_lock: delete copy and move assignment operators
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If we delete the copy and move constructor, we should also be deleting
the copy and move assignment operators (and even if this were intended,
it would be pretty odd to not document why it's done this way).
2021-04-07 01:25:57 -04:00
Lioncash
bc30aa8249
k_scoped_lock: Mark class as [[nodiscard]]
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Prevents logic bugs of the kind described in the previous commit from
slipping through.
2021-04-07 01:23:08 -04:00
Lioncash
97e2604575
k_scheduler: Mark KScopedSchedulerLock as [[nodiscard]]
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Prevents logic bugs like:
KScopedSchedulerLock{kernel};
instead of:
KScopedSchedulerLock lk{kernel};
from slipping through.
2021-04-07 01:19:29 -04:00
ameerj
24900674b7
kernel: Increase event and session counts
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12.x increased the number of available sessions and event resource counts
2021-04-07 01:01:05 -04:00
bunnei
068b2ffbcc
Merge pull request #6146 from lat9nq/vp9_empty_memcpy
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vp9: Avoid memcpy with null pointers
2021-04-06 21:57:43 -07:00
Lioncash
55fc808d64
svc: Expand SVC tables
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12.x expanded the range of SVC entries from 0x7F to 0xBF (with all new
entries being unused), so we can expand it to also match.
2021-04-07 00:55:33 -04:00
Lioncash
03dda80e2b
process_capability: Handle extended SVC range
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12.x extended the range of SVC IDs, so we need to expand the range of
bits that need to be tested.
The upside of this is that we can eliminate a range check, given the
whole range is used.
2021-04-07 00:35:49 -04:00
Morph
8ce31f1c8e
config: Default to exclusive fullscreen mode on platforms other than Windows
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Several issues have been reported with the borderless windowed fullscreen mode on *nix platforms. Default to exclusive fullscreen mode on these platforms for now.
2021-04-06 05:58:57 -04:00
Morph
01ea0f3c74
configure_graphics: Add Borderless Windowed fullscreen mode
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The borderless windowed fullscreen mode solves several issues with the presentation of the overlay dialogs and on-screen keyboard in exclusive fullscreen mode, and also has other benefits such as smoother gameplay, lower latency and a significant reduction in screen tearing.
Co-authored-by: Its-Rei <kupfel@gmail.com>
2021-04-06 05:58:57 -04:00
lat9nq
2cc42e40c5
nvhost_nvdec_common: Avoid memcpy with null pointers
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Avoid sending null pointer to memcpy as reported by Undefined Behavious
Sanitizer.
Co-authored-by: LC <mathew1800@gmail.com>
2021-04-05 16:40:03 -04:00
lat9nq
638c892edf
nvhost_ctrl_gpu: Avoid sending null pointer to memcpy
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Undefined Behaviour Sanitizer reports a null pointer is being sent to
memcpy, thought it's "guaranteed to never be null". Guard it with an if
statement, and log when the action has been averted.
2021-04-05 00:49:09 -04:00
lat9nq
a60653dcd3
vp9: Avoid memcpy with null pointers
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Avoid sending null pointer to memcpy as reported by Undefined Behaviour
Sanitizer. Replaces the std::memcpy calls in SpliceVectors with
std::copy calls. Opting to replace all the memcpy's with copy's.
Co-authored-by: LC <mathew1800@gmail.com>
2021-04-05 00:44:38 -04:00
Markus Wick
9be819faaf
common: Move assert failure handling into a cpp file.
...
Advantage: Altering the handler does not need a full recompilation.
Disadvantage: noreturn is droped, so the caller is a bit slower.
We quite often run yuzu with a YOLO assertion handler. In fact, only very few
games run at all with asserts. This patch allows developers to patch the handler
without recompiling everything. The overhead of the missing "noreturn" attribute
shoul be negletable.
