Commit graph

1706 commits

Author SHA1 Message Date
bunnei 82e0eeed21 hle: kernel: service_thread: Make thread naming more consistent. 2020-12-29 16:46:29 -08:00
bunnei a2a0f5318d hle: kernel: Manage service threads on another thread.
- This is to allow service threads to defer destruction of themselves.
2020-12-29 16:46:29 -08:00
bunnei b02464f685
Merge pull request #5246 from comex/xx-include
Add missing include of "core/hle/kernel/kernel.h"
2020-12-29 16:43:17 -08:00
bunnei c192da3f82 hle: kernel: Manage host thread IDs using TLS.
- Avoids the need to have a large map of host to guest thread IDs.
2020-12-29 15:55:30 -08:00
comex 388cf58b31 k_priority_queue: Fix concepts use
- For `std::same_as`, add missing include of `<concepts>`.

- For `std::convertible_to`, create a replacement in `common/concepts.h`
  and use that instead.

  This would also be found in `<concepts>`, but unlike `std::same_as`,
  `std::convertible_to` is not yet implemented in libc++, LLVM's STL
  implementation - not even in master.  (In fact, `std::same_as` is the
  *only* concept currently implemented.  For some reason.)
2020-12-29 14:33:41 -05:00
comex b36896b90e Add missing include of "core/hle/kernel/kernel.h"
This is needed as the header invokes methods on KernelCore.
2020-12-29 14:22:35 -05:00
ameerj 0383363a8f svc: demote SleepThread log to LOG_TRACE
This log is called often, and introduces a lot of noise when debug logging is enabled, making it difficult to see other debug logs.
2020-12-29 14:01:56 -05:00
bunnei dfdac7d38a hle: kernel: Move ServiceThread ownership to KernelCore.
- Fixes a circular dependency which prevented threads from being released on shutdown.
2020-12-29 01:12:39 -08:00
bunnei f57be2e626 hle: kernel: service_thread: Add thread name and take weak_ptr of ServerSession. 2020-12-29 01:06:39 -08:00
bunnei d0649d0971 core: hle: kernel: Clear process list on boot. 2020-12-28 21:33:34 -08:00
bunnei 6d2f9428c5 core: kernel: Clear process list earlier. 2020-12-28 16:33:48 -08:00
bunnei 5d4715cc6a hle: kernel: hle_ipc: Remove SleepClientThread.
- This was kind of hacky, and no longer is necessary with service threads.
2020-12-28 16:33:48 -08:00
bunnei 8bc3d66354 hle: kernel: service_thread: Add parameter for thread pool size. 2020-12-28 16:33:47 -08:00
bunnei 28281ae250 core: hle: server_session: Use separate threads for each service connection. 2020-12-28 16:33:47 -08:00
bunnei 1279c7ce7a
Merge pull request #5131 from bunnei/scheduler-rewrite
Rewrite Kernel scheduler based on Atmosphere
2020-12-20 20:57:54 -08:00
bunnei 37194dd4e9
Merge pull request #5172 from lioncash/svc-wide
svc: Remove unnecessary casts
2020-12-11 17:39:30 -08:00
Lioncash 2de124e223 svc: Remove unnecessary casts
Simplifies and removes some casts. In all cases, these were generally
widening from a 32-bit unsigned type to a 64-bit unsigned type, so no
information would be lost from the conversion.
2020-12-08 15:42:10 -05:00
Lioncash 6b7320add4 core: Remove unnecessary enum casts in log calls
Follows the video core PR. fmt doesn't require casts for enum classes
anymore, so we can remove quite a few casts.
2020-12-07 23:02:23 -05:00
bunnei a58d57a60d
Merge pull request #5148 from comex/xx-unused-fields
core: Mark unused fields as [[maybe_unused]]
2020-12-06 22:33:00 -08:00
LC 69af6ada2f
Merge pull request #5136 from lioncash/video-shadow3
video_core: Resolve more variable shadowing scenarios pt.3
2020-12-07 00:06:53 -05:00
comex e31cb50405 Fix "explicitly defaulted but implicitly deleted" warning
`PhysicalCore`'s move assignment operator was declared as `= default`,
but was implicitly deleted because `PhysicalCore` has fields
of reference type.  Switch to explicitly deleting it to avoid a Clang
warning.

