Merge pull request #5121 from bunnei/optimize-core-timing
core: Optimize core timing utility functions to avoid unnecessary math
This commit is contained in:
commit
6be0975bf2
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@ -168,7 +168,6 @@ add_library(common STATIC
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time_zone.cpp
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time_zone.h
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tree.h
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uint128.cpp
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uint128.h
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uuid.cpp
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uuid.h
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@ -1,71 +0,0 @@
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// Copyright 2019 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#ifdef _MSC_VER
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#include <intrin.h>
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#pragma intrinsic(_umul128)
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#pragma intrinsic(_udiv128)
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#endif
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#include <cstring>
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#include "common/uint128.h"
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namespace Common {
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#ifdef _MSC_VER
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u64 MultiplyAndDivide64(u64 a, u64 b, u64 d) {
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u128 r{};
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r[0] = _umul128(a, b, &r[1]);
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u64 remainder;
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#if _MSC_VER < 1923
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return udiv128(r[1], r[0], d, &remainder);
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#else
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return _udiv128(r[1], r[0], d, &remainder);
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#endif
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}
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#else
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u64 MultiplyAndDivide64(u64 a, u64 b, u64 d) {
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const u64 diva = a / d;
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const u64 moda = a % d;
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const u64 divb = b / d;
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const u64 modb = b % d;
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return diva * b + moda * divb + moda * modb / d;
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}
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#endif
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u128 Multiply64Into128(u64 a, u64 b) {
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u128 result;
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#ifdef _MSC_VER
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result[0] = _umul128(a, b, &result[1]);
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#else
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unsigned __int128 tmp = a;
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tmp *= b;
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std::memcpy(&result, &tmp, sizeof(u128));
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#endif
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return result;
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}
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std::pair<u64, u64> Divide128On32(u128 dividend, u32 divisor) {
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u64 remainder = dividend[0] % divisor;
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u64 accum = dividend[0] / divisor;
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if (dividend[1] == 0)
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return {accum, remainder};
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// We ignore dividend[1] / divisor as that overflows
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const u64 first_segment = (dividend[1] % divisor) << 32;
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accum += (first_segment / divisor) << 32;
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const u64 second_segment = (first_segment % divisor) << 32;
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accum += (second_segment / divisor);
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remainder += second_segment % divisor;
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if (remainder >= divisor) {
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accum++;
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remainder -= divisor;
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}
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return {accum, remainder};
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}
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} // namespace Common
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@ -4,19 +4,98 @@
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#pragma once
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#include <cstring>
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#include <utility>
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#ifdef _MSC_VER
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#include <intrin.h>
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#pragma intrinsic(__umulh)
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#pragma intrinsic(_umul128)
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#pragma intrinsic(_udiv128)
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#else
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#include <x86intrin.h>
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#endif
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#include "common/common_types.h"
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namespace Common {
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// This function multiplies 2 u64 values and divides it by a u64 value.
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[[nodiscard]] u64 MultiplyAndDivide64(u64 a, u64 b, u64 d);
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[[nodiscard]] static inline u64 MultiplyAndDivide64(u64 a, u64 b, u64 d) {
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#ifdef _MSC_VER
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u128 r{};
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r[0] = _umul128(a, b, &r[1]);
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u64 remainder;
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#if _MSC_VER < 1923
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return udiv128(r[1], r[0], d, &remainder);
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#else
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return _udiv128(r[1], r[0], d, &remainder);
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#endif
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#else
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const u64 diva = a / d;
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const u64 moda = a % d;
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const u64 divb = b / d;
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const u64 modb = b % d;
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return diva * b + moda * divb + moda * modb / d;
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#endif
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}
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// This function multiplies 2 u64 values and produces a u128 value;
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[[nodiscard]] u128 Multiply64Into128(u64 a, u64 b);
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[[nodiscard]] static inline u128 Multiply64Into128(u64 a, u64 b) {
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u128 result;
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#ifdef _MSC_VER
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result[0] = _umul128(a, b, &result[1]);
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#else
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unsigned __int128 tmp = a;
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tmp *= b;
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std::memcpy(&result, &tmp, sizeof(u128));
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#endif
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return result;
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}
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// This function divides a u128 by a u32 value and produces two u64 values:
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// the result of division and the remainder
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[[nodiscard]] std::pair<u64, u64> Divide128On32(u128 dividend, u32 divisor);
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[[nodiscard]] static inline u64 GetFixedPoint64Factor(u64 numerator, u64 divisor) {
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#ifdef __SIZEOF_INT128__
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const auto base = static_cast<unsigned __int128>(numerator) << 64ULL;
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return static_cast<u64>(base / divisor);
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#elif defined(_M_X64) || defined(_M_ARM64)
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std::array<u64, 2> r = {0, numerator};
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u64 remainder;
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#if _MSC_VER < 1923
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return udiv128(r[1], r[0], divisor, &remainder);
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#else
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return _udiv128(r[1], r[0], divisor, &remainder);
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#endif
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#else
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// This one is bit more inaccurate.