2021-04-04 21:19:33 +02:00
lat9nq
33ed02a239
configure_graphics: Prevent stack-use-after-scope
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Address Sanitizer reports stack-use-after-scope on line 231
`vulkan_devices.push_back(QString::fromStdString(name));`. Instead of
using a pointer, copy the string into a std::string and use that,
instead.
2021-04-04 15:05:22 -04:00
bunnei
c92a211e7c
Merge pull request #6127 from german77/udpSingleConnection
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InputCommon: Improve UDP communications
2021-04-03 23:14:23 -07:00
bunnei
c5ca8675c8
Merge pull request #6132 from MerryMage/code_size
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arm_dynarmic: Increase size of code cache
2021-04-02 18:47:04 -07:00
Morph
aca6ab6417
Merge pull request #6131 from german77/rightjoyconSLSR
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HID: Fix SL and SR buttons for right joycon
2021-04-02 15:48:04 -04:00
MerryMage
0fbd7752c3
arm_dynarmic: Increase size of code cache
2021-04-02 18:09:15 +01:00
german77
eaf0c4af11
HID: Fix SL and SR buttons for right joycon
2021-04-02 09:03:11 -05:00
bunnei
d69421b1db
Merge pull request #6106 from MerryMage/nullptr-jit
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[test] arm_dynarmic: Always have a 'valid' jit instance
2021-04-01 09:50:00 -07:00
bunnei
e44622860a
Merge pull request #6126 from Morph1984/stub-SetAlbumImageTakenNotificationEnabled
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ISelfController: Stub SetAlbumImageTakenNotificationEnabled
2021-03-30 21:32:01 -07:00
german77
bb3dce9363
Use a single connection for UDP server, make connection test longer and check all pads instead of only the first one
2021-03-30 22:17:08 -05:00
german77
d9db1d125e
InputCommon: Name properly xbox 360 and one controllers, Fix mappings for Nintendo Pro controllers
2021-03-30 21:40:36 -05:00
Rodrigo Locatti
5ee669466f
Merge pull request #5927 from ameerj/astc-compute
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video_core: Accelerate ASTC texture decoding using compute shaders
2021-03-30 19:31:52 -03:00
bunnei
eeea426c74
Merge pull request #6116 from german77/userArgument
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yuzu/main: Add user command line argument
2021-03-30 15:01:33 -07:00
Morph
ca30190fad
ISelfController: Stub SetAlbumImageTakenNotificationEnabled
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This service call sets an internal flag whether a notification is shown when an image is captured.
Currently we do not support capturing images via the capture button, so this can be stubbed for now.
2021-03-30 13:45:00 -04:00
ameerj
54c1e0897d
configuration: Add auto stub toggle that resets on boot
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Auto-stub is an experimental debugging feature that may cause unforseen bugs. This adds a toggle to only allow auto-stubbing unimplemented functions when explicitly enabled when yuzu is launched.
2021-03-30 13:40:31 -04:00
ameerj
e6e61424d4
service: Auto stub fallback
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For simple services we can implement an automatic stub fallback to help with compatibility until a proper implementation is done.
Co-Authored-By: Chloe <25727384+ognik5377@users.noreply.github.com>
2021-03-30 13:40:31 -04:00
bunnei
b3f68098d5
Merge pull request #6124 from jbeich/vulkan+opengl
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vulkan_common: enable OpenGL interop on other Unices
2021-03-30 09:37:00 -07:00
Chloe Marcec
bf1c1788ca
nvdrv: Cleanup CDMA Processor on device closure
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Brings us a step closer to unifying all channels to share a common interface.
2021-03-30 20:37:40 +11:00
Chloe Marcec
4930242c20
Addressed issues
2021-03-30 20:27:27 +11:00
bunnei
f234531f92
Merge pull request #6109 from german77/gestureID
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HID: Initialize correctly the gesture finger_id and filter invalid inputs
2021-03-29 18:00:47 -07:00
Jan Beich
9b50b23a50
vulkan_common: enable OpenGL interop on other Unices
2021-03-30 00:25:25 +00:00
bunnei
fb7dcbf7af
Merge pull request #6102 from ogniK5377/fd-pass
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nvdrv: Pass device fd and handle device create methods for device opening and closing
2021-03-29 12:53:55 -07:00
bunnei
f8561c7a65
Merge pull request #6115 from bunnei/fix-kernel-init
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hle: kernel: Initialize preemption task after schedulers.