The move *constructor* is still defaulted, and is required to exist due
to the use of `std::vector<PhysicalCore>`.
2020-12-06 19:02:04 -05:00
comex feac654ba0 core: Mark unused fields as [[maybe_unused]] 2020-12-06 18:36:10 -05:00
bunnei 1bdb756d28 hle: kernel: Process: Various style fixes based on code review feedback. 2020-12-06 00:27:13 -08:00
bunnei 9b492430bb hle: kernel: Thread: Various style fixes based on code review feedback. 2020-12-06 00:27:13 -08:00
bunnei ed4d1e2ade hle: kernel: KScopedSchedulerLockAndSleep: Various style fixes based on code review feedback. 2020-12-06 00:27:13 -08:00
bunnei b1b4f2337e hle: kernel: KScopedLock: Various style fixes based on code review feedback. 2020-12-06 00:27:13 -08:00
bunnei 165d8485f0 hle: kernel: KAbstractSchedulerLock: Various style fixes based on code review feedback. 2020-12-06 00:27:13 -08:00
bunnei 960500cfd2 hle: kernel: KScheduler: Various style fixes based on code review feedback. 2020-12-06 00:27:13 -08:00
bunnei 8fd921557f hle: kernel: KPriorityQueue: Various style fixes based on code review feedback. 2020-12-06 00:27:13 -08:00
bunnei 4d3be1816c hle: kernel: KAffinityMask: Various style fixes based on code review feedback. 2020-12-06 00:27:13 -08:00
bunnei 357d79fb6e hle: kernel: GlobalSchedulerContext: Various style fixes based on code review feedback. 2020-12-06 00:27:13 -08:00
bunnei b1326d9230 hle: kernel: Use C++ style comments in KScheduler, etc. 2020-12-06 00:03:24 -08:00
bunnei bc59ca92b6 kernel: KScopedSchedulerLockAndSleep: Remove unused ctor. 2020-12-06 00:03:24 -08:00
bunnei b9b7e4f915 kernel: time_manager: Add missing lock guards. 2020-12-06 00:03:24 -08:00
bunnei ccce6cb3be hle: kernel: Migrate to KScopedSchedulerLock. 2020-12-06 00:03:24 -08:00
bunnei 4756cb203e hle: kernel: Separate KScopedSchedulerLockAndSleep from k_scheduler. 2020-12-06 00:03:24 -08:00
bunnei 8d3e06349e hle: kernel: Separate KScheduler from GlobalSchedulerContext class. 2020-12-06 00:03:24 -08:00
bunnei 9e29e36a78 hle: kernel: Rewrite scheduler implementation based on Mesopshere. 2020-12-06 00:03:24 -08:00
bunnei c10a37e5b6 hle: kernel: physical_core: Clear exclusive state after each run.
- This is closer to pre-multicore behavior, and works a bit better.
2020-12-06 00:03:24 -08:00
bunnei 7e5d0f1fe3 hle: kernel: Port KAbstractSchedulerLock from Mesosphere. 2020-12-06 00:03:24 -08:00
bunnei 39d356782e hle: kernel: svc: Remove reschedule on svcBreak.
- This breaks things, and is unnecessary, since emulation will be done at this point.
2020-12-06 00:03:24 -08:00
bunnei d58a609ae4 hle: kernel: process: Add schedule count tracking, to be used for yield impl. 2020-12-06 00:03:24 -08:00
bunnei 493263f415 hle: kernel: svc: Remove unnecessary hack in svcSleep. 2020-12-06 00:03:24 -08:00
bunnei a3ccac3eb7 common: Port KPriorityQueue from Mesosphere. 2020-12-06 00:03:24 -08:00
bunnei e18ee8d681 hle: kernel: Port KAffinityMask from Mesosphere. 2020-12-06 00:03:24 -08:00
Lioncash f95602f152 video_core: Resolve more variable shadowing scenarios pt.3
Cleans out the rest of the occurrences of variable shadowing and makes
any further occurrences of shadowing compiler errors.
2020-12-05 16:02:23 -05:00
bunnei 4b9e1b6586 kernel: scheduler: Minor cleanup to remove duplicated code. 2020-11-29 01:31:52 -08:00
bunnei b7ef581c6e kernel: time_manager: Protect access with a mutex. 2020-11-29 01:31:52 -08:00
bunnei c2ad1243ba hle: kernel: thread: Remove unused "Running" state. 2020-11-29 01:31:52 -08:00
bunnei 63fd1bb503 core: arm: Implement InvalidateCacheRange for CPU cache invalidation. 2020-11-29 01:31:52 -08:00
bunnei c0870315fd hle: kernel: time_manager: Avoid a crash on process exit. 2020-11-29 01:31:51 -08:00
bunnei 9705f651b2 hle: kernel: AddressArbiter: Remove unused code. 2020-11-29 01:31:51 -08:00
bunnei 9423347c1b hle: kernel: SynchronizationObject: Use atomic_bool for is_signaled. 2020-11-29 01:31:51 -08:00
bunnei c042a89113 common: fiber: Use boost::context instead of native fibers on Windows. 2020-11-29 01:31:51 -08:00
bunnei 7b642c7781 hle: kernel: multicore: Replace n-JITs impl. with 4 JITs. 2020-11-29 01:31:51 -08:00
Lioncash 874be0e3e1 svc: Remove unnecessary [[maybe_unused]] tag
The parameter is used in this function, so this suppression isn't
necessary.
2020-11-23 10:17:20 -05:00
Lioncash da7be67daf ipc_helpers: Remove usage of the global system instance
Resolves numerous deprecation warnings throughout the codebase due to
inclusion of this header. Now building core should be significantly less
noisy (and also relying on less global state).

