Merge pull request #6443 from Morph1984/k-light-condition-variable
kernel: KLightConditionVariable: Update implementation to 12.x
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0c0c1a039e
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@ -18,41 +18,58 @@ class KernelCore;
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class KLightConditionVariable {
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public:
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explicit KLightConditionVariable(KernelCore& kernel_)
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: thread_queue(kernel_), kernel(kernel_) {}
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explicit KLightConditionVariable(KernelCore& kernel_) : kernel{kernel_} {}
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void Wait(KLightLock* lock, s64 timeout = -1) {
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WaitImpl(lock, timeout);
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lock->Lock();
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void Wait(KLightLock* lock, s64 timeout = -1, bool allow_terminating_thread = true) {
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WaitImpl(lock, timeout, allow_terminating_thread);
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}
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void Broadcast() {
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KScopedSchedulerLock lk{kernel};
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while (thread_queue.WakeupFrontThread() != nullptr) {
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// We want to signal all threads, and so should continue waking up until there's nothing
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// to wake.
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// Signal all threads.
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for (auto& thread : wait_list) {
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thread.SetState(ThreadState::Runnable);
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}
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}
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private:
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void WaitImpl(KLightLock* lock, s64 timeout) {
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void WaitImpl(KLightLock* lock, s64 timeout, bool allow_terminating_thread) {
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KThread* owner = GetCurrentThreadPointer(kernel);
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// Sleep the thread.
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{
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KScopedSchedulerLockAndSleep lk(kernel, owner, timeout);
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lock->Unlock();
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KScopedSchedulerLockAndSleep lk{kernel, owner, timeout};
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if (!thread_queue.SleepThread(owner)) {
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if (!allow_terminating_thread && owner->IsTerminationRequested()) {
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lk.CancelSleep();
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return;
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}
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lock->Unlock();
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// Set the thread as waiting.
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GetCurrentThread(kernel).SetState(ThreadState::Waiting);
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// Add the thread to the queue.
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wait_list.push_back(GetCurrentThread(kernel));
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}
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// Remove the thread from the wait list.
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{
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KScopedSchedulerLock sl{kernel};
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wait_list.erase(wait_list.iterator_to(GetCurrentThread(kernel)));
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}
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// Cancel the task that the sleep setup.
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kernel.TimeManager().UnscheduleTimeEvent(owner);
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// Re-acquire the lock.
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lock->Lock();
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}
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KThreadQueue thread_queue;
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KernelCore& kernel;
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KThread::WaiterList wait_list{};
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};
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} // namespace Kernel
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@ -59,11 +59,7 @@ void KLightLock::LockSlowPath(uintptr_t _owner, uintptr_t _cur_thread) {
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owner_thread->AddWaiter(cur_thread);
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// Set thread states.
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if (cur_thread->GetState() == ThreadState::Runnable) {
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cur_thread->SetState(ThreadState::Waiting);
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} else {
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KScheduler::SetSchedulerUpdateNeeded(kernel);
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}
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cur_thread->SetState(ThreadState::Waiting);
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if (owner_thread->IsSuspended()) {
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owner_thread->ContinueIfHasKernelWaiters();
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@ -73,10 +69,9 @@ void KLightLock::LockSlowPath(uintptr_t _owner, uintptr_t _cur_thread) {
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// We're no longer waiting on the lock owner.
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{
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KScopedSchedulerLock sl{kernel};
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KThread* owner_thread = cur_thread->GetLockOwner();
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if (owner_thread) {
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if (KThread* owner_thread = cur_thread->GetLockOwner(); owner_thread != nullptr) {
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owner_thread->RemoveWaiter(cur_thread);
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KScheduler::SetSchedulerUpdateNeeded(kernel);
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}
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}
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}
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@ -95,17 +90,13 @@ void KLightLock::UnlockSlowPath(uintptr_t _cur_thread) {
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// Pass the lock to the next owner.
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uintptr_t next_tag = 0;
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if (next_owner) {
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if (next_owner != nullptr) {
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next_tag = reinterpret_cast<uintptr_t>(next_owner);
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if (num_waiters > 1) {
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next_tag |= 0x1;
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}
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if (next_owner->GetState() == ThreadState::Waiting) {
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next_owner->SetState(ThreadState::Runnable);
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} else {
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KScheduler::SetSchedulerUpdateNeeded(kernel);
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}
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next_owner->SetState(ThreadState::Runnable);
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if (next_owner->IsSuspended()) {
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next_owner->ContinueIfHasKernelWaiters();
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@ -201,17 +201,15 @@ bool KProcess::ReleaseUserException(KThread* thread) {
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// Remove waiter thread.
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s32 num_waiters{};
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KThread* next = thread->RemoveWaiterByKey(
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std::addressof(num_waiters),
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reinterpret_cast<uintptr_t>(std::addressof(exception_thread)));
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if (next != nullptr) {
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if (next->GetState() == ThreadState::Waiting) {
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next->SetState(ThreadState::Runnable);
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} else {
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KScheduler::SetSchedulerUpdateNeeded(kernel);
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}
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if (KThread* next = thread->RemoveWaiterByKey(
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std::addressof(num_waiters),
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reinterpret_cast<uintptr_t>(std::addressof(exception_thread)));
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next != nullptr) {
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next->SetState(ThreadState::Runnable);
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}
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KScheduler::SetSchedulerUpdateNeeded(kernel);
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return true;
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} else {
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return false;
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@ -117,7 +117,7 @@ bool KResourceLimit::Reserve(LimitableResource which, s64 value, s64 timeout) {
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if (current_hints[index] + value <= limit_values[index] &&
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(timeout < 0 || core_timing->GetGlobalTimeNs().count() < timeout)) {
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waiter_count++;
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cond_var.Wait(&lock, timeout);
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cond_var.Wait(&lock, timeout, false);
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waiter_count--;
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} else {
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break;
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