bunnei
f34176996e
Merge pull request #6385 from degasus/save_memory_access
...
core/memory: Check our memory fallbacks for out-of-bound behavior.
2021-05-30 23:21:39 -07:00
german77
ac48e059bc
settings: Disable controller preview if controller is not active
2021-05-30 10:57:20 -05:00
bunnei
a5ebba7e36
Merge pull request #6377 from lioncash/point
...
common: Extract Point struct into common
2021-05-30 01:35:26 -07:00
bunnei
a6cfc73cb2
Merge pull request #6387 from lioncash/class-token
...
k_class_token: Use variable templates where applicable
2021-05-29 23:55:17 -07:00
bunnei
90c3dd300f
Merge pull request #6386 from bunnei/shutdown-fix
...
video_core: gpu: WaitFence: Do not block threads during shutdown.
2021-05-29 23:52:52 -07:00
german77
a323bc5af8
input_common: Analog button, use time based position instead of frequent updates
2021-05-30 00:13:51 -05:00
Mai M
2069430baa
Merge pull request #6374 from Morph1984/swkbd-textcheck-encoding
...
applets/swkbd: Only read the text check message on Failure/Confirm
2021-05-29 23:34:40 -04:00
Mai M
fc708b396b
Merge pull request #6364 from german77/stub-lp2p
...
ldn: Add and stub lp2p:sys lp2p:app INetworkServiceMonitor INetworkService
Mario Kart Live: Home Circuit needs lp2p:sys lp2p:app INetworkServiceMonitor INetworkService to be able to progress.
Note: The game still fails to boot from unimplemented LDN and BSD services.
2021-05-29 23:33:57 -04:00
bunnei
e41c8b6780
Merge pull request #6379 from degasus/update_dynarmic
...
externals: Update dynarmic.
2021-05-29 03:15:13 -07:00
Lioncash
646622ccd4
k_class_token: Use variable templates where applicable
...
Same behavior, less code.
2021-05-29 05:25:34 -04:00
bunnei
c7c4ef9d43
Merge pull request #6384 from lioncash/virtual
...
kernel: Add missing override specifiers
2021-05-29 02:11:40 -07:00
bunnei
cdabc9064b
Merge pull request #6382 from lioncash/null
...
k_thread: Move dereference after null check in Initialize()
2021-05-29 01:17:28 -07:00
bunnei
8592f8a2b4
video_core: gpu: WaitFence: Do not block threads during shutdown.
...
- Fixes a hang on shutdown when NVFlinger thread is waiting on a syncpoint that will never occur.
- Commonly observed when stopping emulation in Super Mario Odyssey.
2021-05-29 01:06:04 -07:00
Markus Wick
42a7c5d017
core/memory: Check our memory fallbacks for out-of-bound behavior.
...
This makes it by far harder to crash yuzu.
Also implement the 48bit masking of AARCH64 while touching this code.
2021-05-29 09:28:26 +02:00
bunnei
5388e6db84
Merge pull request #6373 from bunnei/use-slabheap-tls
...
hle: kernel: KSlabHeap: Allow host or guest allocations.
2021-05-29 00:17:24 -07:00
Markus Wick
ddb186e61d
core/arm_interface: Improve the performance of memory fallbacks.
...
We just create one memory subsystem. This is a constant all the time.
So there is no need to call the non-inlined parent.Memory() helper on every callback.
2021-05-29 09:02:19 +02:00
Lioncash
7b2917b4e1
kernel: Add missing override specifiers
...
Over the course of the kernel refactoring a tiny bit of missing
overrides slipped through review, so we can add these.
While we're at it, we can remove redundant virtual keywords where
applicable as well.
2021-05-29 02:58:32 -04:00
Markus Wick
5a8cd1b118
Fix two GCC 11 warnings: Unneeded copies.
...
std::move created an unneeded copy.
iterating without reference also created copies.
2021-05-29 08:57:44 +02:00
Markus Wick
d2d7a5060f
externals: Update dynarmic.
...
The new version supports fastmem on a64.
2021-05-29 08:53:01 +02:00
Lioncash
16ff0161b3
k_thread: Move dereference after null check in Initialize()
...
Prevents a -Wnonnull warning on GCC.
2021-05-29 00:31:38 -04:00
bunnei
420b1f89d3
Merge pull request #6371 from degasus/drop_ExceptionalExit
...
core/arm_interface: Call SVC after end of dynarmic block.
2021-05-28 17:45:05 -07:00
bunnei
ee099b2697
hle: kernel: KSlabHeap: Allow host or guest allocations.
...
- Use host allocations for kernel memory, as this is not properly emulated yet.
- Use guest allocations for TLS, as this needs to be backed by DeviceMemory.
2021-05-28 17:42:41 -07:00
bunnei
945effcc75
Merge pull request #6356 from ogniK5377/ApplyNpadSystemCommonPolicy
...
hid: ApplyNpadSystemCommonPolicy
2021-05-28 10:05:20 -07:00
Lioncash
5554de3933
touchscreen: Make use of common point struct
2021-05-28 08:15:22 -04:00
Lioncash
8171ad65cd
common: Extract point into a common struct
...
This is generic enough that it can be moved into the Common class for
reuse.
2021-05-28 08:12:49 -04:00
Lioncash
210c2c9a56
common/fs/file: Explicitly delete copy constructors
...
Relocates them to the same place the move equivalents are at for
consistent viewing.
2021-05-28 01:49:40 -04:00
Lioncash
6806a893bd
common/fs/file: Devirtualize destructor
...
IOFile is a final class, so there's no need for a virtual destructor.
2021-05-28 01:47:52 -04:00
Lioncash
019bc9f6b2
common/fs/file: Default initialize IOFile members
...
Prevents a potential uninitialized read vector in the move constructor.
2021-05-28 01:46:30 -04:00
Morph
c68255f70f
applets/swkbd: Make use of std::move where applicable
...
Avoids redundant string copies
2021-05-27 23:45:56 -04:00
Morph
247cd92216
applets/swkbd: Only read the text check message on Failure/Confirm
...
Applications may leave this region of memory uninitialized when the text check result is not either Failure or Confirm.
Attempting to read uninitialized memory may cause an exception within the UTF16 to UTF8 string converter.
Fix this by only reading the text check message on Failure or Confirm.
2021-05-27 23:45:56 -04:00
bunnei
4b95b0df97
video_core: rasterizer_cache: Use u16 for cached page count.
...
- Greatly reduces the risk of overflow, at the cost of doubling the size of this array.
2021-05-27 14:47:24 -07:00
Markus Wick
3d2e80daed
core/arm_interface: Call SVC after end of dynarmic block.
...
So we can modify all of dynarmic states within SVC without ExceptionalExit.
Especially as the ExceptionalExit hack is dropped on upstream dynarmic.
2021-05-27 23:23:23 +02:00
Ameer J
9110cfdefb
Merge pull request #6346 from lat9nq/apply-config-pgc
...
yuzu qt: Add an Apply button to configuration dialogs
2021-05-27 13:07:53 -04:00
ReinUsesLisp
19454e71d8
vulkan_memory_allocator: Allow textures to be allocated in host memory
...
Allow Vulkan's allocator to use host memory when there's no more device
local memory. This delays OOM, but it will eventually still happen.
2021-05-27 05:50:48 -03:00
Mai M
116989be8e
Merge pull request #6366 from lat9nq/bundled-qt-linux
...
cmake: Download Qt binaries on Linux if needed
2021-05-26 18:19:02 -04:00
lat9nq
52cc25ccbf
cmake: Download Qt binaries on Linux if needed
...
If the local version of Qt is older than the minimum version required by
yuzu, download a pre-built binary package from yuzu-emu/ext-linux-bin
and build yuzu with it, instead.
This also requires linking yuzu to the correct libraries after building
it, and copying over the required binaries when building yuzu.
This sets the Qt requirement to 5.12, which is intentionally behind the
versions used by our toolchains since they are not all updated yet to
5.15.
2021-05-26 15:29:45 -04:00
Markus Wick
993dbe49fc
core/arm: Drop ChangeProcessorID.
...
This code was used to switch the CPU ID on thread switches.
However since "hle: kernel: multicore: Replace n-JITs impl. with 4 JITs.", the CPU ID is not a constant.
This has been dead code since this rewrite, and dropped in dynarmic as well. So there is no need to keep it.
2021-05-26 19:48:24 +02:00
german77
65e20f424a
ldn: Add and stub lp2p:sys lp2p:app INetworkServiceMonitor INetworkService
2021-05-26 10:06:00 -05:00
Morph
02169406be
Merge pull request #6331 from lioncash/gesture
...
hid/gesture: Simplify point related code
2021-05-26 09:19:00 -04:00
lat9nq
bc38d4c81b
yuzu qt: Restore const qualifiers
...
This addresses review comments.
Co-authored-by: LC <mathew1800@gmail.com>
2021-05-25 21:39:57 -04:00
bunnei
3394f24728
Merge pull request #6339 from Morph1984/swkbd-queuedconnection
...
applets/swkbd: Make use of QueuedConnection in returnPressed signal
2021-05-25 18:23:08 -07:00
lat9nq
cfb9bcbe42
yuzu qt: Handle per-game configs for title id 0
...
Currently with programs that have a 0 title id, yuzu loads the custom
configuration 0000000000000000.ini for per-game configs. This is not
ideal since many homebrews share this id. Instead for these programs, we
load a config that is simply the file name and `.ini` appended to it.
2021-05-25 20:10:41 -04:00
Morph
065867e2c2
common: fs: Rework the Common Filesystem interface to make use of std::filesystem ( #6270 )
...
* common: fs: fs_types: Create filesystem types
Contains various filesystem types used by the Common::FS library
* common: fs: fs_util: Add std::string to std::u8string conversion utility
* common: fs: path_util: Add utlity functions for paths
Contains various utility functions for getting or manipulating filesystem paths used by the Common::FS library
* common: fs: file: Rewrite the IOFile implementation
* common: fs: Reimplement Common::FS library using std::filesystem
* common: fs: fs_paths: Add fs_paths to replace common_paths
* common: fs: path_util: Add the rest of the path functions
* common: Remove the previous Common::FS implementation
* general: Remove unused fs includes
* string_util: Remove unused function and include
* nvidia_flags: Migrate to the new Common::FS library
* settings: Migrate to the new Common::FS library
* logging: backend: Migrate to the new Common::FS library
* core: Migrate to the new Common::FS library
* perf_stats: Migrate to the new Common::FS library
* reporter: Migrate to the new Common::FS library
* telemetry_session: Migrate to the new Common::FS library
* key_manager: Migrate to the new Common::FS library
* bis_factory: Migrate to the new Common::FS library
* registered_cache: Migrate to the new Common::FS library
* xts_archive: Migrate to the new Common::FS library
* service: acc: Migrate to the new Common::FS library
* applets/profile: Migrate to the new Common::FS library
* applets/web: Migrate to the new Common::FS library
* service: filesystem: Migrate to the new Common::FS library
* loader: Migrate to the new Common::FS library
* gl_shader_disk_cache: Migrate to the new Common::FS library
* nsight_aftermath_tracker: Migrate to the new Common::FS library
* vulkan_library: Migrate to the new Common::FS library
* configure_debug: Migrate to the new Common::FS library
* game_list_worker: Migrate to the new Common::FS library
* config: Migrate to the new Common::FS library
* configure_filesystem: Migrate to the new Common::FS library
* configure_per_game_addons: Migrate to the new Common::FS library
* configure_profile_manager: Migrate to the new Common::FS library
* configure_ui: Migrate to the new Common::FS library
* input_profiles: Migrate to the new Common::FS library
* yuzu_cmd: config: Migrate to the new Common::FS library
* yuzu_cmd: Migrate to the new Common::FS library
* vfs_real: Migrate to the new Common::FS library
* vfs: Migrate to the new Common::FS library
* vfs_libzip: Migrate to the new Common::FS library
* service: bcat: Migrate to the new Common::FS library
* yuzu: main: Migrate to the new Common::FS library
* vfs_real: Delete the contents of an existing file in CreateFile
Current usages of CreateFile expect to delete the contents of an existing file, retain this behavior for now.
* input_profiles: Don't iterate the input profile dir if it does not exist
Silences an error produced in the log if the directory does not exist.
* game_list_worker: Skip parsing file if the returned VfsFile is nullptr
Prevents crashes in GetLoader when the virtual file is nullptr
* common: fs: Validate paths for path length
* service: filesystem: Open the mod load directory as read only
2021-05-25 19:32:56 -04:00
bunnei
08a5cf0b5b
Merge pull request #6349 from german77/suppress_config_warning
...
settings: Suppress duplicate label name warning
2021-05-25 15:51:51 -07:00
bunnei
4bf53eb935
Merge pull request #6353 from german77/handheld_docked
...
settings: Forbid docked mode on handheld
2021-05-25 13:02:20 -07:00
lat9nq
c1bad4357a
yuzu qt: Add an Apply button to configuration dialogs
...
Most of the code already exists to do this, but the Apply button itself
was never added. This adds a button and boolean that tells yuzu to save
the configuration after applying settings, even if close/Cancel is
pressed on the dialog. Changes after applying will not be saved when
Cancel is pressed, though.
2021-05-25 02:25:39 -04:00
Morph
ec28d3c439
kernel: process_capability: Add MapRegion capability
...
- Used by nx-hbloader
2021-05-25 01:44:46 -04:00
bunnei
d84a93c987
Merge pull request #6357 from lioncash/compression
...
common/compression: Make use of std::span
2021-05-24 18:50:26 -07:00
bunnei
aee3b57c44
Merge pull request #6312 from german77/analogMapping
...
input_common: Rewrite sdl analog mapping and fix controller disconnection crash
2021-05-24 12:02:37 -07:00
Lioncash
49bfd0c461
zstd_compression: Make use of std::span
...
Allows for the incoming data stream to be non-allocating.
2021-05-24 15:01:04 -04:00
Lioncash
00213377b1
lz4_compression: Make use of std::span
...
Allows making the incoming data stream non-allocating.
2021-05-24 15:00:59 -04:00
Chloe Marcec
db7abfecdd
hid: ApplyNpadSystemCommonPolicy
...
We already do this specifically for homebrew, so we can keep it stubbed out for the time being
2021-05-24 15:07:47 +10:00
german77
7f445a59fa
settings: Forbid docked mode on handheld
2021-05-23 20:34:46 -05:00
bunnei
3ead4a3494
Merge pull request #6347 from bunnei/ipc-improvements-next-2
...
Various improvements to IPC and session management (Part 2)
2021-05-23 16:28:40 -07:00
german77
ea4b7226a6
input_common: Add dual joycon support
2021-05-22 18:40:53 -05:00
german77
bb22d6d8f7
settings: Suppress duplicate label name warning
2021-05-22 18:32:35 -05:00
Morph
ecacb002be
applets/swkbd: Make use of QueuedConnection in returnPressed signal
...
Some users have reported rare crashes when pressing the Enter key on the keyboard to confirm input in the normal software keyboard, particularly in Super Smash Bros. Ultimate while entering the name of a ruleset or controller layout.
It is suspected that the QLineEdit::returnPressed signal is causing a race condition as confirming input through other means does not produce the crash. Since Qt::QueuedConnection posts an event to the event queue of the callee's thread instead of executing it directly on the caller's thread, this eliminates any potential race conditions from occurring in this scenario.
2021-05-22 03:28:54 -04:00
bunnei
5068279f23
Merge pull request #6248 from A-w-x/intelmesa
...
gl_device: Intel: Disable texture view formats workaround on mesa
2021-05-20 23:47:14 -07:00
bunnei
136e8e829f
Merge pull request #6333 from Morph1984/swkbd-confirm-text
...
applets/swkbd: Send the correct text string on TextCheck::Confirm
2021-05-20 22:42:54 -07:00
bunnei
6418a42884
hle: kernel: service_thread: Take reference to KServerSession on service request.
2021-05-20 22:39:44 -07:00
bunnei
e33ffdc555
hle: kernel: k_port: Use AcceptSession to ensure SessionList state is correct.
...
- Fixes a use-after-free, work-around until we fixup session/port management.
2021-05-20 21:41:52 -07:00
bunnei
b4fc2e52a2
hle: kernel: Use host memory allocations for KSlabMemory.
...
- There are some issues with the current workaround, we will just use host memory until we have a complete kernel memory implementation.
2021-05-20 21:41:52 -07:00
bunnei
7331bb9d8d
Revert "WORKAROUND: Do not use slab heap while we track down issues with resource management."
...
This reverts commit f2c26443f8
.
2021-05-20 21:41:52 -07:00
bunnei
f4fe71c1c9
hle: kernel: hle_ipc: Simplify incoming/outgoing move/copy/domain objects.
2021-05-20 21:41:52 -07:00
bunnei
342170fcd3
common: tree: Avoid a crash on nullptr dereference.
2021-05-20 21:41:51 -07:00
bunnei
7361eac10f
hle: kernel: Implement CloneCurrentObject and improve session management.
2021-05-20 21:41:49 -07:00
bunnei
c40e7593f5
Revert "WORKAROUND: temp. disable session resource limits while we work out issues"
...