This also uncovered quite a few modules that were relying on indirect
includes, which have also been fixed.
2020-11-08 15:58:11 -05:00
Lioncash fc6db97a09 core: Remove usage of unicorn
Unicorn long-since lost most of its use, due to dynarmic gaining support
for handling most instructions. At this point any further issues
encountered should be used to make dynarmic better.

This also allows us to remove our dependency on Python.
2020-11-03 20:22:05 -05:00
Morph 9cfc5fee2f kernel/process: Add missing <ctime> include
Fixes compilation on MSVC
2020-10-29 03:17:20 -04:00
bunnei c5134cbf3a
Merge pull request #4835 from lat9nq/rng-default-time
kernel: Use the current time as the default RNG seed
2020-10-28 22:51:29 -07:00
ReinUsesLisp ce69ff2890 hle/kernel: Remove unused registered_core_threads to fix data races
This member was only used on asserts and it triggered data races.
Remove it to fix them.
2020-10-27 01:55:39 -03:00
lat9nq 8bd246032a kernel: Use the current time as the default RNG seed
Use the current time, not zero, as the default RNG seed.
2020-10-26 21:42:11 -04:00
bunnei 3d592972dc
Revert "core: Fix clang build" 2020-10-20 19:07:39 -07:00
Lioncash fdd9154069 kernel: Fix build with recent compiler flag changes
This slipped through the cracks due to another change being merged
before the compiler flag changes.
2020-10-20 20:23:18 -04:00
LC 88d5140cf2
Merge pull request #4796 from lioncash/clang
core: Fix clang build
2020-10-20 19:19:12 -04:00
bunnei 60bd54776a
Merge pull request #4788 from ReinUsesLisp/lockfree-host-thread
kernel: Implement host thread register methods without locking
2020-10-19 22:31:52 -07:00
Lioncash be1954e04c core: Fix clang build
Recent changes to the build system that made more warnings be flagged as
errors caused building via clang to break.

