Commit graph

7991 commits

Author SHA1 Message Date
Chloe f216a9432b
Add missing includes (#6521)
* Add missing includes

* Add array
2021-06-24 03:24:17 -04:00
bunnei 1b09d6628b
Merge pull request #6517 from lioncash/fmtlib
externals: Update fmt to 8.0.0
2021-06-23 15:31:04 -07:00
bunnei 809e5fd523
Merge pull request #6504 from Kelebek1/samples-played
[audout] Implement GetAudioOutPlayedSampleCount
2021-06-23 11:31:12 -07:00
Lioncash d0b1f2bd05 General: Resolve fmt specifiers to adhere to 8.0.0 API where applicable
Also removes some deprecated API usages.
2021-06-23 13:48:21 -04:00
Mai M 4ec7d79174
Merge pull request #6510 from ReinUsesLisp/npad-data-race
npad: Fix data race when updating devices
2021-06-22 22:17:57 -04:00
bunnei 0308a2679e
Merge pull request #6493 from Morph1984/fs-nodiscard
common: fs: Miscellaneous changes
2021-06-22 17:21:59 -07:00
bunnei 255f8d22d7
Merge pull request #6472 from Morph1984/spl
service: spl: Implement general SPL service
2021-06-22 15:43:10 -07:00
bunnei 791d3d1bea
Merge pull request #6483 from Morph1984/get-tz-file
service: time: Use GetFileRelative to get files within subdirectories
2021-06-22 14:25:41 -07:00
Morph 0394893354 vfs_real: Fix Mode to FileAccessMode conversion
These enforce requiring the file to exist prior to opening.
2021-06-22 15:07:51 -04:00
Morph 81b1b71993 common: fs: Remove [[nodiscard]] attribute on Remove* functions
There are a lot of scenarios where we don't particularly care whether or not the removal operation and just simply attempt a removal.

As such, removing the [[nodiscard]] attribute is best for these functions.
2021-06-22 13:36:24 -04:00
Mai M 698add8541
Merge pull request #6511 from ReinUsesLisp/core-is-powered-data-race
core: Make is_powered_on atomic
2021-06-22 04:28:38 -04:00
Rodrigo Locatti c9c8537643 core: Make is_powered_on atomic
Fixes potential data races when shutting down.
2021-06-22 04:33:07 -03:00
Rodrigo Locatti 15cc561d12 npad: Fix data race when updating devices
Add a lock to avoid data races.
This reduces the number of -fsanitize=thread errors significantly.
2021-06-22 03:16:21 -03:00
bunnei 2a7a65c944
Merge pull request #6481 from Morph1984/missing-peak-set
kernel: Fix missing peak set in KResourceLimit::SetLimitValue
2021-06-21 22:16:48 -07:00
Kelebek1 ba3af04da1 Implement audout GetAudioOutPlayedSampleCount
Used in Ninja Gaiden games.
2021-06-22 04:39:17 +01:00
bunnei 0485b8e84b
Merge pull request #6499 from FernandoS27/we-were-on-a-break
Update dynarmic and add new unsafe CPU option.
2021-06-21 14:56:08 -07:00
Fernando Sahmkow 2298508465 Update dynarmic and add new unsafe CPU option. 2021-06-20 20:40:02 +02:00
Morph fd5ef1970c service: time: Use GetFileRelative to get files within subdirectories
The timezone info file can be within subdirectories (such as Asia/Tokyo), use GetFileRelative instead of GetFile to get files within subdirectories.
2021-06-18 11:25:26 -04:00
Morph 1a5eceeb9c kernel: Fix missing peak set in KResourceLimit::SetLimitValue 2021-06-18 07:27:48 -04:00
ameerj 3522fc019c nvflinger: Add toggle to disable buffer swap interval limits
Enabling this setting will allow some titles to present more frames to
the screen as they become available in the nvflinger buffer queue.
2021-06-17 01:41:56 -04:00
bunnei 973bf306ed
Merge pull request #6464 from ameerj/disable-astc
textures: Add a toggle for GPU Accelerated ASTC decoder
2021-06-16 11:29:10 -07:00
Morph 4a4e304319 spl: Mark the other functions as unimplemented 2021-06-16 01:46:45 -04:00
Morph 8ba83c4c2a spl: Implement spl::GetConfig 2021-06-16 01:46:45 -04:00
Morph e4318a1914 hle: api_version: Add HLE API version constants 2021-06-16 01:46:45 -04:00
Morph ded36b8688 spl: Add the general SPL interface 2021-06-16 01:46:45 -04:00
Morph faf11fe46d spl: Add SPL types 2021-06-16 01:46:45 -04:00
Morph 95f203b7c7 spl: Add SPL result codes 2021-06-16 01:07:58 -04:00
Morph 0f48292de1 fsp_srv: Fix filesystem access logging
This introduces a new setting Enable FS Access Log which saves the filesystem access log to sdmc:/FsAccessLog.txt

