Commit graph

16160 commits

Author SHA1 Message Date
Ameer J c770fa9823
Merge pull request #6540 from Kelebek1/nvdec
Slightly refactor NVDEC and codecs for readability and safety
2021-07-05 16:06:09 -04:00
Morph 942c0d6cdd
Merge pull request #6561 from german77/analog_fix
input_common: Add missing modifier callback to analog from button
2021-07-05 12:47:42 -04:00
german77 c19ec2edd9 input_common: Add missing modifier callback to analog from button 2021-07-05 11:39:42 -05:00
german77 b188d7792a profiler: Fix deprecated functions 2021-07-05 10:15:35 -05:00
Mai M 669cef2da3
Merge pull request #6552 from Morph1984/c4189-msvc
CMakeLists: Enforce C4189 on MSVC
2021-07-04 22:16:28 -04:00
Fernando Sahmkow c6a9e91784 Texture Cache: Fix collision with multiple overlaps of the same sparse texture. 2021-07-04 22:32:36 +02:00
Fernando Sahmkow a8a0927d42 Texture Cache: Fix GCC & Clang. 2021-07-04 22:32:35 +02:00
Fernando Sahmkow 8f9f142956 Texture Cache: Address feedback. 2021-07-04 22:32:35 +02:00
Fernando Sahmkow fd98fcf7f0 Texture Cache: Improve accuracy of sparse texture detection. 2021-07-04 22:32:35 +02:00
Fernando Sahmkow 38165fb7e3 Texture Cache: Initial Implementation of Sparse Textures. 2021-07-04 22:32:03 +02:00
Morph 5dfa313d2c service: mii: Retrieve the correct default miis.
We were including the first 2 default miis which are not meant to be shown in games. With this change, we properly retrieve the 6 default miis shown in games, with 3 of each gender.
2021-07-04 05:38:34 -04:00
Fernando Sahmkow 0aab55d26a TextureCacheOGL: Implement Image Copies for 1D and 1D Array. 2021-07-03 14:40:29 +02:00
Fernando Sahmkow ebaa7e391c TextureCache: Fix 1D to 2D overlapps. 2021-07-03 14:01:54 +02:00
Morph 3a3f4983b6 CMakeLists: Enforce C4189
This supplements C4101 by detecting initialized but unreferenced local variables
2021-07-03 05:51:31 -04:00
bunnei 2fc0a760f0
Merge pull request #6498 from Kelebek1/Audio
[audio_core] Decouple audio update and processing, and process at variable rate
2021-07-03 00:24:33 -07:00
lat9nq 38f658d21e config: Read UISettings as basic settings
I must have been asleep or something. These need to be read with the new
ReadBasicSetting function.
2021-07-02 01:06:30 -04:00
lat9nq cf1cd3321d settings: Set resolution_factor default to 1
Fixes Disgaea 6 Demo issues.
2021-07-01 12:06:12 -04:00
Kelebek1 208a04dcff Slightly refactor NVDEC and codecs for readability and safety 2021-07-01 06:22:05 +01:00
Kelebek1 b455043e45 Fix XC2/VOEZ crashing, add audio looping and a few misc fixes 2021-07-01 06:01:01 +01:00
Ameer J bab400daaf
Merge pull request #6459 from lat9nq/ubuntu-fixes
cmake: Improve Linux dependency checking for externals
2021-06-30 21:47:57 -04:00
lat9nq 299c5594e6 yuzu_cmd: config: Pass a reference in
Also adds documentation for the ReadSetting function.

Address review comments.

Co-authored-by: Mai M. <mathew1800@gmail.com>
2021-06-30 20:16:01 -04:00
Morph 39be4c3026
Merge pull request #6471 from lat9nq/dump-as-mod
yuzu qt, core: Support LayeredFS mods from SDMC directory
2021-06-29 00:10:31 -04:00
lat9nq 0e5c74bc9e core, input_common: Miscellaneous fixes
bcat: Fix settings access

telemetry_session: Fix settings accesses

So this is what I get for testing with the web service disabled.

touch_from_button: Fix settings access for clang
2021-06-28 20:56:17 -04:00
lat9nq 7a8de138df yuzu qt: Make most UISettings a BasicSetting
For simple primitive settings, moves their defaults and labels to
definition time.