Fixes #4795
2020-10-17 19:50:39 -04:00
ReinUsesLisp b9a9b83bee kernel: Implement host thread register methods without locking
Locks on GetCurrentHostThreadID were causing performance issues
according to Visual Studio's profiler. It was consuming twice the time
as arm_interface.Run(). The cost was not in the function itself but in
the lockinig it required.

Reimplement these functions using atomics and static storage instead of
an unordered_map. This is a side effect to avoid locking and using linked
lists for reads.

Replace unordered_map with a linear search.
2020-10-13 18:00:25 -03:00
Lioncash 39c8d18feb core/CMakeLists: Make some warnings errors
Makes our error coverage a little more consistent across the board by
applying it to Linux side of things as well. This also makes it more
consistent with the warning settings in other libraries in the project.

This also updates httplib to 0.7.9, as there are several warning
cleanups made that allow us to enable several warnings as errors.
2020-10-13 13:16:49 -04:00
Lioncash ec2a6e5ba8 kernel: Remove all dependencies on the global system instance
With this, the kernel finally doesn't depend directly on the global
system instance anymore.
2020-09-14 14:03:13 -04:00
bunnei 5fc6bf96d8
Merge pull request #4323 from ReinUsesLisp/no-spin
kernel/scheduler: Use std::mutex instead of spin lock
2020-09-11 23:23:53 -07:00
bunnei ba5419b965
Merge pull request #4590 from ReinUsesLisp/tsan-sched
hle/scheduler: Fix data race in is_context_switch_pending
2020-09-03 14:39:57 -04:00
ReinUsesLisp ccdd84a778 hle/scheduler: Fix data race in is_context_switch_pending
As reported by tsan, SelectThreads could write to
is_context_switch_pending holding a mutex while SwitchToCurrent reads it
without holding any.

It is assumed that the author didn't want an atomic here, so the code is
reordered so that whenever is_context_switch_pending is read inside
SwitchToContext, the mutex is locked.
2020-08-26 02:56:05 +00:00
ReinUsesLisp 36eade7f4c hle/kernel: Fix data race in GetCurrentHostThreadID
As reported by tsan, host_thread_ids could be read while
any of the RegisterHostThread variants were called.

To fix this, lock the register mutex when yuzu is running in multicore
mode and GetCurrentHostThreadID is called.
2020-08-26 02:52:50 +00:00
bunnei cb6808b4d0
Merge pull request #4492 from lioncash/linkage
system_control: Make functions internally linked where applicable
2020-08-15 02:11:49 -04:00
Lioncash f808258ed9 kernel/scheduler: Mark SchedulerLock constructor as nodiscard
Allows the compiler to warn about cases where the constructor is used
but then immediately discarded, which is a potential cause of
locking/unlocking bugs.
2020-08-14 04:43:44 -04:00
Lioncash b724a4d90c General: Tidy up clang-format warnings part 2 2020-08-13 14:19:08 -04:00
bunnei acfd771e79
Merge pull request #4491 from lioncash/unused-vars
kernel: Remove unused variables
2020-08-10 12:04:30 -04:00
Lioncash 87c64c41d2 system_control: Make functions internally linked where applicable
These functions are only ever used internally as implementation details
for GenerateRandomRange(), so these can be given internal linkage.
2020-08-05 15:34:27 -04:00
Lioncash a10d64ea79 kernel: Remove unused variables
Resolves a few compiler warnings.
2020-08-05 15:19:48 -04:00
Lioncash 9893da8e2c scheduler: Resolve sign conversion warning 2020-08-05 15:12:29 -04:00
Lioncash 1a45b15a8c address_arbiter: Resolve sign conversion warning
Makes our type conversion explicit.
2020-08-05 15:07:19 -04:00
David 9b75481755
ipc: Allow all trivially copyable objects to be passed directly into WriteBuffer (#4465)
* ipc: Allow all trivially copyable objects to be passed directly into WriteBuffer

With the support of C++20, we can use concepts to deduce if a type is an STL container or not.