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return MultiplyAndDivide64(std::numeric_limits<u64>::max(), numerator, divisor);
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#endif
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}
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[[nodiscard]] static inline u64 MultiplyHigh(u64 a, u64 b) {
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#ifdef __SIZEOF_INT128__
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return (static_cast<unsigned __int128>(a) * static_cast<unsigned __int128>(b)) >> 64;
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#elif defined(_M_X64) || defined(_M_ARM64)
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return __umulh(a, b); // MSVC
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#else
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// Generic fallback
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const u64 a_lo = u32(a);
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const u64 a_hi = a >> 32;
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const u64 b_lo = u32(b);
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const u64 b_hi = b >> 32;
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const u64 a_x_b_hi = a_hi * b_hi;
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const u64 a_x_b_mid = a_hi * b_lo;
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const u64 b_x_a_mid = b_hi * a_lo;
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const u64 a_x_b_lo = a_lo * b_lo;
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const u64 carry_bit = (static_cast<u64>(static_cast<u32>(a_x_b_mid)) +
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static_cast<u64>(static_cast<u32>(b_x_a_mid)) + (a_x_b_lo >> 32)) >>
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32;
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const u64 multhi = a_x_b_hi + (a_x_b_mid >> 32) + (b_x_a_mid >> 32) + carry_bit;
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return multhi;
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#endif
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}
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} // namespace Common
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@ -2,6 +2,8 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <cstdint>
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#include "common/uint128.h"
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#include "common/wall_clock.h"
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@ -18,7 +20,9 @@ using base_time_point = std::chrono::time_point<base_timer>;
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class StandardWallClock final : public WallClock {
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public:
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explicit StandardWallClock(u64 emulated_cpu_frequency_, u64 emulated_clock_frequency_)
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: WallClock(emulated_cpu_frequency_, emulated_clock_frequency_, false) {
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: WallClock(emulated_cpu_frequency_, emulated_clock_frequency_, false),
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emulated_clock_factor{GetFixedPoint64Factor(emulated_clock_frequency, 1000000000)},
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emulated_cpu_factor{GetFixedPoint64Factor(emulated_cpu_frequency, 1000000000)} {
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start_time = base_timer::now();
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}
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@ -41,16 +45,11 @@ public:
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}
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u64 GetClockCycles() override {
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std::chrono::nanoseconds time_now = GetTimeNS();
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const u128 temporary =
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Common::Multiply64Into128(time_now.count(), emulated_clock_frequency);
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return Common::Divide128On32(temporary, 1000000000).first;
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return MultiplyHigh(GetTimeNS().count(), emulated_clock_factor);
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}
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u64 GetCPUCycles() override {
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std::chrono::nanoseconds time_now = GetTimeNS();
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const u128 temporary = Common::Multiply64Into128(time_now.count(), emulated_cpu_frequency);
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return Common::Divide128On32(temporary, 1000000000).first;
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return MultiplyHigh(GetTimeNS().count(), emulated_cpu_factor);
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}
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void Pause([[maybe_unused]] bool is_paused) override {
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@ -59,6 +58,8 @@ public:
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private:
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base_time_point start_time;
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const u64 emulated_clock_factor;
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const u64 emulated_cpu_factor;
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};
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#ifdef ARCHITECTURE_x86_64
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@ -8,68 +8,10 @@
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#include <mutex>
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#include <thread>
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#ifdef _MSC_VER
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#include <intrin.h>
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#pragma intrinsic(__umulh)
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#pragma intrinsic(_udiv128)
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#else
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#include <x86intrin.h>
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#endif
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#include "common/atomic_ops.h"
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#include "common/uint128.h"
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#include "common/x64/native_clock.h"
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namespace {
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[[nodiscard]] u64 GetFixedPoint64Factor(u64 numerator, u64 divisor) {
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#ifdef __SIZEOF_INT128__
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const auto base = static_cast<unsigned __int128>(numerator) << 64ULL;
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return static_cast<u64>(base / divisor);
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#elif defined(_M_X64) || defined(_M_ARM64)
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std::array<u64, 2> r = {0, numerator};
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u64 remainder;
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#if _MSC_VER < 1923
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return udiv128(r[1], r[0], divisor, &remainder);
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#else
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return _udiv128(r[1], r[0], divisor, &remainder);
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#endif
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#else
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// This one is bit more inaccurate.