If this setting is not enabled, this will indicate to FS to not call OutputAccessLogToSdCard.

Fixes softlocks during loading in Xenoblade Chronicles 2 when certain DLC is enabled.
2021-06-16 00:06:02 -04:00
ameerj b2955479e5 configure_graphics: Add Accelerate ASTC decoding setting 2021-06-15 20:19:00 -04:00
ameerj 422a15ee75 lm: Demote guest logs to LOG_DEBUG
Guest logs are not very useful, as they are intended for use by the game developers during development. As such, they provide little meaning to be logged by yuzu and tend to overwhelm the log output at times.
2021-06-14 22:23:27 -04:00
Morph a4454329c1 general: Remove extraneous includes 2021-06-13 11:32:43 -04:00
Morph 56afd4ab4b
Merge pull request #6452 from german77/sixaxis_firmware_stub
hid: Stub IsFirmwareUpdateAvailableForSixAxisSensor
2021-06-13 05:28:32 -04:00
german77 827483409b hid: Stub IsFirmwareUpdateAvailableForSixAxisSensor 2021-06-11 14:44:46 -05:00
Mai M 9951322e5a
Merge pull request #6422 from FernandoS27/i-am-the-senate
Implement/Port Fastmem from Citra to Yuzu
2021-06-11 14:26:54 -04:00
bunnei 0c0c1a039e
Merge pull request #6443 from Morph1984/k-light-condition-variable
kernel: KLightConditionVariable: Update implementation to 12.x
2021-06-11 11:03:55 -07:00
FernandoS27 5ba28325b2 General: Add settings for fastmem and disabling adress space check. 2021-06-11 17:27:17 +02:00
Markus Wick 621f3f5f47 core: Make use of fastmem 2021-06-11 17:27:06 +02:00
bunnei 46ec0ee55b
Merge pull request #6445 from degasus/fix_ubsn
Fix GCC undefined behavior sanitizer.
2021-06-10 22:17:33 -07:00
Morph ebd38d66db kernel: Unconditionally set thread state when appropriate 2021-06-11 00:58:04 -04:00
Morph aa79ca7a7a kernel: KLightConditionVariable: Update implementation to 12.x
Updates the implementation of KLightConditionVariable to FW 12.x
2021-06-11 00:58:04 -04:00
Markus Wick 6755025310 Fix GCC undefined behavior sanitizer.
* Wrong alignment in u64 LOG_DEBUG -> memcpy.
* Huge shift exponent in stride calculation for linear buffer, unused result -> skipped.
* Large shift in buffer cache if word = 0, skip checking for set bits.