2021-03-28 12:13:39 -07:00
german77
9cebde760f
yuzu/main: Add user command line argument
2021-03-27 12:34:48 -05:00
bunnei
cb7f2e5616
hle: kernel: Initialize preemption task after schedulers.
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- Fixes a startup crash that occurs if CoreTiming tries to preempt before kernel initialization completes.
2021-03-27 10:04:13 -07:00
Morph
3b98fab850
service: friend: Change logging class from ACC to Friend
2021-03-27 11:11:07 -04:00
german77
b2fb5c60e1
Friend: Stub GetPlayHistoryRegistrationKey
2021-03-27 08:25:36 -05:00
Narr the Reg
7c26a9aefe
HID: Initialize correctly the gesture finger_id and filter invalid results
2021-03-26 11:13:18 -06:00
Chloe Marcec
e9a1f29e93
pctl: Rework how pctl works to be more accurate
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Introduces the usage of compatibilities to allow it the module to be closer to how it works on hardware.
2021-03-27 02:03:18 +11:00
ameerj
2f83d9a61b
astc_decoder: Refactor for style and more efficient memory use
2021-03-25 16:53:51 -04:00
Chloe Marcec
99fdfa1fcd
nvdrv: Pass device fd and handle device create methods for device opening and closing
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We pass the fd to the ioctl as well as alert the device when it's opened or closed to allow for fd unique actions to take place
2021-03-25 12:56:42 +11:00
bunnei
65774084fd
Merge pull request #6101 from ogniK5377/alloc-as-ex
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nvdrv: Change InitializeEx to AllocAsEx
2021-03-24 17:37:01 -07:00
Jan Beich
8c016b02e7
gl_device: unblock async shaders on other Unix systems
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Mesa is the primary OpenGL provider on all FreeDesktop systems.
For example, iris is used on Intel GPU + FreeBSD by default.
2021-03-24 19:59:20 +00:00
MerryMage
52dae41d7f
arm_dynarmic: Always have a 'valid' jit instance
2021-03-24 18:47:17 +00:00
bunnei
10d6e9f32b
hle: kernel: Breakup InitializeMemoryLayout.
2021-03-23 18:47:16 -07:00
bunnei
fb91647bca
hle: kernel: k_memory_region_type: Minor code cleanup.
2021-03-23 18:42:04 -07:00
bunnei
4eac8703d2
hle: kernel: k_memory_region: Minor code cleanup.
2021-03-23 18:37:39 -07:00
bunnei
9032d21365
hle: kernel: k_memory_layout: Use pair instead of tuple.
2021-03-23 18:35:01 -07:00
bunnei
a32190d0c2
hle: kernel: k_system_control: Remove unnecessary inline.
2021-03-23 18:33:29 -07:00
bunnei
ab5995c7ae
common: common_sizes: Move sizes to the Common namespace.
2021-03-23 18:31:46 -07:00
bunnei
716285fab8
Merge pull request #6100 from bunnei/arm-fix
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core: arm_dynarmic: Ensure JIT state is saved/restored on page table changes.
2021-03-23 17:08:37 -07:00
bunnei
dde074eaab
Merge pull request #6092 from ivan-boikov/cancel-dir-select
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Fix cancelation of getExistingDirectory dialog
2021-03-22 17:55:18 -07:00
Chloe Marcec
875183e7c5
nvdrv: Change InitializeEx to AllocAsEx
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Wee also report the correct "big page size" now in GetVARegions & fix up the struct for IoctlAllocAsEx
2021-03-22 19:59:30 +11:00
LC
a50133fc5e
Merge pull request #6095 from lat9nq/async-shader-block
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gl_device: Block async shaders on AMD and Intel
2021-03-21 23:29:49 -04:00
bunnei
1d78190843
hle: kernel: Merge KMemoryRegionAttr and KMemoryRegionType.