* More agressive concept for stl containers

* Add -fconcepts

* Move to common namespace

* Add Common::IsBaseOf
2020-08-03 07:28:54 -04:00
Lioncash a7af349dae core_timing: Make use of uintptr_t to represent user_data
Makes the interface future-proofed for supporting other platforms in the event we ever support platforms with differing pointer sizes. This way, we have a type in place that is always guaranteed to be able to represent a pointer exactly.
2020-07-27 21:21:01 -04:00
bunnei 4a8cb9a706
Merge pull request #4348 from lioncash/nano
core_timing: Make usage of nanoseconds more consistent in the interface
2020-07-18 01:45:10 -04:00
David adbf5ca50b
Merge pull request #4357 from lioncash/unused4
kernel: Remove unused variables
2020-07-17 13:18:31 +10:00
David 69f8b6a53e
Merge pull request #4358 from lioncash/unused5
kernel/thread: Remove unimplemented function prototype
2020-07-17 13:17:52 +10:00
Rodrigo Locatti 104c523d3d
Merge pull request #4327 from lioncash/desig2
address_space_info: Make use of designated initializers
2020-07-16 17:41:55 -03:00
Lioncash 8bef49cde5 kernel/thread: Remove unimplemented function prototype
This isn't used, so it can be removed.
2020-07-16 14:32:46 -04:00
Lioncash 2bab07c367 kernel: Remove unused variables
Resolves some compiler warnings in the Linux build.
2020-07-16 14:17:50 -04:00
Lioncash 07d080ecc8 kernel: Add missing include 2020-07-16 13:51:51 -04:00
Lioncash f0125b2be8 cpu_manager: Mark function getters as static
All these do are return std::function instances of static functions, so
these can be used without an instance of the CPU manager.
2020-07-16 13:30:56 -04:00
David 0648e023ea
Merge pull request #4346 from lioncash/thread
kernel/handle_table: Remove usages of the global system instance
2020-07-16 23:02:04 +10:00
Lioncash bef1844a51 core_timing: Make TimedCallback take std::chrono::nanoseconds
Enforces our desired time units directly with a concrete type.
2020-07-15 19:41:22 -04:00
Lioncash 8b50c660df core_timing: Make use of std::chrono with ScheduleEvent 2020-07-15 18:54:15 -04:00
Lioncash 73bb87c06b kernel/process: Move name and system context to the bottom of the member list
These aren't directly important or commonly used within the process, so
we can move these to the bottom to allow everything else to be more
likely to be within a cache line.
2020-07-15 13:40:18 -04:00
Lioncash 52e83f0d5c kernel/handle_table: Remove usages of the global system instance
Removes even more usages of the global system instance, trimming away
more dependencies on global variables and making them explicit in the
interface.
2020-07-15 13:40:15 -04:00
Lioncash 4ad69ca96e kernel/thread: Remove global GetCurrentThread()
This is only used in one place, so we can fold it into the calling code,
eliminating a place for the global system instance to be used.
2020-07-15 13:28:05 -04:00
Lioncash f2f876e3ff memory_layout: Remove unused data member
This isn't used, so it can be removed entirely, shrinking the structure
size by 8 bytes.
2020-07-13 10:51:23 -04:00
Lioncash ed0fe04b4f address_space_info: Use type alias to simplify code
We can define an alias for the index arrays and then just reuse it to
make the code nicer to read.
2020-07-13 10:42:52 -04:00
Lioncash c3eb42de65 address_space_info: Make use of designated initializers
We can alter the structure so that we can use designated initializers in
the array, eliminating the comments that indicate their field names.
2020-07-13 10:42:49 -04:00
ReinUsesLisp 9b38f4fc55 kernel/scheduler: Use std::mutex instead of spin lock
Profiling shows that this is a highly contested mutex, causing dimishing
results compared to a OS lock. std::mutex implementations can spin for a
while before falling back to an OS lock.

This avoids wasting precious CPU cycles in a no-op.
2020-07-12 21:27:24 -03:00
lat9nq 63d23835ef
configuration: implement per-game configurations (#4098)
* Switch game settings to use a pointer

In order to add full per-game settings, we need to be able to tell yuzu to switch
to using either the global or game configuration. Using a pointer makes it easier
to switch.