This reverts commit fc086f93b2
.
2021-05-20 21:40:30 -07:00
bunnei
ea4e4b05e4
Merge pull request #6320 from Morph1984/get-pid
...
hle_ipc: Add a getter for PID
2021-05-20 21:40:03 -07:00
bunnei
7626ca3343
Merge pull request #6321 from lat9nq/per-game-cpu
...
configuration: Add CPU tab to game properties and slight per-game settings rework
2021-05-20 20:10:56 -07:00
lat9nq
5153d5387a
configure_cpu: Simplify UpdateGroup
...
Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
2021-05-20 01:11:56 -04:00
bunnei
b5d21cc1b1
Merge pull request #6297 from lioncash/common-conv
...
parent_of_member: Make sign conversion explicit in OffsetOfImpl()
2021-05-19 18:43:47 -07:00
bunnei
41b1f8d616
Merge pull request #6310 from german77/nanMotion
...
input_common: Sanitize motion data
2021-05-19 15:47:48 -07:00
lat9nq
12ef74456c
configuration_shared: Drop unused function and template another
...
Drops an unused variant of ApplyPerGameSetting, and turns the QComboBox
variants of SetPerGameSetting into a template.
Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
2021-05-19 16:00:48 -04:00
Morph
5396593b55
applets/swkbd: Send the correct text string on TextCheck::Confirm
...
Previously the text string for the inline software keyboard was being sent instead of the normal software keyboard, leading to empty text being sent all the time.
2021-05-19 00:26:32 -04:00
bunnei
7d86a6ff02
Merge pull request #6317 from ameerj/fps-fix
...
perf_stats: Rework FPS counter to be more accurate
2021-05-18 19:56:29 -07:00
Morph
7f78b17e20
KTransferMemory: Return size instead of size * PageSize in GetSize()
...
size is already the size in bytes. We do not need to multiply it by the page size
2021-05-18 13:14:28 -04:00
Lioncash
44556dc21a
hid/gesture: Factor out last gesture retrieval into its own function
...
Deduplicates a commonly repeated expression.
2021-05-18 03:59:44 -04:00
Lioncash
a9d8e24e47
hid/gesture: Ensure all ID arrays are initialized
...
Makes for deterministic initial state.
2021-05-18 03:39:21 -04:00
Lioncash
74f30c0223
hid/gesture: Make Point a template
...
We can now use this in a generic context to reuse it with the finger
position.
2021-05-18 03:39:18 -04:00
Lioncash
20699e90fa
hid/gesture: Replace x,y members of GestureState with a Point
...
Simplifies assignments.
2021-05-18 03:32:42 -04:00
Lioncash
2f1ef3910b
hid/gesture: Add default comparators to Point
...
Simplifies some comparisons.
2021-05-18 03:32:42 -04:00
Lioncash
60831eabd9
hid/gesture: Rename Points to Point
...
This only represents a single point
2021-05-18 03:32:38 -04:00
bunnei
93bc59b62d
Merge pull request #6322 from ameerj/fast-null-buffer
...
buffer_cache: Ensure null buffers cannot take the fast uniform bind path
2021-05-17 15:45:36 -07:00
lat9nq
339dc4f806
general: Demote custom_rtc to regular setting
2021-05-17 15:54:30 -04:00
Mat M
b462618ed7
Merge pull request #6328 from Morph1984/enforce-c4715
...
CMakeLists: Enforce C4715 on MSVC
2021-05-17 13:20:58 -04:00
Morph
d001687ca6
CMakeLists: Enforce C4715 on MSVC
...
This is similar to -Werror=return-type
2021-05-17 03:48:58 -04:00
Morph
cd6dcef5aa
configure_debug: FIx duplicate labels
...
Duplicate labels were unintentionally introduced due to copy-paste. This silences the compilation warning produced by the presence of these duplicates.
2021-05-16 23:32:51 -04:00
Morph
af69b48390
yuzu/main: Fix version info in logging and about dialog
2021-05-16 22:17:17 -04:00
bunnei
440eb840ea
Merge pull request #6319 from Morph1984/no-install-base
...
main: Prevent installing base titles into NAND
2021-05-16 16:33:33 -07:00
ameerj
acf22336ec
buffer_cache: Ensure null buffers cannot take the fast uniform bind path
...
Fixes a crash in New Pokemon Snap
2021-05-16 07:43:40 -04:00
bunnei
d5131805ce
Merge pull request #6284 from ameerj/shantae-fix
...
nvflinger: Create layers when they are queried but not found
2021-05-16 01:45:14 -07:00
bunnei
ad6e20cfde
Merge pull request #6296 from lioncash/shadow-error
...
core: Make variable shadowing a compile-time error
2021-05-16 01:35:46 -07:00
bunnei
e8d2de1f99
Merge pull request #6307 from Morph1984/fix-response-push-size
...
nifm, ssl: Fix incorrect response sizes
2021-05-16 01:32:04 -07:00
Morph
a170aa16b6
main: Prevent installing base titles into NAND
...
Many users have been installing their base titles into NAND instead of adding them into the games list. This prevents users from installing any base titles and warns the user about the action.
2021-05-16 04:13:57 -04:00
Morph
049769a0c9
hle_ipc: unsigned -> u32
...
This is more concise and consistent with the rest of the codebase.
2021-05-16 04:11:00 -04:00
Morph
81a5ecdb18
hle_ipc: Add a getter for PID
2021-05-16 04:10:42 -04:00
Lioncash
9a07ed53eb
core: Make variable shadowing a compile-time error
...
Now that we have most of core free of shadowing, we can enable the
warning as an error to catch anything that may be remaining and also
eliminate this class of logic bug entirely.
2021-05-16 03:43:16 -04:00
bunnei
06c410ee88
Merge pull request #6316 from ameerj/title-fix
...
main: Add running title's version to window name on EA/mainline
2021-05-15 22:40:35 -07:00
lat9nq
ab2677f0a1
configuration: Add CPU tab to game properties
...
Allows setting CPU accuracy to Accurate or Unsafe per-game, as well as
the accuracy options for Unsafe. Debug is not allowed here as a per-game
CPU accuracy.
2021-05-16 01:31:42 -04:00
bunnei
5a2b15bf75
Merge pull request #6299 from bunnei/ipc-improvements
...
Various improvements to IPC and session management
2021-05-15 22:30:21 -07:00
bunnei
a1138028a8
Merge pull request #6289 from ameerj/oob-blit
...
texture_cache: Handle out of bound texture blits
2021-05-15 21:32:37 -07:00
Morph
faaea00069
nifm, ssl: Fix incorrect response sizes
2021-05-16 00:20:48 -04:00
lat9nq
4aac1ae4b1
configuration: Simplify applying per-game settings
...
Originally, every time we add a per-game setting, we'd have to guard for
it when setting it on the global config, and use a specific function to
do it for the per-game config.
This moves the global check into the ApplyPerGameSetting function so
that we can use it for changing both the global and per-game states.
Less work for the programmer.
2021-05-15 22:59:38 -04:00
lat9nq
59236b7d0f
configuration_shared: Add some comments
...
Monke brain can't remember what all of these does a year later.
2021-05-15 22:07:20 -04:00
lat9nq
e169fdad4f
general: Make CPU accuracy and related a Settings::Setting
...
Required to make CPU accuracy and unsafe settings available to use as a
per-game setting.
2021-05-15 20:46:48 -04:00
ameerj
5bef54618a
perf_stats: Rework FPS counter to be more accurate
...
The FPS counter was based on metrics in the nvdisp swapbuffers call. This metric would be accurate if the gpu thread/renderer were synchronous with the nvdisp service, but that's no longer the case.
This commit moves the frame counting responsibility onto the concrete renderers after their frame draw calls. Resulting in more meaningful metrics.
The displayed FPS is now made up of the average framerate between the previous and most recent update, in order to avoid distracting FPS counter updates when framerate is oscillating between close values.
The status bar update frequency was also changed from 2 seconds to 500ms.
2021-05-15 20:34:20 -04:00
ameerj
a3e68dce56
main: Add title's version to window name on EA/mainline
...
Fixes the missing title version number on EA/mainline builds which override the title bar string.
2021-05-15 16:55:30 -04:00
german77
f20f4587e6
input_common: Implement SDL motion
2021-05-15 08:56:58 -05:00
german77
edd498f6e0
input_common: Fix crash when controller disconnects
2021-05-15 08:27:19 -05:00
german77
85eeae7aad
input_common: Rewrite sdl analog mapping
2021-05-14 21:17:08 -05:00
german77
fd7c273fab
input_common: Sanitize motion data
2021-05-13 13:41:32 -05:00
bunnei
e12ee020e7
Merge pull request #6301 from Morph1984/ssl-ImportClientPki
...
ssl: Stub Import(Client/Server)Pki
2021-05-12 22:11:19 -07:00
Morph
c8707628f6
Merge pull request #6298 from Kewlan/toggled-show-add-on-refresh
...
configure_ui: Call RequestGameListUpdate when toggling "Show Add-Ons Column"
2021-05-12 21:06:04 -04:00
Morph
271f2e2d78
ssl: Stub Import(Client/Server)Pki
...
- Used in JUMP FORCE Deluxe Edition
2021-05-12 21:04:13 -04:00
Morph
5a042bdaa1
Merge pull request #6267 from german77/gestureRewrite
...
hid: Improve hardware accuracy of gestures
2021-05-12 09:17:23 -04:00
bunnei
eee302b9b9
common: tree: Avoid a nullptr dereference.
2021-05-11 15:40:20 -07:00
bunnei
12d569e483
hle: kernel: hle_ipc: Fix outgoing IPC response size calculation.
2021-05-11 12:27:43 -07:00
bunnei
fc086f93b2
WORKAROUND: temp. disable session resource limits while we work out issues
2021-05-11 10:51:39 -07:00
bunnei
f2c26443f8
WORKAROUND: Do not use slab heap while we track down issues with resource management.
2021-05-11 10:27:18 -07:00
bunnei
b9f543b29f
audren
2021-05-11 10:24:53 -07:00
bunnei
343d92a092
core: hle: ipc_helpers: Fix cast on raw_data_size calculation.
2021-05-10 20:34:38 -07:00
bunnei
2c1e119c4a
hle: service: sm: Add TIPC support.
...
- Fixes our error checking of names as well.
2021-05-10 20:34:38 -07:00
bunnei
913971417e
hle: kernel: hle_ipc: Improve IPC code and add initial support for TIPC.
...
- Fixes our move handles implementation to actually move objects.
- Simplifies the traditional IPC path.
2021-05-10 20:34:38 -07:00
bunnei
49c4c329f6
hle: service: sm: GetService: Reserve session resource when we create a KSession.
2021-05-10 20:34:38 -07:00
bunnei
21671d05a3
hle: service: Add support for dispatching TIPC requests.
2021-05-10 20:34:38 -07:00
bunnei
da25a59866
hle: service: Implement IPC::CommandType::Close.
...
- This was not actually closing sessions before.
2021-05-10 20:34:38 -07:00
bunnei
41928dfdda
hle: service: sm: Use RegisterNamedService to register the service.
2021-05-10 20:34:38 -07:00
bunnei
934b2d8842
hle: service: sm: Improve Initialize implementation.
2021-05-10 20:34:38 -07:00
bunnei
f54ea749a4
hle: kernel: svc: Update ConnectToNamedPort to use new CreateNamedServicePort interface.
2021-05-10 20:34:38 -07:00
bunnei
c6de9657be
hle: kernel: Implement named service ports using service interface factory.
...
- This allows us to create a new interface each time ConnectToNamedPort is called, removing the assumption that these are static.
2021-05-10 20:34:38 -07:00
bunnei
44c763f9c6
hle: kernel: KSession: Improve implementation of CloneCurrentObject.
2021-05-10 20:33:53 -07:00
bunnei
cfed6936f3
hle: service: sm: Increase point buffer size.
2021-05-10 15:43:42 -07:00
bunnei
9f44a44f2f
hle: ipc_helpers: Reserve session resource when we create a KSession.
2021-05-10 15:42:46 -07:00
bunnei
75f23ad494
hle: kernel: KClientPort: Cleanup comment format.
2021-05-10 15:41:46 -07:00
bunnei
7a06037c5f
hle: ipc: Add declarations for TIPC.
2021-05-10 15:05:10 -07:00
bunnei
ed25191ee6
hle: kernel: Further cleanup and add TIPC helpers.
2021-05-10 15:05:10 -07:00
bunnei
d08bd3e062
hle: ipc_helpers: Update IPC response generation for TIPC.
2021-05-10 15:05:10 -07:00
Kewlan
1b4331397b
configure_ui: Call RequestGameListUpdate when toggling "Show Add-Ons Column"
2021-05-10 18:49:30 +02:00
Lioncash
0aff3ba2ff
parent_of_member: Make sign conversion explicit in OffsetOfImpl()
...
Previously these conversions were implicit and causing quite a few
warnings on clang.
2021-05-10 08:07:33 -04:00
bunnei
ec50a9b5b9
Merge pull request #6291 from lioncash/kern-shadow
...
kernel: Eliminate variable shadowing
2021-05-09 20:15:00 -07:00
german77
0c1bb46f0a
kernel: Delete unused files
2021-05-09 11:15:31 -05:00
Lioncash
2f62bae9e3
kernel: Eliminate variable shadowing
...
Now that the large kernel refactor is merged, we can eliminate the
remaining variable shadowing cases.
2021-05-08 12:33:26 -04:00
bunnei
faa067f175
Merge pull request #6266 from bunnei/kautoobject-refactor
...
Kernel Rework: Migrate kernel objects to KAutoObject
2021-05-07 23:30:17 -07:00
ameerj
3671fd0a97
texture_cache: Handle out of bound texture blits
...
Some games interleave a texture blit using regions which are out-of-bounds. This addresses the interleaving to avoid oob reads from the src texture.
2021-05-07 22:14:21 -04:00
bunnei
8acf739b3f
Merge pull request #6287 from lioncash/ldr-copy
...
ldr: Simplify memory copy within LoadNro()
2021-05-07 09:46:31 -07:00
Lioncash
8f638e81e9
ldr: Simplify memory copy within LoadNro()
...
We can use the dedicated memory function for performing copies instead
of reading into a temporary buffer and then immediately writing it back
out to memory.
Eliminates a bit of heap memory churn.
2021-05-06 19:18:14 -04:00
ameerj
da62e92784
nvflinger: Create layers when they are queried but not found
...
Fixes Shantae softlock on boot.
2021-05-06 11:20:52 -04:00
bunnei
d57b12193b
hle: kernel: KPageTable: CanContain should not be constexpr.
2021-05-05 16:40:55 -07:00
bunnei
b805ee653f
hle: kernel: Move slab resource counts to Kernel.
2021-05-05 16:40:54 -07:00
bunnei
d2c4dbde9e
fixup! hle: kernel: Migrate KSharedMemory to KAutoObject.
2021-05-05 16:40:54 -07:00
bunnei
2c4615f3a6
fixup! hle: kernel: Migrate more of KThread to KAutoObject.
2021-05-05 16:40:54 -07:00
bunnei
a488b86e97
fixup! common: bit_util: Add BIT macro.
2021-05-05 16:40:54 -07:00
bunnei
510f71d871
fixup! hle: kernel: Ensure all kernel objects with KAutoObject are properly created.
2021-05-05 16:40:54 -07:00
bunnei
9f81221528
fixup! hle: kernel: Ensure all kernel objects with KAutoObject are properly created.
2021-05-05 16:40:54 -07:00
bunnei
eae107d0e9
kernel: svc: Remove unused RetrieveResourceLimitValue function.
2021-05-05 16:40:54 -07:00
bunnei
da22def511
hle: kernel: Fix un/sign mismatch errors with NUM_CPU_CORES.
2021-05-05 16:40:54 -07:00
bunnei
f23760b1e1
fixup! hle: kernel: Add initial impl. of slab setup.
2021-05-05 16:40:54 -07:00
bunnei
1e983b19df
fixup! hle: kernel: Migrate to KHandleTable.
2021-05-05 16:40:54 -07:00
bunnei
ad5a5ef43f
fixup! hle: kernel: Migrate more of KThread to KAutoObject.
2021-05-05 16:40:54 -07:00
bunnei
e02785be83
common: parent_of_member: Fix build for OffsetOf().
2021-05-05 16:40:54 -07:00
bunnei
27a6ef64fd
fixup! common: intrusive_red_black_tree: Disable static_assert that will not evaluate as constant on MSVC.
2021-05-05 16:40:54 -07:00
bunnei
9434603450
fixup! hle: kernel: Migrate KReadableEvent and KWritableEvent to KAutoObject.
2021-05-05 16:40:54 -07:00
bunnei
703d7aaab6
fixup! hle: kernel: Migrate to KHandleTable.
2021-05-05 16:40:54 -07:00
bunnei
9beb239634
fixup! hle: kernel: Add initial impl. of KLinkedList.
2021-05-05 16:40:54 -07:00
bunnei
2cdc7142b0
fixup! hle: kernel: Migrate to KHandleTable.
2021-05-05 16:40:54 -07:00
bunnei
34abe4a905
fixup! hle: kernel: Migrate KPort, KClientPort, and KServerPort to KAutoObject.