Also fixes typo and clang-format

yuzu qt: config: Fix rng_seed
2021-06-28 19:13:53 -04:00
lat9nq b91b76df4f general: Make most settings a BasicSetting
Creates a new BasicSettings class in common/settings, and forces setting
a default and label for each setting that uses it in common/settings.
Moves defaults and labels from both frontends into common settings.
Creates a helper function in each frontend to facillitate reading the
settings now with the new default and label properties.

Settings::Setting is also now a subclass of Settings::BasicSetting. Also
adds documentation for both Setting and BasicSetting.
2021-06-28 17:32:17 -04:00
Morph ec68cba440
Merge pull request #6502 from ameerj/vendor-title
main: Add GPU Vendor name to running title bar
2021-06-28 14:51:49 -04:00
Morph 248a146ab7 CMakeLists: Disable all warnings for external headers
This lets us avoid needing to wrap external headers with #pragma warning directives for warnings we treat as errors and avoids generating warnings for external code.

Thanks to MerryMage for pointing this out.
2021-06-28 14:24:28 -04:00
Morph 22d7b89c15 video_core: Remove #pragma warning directives for external headers 2021-06-28 14:21:40 -04:00
Morph 954259312e input_common: Remove #pragma warning directives for external headers 2021-06-28 14:20:25 -04:00
Morph 0eae00e263 CMakeLists: Enforce C4018, C4267, C4305, C4389 2021-06-28 14:20:25 -04:00
Morph e828c5a559 core: Enforce C4242 2021-06-28 14:20:25 -04:00
Morph 58550cfcdc input_common: Enforce C4242 2021-06-28 14:20:25 -04:00
Morph a47704f4dd video_core: Enforce C4242 2021-06-28 14:20:25 -04:00
Morph 511ee03a21 patch_manager: Do not apply LayeredFS mods when dumping
We should not apply any mods when dumping a game's RomFS.
2021-06-28 10:14:36 -04:00
Morph 6ac978426c filesystem: Open a read-only directory for SDMC mods
This prevents mod files from being locked due to the read-only share flag in Windows.
2021-06-28 10:08:08 -04:00
lat9nq 844e0114b0 core: Simplify SDMC mod loading
If someone else wants to support other mod formats in the SDMC
directory, that can be added later. For now, just allow RomFS modding
here and force people to do other types of mods the old way.

Addresses review comments.

Co-authored-by: LC <mathew1800@gmail.com>
2021-06-28 10:08:08 -04:00
lat9nq 1664c74a6c core: Support LayeredFS mod from SDMC directory
Enables loading a mod directly from `[yuzu data
directory]/sdmc/atmosphere/contents/[title_id]`. For use with some
homebrew mod managers.
2021-06-28 10:08:07 -04:00
lat9nq bfecd395d4 yuzu qt: Add option to dump to SDMC directory
Enables dumping the RomFS to SDMC directory, specifically '[yuzu data
directory]/sdmc/atmosphere/contents/[title_id]/romfs'.
2021-06-28 10:08:07 -04:00
Morph d3d6613d33 video_core: Silence signed/unsigned mismatch warnings 2021-06-28 09:21:42 -04:00
ameerj 4cee25281f main: Display the instruction set of the running title in the window name
Displays whether the currently running title uses 64-bit instructions or only 32-bit instructions.
2021-06-28 00:37:24 -04:00
Kelebek1 0857d6a3db Decouple audio processing and run at variable rate
Currently, processing of audio samples is called from AudioRenderer's Update method, using a fixed 4 buffers to process the given samples. Games call Update at variable rates, depending on framerate and/or sample count, which causes inconsistency in audio processing. From what I've seen, 60 FPS games update every ~0.004s, but 30 FPS/160 sample games update somewhere between 0.02 and 0.04, 5-10x slower. Not enough samples get fed to the backend, leading to a lot of audio skipping.