Non of those were critical, so this should not change any behavior.
At least with the assumption, that the last one used masking behavior, which always yield continuous_bits = 0.
2021-06-10 21:07:27 +02:00
bunnei 781c85b951 hle: service: sm: Remove redundant session reservation, etc.
- We were double-reserving, causing us to run out of sessions in Pokemon Sword & Shield.
2021-06-10 11:34:41 -07:00
bunnei fa8a0065ca
hle: service: Increase arbitrary max sessions limit.
- Pokemon Sword/Shield are still hitting this for some reason, causing an svcBreak.
2021-06-10 00:08:09 -07:00
bunnei b259e95c09 hle: kernel: KClientPort: Add an assert for session count.
- Prevents us from over decrementing num_sessions.
2021-06-09 22:36:42 -07:00
bunnei ec5674a6ad hle: service: sm: Fix GetService setup of session & port. 2021-06-09 22:29:18 -07:00
bunnei 2aa6a8d889 hle: service: Use correct size for ServerSessionCountMax. 2021-06-09 22:04:36 -07:00
bunnei b2971b48ed hle: kernel: KServerSession: Fix client disconnected.
- Prevents a cloned session's handler from being overwritten by another disconnected session.
- Fixes session handler nullptr asserts with Pokemon Sword & Shield.
2021-06-09 21:37:11 -07:00
bunnei c63ea608aa kernel: svc: Add missing error check to CancelSynchronization.
- Avoids a potential crash if the handle is invalid, and also makes this code accurate to real kernel behavior.
2021-06-09 15:24:46 -07:00
bunnei 2d32fc2318
hle: service: Increase arbitrary max sessions limit.
- Pokemon Sword/Shield are still hitting this for some reason, causing an svcBreak.
2021-06-09 11:59:34 -07:00
bunnei b8fb9b3f11 hle: kernel: KServerSession: Work-around scenario where session is closed too early. 2021-06-08 13:39:20 -07:00
bunnei 08d798b6fe hle: kernel: hle_ipc: Ensure SessionRequestHandler is valid. 2021-06-07 21:55:37 -07:00
bunnei a493ab2678 hle: kernel: Remove service thread manager and use weak_ptr.
- We no longer need to queue up service threads to be destroyed.
- Fixes a race condition where a thread could be destroyed too early, which caused a crash in Pokemon Sword/Shield.
2021-06-07 21:10:51 -07:00
bunnei 28eb8c83d4
Merge pull request #6414 from bunnei/fix-service-threads
hle: kernel: Refactor to allocate a ServiceThread per service handler.
2021-06-06 22:52:07 -07:00
bunnei 9db569b2d9 hle: kernel: KServerSession: Use ASSERT_MSG where appropriate. 2021-06-06 22:09:25 -07:00
bunnei ada4242c01 hle: kernel: k_server_session: Return service thread by strong pointer. 2021-06-06 17:54:06 -07:00
bunnei 93f93cb8bc hle: kernel: k_server_session: Ensure service thread is valid before dereference. 2021-06-06 17:03:36 -07:00
bunnei 384cbe3829 hle: kernel: hle_ipc: Use default destructor for SessionRequestManager. 2021-06-06 15:41:16 -07:00
bunnei 6119836795 hle: kernel: KAutoObjectWithListContainer: Use boost::instrusive::rbtree.
- Fixes some crashes introduced by our common intrusive red/black tree impl.
2021-06-06 15:39:11 -07:00
Lioncash 25b73e135f result: Add [[nodiscard]] specifiers where applicable
The result code classes are used quite extensively throughout both the
kernel and service HLE code. We can mark these member functions as
[[nodiscard]] to prevent a few logic bugs from slipping through.
2021-06-05 06:09:07 -04:00
bunnei 27ce97fd42 hle: kernel: Refactor to allocate a ServiceThread per service handler.
- Previously, we would allocate a thread per session, which adds new threads on CloneCurrentObject.
- This results in race conditions with N sessions queuing requests to the same service interface.
- Fixes Pokken Tournament DX crashes/softlocks, which were regressed by #6347.
2021-06-04 19:26:48 -07:00
bunnei 1d1f616063
Merge pull request #6389 from german77/Analog_button_fix
input_common: Analog button, use time based position
2021-06-03 21:06:38 -07:00
Morph b840dd9af8 fsp-srv: Replace one last instance of RESULT_SUCCESS 2021-06-02 21:40:14 -04:00
Chloe c4c256f56a
fspsrv: Implement DisableAutoSaveDataCreation (#6355)
- Used by Mii Edit
2021-06-02 17:46:29 -07:00
Morph a0e4c2e1fc general: Replace RESULT_UNKNOWN with ResultUnknown
Transition to PascalCase for result names.
2021-06-02 00:39:27 -04:00
Morph 12c1766997 general: Replace RESULT_SUCCESS with ResultSuccess
Transition to PascalCase for result names.
2021-06-02 00:39:27 -04:00
Lioncash 3aed797466 common_funcs: Move R_ macros to result.h
These macros all interact with the result code type, so they should
ideally be within this file as well, so all the common_funcs machinery
doesn't need to be pulled in just to use them.
2021-05-31 16:41:00 -04:00
bunnei f34176996e
Merge pull request #6385 from degasus/save_memory_access
core/memory: Check our memory fallbacks for out-of-bound behavior.
2021-05-30 23:21:39 -07:00
bunnei a5ebba7e36
Merge pull request #6377 from lioncash/point
common: Extract Point struct into common
2021-05-30 01:35:26 -07:00
bunnei a6cfc73cb2
Merge pull request #6387 from lioncash/class-token
k_class_token: Use variable templates where applicable
2021-05-29 23:55:17 -07:00
german77 a323bc5af8 input_common: Analog button, use time based position instead of frequent updates 2021-05-30 00:13:51 -05:00
Mai M 2069430baa
Merge pull request #6374 from Morph1984/swkbd-textcheck-encoding
applets/swkbd: Only read the text check message on Failure/Confirm
2021-05-29 23:34:40 -04:00
Mai M fc708b396b
Merge pull request #6364 from german77/stub-lp2p
ldn: Add and stub lp2p:sys lp2p:app INetworkServiceMonitor INetworkService