2021-05-05 16:40:54 -07:00
bunnei
f6d45b747e
fixup! hle: kernel: Migrate KSession, KClientSession, and KServerSession to KAutoObject.
2021-05-05 16:40:53 -07:00
bunnei
1b074b8984
fixup! hle: kernel: Migrate KSession, KClientSession, and KServerSession to KAutoObject.
2021-05-05 16:40:53 -07:00
bunnei
50d2dc3b51
fixup! hle: kernel: Migrate KPort, KClientPort, and KServerPort to KAutoObject.
2021-05-05 16:40:53 -07:00
bunnei
d23f9f75ff
fixup! hle: kernel: Migrate to KHandleTable.
2021-05-05 16:40:53 -07:00
bunnei
4356361faf
fixup! hle: kernel: Add initial impl. of KAutoObjectWithListContainer.
2021-05-05 16:40:53 -07:00
bunnei
51aa5a5364
fixup! hle: kernel: Add initial impl. of KAutoObjectWithListContainer.
2021-05-05 16:40:53 -07:00
bunnei
25538db150
fixup! hle: kernel: Add initial impl. of KAutoObject.
2021-05-05 16:40:53 -07:00
bunnei
9bae3992e6
fixup! hle: kernel: Add initial impl. of KAutoObject.
2021-05-05 16:40:53 -07:00
bunnei
91d8657959
fixup! hle: kernel: Add initial impl. of slab setup.
2021-05-05 16:40:53 -07:00
bunnei
d3c166d4d5
common: Rename NON_COPYABLE/NON_MOVABLE with YUZU_ prefix.
2021-05-05 16:40:53 -07:00
bunnei
0536004d91
fixup! hle: kernel: Rename Process to KProcess.
2021-05-05 16:40:53 -07:00
bunnei
57f80c74b6
fixup! hle: kernel: Migrate to KHandleTable.
2021-05-05 16:40:53 -07:00
bunnei
caa11748c6
fixup! hle: kernel: Improve MapSharedMemory and implement UnmapSharedMemory.
2021-05-05 16:40:53 -07:00
bunnei
7866eb03bb
hle: kernel: svc: ConnectToNamedPort: Use KHandleTable::Reserve.
2021-05-05 16:40:53 -07:00
bunnei
4b03e6e776
hle: kernel: Migrate to KHandleTable.
2021-05-05 16:40:53 -07:00
bunnei
8f5052a514
hle: kernel: KClassToken: Ensure class tokens are correct.
2021-05-05 16:40:53 -07:00
bunnei
0b27c721c9
hle: kernel: Improve MapSharedMemory and implement UnmapSharedMemory.
2021-05-05 16:40:52 -07:00
bunnei
2a7eff57a8
hle: kernel: Rename Process to KProcess.
2021-05-05 16:40:52 -07:00
bunnei
bf380b8584
hle: kernel: Remove deprecated Object class.
2021-05-05 16:40:52 -07:00
bunnei
864841eb9e
hle: kernel: Do not shutdown twice on emulator close.
2021-05-05 16:40:52 -07:00
bunnei
39a8dba9a6
hle: kernel: Cleanup shutdown of persistent kernel objects.
2021-05-05 16:40:52 -07:00
bunnei
626f746971
hle: kernel: Migrate KPort, KClientPort, and KServerPort to KAutoObject.
2021-05-05 16:40:52 -07:00
bunnei
7a06864100
hle: kernel: Migrate KServerPort to KAutoObject.
2021-05-05 16:40:52 -07:00
bunnei
0297448fbc
hle: kernel: Migrate KClientPort to KAutoObject.
2021-05-05 16:40:52 -07:00
bunnei
aa2844bcf9
hle: kernel: HandleTable: Remove deprecated APIs.
2021-05-05 16:40:52 -07:00
bunnei
b57c5a9b54
hle: kernel: Migrate KResourceLimit to KAutoObject.
2021-05-05 16:40:52 -07:00
bunnei
674122038a
hle: kernel: svc: Migrate WaitSynchronization.
2021-05-05 16:40:51 -07:00
bunnei
126aaeb6d3
hle: kernel: svc: Use new handle table API for Process.
2021-05-05 16:40:51 -07:00
bunnei
c7d8b7421c
hle: kernel: Migrate KTransferMemory to KAutoObject.
2021-05-05 16:40:51 -07:00
bunnei
7444963bbb
hle: kernel: Migrate KSession, KClientSession, and KServerSession to KAutoObject.
2021-05-05 16:40:51 -07:00
bunnei
2cb6106523
hle: kernel: svc: Migrate GetThreadContext, GetThreadCoreMask.
2021-05-05 16:40:51 -07:00
bunnei
76a0814142
hle: kernel: svc: Migrate GetProcessId, CancelSynchronization, SetThreadActivity.
2021-05-05 16:40:51 -07:00
bunnei
84bb772003
hle: kernel: KThread: Remove incorrect resource release.
2021-05-05 16:40:51 -07:00
bunnei
269d233a94
hle: kernel: svc_results: Update naming..
2021-05-05 16:40:51 -07:00
bunnei
c2f6f2ba7a
hle: kernel: KThread: Add missing resource hint release.
2021-05-05 16:40:51 -07:00
bunnei
2e8d6fe9a0
hle: kernel: Migrate KReadableEvent and KWritableEvent to KAutoObject.
2021-05-05 16:40:51 -07:00
bunnei
eba3bb9d21
hle: ipc_helpers: Add methods for copy/move references.
2021-05-05 16:40:51 -07:00
bunnei
cfa7b92563
hle: kernel: Move slab heaps to their own container.
2021-05-05 16:40:51 -07:00
bunnei
89edbe8aa2
hle: kernel: Refactor several threads/events/sharedmemory to use slab heaps.
2021-05-05 16:40:51 -07:00
bunnei
b6156e735c
hle: kernel: Move slab heap management to KernelCore.
2021-05-05 16:40:51 -07:00
bunnei
ab704acab8
hle: kernel: Ensure all kernel objects with KAutoObject are properly created.
2021-05-05 16:40:51 -07:00
bunnei
722195cf70
hle: kernel: Use unique_ptr for suspend and dummy threads.
2021-05-05 16:40:50 -07:00
bunnei
addc0bf037
hle: kernel: Migrate KEvent to KAutoObject.
2021-05-05 16:40:50 -07:00
bunnei
086db71e94
hle: kernel: Migrate KSharedMemory to KAutoObject.
2021-05-05 16:40:50 -07:00
bunnei
7ccbdd4d8d
hle: kernel: Migrate KProcess to KAutoObject.
2021-05-05 16:40:50 -07:00
bunnei
5e5933256b
hle: kernel: Refactor IPC interfaces to not use std::shared_ptr.
2021-05-05 16:40:50 -07:00
bunnei
da7e9553de
hle: kernel: Migrate more of KThread to KAutoObject.
2021-05-05 16:40:50 -07:00
bunnei
6fca1c82fd
hle: kernel: svc: Migrate GetThreadPriority, StartThread, and ExitThread.
2021-05-05 16:40:50 -07:00
bunnei
de4746ff69
hle: kernel: svc: Migrate CreateThread.
2021-05-05 16:40:50 -07:00
bunnei
0eeecde67c
hle: kernel: Migrate idle threads.
2021-05-05 16:40:50 -07:00
bunnei
479bd50b96
hle: kernel: Migrate KThread to KAutoObject.
2021-05-05 16:40:50 -07:00
bunnei
d3d0f2f451
hle: kernel: Add initial impl. of slab setup.
2021-05-05 16:40:50 -07:00
bunnei
34bed1ab41
hle: kernel: Refactor out various KThread std::shared_ptr usage.
2021-05-05 16:40:50 -07:00
bunnei
d9df63583f
core: Defer CoreTiming initialization.
2021-05-05 16:40:50 -07:00
bunnei
3401676768
core: memory: Add a work-around to allocate and access kernel memory regions by vaddr.
2021-05-05 16:40:50 -07:00
bunnei
02c2b28cd0
common: common_funcs: Add Size helper function.
2021-05-05 16:40:49 -07:00
bunnei
66f2ad716b
hle: kernel: Add initial impl. of KLinkedList.
2021-05-05 16:40:49 -07:00
bunnei
74120c5e3a
common: bit_util: Add BIT macro.
2021-05-05 16:40:49 -07:00
bunnei
f93d939426
hle: kernel: Add initial impl. of KSlabAllocated.
2021-05-05 16:40:49 -07:00
bunnei
34ce1dd7c7
hle: kernel: Add initial impl. of KAutoObjectWithListContainer.
2021-05-05 16:40:49 -07:00
bunnei
b8751630e2
hle: kernel: Add initial impl. of KAutoObject.
2021-05-05 16:40:49 -07:00
bunnei
d9205f82b3
common: intrusive_red_black_tree: Disable static_assert that will not evaluate as constant on MSVC.
2021-05-05 16:40:49 -07:00
bunnei
b99fc70191
common: common_funcs: Add helper macros for non-copyable and non-moveable.
...
- Useful for scenarios where we do not want to inherit from NonCopyable.
2021-05-05 16:40:49 -07:00
bunnei
260b841dc3
Merge pull request #6279 from ogniK5377/nvhost-prof
...
nvdrv: /dev/nvhost-prof-gpu for production
2021-05-05 16:16:13 -07:00
bunnei
0b7a03bd65
Update src/core/hle/service/nvdrv/interface.cpp
...
Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
2021-05-05 16:16:02 -07:00
german77
8c30ed6d09
hid: Improve hardware accuracy of gestures
2021-05-05 10:13:09 -05:00
Lioncash
cc47a6a9c2
service: Remove unused class variables
...
Prevents some warnings from occurring.
2021-05-05 01:32:28 -04:00
Lioncash
9e726a9250
service: Resolve cases of member field shadowing
...
Now all that remains is for kernel code to be 'shadow-free' and then
-Wshadow can be turned into an error.
2021-05-04 04:38:38 -04:00
bunnei
df51eb9bde
Merge pull request #6278 from lioncash/misc-shadow
...
core: Resolve misc straggler cases of variable shadowing
2021-05-03 16:04:28 -07:00
bunnei
898aa5fb66
Merge pull request #6275 from german77/mousefocus
...
input_common: Release mouse buttons on out of focus
2021-05-03 12:50:19 -07:00
Lioncash
ebb64d5bf4
core: Resolve misc cases of variable shadowing
...
Resolves shadowing warnings that aren't in a particularly large
subsection of core. Brings us closer to turning -Wshadow into an error.
All that remains now is for cases in the kernel (left untouched for now
since a big change by bunnei is pending), and a few left over in the
service code (will be tackled next).
2021-05-03 01:19:13 -04:00
Chloe Marcec
7d257ce7bd
nvdrv: /dev/nvhost-prof-gpu for production
...
While we're at it, we can fix the is_initialized error code.
This fixes the crashes on Shante
2021-05-03 14:39:03 +10:00
german77
08d5bd36d8
hid: Fix touch not initializing properly if disabled
2021-05-02 21:27:15 -05:00
german77
6e81473574
input_common: Release mouse buttons on out of focus
2021-05-02 19:08:33 -05:00
bunnei
c17a59b58e
Merge pull request #6269 from lioncash/file-shadow
...
file_sys: Resolve cases of variable shadowing
2021-05-02 15:12:07 -07:00
Morph
0d2d0844a5
Merge pull request #6263 from Kewlan/folder-swap-expand-state
...
game_list: Fix dir move up/down expand state
2021-05-02 07:43:45 -04:00
bunnei
01a57d4c8d
Merge pull request #6265 from Morph1984/snap-save-fix
...
service: filesystem: Return proper error codes for CreateFile
2021-05-02 00:45:18 -07:00
Lioncash
1da72c7792
file_sys: Resolve cases of variable shadowing
...
Brings us closer to enabling -Wshadow as an error in the core code.
2021-05-02 02:59:57 -04:00
bunnei
03b3c5800b
Merge pull request #6261 from Kewlan/game-list-filter-fix
...
game_list: Update filter results when removing directories
2021-05-01 09:14:10 -07:00
Morph
72b22fd433
service: filesystem: Return proper error codes for CreateFile
...
This improves the accuracy of CreateFile by returning the correct error codes on certain conditions (parent directory does not exist, path already exists).
This fixes saving and the loading of existing saves in New Pokemon Snap
2021-05-01 09:33:00 -04:00
german77
1ed1dd3c89
Disable touch if setting is not enabled
2021-04-30 19:28:21 -05:00
bunnei
fa3ffff8de
Merge pull request #6257 from Morph1984/fix-use-after-free-webapplet
...
applets/web: Fix a use-after-free when passing in the URL string
2021-04-30 14:48:32 -07:00
bunnei
aab57b7975
Merge pull request #6243 from german77/GCresetOrigin
...
input_common: Reset GC sticks center by measuring multiple packets
2021-04-30 12:02:05 -07:00
Kewlan
497ccfaedc
game_list: Fix dir move up/down expand state
2021-04-30 12:18:38 +02:00
bunnei
922b0d9933
Merge pull request #6226 from german77/sevensix
...
hid: Implement SevenSixAxis and ConsoleSixAxisSensor
2021-04-29 22:06:57 -07:00
Kewlan
fc84822266
game_list: Update filter results when removing directories
2021-04-30 00:05:23 +02:00
Morph
29a06ad393
yuzu: config: Silence narrowing conversion warning on MSVC
2021-04-28 22:42:56 -04:00
Morph
0af182baa2
applets/web: Fix a use-after-free when passing in the URL string
...
The URL string was being deleted before being used, leading to a use-after-free occurring when it is used afterwards.
Fix this by taking the string by const ref to extend its lifetime, ensuring it doesn't get deleted before use.
2021-04-28 12:34:28 -04:00
Morph
d95605cd24
yuzu: main: Silence type conversion warning on MSVC
2021-04-28 12:22:41 -04:00
Lioncash
724c19a307
loader: Resolve instances of variable shadowing
...
Eliminates variable shadowing cases across all the loaders to bring us
closer to enabling variable shadowing as an error in core.
2021-04-27 12:48:15 -04:00
german77
cfdec68d5a
address comments
2021-04-26 22:07:16 -05:00
german77
729545a946
input_common: Reset GC sticks center by measuring multiple packets
2021-04-26 18:34:00 -05:00
bunnei
cd80471c90
Merge pull request #6246 from lioncash/shadow
...
service: Eliminate cases of member variable shadowing
2021-04-26 16:19:49 -07:00
bunnei
dec5680934
Merge pull request #6236 from Morph1984/swkbd-button-hint-scaling
...
applets/swkbd: Fix software keyboard button hint scaling
2021-04-26 14:40:37 -07:00
A-w-x
6a2084a204
gl_device: Intel: Disable texture view formats workaround on mesa
2021-04-26 18:14:10 +02:00
Lioncash
dcb91ca4a4
service: Eliminate cases of member shadowing
...
Resolves a few localized instances of member variable shadowing. Brings
us a little closer to turning shadowing warnings into errors.
2021-04-26 09:39:49 -04:00
bunnei
7412f314e4
Merge pull request #6198 from Kewlan/favorite-games
...
game_list: Mark games as favorite to make them appear at the top.
2021-04-25 23:33:44 -07:00
bunnei
3c5fb53634
Merge pull request #6237 from ameerj/nvdec-end-fix
...
nvhost_vic: Fix device closure
2021-04-25 23:05:58 -07:00
Morph
3b5690c9e1
config: Add new keyboard bindings
...
Changes the keyboard bindings to be based on RPCS3's tried and true keyboard bindings.
2021-04-25 07:26:57 -04:00
ameerj
ae758a236f
vk_texture_cache: Swap R and B channels of color flipped format
...
Swaps the Red and Blue channels of the A1B5G5R5_UNORM texture format, which was being incorrectly rendered.
2021-04-24 23:59:42 -04:00
ameerj
75e0d16caa
nvhost_vic: Fix device closure
...
Implements the OnClose method of the nvhost_vic device, and removes the remnants of an older implementation.
Also cleans up some of the surrounding code.
2021-04-24 19:22:09 -04:00
Its-Rei
c413cafdac
applets/swkbd: Fix software keyboard button hint scaling
...
Fixes the scaling of the button hints using background images. Now they scale like the rest of the elements.
2021-04-24 13:47:33 -04:00
Mat M
4c8c5ad1b6
Merge pull request #6234 from Morph1984/stub-am
...
ICommonStateGetter: Stub SetRequestExitToLibraryAppletAtExecuteNextProgramEnabled
2021-04-24 12:37:34 -04:00
Mat M
98fb36cb0a
Merge pull request #6235 from german77/ectx_aw
...
glue: Add ectx:aw service placeholder
2021-04-24 12:37:12 -04:00
german77
a02c4686c3
glue: Add ectx:aw placeholder
2021-04-24 10:50:25 -05:00
bunnei
1acd807176
Merge pull request #6230 from Morph1984/default-resource-size
...
program_metadata: Set a default resource size when a NPDM is not present
2021-04-24 02:55:20 -07:00
bunnei
f4610e77e2
Merge pull request #6227 from lioncash/meta
...
program_metadata: Explicitly specify copy/move operators/functions
2021-04-23 23:12:44 -07:00
german77
c19ad21ae8
hid: Implement SevenSixAxis and ConsoleSixAxisSensor
2021-04-23 22:12:41 -05:00
Morph
04d9c27120
ICommonStateGetter: Stub SetRequestExitToLibraryAppletAtExecuteNextProgramEnabled
...