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return MultiplyAndDivide64(std::numeric_limits<u64>::max(), numerator, divisor);
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#endif
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}
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[[nodiscard]] u64 MultiplyHigh(u64 a, u64 b) {
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#ifdef __SIZEOF_INT128__
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return (static_cast<unsigned __int128>(a) * static_cast<unsigned __int128>(b)) >> 64;
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#elif defined(_M_X64) || defined(_M_ARM64)
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return __umulh(a, b); // MSVC
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#else
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// Generic fallback
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const u64 a_lo = u32(a);
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const u64 a_hi = a >> 32;
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const u64 b_lo = u32(b);
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const u64 b_hi = b >> 32;
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const u64 a_x_b_hi = a_hi * b_hi;
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const u64 a_x_b_mid = a_hi * b_lo;
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const u64 b_x_a_mid = b_hi * a_lo;
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const u64 a_x_b_lo = a_lo * b_lo;
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const u64 carry_bit = (static_cast<u64>(static_cast<u32>(a_x_b_mid)) +
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static_cast<u64>(static_cast<u32>(b_x_a_mid)) + (a_x_b_lo >> 32)) >>
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32;
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const u64 multhi = a_x_b_hi + (a_x_b_mid >> 32) + (b_x_a_mid >> 32) + carry_bit;
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return multhi;
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#endif
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}
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} // namespace
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namespace Common {
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u64 EstimateRDTSCFrequency() {
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@ -19,7 +19,6 @@ add_library(core STATIC
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core.h
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core_timing.cpp
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core_timing.h
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core_timing_util.cpp
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core_timing_util.h
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cpu_manager.cpp
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cpu_manager.h
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@ -1,84 +0,0 @@
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// Copyright 2008 Dolphin Emulator Project / 2017 Citra Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "core/core_timing_util.h"
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#include <cinttypes>
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#include <limits>
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#include "common/logging/log.h"
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#include "common/uint128.h"
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#include "core/hardware_properties.h"
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namespace Core::Timing {
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constexpr u64 MAX_VALUE_TO_MULTIPLY = std::numeric_limits<s64>::max() / Hardware::BASE_CLOCK_RATE;
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s64 msToCycles(std::chrono::milliseconds ms) {
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if (static_cast<u64>(ms.count() / 1000) > MAX_VALUE_TO_MULTIPLY) {
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LOG_ERROR(Core_Timing, "Integer overflow, use max value");
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return std::numeric_limits<s64>::max();
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}
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if (static_cast<u64>(ms.count()) > MAX_VALUE_TO_MULTIPLY) {
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LOG_DEBUG(Core_Timing, "Time very big, do rounding");
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return Hardware::BASE_CLOCK_RATE * (ms.count() / 1000);
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}
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return (Hardware::BASE_CLOCK_RATE * ms.count()) / 1000;
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}
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s64 usToCycles(std::chrono::microseconds us) {
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if (static_cast<u64>(us.count() / 1000000) > MAX_VALUE_TO_MULTIPLY) {
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LOG_ERROR(Core_Timing, "Integer overflow, use max value");
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return std::numeric_limits<s64>::max();
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}
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if (static_cast<u64>(us.count()) > MAX_VALUE_TO_MULTIPLY) {
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LOG_DEBUG(Core_Timing, "Time very big, do rounding");
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return Hardware::BASE_CLOCK_RATE * (us.count() / 1000000);
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}
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return (Hardware::BASE_CLOCK_RATE * us.count()) / 1000000;
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}
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s64 nsToCycles(std::chrono::nanoseconds ns) {
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const u128 temporal = Common::Multiply64Into128(ns.count(), Hardware::BASE_CLOCK_RATE);
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return Common::Divide128On32(temporal, static_cast<u32>(1000000000)).first;
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}
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u64 msToClockCycles(std::chrono::milliseconds ns) {
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const u128 temp = Common::Multiply64Into128(ns.count(), Hardware::CNTFREQ);
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return Common::Divide128On32(temp, 1000).first;
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}
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u64 usToClockCycles(std::chrono::microseconds ns) {
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const u128 temp = Common::Multiply64Into128(ns.count(), Hardware::CNTFREQ);