This PR seeks to address this by de-coupling the audio consumption and the audio update. Update remains the same without calling for buffer queuing, and the consume now schedules itself to run based on the sample rate and count.
2021-06-27 15:58:07 +01:00
Morph 4df04ad48a
Merge pull request #6529 from ReinUsesLisp/reaper-fixups
buffer_cache,texture_cache: Misc fixups from the memory reaper
2021-06-27 09:33:58 -04:00
bunnei 432fab7c4f
Merge pull request #6526 from bunnei/doom-update
services: Misc. minor changes for latest SDK update.
2021-06-26 01:21:55 -07:00
bunnei 36d581ec73 hle: service: hwopus: OpenHardwareOpusDecoderEx: Remove unused buffer size. 2021-06-26 00:38:08 -07:00
lat9nq 35b17fa5e0 configuration: Defer to common/settings for per-game settings defaults
Avoids double-setting defaults, and avoids potential accidents when
inconsistently setting the default on new settings.
2021-06-26 02:45:14 -04:00
lat9nq 20e51402b0 common: Force defaults for Settings::Setting's
Requires a default value when creating each per-game setting.
2021-06-26 02:43:38 -04:00
ReinUsesLisp 9476309d53 buffer_cache: Only flush downloaded size
Fixes a regression unintentionally introduced by the garbage collector.
This makes regular memory downloads only flush the requested sizes.

This negatively affected Koei Tecmo games.
2021-06-26 03:29:34 -03:00
ReinUsesLisp 03abe8bf85 video_core: Enforce C4244
Enforce implicit integer casts to a smaller type as errors.
2021-06-26 03:29:34 -03:00
ReinUsesLisp 05bd50a1cf codec,vic: Disable warnings in ffmpeg headers 2021-06-26 03:29:31 -03:00
ReinUsesLisp 3ab5bf6454 vk_buffer_cache: Silence implicit cast warnings 2021-06-26 02:17:36 -03:00
ReinUsesLisp b4894faeae buffer_cache/texture_cache: Make GC functions private 2021-06-26 02:17:36 -03:00
ReinUsesLisp e79d02bf38 buffer_cache: Silence implicit cast warning 2021-06-26 02:17:36 -03:00
ReinUsesLisp 99b859db55 vulkan_device: Make device memory match the rest of the file
Match the style in the file.
2021-06-25 02:38:58 -03:00
bunnei c805c0b395
Merge pull request #6496 from ameerj/astc-fixes
astc: Various robustness enhancements for the gpu decoder
2021-06-24 21:47:05 -07:00
bunnei b9c2732121
Merge pull request #6519 from Wunkolo/mem-size-literal
common: Replace common_sizes into user-literals
2021-06-24 19:09:12 -07:00
bunnei 982be246ab hle: hle_helpers: Skip data payload offset checks on TIPC requests.
- TIPC does not use this.
2021-06-24 18:39:43 -07:00
bunnei 3565e32f4d hle: service: hwopus: Implement GetWorkBufferSizeEx and OpenHardwareOpusDecoderEx.
- This is used by the latest update of Doom Eternal.
2021-06-24 18:25:37 -07:00
bunnei d1ba4a2db2 hle: service: aoc: Stub GetAddOnContentListChangedEventWithProcessId.
- This is used by the latest update of Doom Eternal.
2021-06-24 18:22:53 -07:00
bunnei 50d0cc2716 audio_core: common: Bump audio revision to 9.
- This is used in fw 12.x.x games.
2021-06-24 18:22:10 -07:00
Wunkolo 4569f39c7c common: Replace common_sizes into user-literals
Removes common_sizes.h in favor of having `_KiB`, `_MiB`, `_GiB`, etc
user-literals within literals.h.