- Used by Pixel Game Maker Series Werewolf Princess Kaguya
2021-04-23 23:04:22 -04:00
bunnei
4cc8ab8a86
Merge pull request #6228 from lioncash/semi
...
lm: Resolve -Wextra-semi warning
2021-04-23 19:59:20 -07:00
bunnei
2e268abe42
Merge pull request #6229 from lioncash/unused-var
...
acc/lbl: Remove unused variables
2021-04-23 15:48:47 -07:00
bunnei
51c787bfc1
Merge pull request #6231 from lioncash/aes
...
aes_util: Make use of std::span
2021-04-23 11:37:17 -07:00
Morph
1c65b3ee53
program_metadata: Set a default resource size when a NPDM is not present
...
Sets a default size of 0x1FE00000 bytes (510 MiB) for the system_resource_size when a NPDM is not present.
2021-04-23 12:47:31 -04:00
bunnei
19bbdedf00
Merge pull request #6232 from lioncash/alias2
...
emu_window: unsigned -> u32
2021-04-23 09:26:56 -07:00
Lioncash
d363b2c7d2
emu_window: Return pair from ClipToTouchScreen() instead of tuple
...
This is only a 2-tuple, so it can be converted over to the std::pair
class.
2021-04-23 11:21:02 -04:00
Lioncash
8805233f5e
emu_window: unsigned -> u32
...
This is more concise and consistent with the rest of the codebase.
2021-04-23 11:19:32 -04:00
Lioncash
9c5248d101
aes_util: Make use of std::span
...
Allows us to simplify the interface quite a bit as it will handle
contiguous sequences for us.
2021-04-23 09:58:41 -04:00
Lioncash
502f3cef87
acc/lbl: Remove unused variables
2021-04-23 09:39:56 -04:00
Lioncash
29cd40bded
lm: Make use of insert_or_assign() in Log()
...
Avoids unnecessary default construction of an entry in cases where no
entry exists before overwriting the created entry.
2021-04-23 09:27:18 -04:00
Lioncash
5ba49f188b
lm: Prevent redundant map lookups in Log()
...
We can perform the lookup and then do the contains check by checking the
end iterator. The benefit of this is that if we *do* find an entry, then
we aren't hashing into the map again to find it.
We can also get rid of an unused std::vector temporary while we're at
it.
2021-04-23 09:24:21 -04:00
Lioncash
6e2040c955
lm: Resolve -Wextra-semi warning
...
Resolves a trivial warning with clang.
2021-04-23 09:20:54 -04:00
Lioncash
ae93402312
program_metadata: Explicitly specify copy/move functions
...
The generation of the copy assignment operators are deprecated on being
generated when a user-provided destructor is present.
We can explicitly specify that we desire this behavior to keep the class
forward compatible with future standards.
2021-04-23 09:16:17 -04:00
ameerj
5568fcfec1
yuzu_cmd: Remove unused resource.h
2021-04-22 22:25:49 -04:00
Morph
86278f5db2
service: hid: Get transfer memory for InitializeSevenSixAxisSensor
2021-04-22 05:50:46 -04:00
bunnei
f0c2190ceb
Merge pull request #6214 from Morph1984/time-fix-kirby-clash
...
time: Fix GetClockSnapshotFromSystemClockContext
2021-04-21 11:17:58 -07:00
bunnei
4cd6c3e6f1
Merge pull request #6219 from lioncash/log-erase
...
log/backend: Make use of erase_if
2021-04-20 16:07:00 -07:00
bunnei
8cdd86fa25
Merge pull request #6218 from lioncash/tcache
...
texture_cache/util: Fix src being used instead of dst within DeduceBlitImages case
2021-04-20 11:56:40 -07:00
bunnei
7083c5bfc8
Merge pull request #6207 from lat9nq/sdl-2.0.14
...
cmake: Use SDL 2.0.14 and fix scope issue
2021-04-20 10:19:03 -07:00
Lioncash
6125590a7b
log/backend: Use in-class initializer for FileBackend
...
We can also avoid redundant constructions of the same string repeatedly.
2021-04-20 12:57:49 -04:00
Lioncash
aaaca1cd6d
log/backend: Make use of erase_if
...
Same behavior, but less verbose.
2021-04-20 12:53:05 -04:00
bunnei
17704271f4
Merge pull request #6217 from Morph1984/consistent-writebuffers
...
general: Write buffers before pushing raw arguments
2021-04-19 20:54:25 -07:00
bunnei
e5e9bee1cc
Merge pull request #6215 from lioncash/duplicate
...
npad: Remove duplicated class member variable
2021-04-19 18:12:48 -07:00
Lioncash
17b7f0389a
texture_cache/util: Fix src being used instead of dst within DeduceBlitImages
...
This line can only ever be reached if src is null, so dereferencing it
here is a logic bug that slipped through.
Instead, we dereference dst instead which is guaranteed to be valid.
2021-04-19 13:01:50 -04:00
Morph
27eeb20001
general: Write buffers before pushing raw arguments
...
For consistency with the rest of the service implementations
2021-04-19 12:45:50 -04:00
Lioncash
9f39f7c041
arp: Use type alias for issue function
...
Reduces some verbosity and centralizes the function details in one spot.
2021-04-19 12:36:10 -04:00
Lioncash
b7d04d848d
arp: Prevent uninitialized read of launch member variable
...
If anything happened to call arp functions in the wrong order and called
IRegistrar's Issue function before SetApplicationLaunchProperty, we'd
read from an uninitialized ApplicationLaunchProperty instance.
Instead, we can always initialize it so if this does happen, then the
outcome of doing such a thing is at least consistently reproducible.
2021-04-19 12:30:34 -04:00
Lioncash
39497183a6
npad: Remove duplicated class member variable
...
ControllerBase already has a System reference that can be accessed from
this class, so we can get rid of this to make the class layout a little
more straightforward.
2021-04-19 12:23:28 -04:00
Morph
8285776603
time: Write buffer before pushing RESULT_SUCCESS in GetClockSnapshot
2021-04-19 12:09:28 -04:00
Morph
a223006c50
time: Fix GetClockSnapshotFromSystemClockContext
...
This removes an incorrect alignment usage and corrects the positions of the popped parameters.
- Fixes Super Kirby Clash crashing on boot
2021-04-19 11:17:47 -04:00
lat9nq
f973274b99
general: Ignore implicit-fallthrough for SDL.h
...
SDL 2.0.14 introduces an incompatibility with Clang, causing it to
trigger -Wimplicit-fallthrough even though it is marked. Ignore it for
now, with a comment mentioning why this is needed.
2021-04-18 01:31:26 -04:00
lat9nq
de69a5266f
cmake: Use SDL 2.0.14 and fix CMake scope issue
...
Forces using SDL 2.0.14. Upgrades the SDL external to that version. Adds
a message when switching to the external.
Fixes an error where input_common only links to SDL when SDL2_FOUND is
set, but externals/CMakeLists cannot set that variable to the required
scope. Switch to using ENABLE_SDL2, which we can use since we now
include the SDL source.
2021-04-17 23:42:57 -04:00
Morph
51ca93981d
applets: Send focus state change message on applet state change
...
Fixes the softlock after the controller applet exits in Mario Kart 8 Deluxe.
2021-04-17 09:26:48 -04:00
Morph
ba2c917842
applets: Make the applet mode a protected property of Applet
2021-04-17 08:50:49 -04:00
bunnei
9ad77ba6d3
Merge pull request #6125 from ogniK5377/nvdec-close-dev
...
nvdrv: Cleanup CDMA Processor on device closure
2021-04-16 23:14:44 -07:00
bunnei
d5c1f3929c
Merge pull request #6133 from Morph1984/project-eleuthia
...
Project Eleuthia - On-Screen Keyboard and Error Applet Overlays
2021-04-16 23:03:23 -07:00
bunnei
0a5bc8ec14
Merge pull request #6119 from german77/SDLMapping
...
InputCommon: Address mapping and naming issues with SDL2
2021-04-15 21:40:35 -07:00
Chloe Marcec
edb1d5d242
Address issues
2021-04-16 13:52:32 +10:00
Morph
7eff91ff20
applets/swkbd: Implement the Qt Software Keyboard frontend
...
The Qt Software Keyboard frontend attempts to mimic the software keyboard rendered by the Nintendo Switch.
This frontend implements multiple keyboard types, such as the normal software keyboard, the numeric pad software keyboard and the inline software keyboard.
Keyboard and controller input is also supported in this frontend.
Keyboard input is handled as native keyboard input, and so the on-screen keyboard cannot be navigated with the keyboard arrow keys as the arrow keys are used to move the text cursor.
Controller input is translated into mouse hover movements on the onscreen keyboard or their respective button actions (B for backspace, A for entering the selected button, L/R for moving the text cursor, etc).
The text check dialogs can also be confirmed with controller input through the use of the OverlayDialog
Massive thanks to Rei for creating all the UI for the various keyboards and OverlayDialog. This would not have been possible without his excellent work.
Co-authored-by: Its-Rei <kupfel@gmail.com>
2021-04-15 01:53:17 -04:00
Morph
b45930a0ed
error: Make the error code as the title text of the OverlayDialog
...
Co-authored-by: Its-Rei <kupfel@gmail.com>
2021-04-15 01:53:17 -04:00
Morph
4143675b2d
overlay_dialog: Add an overlay text dialog that accepts controller input
...
An OverlayDialog is an interactive dialog that accepts controller input (while a game is running)
This dialog attempts to replicate the look and feel of the Nintendo Switch's overlay dialogs and
provide some extra features such as embedding HTML/Rich Text content in a QTextBrowser.
The OverlayDialog provides 2 modes: one to embed regular text into a QLabel and another to embed
HTML/Rich Text content into a QTextBrowser.
Co-authored-by: Its-Rei <kupfel@gmail.com>
2021-04-15 01:53:17 -04:00
Morph
4a5f9f5a6d
main: Move meta type registration into its own function
...
Moves the existing meta type registration into its own function and adds registration of common integral, floating point and string types.
This function is also now called in the constructor of the GMainWindow instead of on starting a game.
2021-04-15 01:53:17 -04:00
Morph
aa3adf6c3f
input_interpreter: Fix button hold being interpreted incorrectly on init
...
We reset all the button states to 0 except the first index (which has all the buttons as pressed) to prevent a button hold being interpreted as a button that was pressed once on the first poll.
2021-04-15 01:53:17 -04:00
Morph
578e6c5a57
applets/swkbd: Implement the Default Software Keyboard frontend
2021-04-15 01:53:17 -04:00
Morph
5bc9f15c6d
applets/swkbd: Implement the Normal and Inline Software Keyboard Applet
2021-04-15 01:53:17 -04:00
Morph
a8c09cd5e4
ILibraryAppletCreator: Implement CreateHandleStorage
...
Used by Monster Hunter Generations Ultimate
2021-04-15 01:53:16 -04:00
Morph
e3e6a11ab8
hle_ipc: Add helper functions to get copy/move handles
2021-04-15 01:53:16 -04:00
Morph
0a40106cf1
ILibraryAppletAccessor: Demote from ERROR to DEBUG for null storage logs
...
Avoids unnecessary console spam when the inline software keyboard is used.
2021-04-15 01:53:16 -04:00
Morph
d1e40dd244
applets: Pass in the LibraryAppletMode each applet's constructor
2021-04-15 01:53:16 -04:00
Morph
0f40c8c634
applets: Remove the previous software keyboard applet implementation
2021-04-15 01:53:16 -04:00
Kewlan
fd40d55a4f
game_list: Mark games as favorite to make them appear at the top.
...
Icons are from Icons8.
2021-04-15 07:15:42 +02:00
bunnei
60511976bb
Merge pull request #6199 from lioncash/log-ns
...
common/log: Move Log namespace into the Common namespace
2021-04-14 21:29:44 -07:00
Lioncash
2a341c9969
log/backend: Correct order of const in copy constructor
...
Follows our predominant coding style. Also explicitly specifies the move
constructor/assignment operator as well.
2021-04-14 23:11:01 -04:00
Lioncash
64606aefcf
common/log: Move Log namespace into the Common namespace
...
Forgot to move this over when I moved the rest of the source files with
lacking namespaces over.
2021-04-14 23:10:58 -04:00
bunnei
de5bf640b7
Merge pull request #6196 from bunnei/asserts-setting
...
core: settings: Add setting for debug assertions and disable by default.
2021-04-14 17:47:18 -07:00
bunnei
a4c6712a4b
common: Move settings to common from core.
...
- Removes a dependency on core and input_common from common.
2021-04-14 16:24:03 -07:00
bunnei
c6c0771b12
core: settings: Add setting for debug assertions and disable by default.
...
- This is a developer-only setting and no longer needs to be enabled by default.
- Also adds "use_auto_stub" setting to SDL frontend while we are here.
- Supersedes #1340 .
2021-04-14 16:24:02 -07:00
bunnei
eedbe8351c
Merge pull request #6197 from ameerj/kreslimit-cleanup
...
k_resource_limit: Cleanup of member variables/headers
2021-04-14 14:25:51 -07:00
bunnei
62a8505345
Merge pull request #6195 from Morph1984/controller-applet-motion
...
applets/controller: Hook up the "Motion" button functionality
2021-04-13 21:53:34 -07:00
ameerj
2067115c78
k_resource_limit: Minor cleanup of member variables/headers
2021-04-14 00:40:33 -04:00
bunnei
bb922d6ff6
Merge pull request #6185 from ameerj/process-reslimit
...
kernel/process: Replace process resource limit instance with the kernel's resource limit
2021-04-13 21:08:59 -07:00
bunnei
8146c8c5e7
Merge pull request #6191 from lioncash/vdtor
...
engine_interface: Add missing virtual destructor
2021-04-13 19:59:10 -07:00
bunnei
12a343ed8d
Merge pull request #6190 from lioncash/constfn2
...
vk_master_semaphore: Add missing const qualifier for IsFree()
2021-04-13 17:52:38 -07:00
bunnei
62b560e8e3
Merge pull request #6188 from lioncash/bits
...
vk_texture_cache: Make use of bit_cast where applicable
2021-04-13 16:44:49 -07:00
bunnei
154eb3cfbe
Merge pull request #6187 from lioncash/sign-conv
...
texure_cache/util: Resolve implicit sign conversions with std::reduce
2021-04-13 09:46:32 -07:00
Morph
10ca4c9490
applets/controller: Hook up the "Motion" button functionality
...
I forgot to hook this up during the development of the controller applet, this PR amends that.
2021-04-13 10:05:07 -04:00
bunnei
335a3cc115
Merge pull request #6186 from lioncash/cache-erase
...
query_cache: Make use of std::erase_if
2021-04-12 17:52:34 -07:00
Lioncash
ff6a83e0fe
nvidia_flags: Add missing header guard
...
Prevents potential inclusion compilation errors.
2021-04-12 19:18:48 -04:00
ameerj
5e85bc3d23
kernel/process: Replace process resource limit instance with the kernel's resource limit
...
This commit addresses the inaccurate behavior of kernel processes creating their own resource limit, rather than utilizing the kernel's system-wide resource limit instance.
2021-04-12 16:14:19 -04:00
Lioncash
0fb3773924
k_thread: Remove [[nodiscard]] attribute from ClearWaitCancelled()
...
This function has a void return value, so this attribute doesn't apply
to it.
2021-04-12 10:17:38 -04:00
Lioncash
31932904c5
engine_interface: Add missing virtual destructor
...
Eliminates a potential bug vector related to inheritance. Plus, we
should generally be specifying the destructor as virtual within purely
virtual interfaces to begin with.
2021-04-12 09:53:55 -04:00
Lioncash
9b331a5fb5
vk_master_semaphore: Deduplicate atomic access within IsFree()
...
We can just reuse the already existing KnownGpuTick() to deduplicate the
access.
2021-04-12 09:41:55 -04:00
Lioncash
c5f5d6e7f6
vk_master_semaphore: Add missing const qualifier for IsFree()
...
This member function doesn't modify class state.
2021-04-12 09:41:23 -04:00
Lioncash
4198c92ed0
vk_texture_cache: Make use of Common::BitCast where applicable
...
Also clarify the TODO comment a little more on the lacking
implementations for std::bit_cast.
2021-04-12 09:17:36 -04:00
Lioncash
fddb278aa3
texure_cache/util: Resolve implicit sign conversions with std::reduce
...
Amends implicit sign conversions occurring with usages of std::reduce
and also relocates it to its own utility function to reduce verbosity a
little bit.
2021-04-12 05:21:53 -04:00
Lioncash
4209588505
query_cache: Make use of std::erase_if
...
Same behavior, but much more straightforward to read.
