ReinUsesLisp
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5cd3d00167
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shader: Fix FCMP immediate variant
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2021-07-22 21:51:26 -04:00 |
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ReinUsesLisp
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233e39bb7b
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shader: Fix dangling labels
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2021-07-22 21:51:26 -04:00 |
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ReinUsesLisp
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e9a91bc5cc
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shader: Interact texture buffers with buffer cache
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2021-07-22 21:51:26 -04:00 |
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ReinUsesLisp
|
56b92bd89c
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shader: Fix F2I
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2021-07-22 21:51:26 -04:00 |
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ReinUsesLisp
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ef88552224
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shader: Fix TextureGrad
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2021-07-22 21:51:26 -04:00 |
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ReinUsesLisp
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1f3eb601ac
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shader: Implement texture buffers
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2021-07-22 21:51:26 -04:00 |
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FernandoS27
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dcaf0e9150
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shader: Address feedback
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2021-07-22 21:51:26 -04:00 |
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FernandoS27
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73cb17f41b
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shader: Implement indexed Position and ClipDistances
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2021-07-22 21:51:26 -04:00 |
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FernandoS27
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1d51803169
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shader: Implement indexed attributes
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2021-07-22 21:51:26 -04:00 |
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FernandoS27
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0df7e509db
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shader: Implement AL2P
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2021-07-22 21:51:26 -04:00 |
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FernandoS27
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20ba0ea0a9
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shader: Fix BRX tracking
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2021-07-22 21:51:26 -04:00 |
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ReinUsesLisp
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417fb5d385
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shader: Move recursive SSA rewrite to the heap
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2021-07-22 21:51:26 -04:00 |
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FernandoS27
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72daa2a039
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shader: Fix ShadowCube declaration type, set number of pipeline threads based on hardware
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2021-07-22 21:51:26 -04:00 |
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ReinUsesLisp
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9e6fe430bd
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shader: Fix splits on blocks using indirect branches
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2021-07-22 21:51:26 -04:00 |
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ReinUsesLisp
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ffca21487f
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shader: Eliminate orphan blocks more efficiently
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2021-07-22 21:51:26 -04:00 |
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ReinUsesLisp
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da6cf2632c
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shader: Add subgroup masks
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2021-07-22 21:51:26 -04:00 |
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ReinUsesLisp
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fc93bc2abd
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shader: Implement BAR and fix memory barriers
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2021-07-22 21:51:26 -04:00 |
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ReinUsesLisp
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85795de99f
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shader: Abstract breadth searches and use the abstraction
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2021-07-22 21:51:26 -04:00 |
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ReinUsesLisp
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3f594dd86b
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shader: Reimplement GetCbufU64 as GetCbufU32x2
It may generate better code on some compilers and it's easier to handle.
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2021-07-22 21:51:26 -04:00 |
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ReinUsesLisp
|
0b26f2b90e
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shader: Remove unused header in VOTE
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2021-07-22 21:51:26 -04:00 |
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ReinUsesLisp
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9a342f5605
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shader: Rework global memory tracking to use breadth-first search
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2021-07-22 21:51:26 -04:00 |
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ReinUsesLisp
|
c4aab5c40e
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shader: Fix fp16 merge when using native fp16
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2021-07-22 21:51:26 -04:00 |
|
ReinUsesLisp
|
ca7ebdc471
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shader: Fix FADD32I
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2021-07-22 21:51:26 -04:00 |
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FernandoS27
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e7700aad18
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shader: Fix undetected bug from review
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2021-07-22 21:51:26 -04:00 |
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FernandoS27
|
ed6a1b1a3d
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shader: Address feedback
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2021-07-22 21:51:26 -04:00 |
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FernandoS27
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80df541a08
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shader: "Implement" NOP
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2021-07-22 21:51:26 -04:00 |
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FernandoS27
|
baec84247f
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shader: Address Feedback
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2021-07-22 21:51:26 -04:00 |
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FernandoS27
|
45d547af11
|
shader: Implement SR_LaneId
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2021-07-22 21:51:26 -04:00 |
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FernandoS27
|
595806fb1c
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shader: Fix shared memory on cool drivers
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2021-07-22 21:51:26 -04:00 |
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FernandoS27
|
655f7a570a
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shader: Implement MEMBAR
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2021-07-22 21:51:26 -04:00 |
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FernandoS27
|
ecb30c9072
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shader: Improve VOTE.VTG stub
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2021-07-22 21:51:25 -04:00 |
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FernandoS27
|
12f5f32098
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shader: Mark SSBOs as written when they are
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2021-07-22 21:51:25 -04:00 |
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FernandoS27
|
d819ba4489
|
shader: Implement ViewportIndex
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2021-07-22 21:51:25 -04:00 |
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FernandoS27
|
fd496d0401
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shader: Stub TLD4's PTP when it isn't constant
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2021-07-22 21:51:25 -04:00 |
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FernandoS27
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5ed8f24384
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shader: Stub VOTE.VTG
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2021-07-22 21:51:25 -04:00 |
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FernandoS27
|
bee8188799
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shader: Fold composite extract
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2021-07-22 21:51:25 -04:00 |
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FernandoS27
|
c3bace756f
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shader: Fold comparisons and Pack/Unpack16
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2021-07-22 21:51:25 -04:00 |
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ReinUsesLisp
|
b4a5e767d0
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shader: Fix branches to visited virtual blocks
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2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
f1dd743731
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shader: Fix dependency on identity removal pass
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2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
5f22cd89e2
|
shader: Fix constant propagation to use reverse post order
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2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
eaafd53cfe
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shader: Implement LDG .U.128 as .128
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2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
c826220733
|
shader: Unroll "using enum" for opcode declarations
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2021-07-22 21:51:25 -04:00 |
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ReinUsesLisp
|
09e1927b70
|
spirv: Remove unnecesary variable for clip distances
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2021-07-22 21:51:25 -04:00 |
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FernandoS27
|
0c4cf3b9eb
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shader: Implement ClipDistance
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2021-07-22 21:51:25 -04:00 |
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FernandoS27
|
67afdaf566
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shader: Fix TXD
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2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
4d0d29fc20
|
shader: Address feedback
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
cb6fc03e55
|
shader: Always pass a lod for TexelFetch
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2021-07-22 21:51:25 -04:00 |
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FernandoS27
|
630273b629
|
shader: Implement TXD
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2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
d5bfc63088
|
shader: Implement ImageGradient
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
be3e94ae55
|
shader: Implement TMML partially
|
2021-07-22 21:51:25 -04:00 |
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