Mario Kart Live: Home Circuit needs lp2p:sys lp2p:app INetworkServiceMonitor INetworkService to be able to progress.

Note: The game still fails to boot from unimplemented LDN and BSD services.
2021-05-29 23:33:57 -04:00
bunnei e41c8b6780
Merge pull request #6379 from degasus/update_dynarmic
externals: Update dynarmic.
2021-05-29 03:15:13 -07:00
Lioncash 646622ccd4 k_class_token: Use variable templates where applicable
Same behavior, less code.
2021-05-29 05:25:34 -04:00
bunnei c7c4ef9d43
Merge pull request #6384 from lioncash/virtual
kernel: Add missing override specifiers
2021-05-29 02:11:40 -07:00
bunnei cdabc9064b
Merge pull request #6382 from lioncash/null
k_thread: Move dereference after null check in Initialize()
2021-05-29 01:17:28 -07:00
Markus Wick 42a7c5d017 core/memory: Check our memory fallbacks for out-of-bound behavior.
This makes it by far harder to crash yuzu.

Also implement the 48bit masking of AARCH64 while touching this code.
2021-05-29 09:28:26 +02:00
bunnei 5388e6db84
Merge pull request #6373 from bunnei/use-slabheap-tls
hle: kernel: KSlabHeap: Allow host or guest allocations.
2021-05-29 00:17:24 -07:00
Markus Wick ddb186e61d core/arm_interface: Improve the performance of memory fallbacks.
We just create one memory subsystem. This is a constant all the time.
So there is no need to call the non-inlined parent.Memory() helper on every callback.
2021-05-29 09:02:19 +02:00
Lioncash 7b2917b4e1 kernel: Add missing override specifiers
Over the course of the kernel refactoring a tiny bit of missing
overrides slipped through review, so we can add these.

