TextureCacheOGL: Implement Image Copies for 1D and 1D Array.
This commit is contained in:
parent
ebaa7e391c
commit
0aab55d26a
|
@ -341,6 +341,20 @@ void ApplySwizzle(GLuint handle, PixelFormat format, std::array<SwizzleSource, 4
|
|||
[[nodiscard]] CopyOrigin MakeCopyOrigin(VideoCommon::Offset3D offset,
|
||||
VideoCommon::SubresourceLayers subresource, GLenum target) {
|
||||
switch (target) {
|
||||
case GL_TEXTURE_1D:
|
||||
return CopyOrigin{
|
||||
.level = static_cast<GLint>(subresource.base_level),
|
||||
.x = static_cast<GLint>(offset.x),
|
||||
.y = static_cast<GLint>(0),
|
||||
.z = static_cast<GLint>(0),
|
||||
};
|
||||
case GL_TEXTURE_1D_ARRAY:
|
||||
return CopyOrigin{
|
||||
.level = static_cast<GLint>(subresource.base_level),
|
||||
.x = static_cast<GLint>(offset.x),
|
||||
.y = static_cast<GLint>(0),
|
||||
.z = static_cast<GLint>(subresource.base_layer),
|
||||
};
|
||||
case GL_TEXTURE_2D_ARRAY:
|
||||
case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
|
||||
return CopyOrigin{
|
||||
|
@ -366,6 +380,18 @@ void ApplySwizzle(GLuint handle, PixelFormat format, std::array<SwizzleSource, 4
|
|||
VideoCommon::SubresourceLayers dst_subresource,
|
||||
GLenum target) {
|
||||
switch (target) {
|
||||
case GL_TEXTURE_1D:
|
||||
return CopyRegion{
|
||||
.width = static_cast<GLsizei>(extent.width),
|
||||
.height = static_cast<GLsizei>(1),
|
||||
.depth = static_cast<GLsizei>(1),
|
||||
};
|
||||
case GL_TEXTURE_1D_ARRAY:
|
||||
return CopyRegion{
|
||||
.width = static_cast<GLsizei>(extent.width),
|
||||
.height = static_cast<GLsizei>(1),
|
||||
.depth = static_cast<GLsizei>(dst_subresource.num_layers),
|
||||
};
|
||||
case GL_TEXTURE_2D_ARRAY:
|
||||
case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
|
||||
return CopyRegion{
|
||||
|
|
Loading…
Reference in a new issue