To keep the global namespace clean, users will have to use:

```
using namespace Common::Literals;
```

to access these literals.
2021-06-24 09:27:40 -07:00
bunnei 4dc2f5a341
Merge pull request #6522 from Morph1984/pragma
general: Add missing #pragma once directives
2021-06-24 08:53:27 -07:00
Morph eed0d1f33b general: Add missing #pragma once directives 2021-06-24 07:20:57 -04:00
Chloe f216a9432b
Add missing includes (#6521)
* Add missing includes

* Add array
2021-06-24 03:24:17 -04:00
bunnei 1b09d6628b
Merge pull request #6517 from lioncash/fmtlib
externals: Update fmt to 8.0.0
2021-06-23 15:31:04 -07:00
bunnei 809e5fd523
Merge pull request #6504 from Kelebek1/samples-played
[audout] Implement GetAudioOutPlayedSampleCount
2021-06-23 11:31:12 -07:00
Lioncash d0b1f2bd05 General: Resolve fmt specifiers to adhere to 8.0.0 API where applicable
Also removes some deprecated API usages.
2021-06-23 13:48:21 -04:00
bunnei d8d9bb0dfb
Merge pull request #6518 from lioncash/func
maxwell3d: Add missing return in default SizeInBytes() case
2021-06-23 09:43:00 -07:00
Lioncash be6844c1ed maxwell3d: Add missing return in default SizeInBytes() case
We were returning '1' in ComponentCount()'s default case but were
neglecting to do the same with SizeInBytes().
2021-06-23 11:50:40 -04:00
Mai M 17fff10e06
Merge pull request #6465 from FernandoS27/sex-on-the-beach
GPU: Implement a garbage collector for GPU Caches (project Reaper+)
2021-06-23 08:03:01 -04:00
Mai M 20f474b09a
Merge pull request #6508 from ReinUsesLisp/bootmanager-stop-token
bootmanager: Use std::stop_source for stopping emulation
2021-06-23 02:35:42 -04:00
Morph c1a9fa9db7
Merge pull request #6514 from OZtistic/master
Simple resizing of Per-Game configuration window and removal of useless Help question mark button in the title bar
2021-06-22 23:19:13 -04:00
Mai M d6b51e5e21
Merge pull request #6512 from ReinUsesLisp/wait-detached-stasks
common/detached_tasks: Wait for tasks before shutting down
2021-06-22 22:20:14 -04:00
Mai M 95b4c78b07
Merge pull request #6509 from ReinUsesLisp/mouse-datarace
input_common/mouse_input: Fix data race
2021-06-22 22:19:34 -04:00
Mai M 4ec7d79174
Merge pull request #6510 from ReinUsesLisp/npad-data-race
npad: Fix data race when updating devices
2021-06-22 22:17:57 -04:00
OZtistic 36aacf62ad Simple resizing of the Per-Game configuration window and removal of useless Help question mark button in the title bar 2021-06-23 12:02:10 +10:00
bunnei 0308a2679e
Merge pull request #6493 from Morph1984/fs-nodiscard
common: fs: Miscellaneous changes
2021-06-22 17:21:59 -07:00
bunnei 255f8d22d7
Merge pull request #6472 from Morph1984/spl
service: spl: Implement general SPL service
2021-06-22 15:43:10 -07:00
bunnei 791d3d1bea
Merge pull request #6483 from Morph1984/get-tz-file
service: time: Use GetFileRelative to get files within subdirectories
2021-06-22 14:25:41 -07:00
Fernando Sahmkow f9b940a442 Reaper: Set minimum cleaning limit on OGL. 2021-06-22 22:07:17 +02:00
Morph 2fa207058b common: fs: Add a description of a regular file in IsFile
This provides a more concrete example of what a regular file is and isn't.
2021-06-22 15:07:51 -04:00
Morph 0394893354 vfs_real: Fix Mode to FileAccessMode conversion
These enforce requiring the file to exist prior to opening.
2021-06-22 15:07:51 -04:00
Morph 76b2313b25 common: fs: Amend IsFile check in FileOpen / (Write/Append)StringToFile
This check was preventing files with the Write or Append file access modes from being created, as per the documented behavior in FileAccessMode.
This amends the check to test for the existence of a filesystem object prior to checking whether it is a regular file.
Thanks to liushuyu for pointing out that removing the check altogether would not guard against attempting to open non-regular files such as directories, symlinks, FIFO (pipes), sockets, block devices, or character devices.
The documentation has also been updated for these functions to clarify that a file refers to a regular file.
2021-06-22 15:06:58 -04:00
Morph cf0b9d1de2 common: fs: file: Remove [[nodiscard]] attribute from Flush
Similarly, Flush() is typically called to attempt to flush a file into the disk. In the one case where this is used, we do not care whether the flush has succeeded or not, making [[nodiscard]] unnecessary.
2021-06-22 13:36:24 -04:00
Morph 81b1b71993 common: fs: Remove [[nodiscard]] attribute on Remove* functions
There are a lot of scenarios where we don't particularly care whether or not the removal operation and just simply attempt a removal.