While we're at it, we can remove redundant virtual keywords where
applicable as well.
2021-05-29 02:58:32 -04:00
Markus Wick 5a8cd1b118 Fix two GCC 11 warnings: Unneeded copies.
std::move created an unneeded copy.
iterating without reference also created copies.
2021-05-29 08:57:44 +02:00
Markus Wick d2d7a5060f externals: Update dynarmic.
The new version supports fastmem on a64.
2021-05-29 08:53:01 +02:00
Lioncash 16ff0161b3 k_thread: Move dereference after null check in Initialize()
Prevents a -Wnonnull warning on GCC.
2021-05-29 00:31:38 -04:00
bunnei 420b1f89d3
Merge pull request #6371 from degasus/drop_ExceptionalExit
core/arm_interface: Call SVC after end of dynarmic block.
2021-05-28 17:45:05 -07:00
bunnei ee099b2697 hle: kernel: KSlabHeap: Allow host or guest allocations.
- Use host allocations for kernel memory, as this is not properly emulated yet.
- Use guest allocations for TLS, as this needs to be backed by DeviceMemory.
2021-05-28 17:42:41 -07:00
bunnei 945effcc75
Merge pull request #6356 from ogniK5377/ApplyNpadSystemCommonPolicy
hid: ApplyNpadSystemCommonPolicy
2021-05-28 10:05:20 -07:00
Lioncash 5554de3933 touchscreen: Make use of common point struct 2021-05-28 08:15:22 -04:00
Lioncash 8171ad65cd common: Extract point into a common struct
This is generic enough that it can be moved into the Common class for
reuse.
2021-05-28 08:12:49 -04:00
Morph c68255f70f applets/swkbd: Make use of std::move where applicable
Avoids redundant string copies
2021-05-27 23:45:56 -04:00
Morph 247cd92216 applets/swkbd: Only read the text check message on Failure/Confirm
Applications may leave this region of memory uninitialized when the text check result is not either Failure or Confirm.
Attempting to read uninitialized memory may cause an exception within the UTF16 to UTF8 string converter.
Fix this by only reading the text check message on Failure or Confirm.
2021-05-27 23:45:56 -04:00
Markus Wick 3d2e80daed core/arm_interface: Call SVC after end of dynarmic block.
So we can modify all of dynarmic states within SVC without ExceptionalExit.

Especially as the ExceptionalExit hack is dropped on upstream dynarmic.
2021-05-27 23:23:23 +02:00
Markus Wick 993dbe49fc core/arm: Drop ChangeProcessorID.
This code was used to switch the CPU ID on thread switches.
However since "hle: kernel: multicore: Replace n-JITs impl. with 4 JITs.", the CPU ID is not a constant.
This has been dead code since this rewrite, and dropped in dynarmic as well. So there is no need to keep it.
2021-05-26 19:48:24 +02:00
german77 65e20f424a ldn: Add and stub lp2p:sys lp2p:app INetworkServiceMonitor INetworkService 2021-05-26 10:06:00 -05:00
Morph 02169406be
Merge pull request #6331 from lioncash/gesture
hid/gesture: Simplify point related code
2021-05-26 09:19:00 -04:00
Morph 065867e2c2
common: fs: Rework the Common Filesystem interface to make use of std::filesystem (#6270)
* common: fs: fs_types: Create filesystem types

Contains various filesystem types used by the Common::FS library

* common: fs: fs_util: Add std::string to std::u8string conversion utility

* common: fs: path_util: Add utlity functions for paths

Contains various utility functions for getting or manipulating filesystem paths used by the Common::FS library