2021-04-12 04:51:18 -04:00
bunnei
26d60014d0
Merge pull request #6135 from Morph1984/borderless-windowed-fullscreen
...
configure_graphics: Add Borderless Windowed fullscreen mode
2021-04-11 21:23:59 -07:00
Rodrigo Locatti
ddbd1387aa
Merge pull request #6181 from Joshua-Ashton/robustness_features
...
vulkan_device: Enable EXT_robustness2 features
2021-04-11 20:42:14 -03:00
Rodrigo Locatti
9f1cf99ea0
Merge pull request #6182 from Joshua-Ashton/null-offset
...
vk_buffer_cache: Fix offset for NULL vertex buffers
2021-04-11 20:41:48 -03:00
bunnei
0c19147e09
Merge pull request #6170 from Morph1984/more-time-fixes
...
service: time: Setup the network clock with the local clock context
2021-04-11 10:50:08 -07:00
Joshua Ashton
0ec6cb942d
vk_buffer_cache: Fix offset for NULL vertex buffers
...
The Vulkan spec states:
If an element of pBuffers is VK_NULL_HANDLE, then the corresponding element of pOffsets must be zero.
https://www.khronos.org/registry/vulkan/specs/1.2-extensions/man/html/vkCmdBindVertexBuffers2EXT.html#VUID-vkCmdBindVertexBuffers2EXT-pBuffers-04112
2021-04-11 10:34:52 +01:00
Joshua Ashton
08337a492d
vulkan_device: Enable EXT_robustness2 features
...
When this was being made mandatory, these enablement of these features was removed, but this is still needed.
Fixes: 757fd1e917
("vulkan_device: Require VK_EXT_robustness2")
2021-04-11 09:48:38 +01:00
Joshua Ashton
bcf58c8210
renderer_vulkan: Check return value of AcquireNextImage
...
We can get into a really bad state by ignoring this
leading to device loss and using incorrect resources.
2021-04-11 09:27:50 +01:00
bunnei
4f60818eae
Merge pull request #6167 from Morph1984/time-fix
...
service: time: Fix CalculateStandardUserSystemClockDifferenceByUser
2021-04-10 22:11:53 -07:00
bunnei
290b452ea1
Merge pull request #6112 from ogniK5377/pctl
...
pctl: Rework how pctl works to be more accurate
2021-04-10 21:09:54 -07:00
bunnei
1063e0be48
Merge pull request #6172 from degasus/cmake_opus
...
externals: Search for shared opus installation.
2021-04-10 02:27:02 -07:00
bunnei
b04877dd95
Merge pull request #6099 from bunnei/derive-mem
...
Kernel Rework: Derive memory regions from board layout.
2021-04-10 00:02:52 -07:00
bunnei
31c80b8c6f
Merge pull request #6171 from german77/services
...
service: Update service function tables and use proper names
2021-04-09 22:47:34 -07:00
bunnei
c6d2af16b5
Merge pull request #6156 from lioncash/lock-discard
...
kernel: Mark lock helper classes as [[nodiscard]]
2021-04-09 21:42:26 -07:00
bunnei
9cf8bcc75c
Merge pull request #6113 from german77/playhistory
...
Friend: Stub GetPlayHistoryRegistrationKey
2021-04-09 20:50:13 -07:00
bunnei
96d07b4949
Merge pull request #6158 from german77/hidServiceTables
...
hid: Update service function tables
2021-04-09 16:10:06 -07:00
bunnei
d6e5e053a6
Merge pull request #6162 from degasus/no_spin_loops
...
video_core: Avoid spin loops.
2021-04-09 11:52:18 -07:00
Morph
9c85bcbecc
ns: Update to 12.x
2021-04-09 00:49:47 -04:00
Morph
467ef54e2a
aoc_u: Update to 12.x
2021-04-09 00:49:47 -04:00
Morph
8a9e834fc2
nim: Update to 12.x
2021-04-09 00:49:47 -04:00
Morph
e0bddf8f07
npns: Update to 12.x
2021-04-09 00:49:47 -04:00
Morph
5ce0e127da
bgtc: Update to 12.x and implement OpenTaskService
2021-04-09 00:49:47 -04:00
Morph
6af7bd02b2
vi: Update to 12.x
2021-04-09 00:49:47 -04:00
Morph
7e62452ac8
erpt: Update to 12.x
2021-04-09 00:49:46 -04:00
Morph
5ec2fdceca
btm: Update to 12.x
2021-04-09 00:49:46 -04:00
Morph
214ef2dd8a
btdrv: Update to 12.x
2021-04-09 00:49:46 -04:00
bunnei
c1017efb4a
Merge pull request #6168 from Morph1984/stub-SetNpadAnalogStickUseCenterClamp
...
service: hid: Stub SetAnalogStickUseCenterClamp
2021-04-08 21:16:47 -07:00
german77
09a8e08109
wlan: Update to 12.x
2021-04-08 19:40:25 -06:00
german77
ac14ef70b5
usb: Use proper names
2021-04-08 19:40:25 -06:00
german77
35abd560c4
ITimeZoneService: Update to 12.x
2021-04-08 19:40:25 -06:00
german77
e7530b341e
spl: Update to 12.x
2021-04-08 19:40:25 -06:00
german77
01928b1d17
sfdnsres: Use proper names
2021-04-08 19:40:25 -06:00
german77
ff1201210c
nsd: Update to 12.x
2021-04-08 19:40:25 -06:00
german77
f90041a2d4
ethc: Update to 12.x
2021-04-08 19:40:25 -06:00
german77
6c81332ca7
sm: Use proper names, update to 12.x
2021-04-08 19:40:25 -06:00
german77
7133bfdd2c
set_sys: Update to 12.x
2021-04-08 19:40:25 -06:00
german77
556c5df745
pctl_module: Update to 12.x
2021-04-08 19:40:25 -06:00
german77
4530b58eb0
pcie: Use proper names
2021-04-08 19:40:25 -06:00
german77
53f1560a24
olsc: Update to 12.x
2021-04-08 19:40:25 -06:00
german77
c37b8a1028
pl_u: Update to 12.x
2021-04-08 19:40:25 -06:00
german77
278c38aa4a
ldr: Use proper names
2021-04-08 19:40:25 -06:00
german77
a4e2821530
arp: Use proper names, update to 12.x
2021-04-08 19:40:25 -06:00
german77
a83f0f7154
caps_u: Update to 12.x
2021-04-08 19:40:25 -06:00
german77
dbc4c8e314
caps_a: Update to 12.x
2021-04-08 19:40:24 -06:00
german77
03790771a6
bpc: Use proper names
2021-04-08 19:40:24 -06:00
german77
0377618288
bcat_module: Update to 12.x
2021-04-08 19:40:24 -06:00
german77
247b1c14d2
codecctl: Use proper names
2021-04-08 19:40:24 -06:00
german77
ec0e644fb0
audren_u: Use proper names
2021-04-08 19:40:24 -06:00
german77
8f1300cd31
audren_a: Use proper names
2021-04-08 19:40:24 -06:00
german77
6219da627b
audrec_u: Use proper names, update to 12.x
2021-04-08 19:40:24 -06:00
german77
5ce97bf0a0
audrec_a: Use proper names
2021-04-08 19:40:24 -06:00
german77
b059db74c5
audout_u: Use proper names
2021-04-08 19:40:24 -06:00
german77
c51d9e0b0a
audout_a: Use proper names
2021-04-08 19:40:24 -06:00
german77
d7f2078e7b
audin_u: Use proper names
2021-04-08 19:40:24 -06:00
german77
b6bbc0d483
audin_a: Use proper names
2021-04-08 19:40:24 -06:00
bunnei
701b6c2fb8
Merge pull request #6155 from ameerj/kernel-12-rescnt
...
kernel: Increase event and session counts
2021-04-08 18:21:00 -07:00
bunnei
d894818bb3
Merge pull request #6157 from Morph1984/am-update-12.x
...
service: am: Update service function tables
2021-04-08 16:37:59 -07:00
bunnei
1744fa6ecf
Merge pull request #6062 from ameerj/auto-stub
...
service: Add a toggle for auto stub fallback
2021-04-08 15:32:41 -07:00
Markus Wick
5096ed5e0a
externals: Search for shared opus installation.
...
We had used conan for opus before, but there was a bug in the AVX detection.
However we still had the Findopus.cmake file within the repository, but not used.
This patch reenables the Findopus helper and prefer the system wide installation of opus.
2021-04-08 23:49:32 +02:00
bunnei
dfac2e2d25
Merge pull request #6145 from lat9nq/nvhost_empty_memcpy
...
nvhost_nvdec_common: Avoid memcpy with null pointers
2021-04-08 13:23:05 -07:00
Morph
2283fccc1b
service: time: Setup the network clock with the local clock context
...
Setting the network time allows some time based events using the network clock to not reset.
2021-04-08 13:26:38 -04:00
bunnei
415dfb6cd3
Merge pull request #6154 from lioncash/svcrange2
...
svc: Expand SVC tables
2021-04-08 09:21:55 -07:00
Morph
8e545deab9
service: hid: Stub SetAnalogStickUseCenterClamp
...
- Used by eBASEBALLパワフルプロ野球2020
2021-04-08 03:41:06 -04:00
bunnei
15a07f0282
Merge pull request #6160 from Morph1984/fs-update-12.x
...
service: fs: Update service function tables
2021-04-07 20:54:42 -07:00
Morph
28d3661a5c
service: time: Fix CalculateStandardUserSystemClockDifferenceByUser
...
CalculateStandardUserSystemClockDifferenceByUser passes in the ClockSnapshots through 2 input buffers and not as raw arguments. Fix this by reading the 2 input buffers instead of popping raw arguments.
2021-04-07 23:34:14 -04:00
bunnei
262a70223f
Merge pull request #6143 from lat9nq/nvhost_null_memcpy
...
nvhost_ctrl_gpu: Avoid sending null pointer to memcpy
2021-04-07 16:50:22 -07:00
bunnei
535e50db1c
Merge pull request #6159 from Morph1984/acc-update-12.x
...
service: acc: Update service function tables
2021-04-07 14:37:59 -07:00
Markus Wick
e8bd9aed8b
video_core: Use a CV for blocking commands.
...
There is no need for a busy loop here. Let's just use a condition variable to save some power.
2021-04-07 22:38:52 +02:00
Markus Wick
e6fb49fa4b
video_core/gpu_thread: Keep the write lock for allocating the fence.
...
Else the fence might get submited out-of-order into the queue, which makes testing them pointless.
Overhead should be tiny as the mutex is just moved from the queue to the writing code.
2021-04-07 22:38:52 +02:00
Markus Wick
5145133a60
video_core/gpu_thread: Implement a ShutDown method.
...
This was implicitly done by `is_powered_on = false`, however the explicit method allows us to block until the GPU is actually gone.
This should fix a race condition while removing the other subsystems while the GPU is still active.
2021-04-07 22:38:52 +02:00
Markus Wick
4aec060f6d
common/threadsafe_queue: Provide Wait() method.
...
It shall block until there is something to consume in the queue.
And use it for the GPU emulation instead of the spin loop.
This is only in booting the emulator, however in BOTW this is the case for about 1 second.
2021-04-07 22:38:52 +02:00
bunnei
3173a53db9
Merge pull request #6130 from degasus/better_assert_handling
...
common: Move assert failure handling into a cpp file.
2021-04-07 13:35:41 -07:00
bunnei
d490f6dcf8
Merge pull request #6153 from lioncash/svcrange
...
process_capability: Handle extended SVC range
2021-04-07 13:01:40 -07:00
Morph
a2d40b8185
hwopus: Update to 12.x
2021-04-07 02:57:39 -04:00
Morph
1ad4c98a5c
IFile: Update to 12.x
2021-04-07 02:49:19 -04:00
Morph
c44db90ad1
fsp-srv: Update to 12.x
2021-04-07 02:46:29 -04:00
Morph
531e797795
dauth_o: Update to 11.x
2021-04-07 02:15:55 -04:00
Morph
ded420cfeb
acc_u1: Update to 12.x
2021-04-07 02:15:55 -04:00
Morph
63caeca6ba
acc_su: Update to 12.x
2021-04-07 02:15:55 -04:00
german77
4fe05d7b42
hid: Update service function tables
2021-04-07 01:15:38 -05:00
Morph
63ebf2a328
ISelfController: Update to 11.x
2021-04-07 02:00:19 -04:00
Morph
d04120169d
IApplicationFunctions: Update to 11.x
2021-04-07 01:59:35 -04:00
Morph
ad0d5818a6
IDebugFunctions: Update to 12.x
2021-04-07 01:53:04 -04:00
Morph
49ec5784b0
ICommonStateGetter: Update to 12.x
2021-04-07 01:53:04 -04:00
Morph
4cdc701fd3
IGlobalStateController: Update to 12.x
2021-04-07 01:53:04 -04:00
Morph
95fa89da27
IHomeMenuFunctions: Update to 12.x
2021-04-07 01:53:04 -04:00
Lioncash
530a5a1d09
Amend bizarre clang-format suggestions
2021-04-07 01:52:08 -04:00
Lioncash
1e964604bb
k_scoped_scheduler_lock_and_sleep: Mark class as [[nodiscard]]
...
Prevents logic bugs from slipping through.
2021-04-07 01:45:04 -04:00
Lioncash
c018769016
k_scoped_lock: delete copy and move assignment operators
...
If we delete the copy and move constructor, we should also be deleting
the copy and move assignment operators (and even if this were intended,
it would be pretty odd to not document why it's done this way).
2021-04-07 01:25:57 -04:00
Lioncash
bc30aa8249
k_scoped_lock: Mark class as [[nodiscard]]
...
Prevents logic bugs of the kind described in the previous commit from
slipping through.
2021-04-07 01:23:08 -04:00
Lioncash
97e2604575
k_scheduler: Mark KScopedSchedulerLock as [[nodiscard]]
...
Prevents logic bugs like:
KScopedSchedulerLock{kernel};
instead of:
KScopedSchedulerLock lk{kernel};
from slipping through.
2021-04-07 01:19:29 -04:00
ameerj
24900674b7
kernel: Increase event and session counts
...
12.x increased the number of available sessions and event resource counts
2021-04-07 01:01:05 -04:00
bunnei
068b2ffbcc
Merge pull request #6146 from lat9nq/vp9_empty_memcpy
...
vp9: Avoid memcpy with null pointers
2021-04-06 21:57:43 -07:00
Lioncash
55fc808d64
svc: Expand SVC tables
...
12.x expanded the range of SVC entries from 0x7F to 0xBF (with all new
entries being unused), so we can expand it to also match.
2021-04-07 00:55:33 -04:00
Lioncash
03dda80e2b
process_capability: Handle extended SVC range
...
12.x extended the range of SVC IDs, so we need to expand the range of
bits that need to be tested.
The upside of this is that we can eliminate a range check, given the
whole range is used.
2021-04-07 00:35:49 -04:00
Morph
8ce31f1c8e
config: Default to exclusive fullscreen mode on platforms other than Windows
...
Several issues have been reported with the borderless windowed fullscreen mode on *nix platforms. Default to exclusive fullscreen mode on these platforms for now.
2021-04-06 05:58:57 -04:00
Morph
01ea0f3c74
configure_graphics: Add Borderless Windowed fullscreen mode
...
The borderless windowed fullscreen mode solves several issues with the presentation of the overlay dialogs and on-screen keyboard in exclusive fullscreen mode, and also has other benefits such as smoother gameplay, lower latency and a significant reduction in screen tearing.
Co-authored-by: Its-Rei <kupfel@gmail.com>
2021-04-06 05:58:57 -04:00
lat9nq
2cc42e40c5
nvhost_nvdec_common: Avoid memcpy with null pointers
...
Avoid sending null pointer to memcpy as reported by Undefined Behavious
Sanitizer.
Co-authored-by: LC <mathew1800@gmail.com>
2021-04-05 16:40:03 -04:00
lat9nq
638c892edf
nvhost_ctrl_gpu: Avoid sending null pointer to memcpy
...
Undefined Behaviour Sanitizer reports a null pointer is being sent to
memcpy, thought it's "guaranteed to never be null". Guard it with an if
statement, and log when the action has been averted.
2021-04-05 00:49:09 -04:00
lat9nq
a60653dcd3
vp9: Avoid memcpy with null pointers
...
Avoid sending null pointer to memcpy as reported by Undefined Behaviour
Sanitizer. Replaces the std::memcpy calls in SpliceVectors with
std::copy calls. Opting to replace all the memcpy's with copy's.
Co-authored-by: LC <mathew1800@gmail.com>
2021-04-05 00:44:38 -04:00
Markus Wick
9be819faaf
common: Move assert failure handling into a cpp file.
...
Advantage: Altering the handler does not need a full recompilation.
Disadvantage: noreturn is droped, so the caller is a bit slower.
We quite often run yuzu with a YOLO assertion handler. In fact, only very few
games run at all with asserts. This patch allows developers to patch the handler
without recompiling everything. The overhead of the missing "noreturn" attribute
shoul be negletable.
2021-04-04 21:19:33 +02:00
lat9nq
33ed02a239
configure_graphics: Prevent stack-use-after-scope
...
Address Sanitizer reports stack-use-after-scope on line 231
`vulkan_devices.push_back(QString::fromStdString(name));`. Instead of
using a pointer, copy the string into a std::string and use that,
instead.