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return Common::Divide128On32(temp, 1000000).first;
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}
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u64 nsToClockCycles(std::chrono::nanoseconds ns) {
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const u128 temp = Common::Multiply64Into128(ns.count(), Hardware::CNTFREQ);
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return Common::Divide128On32(temp, 1000000000).first;
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}
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u64 CpuCyclesToClockCycles(u64 ticks) {
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const u128 temporal = Common::Multiply64Into128(ticks, Hardware::CNTFREQ);
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return Common::Divide128On32(temporal, static_cast<u32>(Hardware::BASE_CLOCK_RATE)).first;
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}
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std::chrono::milliseconds CyclesToMs(s64 cycles) {
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const u128 temporal = Common::Multiply64Into128(cycles, 1000);
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u64 ms = Common::Divide128On32(temporal, static_cast<u32>(Hardware::BASE_CLOCK_RATE)).first;
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return std::chrono::milliseconds(ms);
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}
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std::chrono::nanoseconds CyclesToNs(s64 cycles) {
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const u128 temporal = Common::Multiply64Into128(cycles, 1000000000);
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u64 ns = Common::Divide128On32(temporal, static_cast<u32>(Hardware::BASE_CLOCK_RATE)).first;
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return std::chrono::nanoseconds(ns);
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}
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std::chrono::microseconds CyclesToUs(s64 cycles) {
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const u128 temporal = Common::Multiply64Into128(cycles, 1000000);
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u64 us = Common::Divide128On32(temporal, static_cast<u32>(Hardware::BASE_CLOCK_RATE)).first;
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return std::chrono::microseconds(us);
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}
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} // namespace Core::Timing
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@ -1,24 +1,59 @@
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// Copyright 2008 Dolphin Emulator Project / 2017 Citra Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
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|
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#pragma once
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#include <chrono>
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#include "common/common_types.h"
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#include "core/hardware_properties.h"
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namespace Core::Timing {
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||||
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||||
s64 msToCycles(std::chrono::milliseconds ms);
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s64 usToCycles(std::chrono::microseconds us);
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s64 nsToCycles(std::chrono::nanoseconds ns);
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u64 msToClockCycles(std::chrono::milliseconds ns);
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u64 usToClockCycles(std::chrono::microseconds ns);
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u64 nsToClockCycles(std::chrono::nanoseconds ns);
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std::chrono::milliseconds CyclesToMs(s64 cycles);
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std::chrono::nanoseconds CyclesToNs(s64 cycles);
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std::chrono::microseconds CyclesToUs(s64 cycles);
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namespace detail {
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constexpr u64 CNTFREQ_ADJUSTED = Hardware::CNTFREQ / 1000;
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constexpr u64 BASE_CLOCK_RATE_ADJUSTED = Hardware::BASE_CLOCK_RATE / 1000;
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} // namespace detail
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u64 CpuCyclesToClockCycles(u64 ticks);
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[[nodiscard]] constexpr s64 msToCycles(std::chrono::milliseconds ms) {
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return ms.count() * detail::BASE_CLOCK_RATE_ADJUSTED;
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}
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[[nodiscard]] constexpr s64 usToCycles(std::chrono::microseconds us) {
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return us.count() * detail::BASE_CLOCK_RATE_ADJUSTED / 1000;
|
||||
}
|
||||
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[[nodiscard]] constexpr s64 nsToCycles(std::chrono::nanoseconds ns) {
|
||||
return ns.count() * detail::BASE_CLOCK_RATE_ADJUSTED / 1000000;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr u64 msToClockCycles(std::chrono::milliseconds ms) {
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||||
return static_cast<u64>(ms.count()) * detail::CNTFREQ_ADJUSTED;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr u64 usToClockCycles(std::chrono::microseconds us) {
|
||||
return us.count() * detail::CNTFREQ_ADJUSTED / 1000;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr u64 nsToClockCycles(std::chrono::nanoseconds ns) {
|
||||
return ns.count() * detail::CNTFREQ_ADJUSTED / 1000000;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr u64 CpuCyclesToClockCycles(u64 ticks) {
|
||||
return ticks * detail::CNTFREQ_ADJUSTED / detail::BASE_CLOCK_RATE_ADJUSTED;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr std::chrono::milliseconds CyclesToMs(s64 cycles) {
|
||||
return std::chrono::milliseconds(cycles / detail::BASE_CLOCK_RATE_ADJUSTED);
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr std::chrono::nanoseconds CyclesToNs(s64 cycles) {
|
||||
return std::chrono::nanoseconds(cycles * 1000000 / detail::BASE_CLOCK_RATE_ADJUSTED);
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr std::chrono::microseconds CyclesToUs(s64 cycles) {
|
||||
return std::chrono::microseconds(cycles * 1000 / detail::BASE_CLOCK_RATE_ADJUSTED);
|
||||
}
|
||||
|
||||
} // namespace Core::Timing
|
||||
|
|
Loading…
Reference in a new issue