* configuration: add new UI without changing existing funcitonality

The new UI also adds General, System, Graphics, Advanced Graphics,
and Audio tabs, but as yet they do nothing. This commit keeps yuzu
to the same functionality as originally branched.

* configuration: Rename files

These weren't included in the last commit. Now they are.

* configuration: setup global configuration checkbox

Global config checkbox now enables/disables the appropriate tabs in the game
properties dialog. The use global configuration setting is now saved to the
config, defaulting to true. This also addresses some changes requested in the PR.

* configuration: swap to per-game config memory for properties dialog

Does not set memory going in-game. Swaps to game values when opening the
properties dialog, then swaps back when closing it. Uses a `memcpy` to swap.
Also implements saving config files, limited to certain groups of configurations
so as to not risk setting unsafe configurations.

* configuration: change config interfaces to use config-specific pointers

When a game is booted, we need to be able to open the configuration dialogs
without changing the settings pointer in the game's emualtion. A new pointer
specific to just the configuration dialogs can be used to separate changes
to just those config dialogs without affecting the emulation.

* configuration: boot a game using per-game settings

Swaps values where needed to boot a game.

* configuration: user correct config during emulation

Creates a new pointer specifically for modifying the configuration while
emulation is in progress. Both the regular configuration dialog and the game
properties dialog now use the pointer Settings::config_values to focus edits to
the correct struct.

* settings: split Settings::values into two different structs

By splitting the settings into two mutually exclusive structs, it becomes easier,
as a developer, to determine how to use the Settings structs after per-game
configurations is merged. Other benefits include only duplicating the required
settings in memory.

* settings: move use_docked_mode to Controls group

`use_docked_mode` is set in the input settings and cannot be accessed from the
system settings. Grouping it with system settings causes it to be saved with
per-game settings, which may make transferring configs more difficult later on,
especially since docked mode cannot be set from within the game properties
dialog.

* configuration: Fix the other yuzu executables and a regression

In main.cpp, we have to get the title ID before the ROM is loaded, else the
renderer will reflect only the global settings and now the user's game specific
settings.

* settings: use a template to duplicate memory for each setting

Replaces the type of each variable in the Settings::Values struct with a new
class that allows basic data reading and writing. The new struct
Settings::Setting duplicates the data in memory and can manage global overrides
per each setting.

* configuration: correct add-ons config and swap settings when apropriate

Any add-ons interaction happens directly through the global values struct.
Swapping bewteen structs now also includes copying the necessary global configs
that cannot be changed nor saved in per-game settings. General and System config
menus now update based on whether it is viewing the global or per-game settings.

* settings: restore old values struct

No longer needed with the Settings::Setting class template.

* configuration: implement hierarchical game properties dialog

This sets the apropriate global or local data in each setting.

* clang format

* clang format take 2

can the docker container save this?

* address comments and style issues

* config: read and write settings with global awareness

Adds new functions to read and write settings while keeping the global state in
focus. Files now generated per-game are much smaller since often they only need
address the global state.

* settings: restore global state when necessary

Upon closing a game or the game properties dialog, we need to restore all global
settings to the original global state so that we can properly open the
configuration dialog or boot a different game.

* configuration: guard setting values incorrectly

This disables setting values while a game is running if the setting is
overwritten by a per game setting.

* config: don't write local settings in the global config

Simple guards to prevent writing the wrong settings in the wrong files.

* configuration: add comments, assume less, and clang format

No longer assumes that a disabled UI element means the global state is turned
off, instead opting to directly answer that question. Still however assumes a
game is running if it is in that state.

* configuration: fix a logic error

Should not be negated

* restore settings' global state regardless of accept/cancel

Fixes loading a properties dialog and causing the global config dialog to show
local settings.

* fix more logic errors

Fixed the frame limit would set the global setting from the game properties
dialog. Also strengthened the Settings::Setting member variables and simplified
the logic in config reading (ReadSettingGlobal).