As such, removing the [[nodiscard]] attribute is best for these functions.
2021-06-22 13:36:24 -04:00
bunnei faf57c183f
Merge pull request #6506 from ReinUsesLisp/master-semaphore-jthread
vk_master_semaphore: Use jthread for debug thread
2021-06-22 08:44:25 -07:00
Mai M 698add8541
Merge pull request #6511 from ReinUsesLisp/core-is-powered-data-race
core: Make is_powered_on atomic
2021-06-22 04:28:38 -04:00
Rodrigo Locatti c9c8537643 core: Make is_powered_on atomic
Fixes potential data races when shutting down.
2021-06-22 04:33:07 -03:00
Rodrigo Locatti 1ca9a13e50 common/detached_tasks: Wait for tasks before shutting down
If this is not waited on, the synchronization primitives are destroyed
whe main exits and the detached task ends up signalling garbage and not
properly finishing.
2021-06-22 04:27:44 -03:00
Rodrigo Locatti 15cc561d12 npad: Fix data race when updating devices
Add a lock to avoid data races.
This reduces the number of -fsanitize=thread errors significantly.
2021-06-22 03:16:21 -03:00
Rodrigo Locatti 0a39163a90 input_common/mouse_input: Fix data race
Fix data race using std::jthread and std::stop_token.
2021-06-22 02:31:39 -03:00
bunnei 2a7a65c944
Merge pull request #6481 from Morph1984/missing-peak-set
kernel: Fix missing peak set in KResourceLimit::SetLimitValue
2021-06-21 22:16:48 -07:00
Kelebek1 ba3af04da1 Implement audout GetAudioOutPlayedSampleCount
Used in Ninja Gaiden games.
2021-06-22 04:39:17 +01:00
ReinUsesLisp 4009ae1da2 bootmanager: Use std::stop_source for stopping emulation
Use its std::stop_token to abort shader cache loading.

Using std::stop_token instead of std::atomic_bool allows the usage of
other utilities like std::stop_callback.
2021-06-22 00:04:57 -03:00
ReinUsesLisp cf116a28a6 vk_master_semaphore: Use jthread for debug thread 2021-06-21 19:56:07 -03:00
bunnei 0485b8e84b
Merge pull request #6499 from FernandoS27/we-were-on-a-break
Update dynarmic and add new unsafe CPU option.
2021-06-21 14:56:08 -07:00
bunnei 2a3d3d3895
Merge pull request #6475 from ameerj/unlimit-fps
nvflinger: Add experimental toggle to disable buffer swap interval limits
2021-06-21 11:58:12 -07:00
Mai M 83ac715e76
Merge pull request #6486 from CaptV0rt3x/httplib
externals: httplib: replace custom httplib header with upstream as submodule
2021-06-21 11:56:33 -04:00
lat9nq a01459df3d gl_device: Expand on Mesa driver names
Makes this list a bit more capable at identifying Mesa drivers. Tries to
deal with two of the overloaded vendor strings in a more generic
fashion.
2021-06-20 23:04:07 -04:00
ameerj fb16cbb17e video_core: Add GPU vendor name to window title bar 2021-06-20 23:04:07 -04:00
Fernando Sahmkow 2298508465 Update dynarmic and add new unsafe CPU option. 2021-06-20 20:40:02 +02:00