2021-04-04 15:05:22 -04:00
bunnei
c92a211e7c
Merge pull request #6127 from german77/udpSingleConnection
...
InputCommon: Improve UDP communications
2021-04-03 23:14:23 -07:00
bunnei
c5ca8675c8
Merge pull request #6132 from MerryMage/code_size
...
arm_dynarmic: Increase size of code cache
2021-04-02 18:47:04 -07:00
Morph
aca6ab6417
Merge pull request #6131 from german77/rightjoyconSLSR
...
HID: Fix SL and SR buttons for right joycon
2021-04-02 15:48:04 -04:00
MerryMage
0fbd7752c3
arm_dynarmic: Increase size of code cache
2021-04-02 18:09:15 +01:00
german77
eaf0c4af11
HID: Fix SL and SR buttons for right joycon
2021-04-02 09:03:11 -05:00
bunnei
d69421b1db
Merge pull request #6106 from MerryMage/nullptr-jit
...
[test] arm_dynarmic: Always have a 'valid' jit instance
2021-04-01 09:50:00 -07:00
bunnei
e44622860a
Merge pull request #6126 from Morph1984/stub-SetAlbumImageTakenNotificationEnabled
...
ISelfController: Stub SetAlbumImageTakenNotificationEnabled
2021-03-30 21:32:01 -07:00
german77
bb3dce9363
Use a single connection for UDP server, make connection test longer and check all pads instead of only the first one
2021-03-30 22:17:08 -05:00
german77
d9db1d125e
InputCommon: Name properly xbox 360 and one controllers, Fix mappings for Nintendo Pro controllers
2021-03-30 21:40:36 -05:00
Rodrigo Locatti
5ee669466f
Merge pull request #5927 from ameerj/astc-compute
...
video_core: Accelerate ASTC texture decoding using compute shaders
2021-03-30 19:31:52 -03:00
bunnei
eeea426c74
Merge pull request #6116 from german77/userArgument
...
yuzu/main: Add user command line argument
2021-03-30 15:01:33 -07:00
Morph
ca30190fad
ISelfController: Stub SetAlbumImageTakenNotificationEnabled
...
This service call sets an internal flag whether a notification is shown when an image is captured.
Currently we do not support capturing images via the capture button, so this can be stubbed for now.
2021-03-30 13:45:00 -04:00
ameerj
54c1e0897d
configuration: Add auto stub toggle that resets on boot
...
Auto-stub is an experimental debugging feature that may cause unforseen bugs. This adds a toggle to only allow auto-stubbing unimplemented functions when explicitly enabled when yuzu is launched.
2021-03-30 13:40:31 -04:00
ameerj
e6e61424d4
service: Auto stub fallback
...
For simple services we can implement an automatic stub fallback to help with compatibility until a proper implementation is done.
Co-Authored-By: Chloe <25727384+ognik5377@users.noreply.github.com>
2021-03-30 13:40:31 -04:00
bunnei
b3f68098d5
Merge pull request #6124 from jbeich/vulkan+opengl
...
vulkan_common: enable OpenGL interop on other Unices
2021-03-30 09:37:00 -07:00
Chloe Marcec
bf1c1788ca
nvdrv: Cleanup CDMA Processor on device closure
...
Brings us a step closer to unifying all channels to share a common interface.
2021-03-30 20:37:40 +11:00
Chloe Marcec
4930242c20
Addressed issues
2021-03-30 20:27:27 +11:00
bunnei
f234531f92
Merge pull request #6109 from german77/gestureID
...
HID: Initialize correctly the gesture finger_id and filter invalid inputs
2021-03-29 18:00:47 -07:00
Jan Beich
9b50b23a50
vulkan_common: enable OpenGL interop on other Unices
2021-03-30 00:25:25 +00:00
bunnei
fb7dcbf7af
Merge pull request #6102 from ogniK5377/fd-pass
...
nvdrv: Pass device fd and handle device create methods for device opening and closing
2021-03-29 12:53:55 -07:00
bunnei
f8561c7a65
Merge pull request #6115 from bunnei/fix-kernel-init
...
hle: kernel: Initialize preemption task after schedulers.
2021-03-28 12:13:39 -07:00
german77
9cebde760f
yuzu/main: Add user command line argument
2021-03-27 12:34:48 -05:00
bunnei
cb7f2e5616
hle: kernel: Initialize preemption task after schedulers.
...
- Fixes a startup crash that occurs if CoreTiming tries to preempt before kernel initialization completes.
2021-03-27 10:04:13 -07:00
Morph
3b98fab850
service: friend: Change logging class from ACC to Friend
2021-03-27 11:11:07 -04:00
german77
b2fb5c60e1
Friend: Stub GetPlayHistoryRegistrationKey
2021-03-27 08:25:36 -05:00
Narr the Reg
7c26a9aefe
HID: Initialize correctly the gesture finger_id and filter invalid results
2021-03-26 11:13:18 -06:00
Chloe Marcec
e9a1f29e93
pctl: Rework how pctl works to be more accurate
...
Introduces the usage of compatibilities to allow it the module to be closer to how it works on hardware.
2021-03-27 02:03:18 +11:00
ameerj
2f83d9a61b
astc_decoder: Refactor for style and more efficient memory use
2021-03-25 16:53:51 -04:00
Chloe Marcec
99fdfa1fcd
nvdrv: Pass device fd and handle device create methods for device opening and closing
...
We pass the fd to the ioctl as well as alert the device when it's opened or closed to allow for fd unique actions to take place
2021-03-25 12:56:42 +11:00
bunnei
65774084fd
Merge pull request #6101 from ogniK5377/alloc-as-ex
...
nvdrv: Change InitializeEx to AllocAsEx
2021-03-24 17:37:01 -07:00
Jan Beich
8c016b02e7
gl_device: unblock async shaders on other Unix systems
...
Mesa is the primary OpenGL provider on all FreeDesktop systems.
For example, iris is used on Intel GPU + FreeBSD by default.
2021-03-24 19:59:20 +00:00
MerryMage
52dae41d7f
arm_dynarmic: Always have a 'valid' jit instance
2021-03-24 18:47:17 +00:00
bunnei
10d6e9f32b
hle: kernel: Breakup InitializeMemoryLayout.
2021-03-23 18:47:16 -07:00
bunnei
fb91647bca
hle: kernel: k_memory_region_type: Minor code cleanup.
2021-03-23 18:42:04 -07:00
bunnei
4eac8703d2
hle: kernel: k_memory_region: Minor code cleanup.
2021-03-23 18:37:39 -07:00
bunnei
9032d21365
hle: kernel: k_memory_layout: Use pair instead of tuple.
2021-03-23 18:35:01 -07:00
bunnei
a32190d0c2
hle: kernel: k_system_control: Remove unnecessary inline.
2021-03-23 18:33:29 -07:00
bunnei
ab5995c7ae
common: common_sizes: Move sizes to the Common namespace.
2021-03-23 18:31:46 -07:00
bunnei
716285fab8
Merge pull request #6100 from bunnei/arm-fix
...
core: arm_dynarmic: Ensure JIT state is saved/restored on page table changes.
2021-03-23 17:08:37 -07:00
bunnei
dde074eaab
Merge pull request #6092 from ivan-boikov/cancel-dir-select
...
Fix cancelation of getExistingDirectory dialog
2021-03-22 17:55:18 -07:00
Chloe Marcec
875183e7c5
nvdrv: Change InitializeEx to AllocAsEx
...
Wee also report the correct "big page size" now in GetVARegions & fix up the struct for IoctlAllocAsEx
2021-03-22 19:59:30 +11:00
LC
a50133fc5e
Merge pull request #6095 from lat9nq/async-shader-block
...
gl_device: Block async shaders on AMD and Intel
2021-03-21 23:29:49 -04:00
bunnei
1d78190843
hle: kernel: Merge KMemoryRegionAttr and KMemoryRegionType.
...
- Fixes clang errors with mixed enum arithmetic.
2021-03-21 15:53:21 -07:00
bunnei
3ffbe50e7d
hle: kernel: Remove unused variable.
2021-03-21 15:47:24 -07:00
bunnei
fc5205fc84
hle: kernel: k_memory_region_type: Remove extra ".
2021-03-21 15:47:05 -07:00
bunnei
a35717b245
core: arm_dynarmic: Ensure JIT state is saved/restored on page table changes.
...
- We re-create the JIT here without preserving any state.
2021-03-21 15:25:25 -07:00
bunnei
1996cae9cb
hle: kernel: k_memory_layout: Move KMemoryRegionAllocator out of global.
2021-03-21 14:45:13 -07:00
bunnei
343eaecd38
hle: kernel: k_memory_layout: Derive memory regions based on board layout.
2021-03-21 14:45:13 -07:00
bunnei
8d0ba7ee49
common: common_sizes: Move Invalid to Size_* prefix and add missing values.
2021-03-21 14:45:03 -07:00
bunnei
80688362cf
hle: kernel: k_memory_region: Refactor to simplify code.
2021-03-21 14:45:03 -07:00
bunnei
edbc505e52
hle: kernel: board: k_system_control: Extend to include memory region sizes.
2021-03-21 14:45:03 -07:00
bunnei
10265ad0e4
hle: kernel: board: Add secure_monitor module.
2021-03-21 14:45:03 -07:00
bunnei
28be8aec9a
common: Move common sizes to their own header for code reuse.
2021-03-21 14:45:03 -07:00
bunnei
01f04fee32
hle: kernel: k_address_space_info: Cleanup.
2021-03-21 14:45:02 -07:00
bunnei
f2e1441567
hle: kernel: Add k_trace module.
2021-03-21 14:45:02 -07:00
bunnei
5762517728
hle: kernel: KSystemControl: Update to reflect board-specific behavior.
2021-03-21 14:45:02 -07:00
bunnei
a439867f2c
hle: kernel: KMemoryManager: Add CalculateManagementOverheadSize.
2021-03-21 14:45:02 -07:00
bunnei
43a29b5803
hle: kernel: KMemoryManager: Add aliases.
2021-03-21 14:45:02 -07:00
bunnei
c17beefe3d
hle: kernel: Add architecture and board specific memory regions.
2021-03-21 14:45:02 -07:00
bunnei
3fb64da452
hle: kernel: KMemoryRegion: Derive region values.
2021-03-21 14:45:02 -07:00
bunnei
5872561077
hle: kernel: Migrate some code from Common::SpinLock to KSpinLock.
2021-03-21 14:45:02 -07:00
bunnei
541b4353e4
hle: kernel: Add initial KMemoryRegionType module.
2021-03-21 14:45:02 -07:00
bunnei
778e0f8ec1
hle: kernel: Move KMemoryRegion to its own module and update.
2021-03-21 14:45:02 -07:00
lat9nq
538f097f97
gl_device: Block async shaders on AMD and Intel
...
Currently, the Windows versions of the Intel OpenGL driver and the AMD
proprietary OpenGL driver do not properly support (or in fact degrade)
when asynchronous shader compilation is enabled. This blocks
specifically those drivers from using this feature. This affects
AMDGPU-PRO on Linux, and AMD's and Intel's OpenGL drivers on Windows.
2021-03-21 01:25:45 -04:00
ivan-boikov
afa4bcbb3b
Fix cancelation of choose directory dialog
2021-03-20 15:52:22 +01:00
bunnei
2e85ee250d
Merge pull request #6052 from Morph1984/vi-getindirectlayerimagemap
...
IApplicationDisplayService: Stub GetIndirectLayerImageMap
2021-03-19 22:59:25 -07:00
bunnei
cb48ed2e1a
Merge pull request #6056 from zkitX/spl-updates
...
service: Refactor spl
2021-03-18 15:49:41 -07:00
bunnei
4aa8189328
Merge pull request #6055 from MerryMage/exceed-the-limit
...
[testing] fiber: Double default stack size
2021-03-17 20:46:45 -07:00
Morph
ec514a4d1b
IApplicationDisplayService: Stub GetIndirectLayerImageMap
...
Used by games invoking the inline software keyboard such as GNOSIA
2021-03-17 03:25:12 -04:00
bunnei
e1f7938a3b
Merge pull request #6070 from Morph1984/sysver-11.0.1
...
system_version: Update to 11.0.1
2021-03-16 18:13:12 -07:00
Morph
8441094ba3
bsd: Avoid writing empty buffers
...
Silences log spam on empty buffer writes
2021-03-16 12:50:44 -04:00
bunnei
0687a8370d
Merge pull request #6069 from Morph1984/ngWord
...
system_archive: Update NgWord archive version
2021-03-15 15:44:04 -07:00
Morph
824e53149d
system_version: Update to 11.0.1
2021-03-14 08:47:36 -04:00
Morph
9761618a8d
system_archive: Update NgWord archive version
2021-03-14 08:33:48 -04:00
bunnei
d3a4a192fe
Merge pull request #6054 from Morph1984/time-GetClockSnapshot
...
time: Assign the current time point to the ClockSnapshot
2021-03-13 23:15:54 -08:00
Rodrigo Locatti
2f30c10584
astc_decoder: Reimplement Layers
...
Reimplements the approach to decoding layers in the compute shader. Fixes multilayer astc decoding when using Vulkan.
2021-03-13 12:16:03 -05:00
ameerj
c7553abe89
astc_decoder: Fix out of bounds memory access
...
resolves a crash with some anamolous textures found in Astral Chain.
2021-03-13 12:16:03 -05:00
ameerj
20eb368e14
renderer_vulkan: Accelerate ASTC decoding
...
Co-Authored-By: Rodrigo Locatti <reinuseslisp@airmail.cc>
2021-03-13 12:16:03 -05:00
ameerj
f6566338eb
host_shaders: Modify shader cmake integration to allow for larger shaders
...
using a raw string to encapsulate the entire shader code limits us to shaders of size less than 2KB. This change overcomes this limitation.
2021-03-13 12:16:03 -05:00
ameerj
2985e5e94c
renderer_opengl: Accelerate ASTC texture decoding with a compute shader
...
ASTC texture decoding is currently handled by a CPU decoder for GPU's without native ASTC decoding support (most desktop GPUs). This is the cause for noticeable performance degradation in titles which use the format extensively.
This commit adds support to accelerate ASTC decoding using a compute shader on OpenGL for GPUs without native support.
2021-03-13 12:16:03 -05:00
bunnei
3b85ac2ac4
Merge pull request #6053 from Morph1984/time-CalculateSpanBetween
...
time: Fix CalculateSpanBetween implementation
2021-03-12 23:31:09 -08:00
bunnei
4735d18bb9
Merge pull request #6028 from bunnei/raster-cache
...
video_core: rasterizer_accelerated: Use a flat array instead of interval_map for cached pages.
2021-03-12 21:57:27 -08:00
bunnei
a9d24b0df3
video_core: rasterizer_accelerated: Fix un/signed mismatch.
2021-03-12 21:52:49 -08:00
bunnei
5dae45b958
Merge pull request #5327 from AniLeo/master
...
qt: Set DISPLAY env var when not present
2021-03-12 12:10:28 -08:00
bunnei
827dcad26e
Merge pull request #6040 from german77/toggleKeyboard
...
Enable toggle buttons for keyboard and mouse
2021-03-11 11:00:44 -08:00
zkitx
4439801c0f
Fix casing on DeallocateAesKeySlot
2021-03-11 02:46:22 -05:00
zkitx
ad653550eb
Update SPL to fit N's service refactor (4.0.0+) which split into new services.
2021-03-11 02:36:48 -05:00
MerryMage
59173ff7a7
fiber: Double default stack size
...
Stack overflow occurs with some guest applications
2021-03-10 20:37:56 +00:00
Morph
87cfe5b1da
time: Fix CalculateSpanBetween implementation
...
CalculateSpanBetween passes in the ClockSnapshots through 2 input buffers and not as raw arguments. Fix this by reading the 2 input buffers instead of popping raw arguments.
Partially fixes Super Smash Bros. Ultimate's Spirit Board
2021-03-10 11:42:59 -05:00
Morph
2490ffbbce
time: Assign the current time point to the ClockSnapshot
...
Fixes the timer in Super Smash Bros Ultimate's Spirit Board.
2021-03-10 11:40:51 -05:00
Rodrigo Locatti
daf5c5060b
Merge pull request #5891 from ameerj/bgra-ogl
...
renderer_opengl: Use compute shaders to swizzle BGR textures on copy
2021-03-09 02:47:51 -03:00
bunnei
d1a7b2eca7
Merge pull request #6021 from ReinUsesLisp/skip-cache-heuristic
...
buffer_cache: Heuristically decide to skip cache on uniform buffers
2021-03-08 17:48:55 -08:00
bunnei
9c4c9f1e7d
Merge pull request #5990 from german77/mousePanningV2
...
InputCommon: Mouse fixes
2021-03-08 14:50:58 -08:00
bunnei
8f7eb194af
common: Fiber: use a reference for YieldTo.
...
- Fixes another small leak.
2021-03-07 13:46:53 -08:00
Ani
cd7abba1a9
qt: Set DISPLAY env var when not present
...