* common: fs: file: Rewrite the IOFile implementation

* common: fs: Reimplement Common::FS library using std::filesystem

* common: fs: fs_paths: Add fs_paths to replace common_paths

* common: fs: path_util: Add the rest of the path functions

* common: Remove the previous Common::FS implementation

* general: Remove unused fs includes

* string_util: Remove unused function and include

* nvidia_flags: Migrate to the new Common::FS library

* settings: Migrate to the new Common::FS library

* logging: backend: Migrate to the new Common::FS library

* core: Migrate to the new Common::FS library

* perf_stats: Migrate to the new Common::FS library

* reporter: Migrate to the new Common::FS library

* telemetry_session: Migrate to the new Common::FS library

* key_manager: Migrate to the new Common::FS library

* bis_factory: Migrate to the new Common::FS library

* registered_cache: Migrate to the new Common::FS library

* xts_archive: Migrate to the new Common::FS library

* service: acc: Migrate to the new Common::FS library

* applets/profile: Migrate to the new Common::FS library

* applets/web: Migrate to the new Common::FS library

* service: filesystem: Migrate to the new Common::FS library

* loader: Migrate to the new Common::FS library

* gl_shader_disk_cache: Migrate to the new Common::FS library

* nsight_aftermath_tracker: Migrate to the new Common::FS library

* vulkan_library: Migrate to the new Common::FS library

* configure_debug: Migrate to the new Common::FS library

* game_list_worker: Migrate to the new Common::FS library

* config: Migrate to the new Common::FS library

* configure_filesystem: Migrate to the new Common::FS library

* configure_per_game_addons: Migrate to the new Common::FS library

* configure_profile_manager: Migrate to the new Common::FS library

* configure_ui: Migrate to the new Common::FS library

* input_profiles: Migrate to the new Common::FS library

* yuzu_cmd: config: Migrate to the new Common::FS library

* yuzu_cmd: Migrate to the new Common::FS library

* vfs_real: Migrate to the new Common::FS library

* vfs: Migrate to the new Common::FS library

* vfs_libzip: Migrate to the new Common::FS library

* service: bcat: Migrate to the new Common::FS library

* yuzu: main: Migrate to the new Common::FS library

* vfs_real: Delete the contents of an existing file in CreateFile

Current usages of CreateFile expect to delete the contents of an existing file, retain this behavior for now.

* input_profiles: Don't iterate the input profile dir if it does not exist

Silences an error produced in the log if the directory does not exist.