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- Fixes clang errors with mixed enum arithmetic.
2021-03-21 15:53:21 -07:00
bunnei
3ffbe50e7d
hle: kernel: Remove unused variable.
2021-03-21 15:47:24 -07:00
bunnei
fc5205fc84
hle: kernel: k_memory_region_type: Remove extra ".
2021-03-21 15:47:05 -07:00
bunnei
a35717b245
core: arm_dynarmic: Ensure JIT state is saved/restored on page table changes.
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- We re-create the JIT here without preserving any state.
2021-03-21 15:25:25 -07:00
bunnei
1996cae9cb
hle: kernel: k_memory_layout: Move KMemoryRegionAllocator out of global.
2021-03-21 14:45:13 -07:00
bunnei
343eaecd38
hle: kernel: k_memory_layout: Derive memory regions based on board layout.
2021-03-21 14:45:13 -07:00
bunnei
8d0ba7ee49
common: common_sizes: Move Invalid to Size_* prefix and add missing values.
2021-03-21 14:45:03 -07:00
bunnei
80688362cf
hle: kernel: k_memory_region: Refactor to simplify code.
2021-03-21 14:45:03 -07:00
bunnei
edbc505e52
hle: kernel: board: k_system_control: Extend to include memory region sizes.
2021-03-21 14:45:03 -07:00
bunnei
10265ad0e4
hle: kernel: board: Add secure_monitor module.
2021-03-21 14:45:03 -07:00
bunnei
28be8aec9a
common: Move common sizes to their own header for code reuse.
2021-03-21 14:45:03 -07:00
bunnei
01f04fee32
hle: kernel: k_address_space_info: Cleanup.
2021-03-21 14:45:02 -07:00
bunnei
f2e1441567
hle: kernel: Add k_trace module.
2021-03-21 14:45:02 -07:00
bunnei
5762517728
hle: kernel: KSystemControl: Update to reflect board-specific behavior.
2021-03-21 14:45:02 -07:00
bunnei
a439867f2c
hle: kernel: KMemoryManager: Add CalculateManagementOverheadSize.
2021-03-21 14:45:02 -07:00
bunnei
43a29b5803
hle: kernel: KMemoryManager: Add aliases.
2021-03-21 14:45:02 -07:00
bunnei
c17beefe3d
hle: kernel: Add architecture and board specific memory regions.
2021-03-21 14:45:02 -07:00
bunnei
3fb64da452
hle: kernel: KMemoryRegion: Derive region values.
2021-03-21 14:45:02 -07:00
bunnei
5872561077
hle: kernel: Migrate some code from Common::SpinLock to KSpinLock.
2021-03-21 14:45:02 -07:00
bunnei
541b4353e4
hle: kernel: Add initial KMemoryRegionType module.
2021-03-21 14:45:02 -07:00
bunnei
778e0f8ec1
hle: kernel: Move KMemoryRegion to its own module and update.
2021-03-21 14:45:02 -07:00
lat9nq
538f097f97
gl_device: Block async shaders on AMD and Intel
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Currently, the Windows versions of the Intel OpenGL driver and the AMD
proprietary OpenGL driver do not properly support (or in fact degrade)
when asynchronous shader compilation is enabled. This blocks
specifically those drivers from using this feature. This affects
AMDGPU-PRO on Linux, and AMD's and Intel's OpenGL drivers on Windows.