Fixes web browser opening (Help > Open Mods Page, Help > Open Quickstart
Guide)
2021-03-07 15:56:22 +00:00
german77
41e94b7b99
Enable mouse toggle buttons
2021-03-06 13:27:02 -06:00
german
4bcc5bacff
Add toggle button option for normal buttons
2021-03-06 07:36:41 -06:00
bunnei
68ffac250a
common: fiber: Use weak_ptr when yielding.
...
- Avoids a memory leak, as taking a strong reference of the fiber here causes a circular reference.
- Supersedes #6006 with a more narrow fix.
2021-03-05 22:10:03 -08:00
german
1f228c51ca
Enable button toggle for keyboard in the modifier button
2021-03-05 19:21:04 -06:00
bunnei
4cf5b860bd
Merge pull request #6036 from bunnei/thread-leak
...
hle: kernel: KThread: Rework dummy threads & fix memory leak.
2021-03-05 17:15:35 -08:00
bunnei
47af34003b
hle: kernel: KThread: Rework dummy threads & fix memory leak.
...
- Dummy threads are created on thread local storage for all host threads.
- Fixes a leak by removing creation of fibers, which are not applicable here.
2021-03-05 17:10:57 -08:00
LC
97415ad07a
Merge pull request #6029 from Morph1984/compile-utf8
...
CMakeLists: Add /utf-8 compile option for MSVC
2021-03-05 20:09:37 -05:00
bunnei
a5ab85ac37
Revert "core: Switch to unique_ptr for usage of Common::Fiber."
2021-03-05 17:08:17 -08:00
bunnei
9d010be483
Merge pull request #6034 from Morph1984/mbedtls
...
externals: Update mbedtls to 2.16.9
2021-03-05 15:48:28 -08:00
bunnei
34a3ee1631
Merge pull request #6006 from bunnei/fiber-unique-ptr
...
core: Switch to unique_ptr for usage of Common::Fiber.
2021-03-04 23:59:06 -08:00
Morph
96c9e67b1b
aes_util: Remove malformed mbedtls_cipher_finish function call
2021-03-05 02:05:05 -05:00
Morph
e7038344aa
CMakeLists: Add /utf-8 compile option for MSVC
...
Ensures that the source and execution character sets are in UTF-8
2021-03-05 01:46:56 -05:00
ameerj
5213f70230
texture_cache: Blacklist BGRA8 copies and views on OpenGL
...
In order to force the BGRA8 conversion on Nvidia using OpenGL, we need to forbid texture copies and views with other formats.
This commit also adds a boolean relating to this, as this needs to be done only for the OpenGL api, Vulkan must remain unchanged.
2021-03-04 14:14:49 -05:00
ameerj
0639244d85
renderer_opengl: Swizzle BGR textures on copy
...
OpenGL does not natively support BGR internal formats, which causes many BGR textures to render incorrectly, with Red and Blue channels swapped.
This commit aims to address this by swizzling the blue and red channels on texture copies when a BGR format is encountered.
2021-03-04 14:14:19 -05:00
bunnei
b8b5891585
Merge pull request #5989 from ReinUsesLisp/cmdpool
...
vk_command_pool: Reduce the command pool size from 4096 to 4
2021-03-04 11:07:31 -08:00
bunnei
394475c4e3
Merge pull request #6004 from german77/udprandom
...
InputCommon: Use an unique client id for each udp socket instance
2021-03-03 15:45:32 -08:00
bunnei
50ee9c46ab
video_core: rasterizer_accelerated: Fix delta check ordering.
2021-03-02 17:48:02 -08:00
bunnei
6ab839462c
video_core: rasterizer_accelerated: Improve error handling & fix implicit conversion.
2021-03-02 17:44:02 -08:00
bunnei
f8bfec3109
Merge pull request #5815 from comex/net-error-reform
...
Network error handling reform
2021-03-02 17:08:47 -08:00
bunnei
94da1e8a7e
video_core: rasterizer_accelerated: Use a flat array instead of interval_map for cached pages.
...
- Uses a fixed 64MB for the cache instead of an ever growing map.
- Slightly faster by using atomics instead of a single mutex for access.
- Thanks for Rodrigo for the idea.
2021-03-02 16:57:53 -08:00
ReinUsesLisp
5ad62e7bfc
buffer_cache: Heuristically decide to skip cache on uniform buffers
...
Some games benefit from skipping caches (Pokémon Sword), and others
don't (Animal Crossing: New Horizons). Add an heuristic to decide this
at runtime.
The cache hit ratio has to be ~98% or better to not skip the cache.
There are 16 frames of buffer.
2021-03-02 02:44:19 -03:00
bunnei
925671071c
core: Shutdown: Move kernel cleanup to later in shutdown.
...
- Fixes a shutdown crash due to a race condition with GPU still accessing memory.
2021-03-01 21:42:06 -08:00
Kelebek1
c7a7e47615
Fix default bcat_backend init
2021-03-02 03:20:16 +00:00
german
9b3af0027b
inputCommon: Use an unique client id for each socket instance
2021-03-01 09:19:33 -06:00
ameerj
52e9d7fa49
gpu_thread: Remove Async NVDEC placeholders
...
This commit removes early placeholders for an implementation of async nvdec. With recent changes to the source code, the placeholders are no longer accurate, and can cause a nullptr dereference due to the nature of the cdma_pusher lifetime.
2021-02-28 22:03:00 -05:00
comex
2910aa77b2
[network] Error handling reform
...
`network.cpp` has several error paths which either:
- report "Unhandled host socket error=n" and return `SUCCESS`, or
- switch on a few possible errors, log them, and translate them to
Errno; the same switch statement is copied and pasted in multiple
places in the code
Convert these paths to use a helper function `GetAndLogLastError`, which
is roughly the equivalent of one of the switch statements, but:
- handling more cases (both ones that were already in `Errno`, and a few
more I added), and
- using OS functions to convert the error to a string when logging, so
it'll describe the error even if it's not one of the ones in the
switch statement.
- To handle this, refactor the logic in `GetLastErrorMsg` to expose a
new function `NativeErrorToString` which takes the error number
explicitly as an argument. And improve the Windows version a bit.
Also, add a test which exercises two random error paths.
2021-02-28 17:25:31 -05:00
bunnei
9e9341f4b4
Merge pull request #6007 from bunnei/ldn-error
...
core: hle: ldn: Error out on call to Initialization.
2021-02-28 13:34:20 -08:00
Morph
ee9ebeeb80
Merge pull request #5276 from german77/gestures
...
HID: Implement gestures
2021-02-27 22:18:41 -05:00
german
e895ab7d6f
Implements touch, pan, pinch and rotation gestures
2021-02-27 19:54:42 -06:00
german77
4738e14cb0
inputCommon: Mouse fixes
2021-02-27 17:53:10 -06:00
bunnei
55f556c53e
Merge pull request #5984 from jbeich/gcc-freebsd
...
common,video-core: unbreak GCC 11 build on FreeBSD 13
2021-02-27 14:15:00 -07:00
bunnei
ab65cb499d
core: hle: ldn: Error out on call to Initialization.
...
- Since we do not emulate LDN, returning an error here makes more sense.
2021-02-27 11:59:29 -08:00
bunnei
51fb0a6f96
core: Switch to unique_ptr for usage of Common::Fiber.
...
- With using unique_ptr instead of shared_ptr, we have more explicit ownership of the context.
- Fixes a memory leak due to circular reference of the shared pointer.
2021-02-27 11:56:04 -08:00
bunnei
09f7c355c6
Merge pull request #5953 from bunnei/memory-refactor-1
...
Kernel Rework: Memory updates and refactoring (Part 1)
2021-02-27 12:48:35 -07:00
bunnei
bfa1644464
Merge pull request #5944 from Morph1984/gc-vibrations
...
hid: Implement GameCube Controller Vibrations
2021-02-26 19:10:36 -07:00
bunnei
272bc4c3d6
Merge pull request #5997 from Kelebek1/Depth
...
[OpenGL] Implement glDepthRangeIndexeddNV
2021-02-26 15:06:55 -07:00
bunnei
1ba578c4aa
Merge pull request #5977 from Morph1984/stub-acc
...
acc: Stub GetNintendoAccountUserResourceCacheForApplication
2021-02-24 17:46:15 -07:00
Kelebek1
d31dbb1bc1
Implement glDepthRangeIndexeddNV
2021-02-24 22:26:53 +00:00
ReinUsesLisp
aae399c1a8
vk_command_pool: Reduce the command pool size from 4096 to 4
...
This allows drivers to reuse memory more easily and preallocate less.
The optimal number has been measured booting Pokémon Sword.
2021-02-23 19:08:24 -03:00
Jan Beich
1841ca4b9b
video_core: add missing header after 468bd9c1b0
...
src/video_core/shader_notify.cpp: In member function 'void VideoCore::ShaderNotify::MarkShaderComplete()':
src/video_core/shader_notify.cpp:33:10: error: 'unique_lock' is not a member of 'std'
33 | std::unique_lock lock{mutex};
| ^~~~~~~~~~~
src/video_core/shader_notify.cpp:6:1: note: 'std::unique_lock' is defined in header '<mutex>'; did you forget to '#include <mutex>'?
5 | #include "video_core/shader_notify.h"
+++ |+#include <mutex>
6 |
src/video_core/shader_notify.cpp: In member function 'void VideoCore::ShaderNotify::MarkSharderBuilding()':
src/video_core/shader_notify.cpp:38:10: error: 'unique_lock' is not a member of 'std'
38 | std::unique_lock lock{mutex};
| ^~~~~~~~~~~
src/video_core/shader_notify.cpp:38:10: note: 'std::unique_lock' is defined in header '<mutex>'; did you forget to '#include <mutex>'?
2021-02-23 00:04:36 +00:00
Jan Beich
71526ecfc7
common: add missing header after f3805376f7
...
In file included from src/video_core/dma_pusher.cpp:5:
src/./common/cityhash.h:69:47: error: 'size_t' has not been declared
69 | [[nodiscard]] u64 CityHash64(const char* buf, size_t len);
| ^~~~~~
src/./common/cityhash.h:73:55: error: 'size_t' has not been declared
73 | [[nodiscard]] u64 CityHash64WithSeed(const char* buf, size_t len, u64 seed);
| ^~~~~~
src/./common/cityhash.h:77:56: error: 'size_t' has not been declared
77 | [[nodiscard]] u64 CityHash64WithSeeds(const char* buf, size_t len, u64 seed0, u64 seed1);
| ^~~~~~
src/./common/cityhash.h:80:47: error: 'size_t' has not been declared
80 | [[nodiscard]] u128 CityHash128(const char* s, size_t len);
| ^~~~~~
src/./common/cityhash.h:84:55: error: 'size_t' has not been declared
84 | [[nodiscard]] u128 CityHash128WithSeed(const char* s, size_t len, u128 seed);
| ^~~~~~
2021-02-23 00:04:32 +00:00
bunnei
20245e660f
Merge pull request #5936 from Kelebek1/Offsets
...
Offsets for TexelFetch and TextureGather in Vulkan
2021-02-21 21:23:45 -07:00
Morph
ec19a85890
hid: Implement GameCube Controller Vibrations
...
Implements both SendVibrationGcErmCommand and GetActualVibrationGcErmCommand, and modifies GetVibrationDeviceInfo to account for additional controllers.
2021-02-21 10:32:59 -05:00
Morph
3de8e7a8f2
acc: Stub GetNintendoAccountUserResourceCacheForApplication
...
This command returns a Nintendo Account ID and writes 2 output buffers. The first output buffer is a NasUserBaseForApplication and the second output buffer is currently empty.
Used by:
- Pokken Tournament DX
- Super Smash Bros. Ultimate
- Super Nintendo Entertainment System - Nintendo Switch Online
- Mario Kart 8 Deluxe
2021-02-21 10:29:25 -05:00
ameerj
8e4c9c9852
kernel: Fix resource release exception on exit
...
After rewriting the resource limit, objects releasing reserved resources require a live kernel instance.
This commit fixes exceptions that occur due to the kernel being destroyed before some objects released their resources, allowing for a graceful exit.
2021-02-20 20:51:11 -05:00
Morph
1a5d4d7840
gl_disk_shader_cache: Log total shader entries count on game load
2021-02-20 11:08:19 -05:00
bunnei
3acb265c9e
common: wall_clock: Fix integer overflow with StandardWallClock.
...
- Previous optimized impl. resulted in an integer overflow, so revert.
- This is our slow/fallback path that should never be really be used, so the optimization in unimportant.
2021-02-19 18:04:23 -08:00
bunnei
728ee181eb
Merge pull request #5924 from ReinUsesLisp/inline-bindings
...
vk_update_descriptor: Inline and improve code for binding buffers
2021-02-19 12:27:10 -08:00
bunnei
93e20867b0
hle: kernel: Migrate PageHeap/PageTable to KPageHeap/KPageTable.
2021-02-18 16:16:25 -08:00
bunnei
b1e27890e8
hle: kernel: Migrate MemoryManager to KMemoryManager.
2021-02-18 16:16:25 -08:00
bunnei
93109c870e
hle: kernel: Migrate PageLinkedList to KPageLinkedList.
2021-02-18 16:16:25 -08:00
bunnei
65e0178cc0
hle: kernel: Migrate to KMemoryBlock, KMemoryBlockManager, and others.
2021-02-18 16:16:25 -08:00
bunnei
9e520e8f12
hle: kernel: Migrate SlabHeap to KSlabHeap.
2021-02-18 16:16:25 -08:00
bunnei
1d162f28d1
hle: kernel: Migrate MemoryLayout to KMemoryLayout.
2021-02-18 16:16:25 -08:00
bunnei
7ed5dd0d62
hle: kernel: Migrate AddressSpaceInfo to KAddressSpaceInfo.
2021-02-18 16:16:25 -08:00
bunnei
701ef616b2
hle: kernel: memory_manager: Rename AllocateContinuous to AllocateContinuous.
2021-02-18 16:16:24 -08:00
bunnei
f7a008d77f
hle: kernel: KSystemControl does not belong in Memory namespace.
2021-02-18 16:16:24 -08:00
bunnei
6a19086001
hle: kernel: memory: PageHeap: Migrate to KPageBitmap class.
2021-02-18 16:16:24 -08:00
bunnei
a02566136c
hle: kernel: Add KPageBitmap class.
2021-02-18 16:16:24 -08:00
bunnei
e7c33d1ad6
hle: kernel: system_control: Add function GenerateRandomU64.
2021-02-18 16:16:24 -08:00
bunnei
c9235764c7
common: Add implementation of TinyMT (Mersenne Twister RNG).
2021-02-18 16:16:24 -08:00
bunnei
6da91da08e
hle: kernel: Add KSpinLock implementation.
2021-02-18 16:16:24 -08:00
bunnei
24e1e17a8a
core: memory: Add templated GetPointer methods.
2021-02-18 16:16:24 -08:00
bunnei
b5b92fd1e5
common: alignment: Add DivideUp utility method.
2021-02-18 16:16:24 -08:00
bunnei
0d62f30b00
hle: kernel: Rename SharedMemory to KSharedMemory.
2021-02-18 16:16:12 -08:00
bunnei
9cae3e6e90
Merge pull request #4973 from ameerj/nvdec-opt
...
nvdec: Reuse allocated buffers and general cleanup
2021-02-18 15:12:07 -08:00
Morph
1c550ff954
Revert "Port citra-emu/citra#5123 : "SDL: Disable hidapi drivers due to compatibility problems with certain controllers""
2021-02-18 11:16:14 -05:00
ReinUsesLisp
f3805376f7
common/cityhash: Use common types
...
Allow sharing return types with the rest of the code base. For example,
we use 'u128 = std::array<u64, 2>', meanwhile Google's code uses
'uint128 = std::pair<u64, u64>'.
While we are at it, use size_t instead of std::size_t.
2021-02-18 00:45:17 -03:00
ReinUsesLisp
9ca5e52f07
tests: Add tests for CityHash
2021-02-18 00:44:57 -03:00
bunnei
6be0975bf2
Merge pull request #5121 from bunnei/optimize-core-timing
...
core: Optimize core timing utility functions to avoid unnecessary math
2021-02-16 13:17:22 -08:00
Morph
723e038dba
Merge pull request #5929 from german77/mousePanning
...
Improve mouse panning
2021-02-16 22:52:35 +08:00
bunnei
aaccb21f81
Merge pull request #4298 from FearlessTobi/remove-cache-setting
...
yuzu/configure_filesystem: Remove "Select Cache Directory" option
2021-02-15 20:31:16 -08:00
ReinUsesLisp
24d0cc3ab8
vk_rasterizer: Fix loading shader addresses twice
...
This was recently introduced on a wrongly rebased commit.
2021-02-15 21:34:13 -03:00
bunnei
86212d4bcd
Merge pull request #3603 from FearlessTobi/port-5123
...
Port citra-emu/citra#5123 : "SDL: Disable hidapi drivers due to compatibility problems with certain controllers"
2021-02-15 16:25:53 -08:00
bunnei
f3345e84ad
core: core_timing_util: Optimize core timing math.
...
- Avoids a lot of unnecessary 128-bit math for imperceptible accuracy.