* game_list_worker: Skip parsing file if the returned VfsFile is nullptr

Prevents crashes in GetLoader when the virtual file is nullptr

* common: fs: Validate paths for path length

* service: filesystem: Open the mod load directory as read only
2021-05-25 19:32:56 -04:00
Morph ec28d3c439 kernel: process_capability: Add MapRegion capability
- Used by nx-hbloader
2021-05-25 01:44:46 -04:00
Chloe Marcec db7abfecdd hid: ApplyNpadSystemCommonPolicy
We already do this specifically for homebrew, so we can keep it stubbed out for the time being
2021-05-24 15:07:47 +10:00
bunnei 6418a42884 hle: kernel: service_thread: Take reference to KServerSession on service request. 2021-05-20 22:39:44 -07:00
bunnei e33ffdc555 hle: kernel: k_port: Use AcceptSession to ensure SessionList state is correct.
- Fixes a use-after-free, work-around until we fixup session/port management.
2021-05-20 21:41:52 -07:00
bunnei b4fc2e52a2 hle: kernel: Use host memory allocations for KSlabMemory.
- There are some issues with the current workaround, we will just use host memory until we have a complete kernel memory implementation.
2021-05-20 21:41:52 -07:00
bunnei 7331bb9d8d Revert "WORKAROUND: Do not use slab heap while we track down issues with resource management."
This reverts commit f2c26443f8.
2021-05-20 21:41:52 -07:00
bunnei f4fe71c1c9 hle: kernel: hle_ipc: Simplify incoming/outgoing move/copy/domain objects. 2021-05-20 21:41:52 -07:00
bunnei 7361eac10f hle: kernel: Implement CloneCurrentObject and improve session management. 2021-05-20 21:41:49 -07:00
bunnei c40e7593f5 Revert "WORKAROUND: temp. disable session resource limits while we work out issues"
This reverts commit fc086f93b2.
2021-05-20 21:40:30 -07:00
bunnei ea4e4b05e4
Merge pull request #6320 from Morph1984/get-pid
hle_ipc: Add a getter for PID
2021-05-20 21:40:03 -07:00
bunnei 7626ca3343
Merge pull request #6321 from lat9nq/per-game-cpu
configuration: Add CPU tab to game properties and slight per-game settings rework
2021-05-20 20:10:56 -07:00
bunnei 7d86a6ff02
Merge pull request #6317 from ameerj/fps-fix
perf_stats: Rework FPS counter to be more accurate
2021-05-18 19:56:29 -07:00
Morph 7f78b17e20 KTransferMemory: Return size instead of size * PageSize in GetSize()
size is already the size in bytes. We do not need to multiply it by the page size
2021-05-18 13:14:28 -04:00
Lioncash 44556dc21a hid/gesture: Factor out last gesture retrieval into its own function
Deduplicates a commonly repeated expression.
2021-05-18 03:59:44 -04:00
Lioncash a9d8e24e47 hid/gesture: Ensure all ID arrays are initialized
Makes for deterministic initial state.
2021-05-18 03:39:21 -04:00
Lioncash 74f30c0223 hid/gesture: Make Point a template
We can now use this in a generic context to reuse it with the finger
position.
2021-05-18 03:39:18 -04:00
Lioncash 20699e90fa hid/gesture: Replace x,y members of GestureState with a Point
Simplifies assignments.
2021-05-18 03:32:42 -04:00
Lioncash 2f1ef3910b hid/gesture: Add default comparators to Point
Simplifies some comparisons.
2021-05-18 03:32:42 -04:00
Lioncash 60831eabd9 hid/gesture: Rename Points to Point
This only represents a single point
2021-05-18 03:32:38 -04:00
lat9nq 339dc4f806 general: Demote custom_rtc to regular setting 2021-05-17 15:54:30 -04:00
bunnei 440eb840ea
Merge pull request #6319 from Morph1984/no-install-base
main: Prevent installing base titles into NAND
2021-05-16 16:33:33 -07:00
bunnei d5131805ce
Merge pull request #6284 from ameerj/shantae-fix
nvflinger: Create layers when they are queried but not found
2021-05-16 01:45:14 -07:00
bunnei ad6e20cfde
Merge pull request #6296 from lioncash/shadow-error
core: Make variable shadowing a compile-time error
2021-05-16 01:35:46 -07:00
bunnei e8d2de1f99
Merge pull request #6307 from Morph1984/fix-response-push-size
nifm, ssl: Fix incorrect response sizes
2021-05-16 01:32:04 -07:00
Morph a170aa16b6 main: Prevent installing base titles into NAND
Many users have been installing their base titles into NAND instead of adding them into the games list. This prevents users from installing any base titles and warns the user about the action.
2021-05-16 04:13:57 -04:00
Morph 049769a0c9 hle_ipc: unsigned -> u32
This is more concise and consistent with the rest of the codebase.
2021-05-16 04:11:00 -04:00
Morph 81a5ecdb18 hle_ipc: Add a getter for PID 2021-05-16 04:10:42 -04:00
Lioncash 9a07ed53eb core: Make variable shadowing a compile-time error
Now that we have most of core free of shadowing, we can enable the
warning as an error to catch anything that may be remaining and also
eliminate this class of logic bug entirely.
2021-05-16 03:43:16 -04:00
bunnei 5a2b15bf75
Merge pull request #6299 from bunnei/ipc-improvements
Various improvements to IPC and session management
2021-05-15 22:30:21 -07:00
Morph faaea00069 nifm, ssl: Fix incorrect response sizes 2021-05-16 00:20:48 -04:00
lat9nq e169fdad4f general: Make CPU accuracy and related a Settings::Setting
Required to make CPU accuracy and unsafe settings available to use as a
per-game setting.
2021-05-15 20:46:48 -04:00
ameerj 5bef54618a perf_stats: Rework FPS counter to be more accurate
The FPS counter was based on metrics in the nvdisp swapbuffers call. This metric would be accurate if the gpu thread/renderer were synchronous with the nvdisp service, but that's no longer the case.