2021-03-21 01:25:45 -04:00
ivan-boikov
afa4bcbb3b
Fix cancelation of choose directory dialog
2021-03-20 15:52:22 +01:00
bunnei
2e85ee250d
Merge pull request #6052 from Morph1984/vi-getindirectlayerimagemap
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IApplicationDisplayService: Stub GetIndirectLayerImageMap
2021-03-19 22:59:25 -07:00
bunnei
cb48ed2e1a
Merge pull request #6056 from zkitX/spl-updates
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service: Refactor spl
2021-03-18 15:49:41 -07:00
bunnei
4aa8189328
Merge pull request #6055 from MerryMage/exceed-the-limit
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[testing] fiber: Double default stack size
2021-03-17 20:46:45 -07:00
Morph
ec514a4d1b
IApplicationDisplayService: Stub GetIndirectLayerImageMap
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Used by games invoking the inline software keyboard such as GNOSIA
2021-03-17 03:25:12 -04:00
bunnei
e1f7938a3b
Merge pull request #6070 from Morph1984/sysver-11.0.1
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system_version: Update to 11.0.1
2021-03-16 18:13:12 -07:00
Morph
8441094ba3
bsd: Avoid writing empty buffers
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Silences log spam on empty buffer writes
2021-03-16 12:50:44 -04:00
bunnei
0687a8370d
Merge pull request #6069 from Morph1984/ngWord
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system_archive: Update NgWord archive version
2021-03-15 15:44:04 -07:00
Morph
824e53149d
system_version: Update to 11.0.1
2021-03-14 08:47:36 -04:00
Morph
9761618a8d
system_archive: Update NgWord archive version
2021-03-14 08:33:48 -04:00
bunnei
d3a4a192fe
Merge pull request #6054 from Morph1984/time-GetClockSnapshot
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time: Assign the current time point to the ClockSnapshot
2021-03-13 23:15:54 -08:00
Rodrigo Locatti
2f30c10584
astc_decoder: Reimplement Layers
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Reimplements the approach to decoding layers in the compute shader. Fixes multilayer astc decoding when using Vulkan.
2021-03-13 12:16:03 -05:00
ameerj
c7553abe89
astc_decoder: Fix out of bounds memory access
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resolves a crash with some anamolous textures found in Astral Chain.
2021-03-13 12:16:03 -05:00
ameerj
20eb368e14
renderer_vulkan: Accelerate ASTC decoding
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Co-Authored-By: Rodrigo Locatti <reinuseslisp@airmail.cc>
2021-03-13 12:16:03 -05:00
ameerj
f6566338eb
host_shaders: Modify shader cmake integration to allow for larger shaders
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using a raw string to encapsulate the entire shader code limits us to shaders of size less than 2KB. This change overcomes this limitation.
2021-03-13 12:16:03 -05:00
ameerj
2985e5e94c
renderer_opengl: Accelerate ASTC texture decoding with a compute shader
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ASTC texture decoding is currently handled by a CPU decoder for GPU's without native ASTC decoding support (most desktop GPUs). This is the cause for noticeable performance degradation in titles which use the format extensively.
This commit adds support to accelerate ASTC decoding using a compute shader on OpenGL for GPUs without native support.
2021-03-13 12:16:03 -05:00
bunnei
3b85ac2ac4
Merge pull request #6053 from Morph1984/time-CalculateSpanBetween
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time: Fix CalculateSpanBetween implementation
2021-03-12 23:31:09 -08:00
bunnei
4735d18bb9
Merge pull request #6028 from bunnei/raster-cache
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video_core: rasterizer_accelerated: Use a flat array instead of interval_map for cached pages.
2021-03-12 21:57:27 -08:00
bunnei
a9d24b0df3
video_core: rasterizer_accelerated: Fix un/signed mismatch.
2021-03-12 21:52:49 -08:00
bunnei
5dae45b958
Merge pull request #5327 from AniLeo/master
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qt: Set DISPLAY env var when not present
2021-03-12 12:10:28 -08:00
bunnei
827dcad26e
Merge pull request #6040 from german77/toggleKeyboard
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Enable toggle buttons for keyboard and mouse
2021-03-11 11:00:44 -08:00
zkitx
4439801c0f
Fix casing on DeallocateAesKeySlot
2021-03-11 02:46:22 -05:00
zkitx
ad653550eb
Update SPL to fit N's service refactor (4.0.0+) which split into new services.
2021-03-11 02:36:48 -05:00