2021-02-15 14:54:06 -08:00
bunnei
592a649918
common: wall_clock: Optimize GetClockCycles/GetCPUCycles to use a single MUL instruction.
2021-02-15 14:51:43 -08:00
bunnei
0a91599aec
common: Merge uint128 to a single header file with inlines.
2021-02-15 14:46:04 -08:00
bunnei
cffa6f4e62
Merge pull request #5923 from ReinUsesLisp/vk-dirty-pipeline
...
fixed_pipeline_cache: Use dirty flags to lazily update key
2021-02-15 13:17:27 -08:00
LC
ed543c4d5c
Merge pull request #5939 from Morph1984/web_types
...
core/CMakeLists: Add web_types.h
2021-02-15 14:02:10 -05:00
bunnei
b53b50adec
Merge pull request #4940 from german77/nativeGC
...
HID: Implement GC controller in game
2021-02-15 10:32:19 -08:00
Morph
48cfc47050
core/CMakeLists: Add web_types.h
2021-02-15 09:40:30 -05:00
bunnei
90610bde9b
Merge pull request #5935 from lat9nq/controller_access_keys
...
debugger: controller: Add access key
2021-02-14 22:33:59 -08:00
Kelebek1
9d8f793969
Review 1
2021-02-15 05:26:28 +00:00
bunnei
8378b8a61f
Merge pull request #5909 from ogniK5377/I3dl2Reverb
...
audren: Implement I3dl2Reverb
2021-02-14 20:09:15 -08:00
Kelebek1
fb54c38631
Implement texture offset support for TexelFetch and TextureGather and add offsets for Tlds
...
Formatting
2021-02-15 00:36:37 +00:00
lat9nq
6269cd7f1d
debugger: controller: Add access key
...
Adds the access key to the Controller P1 selection at View -> Debugger
-> Controller P1. Avoids using the windowTitle as that would add a
literal & to the beginning of the window title.
2021-02-14 16:10:12 -05:00
bunnei
b0a3915351
Merge pull request #5920 from bunnei/am-ldn-fix
...
Fix LDN Initialization return code & resulting AM overflow
2021-02-14 02:46:01 -08:00
bunnei
eae9f2e440
yuzu: Various frontend improvements to avoid crashes and improve experience on Linux.
2021-02-14 00:20:41 -08:00
bunnei
d9a8060ce3
hle: service: ldn: IUserLocalCommunicationService: Improve the stub.
2021-02-13 21:45:09 -08:00
german
594973bdd2
Improve mouse panning
2021-02-13 22:23:32 -06:00
bunnei
51c13606d6
hle: service: ldn: IUserLocalCommunicationService: Indicate that LDN is disabled.
...
- Fixes crash on Pokemon Sword/Shield when pressing 'Y'.
2021-02-13 20:11:26 -08:00
bunnei
d25011c92f
hle: service: am: IStorageAccessor: Fix out of bounds error handling.
2021-02-13 20:11:26 -08:00
ReinUsesLisp
b8ffdbb167
vk_resource_pool: Load GPU tick once and compare with it
...
Other minor style improvements. Rename free_iterator to hint_iterator,
to describe better what it does.
2021-02-13 17:53:58 -03:00
ReinUsesLisp
21b40de318
vk_update_descriptor: Inline and improve code for binding buffers
...
Allow compilers with our settings inline hot code.
2021-02-13 17:46:24 -03:00
ReinUsesLisp
70353649d7
fixed_pipeline_cache: Use dirty flags to lazily update key
...
Use dirty flags to avoid building pipeline key from scratch on each draw
call. This saves a bit of unnecesary work on each draw call.
2021-02-13 17:44:47 -03:00
ameerj
c7325c6a4c
gl_texture_cache: Lazily create non-sRGB texture views for sRGB formats
...
This creates non-sRGB texture views for sRGB texture formats to allow for interfacing with these views in compute shaders using imageLoad and imageStore.
Co-Authored-By: Rodrigo Locatti <reinuseslisp@airmail.cc>
2021-02-13 13:27:50 -05:00
ameerj
b675c44e49
rebase, fix name shadowing, more const
2021-02-13 13:07:56 -05:00
ameerj
3c37d66c28
Address PR feedback
...
Co-Authored-By: LC <712067+lioncash@users.noreply.github.com>
2021-02-13 13:07:56 -05:00
ameerj
09722cb4a7
streamline cdma_pusher/command_classes
2021-02-13 13:07:56 -05:00
ameerj
77564f987c
streamline cdma_pusher/command_classes
2021-02-13 13:07:53 -05:00
ameerj
ac265a72ce
nvdec cleanup
2021-02-13 13:07:31 -05:00
Morph
83227ad981
Merge pull request #5919 from ReinUsesLisp/stream-buffer-tragic
...
gl_stream_buffer/vk_staging_buffer_pool: Fix size check
2021-02-13 21:25:45 +08:00
ReinUsesLisp
dd9caf9aa0
vk_master_semaphore: Mark gpu_tick atomic operations with relaxed order
2021-02-13 05:57:28 -03:00
ReinUsesLisp
6171566296
vk_staging_buffer_pool: Inline tick tests
...
Load the current tick to a local variable, moving it out of an atomic
and allowing us to compare the value without going through a pointer
each time. This should make the loop more optimizable.
2021-02-13 05:14:11 -03:00
ReinUsesLisp
682d82faf3
gl_stream_buffer/vk_staging_buffer_pool: Fix size check
...
Fix a tragic off-by-one condition that causes Vulkan's stream buffer to
think it's always full, using fallback memory. The OpenGL was also
affected by this bug to a lesser extent.
2021-02-13 05:11:48 -03:00
LC
710aa22f7c
Merge pull request #5915 from lat9nq/screenshots-dir-fix
...
yuzu: Create screenshot path before capture
2021-02-13 02:56:23 -05:00
LC
6f1ad6aa9f
Merge pull request #5916 from ameerj/maxwell-gl-unused
...
maxwell_to_gl: Remove unused code
2021-02-13 02:55:59 -05:00
ReinUsesLisp
757fd1e917
vulkan_device: Require VK_EXT_robustness2
...
We are already using robustness2 features without requiring it
explicitly, causing potential crashes on drivers without the extension.
Requiring this at boot allows better diagnostics for it and formalizes
our usage on the extension.
2021-02-13 03:31:50 -03:00
ReinUsesLisp
13becdf18a
config: Make high GPU accuracy the default
...
This is a better default for most games, yielding better performance and
less graphical issues.
2021-02-13 02:38:05 -03:00
ReinUsesLisp
5b35b01070
video_core: Fix clang build issues
2021-02-13 02:26:47 -03:00
ReinUsesLisp
025fe458ae
vk_staging_buffer_pool: Fix softlock when stream buffer overflows
...
There was still a code path that could wait on a timeline semaphore tick
that would never be signalled.
While we are at it, make use of more STL algorithms.
2021-02-13 02:18:38 -03:00
ReinUsesLisp
3a2eefb16c
vk_buffer_cache: Add support for null index buffers
...
Games can bind a null index buffer (size=0) where all indices are
evaluated as zero. VK_EXT_robustness2 doesn't support this and all
drivers segfault when a null index buffer is passed to
vkCmdBindIndexBuffer.
Workaround this by creating a 4 byte buffer and filling it with zeroes.
If it's read out of bounds, robustness takes care of returning zeroes as
indices.
2021-02-13 02:18:38 -03:00
ReinUsesLisp
0b8b961442
buffer_cache: Add extra bytes to guest SSBOs
...
Bind extra bytes beyond the guest API's bound range.
This is due to some games like Astral Chain operating out of bounds.
Binding the whole map range would be technically correct, but games
have large maps that make this approach unaffordable for now.
2021-02-13 02:18:38 -03:00
ReinUsesLisp
93a69b6cc8
Merge branch 'bytes-to-map-end' into new-bufcache-wip
2021-02-13 02:18:35 -03:00
ReinUsesLisp
7402442442
vk_staging_buffer_pool: Get a staging buffer instead of waiting
...
Avoids waiting idle while the GPU finishes to do work, and fixes an
issue where we'd wait forever if a single command buffer (logic tick)
all the data.
2021-02-13 02:18:05 -03:00
ReinUsesLisp
75fd3f95a3
yuzu/config: Disable assembly shaders by default
...
Due to BindBufferRangeNV limitations and poor quality code emission from
our side, assembly shaders are currently slower than GLSL. Their build
time and feature advantages are still relevant, but they are outweighted
by their runtime performance.
2021-02-13 02:18:05 -03:00
ReinUsesLisp
0b631f22fc
renderer_opengl: Remove interop
...
Remove unused interop code from the OpenGL backend.
2021-02-13 02:18:04 -03:00
ReinUsesLisp
3da87d3f12
gl_buffer_cache: Drop interop based parameter buffer workarounds
...
Sacrify runtime performance to avoid generating kernel exceptions on
Windows due to our abusive aliasing of interop buffer objects.
2021-02-13 02:17:24 -03:00
ReinUsesLisp
2b95c137ff
buffer_cache: Heuristically detect stream buffers
...
Detect when a memory region has been joined several times and increase
the size of the created buffer on those instances. The buffer is assumed
to be a "stream buffer", increasing its size should stop us from
constantly recreating it and fragmenting memory.
2021-02-13 02:17:24 -03:00
ReinUsesLisp
ec9354d6d9
buffer_cache: Split CreateBuffer in separate functions
...
Allow adding functionality to each function without making CreateBuffer
more complex.
2021-02-13 02:17:24 -03:00
ReinUsesLisp
a02b4e1df6
buffer_cache: Skip cache on small uploads on Vulkan
...
Ports from OpenGL the optimization to skip small 3D uniform buffer
uploads. This will take advantage of the previously introduced stream
buffer.
Fixes instances where the staging buffer offset was being ignored.
2021-02-13 02:17:24 -03:00
ReinUsesLisp
35df1d1864
vk_staging_buffer_pool: Add stream buffer for small uploads
...
This uses a ring buffer similar to OpenGL's stream buffer for small
uploads. This stops us from allocating several small buffers, reducing
memory fragmentation and cache locality.
It uses dedicated allocations when possible.
2021-02-13 02:17:24 -03:00
ReinUsesLisp
8fd518ec40
vulkan_device: Enable robustBufferAccess
...
Fix regression on Pascal on Animal Crossing: New Horizons, fixing a
validation error.
2021-02-13 02:17:23 -03:00
ReinUsesLisp
82c2601555
video_core: Reimplement the buffer cache
...
Reimplement the buffer cache using cached bindings and page level
granularity for modification tracking. This also drops the usage of
shared pointers and virtual functions from the cache.
- Bindings are cached, allowing to skip work when the game changes few
bits between draws.
- OpenGL Assembly shaders no longer copy when a region has been modified
from the GPU to emulate constant buffers, instead GL_EXT_memory_object
is used to alias sub-buffers within the same allocation.
- OpenGL Assembly shaders stream constant buffer data using
glProgramBufferParametersIuivNV, from NV_parameter_buffer_object. In
theory this should save one hash table resolve inside the driver
compared to glBufferSubData.
- A new OpenGL stream buffer is implemented based on fences for drivers
that are not Nvidia's proprietary, due to their low performance on
partial glBufferSubData calls synchronized with 3D rendering (that
some games use a lot).
- Most optimizations are shared between APIs now, allowing Vulkan to
cache more bindings than before, skipping unnecesarry work.
This commit adds the necessary infrastructure to use Vulkan object from
OpenGL. Overall, it improves performance and fixes some bugs present on
the old cache. There are still some edge cases hit by some games that
harm performance on some vendors, this are planned to be fixed in later
commits.
2021-02-13 02:17:22 -03:00
ReinUsesLisp
a39d9c5194
vulkan_common: Expose interop and headless devices
2021-02-13 02:16:21 -03:00
ReinUsesLisp
47d5ec6cfc
vulkan_common: Make interop extensions mandatory
2021-02-13 02:16:21 -03:00
ReinUsesLisp
40ed0cb920
vulkan_device: Enable robust buffers
2021-02-13 02:16:21 -03:00
ReinUsesLisp
1a987054c5
vulkan_device: Use designated initializers for features
2021-02-13 02:16:21 -03:00
ReinUsesLisp
79afdeaf08
vulkan_wrapper: Add memory barrier pipeline barrier helper
2021-02-13 02:16:21 -03:00
ReinUsesLisp
004a8d6a7a
vulkan_device: Fix formatting of constants
2021-02-13 02:16:21 -03:00
ReinUsesLisp
16f97ded21
vulkan_wrapper: Add interop functions
2021-02-13 02:16:21 -03:00
ReinUsesLisp
9735c34f5d
vulkan_instance: Initialize Vulkan instance in a separate thread
...
Workaround an issue on Nvidia where creating a Vulkan instance from an
active OpenGL thread disables threaded optimization on the driver.
This optimization is important to have good performance on Nvidia
OpenGL.
2021-02-13 02:16:21 -03:00
ReinUsesLisp
dde19e7d75
vulkan_wrapper: Pull Windows symbols
2021-02-13 02:16:21 -03:00
ReinUsesLisp
75ccd9959c
gpu: Report renderer errors with exceptions
...
Instead of using a two step initialization to report errors, initialize
the GPU renderer and rasterizer on the constructor and report errors
through std::runtime_error.
2021-02-13 02:16:19 -03:00
ReinUsesLisp
19156292a3
tests/buffer_base: Add cached CPU writes tests
...
Ensure the behavior of the previous commit in tests.
2021-02-13 02:15:29 -03:00
ReinUsesLisp
9d8ca6cc4a
buffer_base: Add support for cached CPU writes
...
Some games usually write memory pages currently used by the GPU, causing
rendering issues (e.g. flashing geometry and shadows on Link's
Awakening). To workaround this issue, Guest CPU writes are delayed until
the command buffer finishes processing, but the pages are updated
immediately.
The overall behavior is:
- CPU writes are cached until they are flushed, they update the page
state, but don't change the modification state. Cached writes stop
pages from being flushed, in case games have meaningful data in it.
- Command processing writes (e.g. push constants) update the page state
and are marked to the command processor as dirty. They don't remove
the state of cached writes.
2021-02-13 02:15:29 -03:00
ameerj
069afcc633
maxwell_to_gl: Remove unused code
...
Removes unused declarations in maxwell_to_gl.h
2021-02-12 23:01:09 -05:00
Chloe Marcec
7ad63ea542
revert to std::sin and std::cos
2021-02-12 18:48:10 -08:00
Chloe Marcec
d28b942458
address issues
2021-02-12 18:48:10 -08:00
Chloe Marcec
4a7fd91857
audren: Implement I3dl2Reverb
...
Most notable fix is the voices in Fire Emblem Three Houses
2021-02-12 18:48:10 -08:00
ameerj
ec9b6641b1
kernel: More accurately reserve and release resources
2021-02-12 19:05:24 -05:00
ameerj
5fa6b15215
kernel: KScopedReservation implementation
...
This implements KScopedReservation, allowing resource limit reservations to be more HW accurate, and release upon failure without requiring too many conditionals.
2021-02-12 18:57:34 -05:00
Chloe
37939482fb
kernel: Unify result codes ( #5890 )
...
* kernel: Unify result codes
Drop the usage of ERR_NAME convention in kernel for ResultName. Removed seperation between svc_results.h & errors.h as we mainly include both most of the time anyways.
* oops
* rename errors to svc_results
2021-02-12 15:43:01 -08:00
lat9nq
dcc0617cc2
yuzu: Create screenshot path before capture
...
Allows screenshots in cases where the screenshots path doesn't already
exist.
2021-02-12 17:26:01 -05:00
bunnei
a0379c2db5
Merge pull request #5902 from lioncash/core-warn
...
core: Silence various warnings on Clang 12
2021-02-11 18:57:23 -08:00
bunnei
e53b6ecc76
Merge pull request #5869 from german77/mousePanning
...
input_common: Add mouse panning
2021-02-11 09:58:23 -08:00
Morph
886043a6d2
software_keyboard: Implement Finalize request command
2021-02-10 21:42:49 -05:00
bunnei
3e6e0d8f13
Merge pull request #5893 from lioncash/input
...
configure_input_player_widget: Minor cleanup
2021-02-10 10:55:59 -08:00
LC
dee133ab3d
Merge pull request #5904 from lat9nq/common-sized-dealloc
...
common: Add -fsized-deallocation as a Clang flag
2021-02-09 23:45:52 -05:00
LC
3c22ce035b
Merge pull request #5905 from lat9nq/core-sized-dealloc
...
core: Add -fsized-dealloction as a Clang flag
2021-02-09 23:45:36 -05:00
lat9nq
0e004269a9
configure_input_player_widget: Silence unused variable warnings
...
Prevents clang 11 from throwing an error since these variables are
unused.
2021-02-09 22:09:23 -05:00
lat9nq
a58086ae0d
common: Add -fsized-deallocation as a Clang flag
...
Prevents an operator delete error when compiling with Clang 11.
2021-02-09 21:28:33 -05:00
lat9nq
68f718943e
core: Add -fsized-dealloction as a Clang flag
...
Prevents a operator delete error when compiling with Clang 11.
2021-02-09 21:27:12 -05:00