This commit moves the frame counting responsibility onto the concrete renderers after their frame draw calls. Resulting in more meaningful metrics.
The displayed FPS is now made up of the average framerate between the previous and most recent update, in order to avoid distracting FPS counter updates when framerate is oscillating between close values.

The status bar update frequency was also changed from 2 seconds to 500ms.
2021-05-15 20:34:20 -04:00
Morph 271f2e2d78 ssl: Stub Import(Client/Server)Pki
- Used in JUMP FORCE Deluxe Edition
2021-05-12 21:04:13 -04:00
Morph 5a042bdaa1
Merge pull request #6267 from german77/gestureRewrite
hid: Improve hardware accuracy of gestures
2021-05-12 09:17:23 -04:00
bunnei 12d569e483 hle: kernel: hle_ipc: Fix outgoing IPC response size calculation. 2021-05-11 12:27:43 -07:00
bunnei fc086f93b2 WORKAROUND: temp. disable session resource limits while we work out issues 2021-05-11 10:51:39 -07:00
bunnei f2c26443f8 WORKAROUND: Do not use slab heap while we track down issues with resource management. 2021-05-11 10:27:18 -07:00
bunnei b9f543b29f audren 2021-05-11 10:24:53 -07:00
bunnei 343d92a092 core: hle: ipc_helpers: Fix cast on raw_data_size calculation. 2021-05-10 20:34:38 -07:00
bunnei 2c1e119c4a hle: service: sm: Add TIPC support.
- Fixes our error checking of names as well.
2021-05-10 20:34:38 -07:00
bunnei 913971417e hle: kernel: hle_ipc: Improve IPC code and add initial support for TIPC.
- Fixes our move handles implementation to actually move objects.
- Simplifies the traditional IPC path.
2021-05-10 20:34:38 -07:00
bunnei 49c4c329f6 hle: service: sm: GetService: Reserve session resource when we create a KSession. 2021-05-10 20:34:38 -07:00
bunnei 21671d05a3 hle: service: Add support for dispatching TIPC requests. 2021-05-10 20:34:38 -07:00
bunnei da25a59866 hle: service: Implement IPC::CommandType::Close.
- This was not actually closing sessions before.
2021-05-10 20:34:38 -07:00
bunnei 41928dfdda hle: service: sm: Use RegisterNamedService to register the service. 2021-05-10 20:34:38 -07:00
bunnei 934b2d8842 hle: service: sm: Improve Initialize implementation. 2021-05-10 20:34:38 -07:00
bunnei f54ea749a4 hle: kernel: svc: Update ConnectToNamedPort to use new CreateNamedServicePort interface. 2021-05-10 20:34:38 -07:00
bunnei c6de9657be hle: kernel: Implement named service ports using service interface factory.
- This allows us to create a new interface each time ConnectToNamedPort is called, removing the assumption that these are static.
2021-05-10 20:34:38 -07:00
bunnei 44c763f9c6 hle: kernel: KSession: Improve implementation of CloneCurrentObject. 2021-05-10 20:33:53 -07:00
bunnei cfed6936f3 hle: service: sm: Increase point buffer size. 2021-05-10 15:43:42 -07:00
bunnei 9f44a44f2f hle: ipc_helpers: Reserve session resource when we create a KSession. 2021-05-10 15:42:46 -07:00
bunnei 75f23ad494 hle: kernel: KClientPort: Cleanup comment format. 2021-05-10 15:41:46 -07:00
bunnei 7a06037c5f hle: ipc: Add declarations for TIPC. 2021-05-10 15:05:10 -07:00
bunnei ed25191ee6 hle: kernel: Further cleanup and add TIPC helpers. 2021-05-10 15:05:10 -07:00
bunnei d08bd3e062 hle: ipc_helpers: Update IPC response generation for TIPC. 2021-05-10 15:05:10 -07:00