* fix another logic error

In my efforts to guard RestoreGlobalState, I accidentally negated the IsPowered
condition.

* configure_audio: set toggle_stretched_audio to tristate

* fixed custom rtc and rng seed overwriting the global value

* clang format

* rebased

* clang format take 4

* address my own review

Basically revert unintended changes

* settings: literal instead of casting

"No need to cast, use 1U instead"
Thanks, Morph!

Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>

* Revert "settings: literal instead of casting
"

This reverts commit 95e992a87c898f3e882ffdb415bb0ef9f80f613f.

* main: fix status buttons reporting wrong settings after stop emulation

* settings: Log UseDockedMode in the Controls group

This should have happened when use_docked_mode was moved over to the controls group
internally. This just reflects this in the log.

* main: load settings if the file has a title id

In other words, don't exit if the loader has trouble getting a title id.

* use a zero

* settings: initalize resolution factor with constructor instead of casting

* Revert "settings: initalize resolution factor with constructor instead of casting"

This reverts commit 54c35ecb46a29953842614620f9b7de1aa9d5dc8.

* configure_graphics: guard device selector when Vulkan is global

Prevents the user from editing the device selector if Vulkan is the global
renderer backend. Also resets the vulkan_device variable when the users
switches back-and-forth between global and Vulkan.

* address reviewer concerns

Changes function variables to const wherever they don't need to be changed. Sets Settings::Setting to final as it should not be inherited from. Sets ConfigurationShared::use_global_text to static.

Co-Authored-By: VolcaEM <volcaem@users.noreply.github.com>

* main: load per-game settings after LoadROM

This prevents `Restart Emulation` from restoring the global settings *after* the per-game settings were applied. Thanks to BSoDGamingYT for finding this bug.

* Revert "main: load per-game settings after LoadROM"

This reverts commit 9d0d48c52d2dcf3bfb1806cc8fa7d5a271a8a804.

* main: only restore global settings when necessary

Loading the per-game settings cannot happen after the ROM is loaded, so we have to specify when to restore the global state. Again thanks to BSoD for finding the bug.

* configuration_shared: address reviewer concerns except operator overrides

Dropping operator override usage in next commit.

Co-Authored-By: LC <lioncash@users.noreply.github.com>

* settings: Drop operator overrides from Setting template

Requires using GetValue and SetValue explicitly. Also reverts a change that broke title ID formatting in the game properties dialog.

* complete rebase

* configuration_shared: translate "Use global configuration"

Uses ConfigurePerGame to do so, since its usage, at least as of now, corresponds with ConfigurationShared.

* configure_per_game: address reviewer concern

As far as I understand, it prevents the program from unnecessarily copying strings.

Co-Authored-By: LC <lioncash@users.noreply.github.com>

Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
Co-authored-by: VolcaEM <volcaem@users.noreply.github.com>
Co-authored-by: LC <lioncash@users.noreply.github.com>
2020-07-09 22:42:09 -04:00
ReinUsesLisp 8562b516c0 core_timing,scheduler: Use std::scoped_lock when possible
Simplifies the cognitive load of procedures using locks and makes locks
safe against exceptions.
2020-06-28 21:42:57 -03:00
Fernando Sahmkow 2f8947583f Core/Common: Address Feedback. 2020-06-27 18:20:06 -04:00
Fernando Sahmkow 4105f38022 SVC: Implement 32-bits wrappers and update Dynarmic. 2020-06-27 11:36:27 -04:00
Fernando Sahmkow ce350e7ce0 SVC: Add GetCurrentProcessorNumber32, CreateTransferMemory32, SetMemoryAttribute32 2020-06-27 11:36:27 -04:00
Fernando Sahmkow 22ceaca2f4 SVC: Add GetThreadPriority32 & SetThreadPriority32 2020-06-27 11:36:25 -04:00
Fernando Sahmkow 7fd7d05838 Common/Kernel: Corrections and small bug fixing. 2020-06-27 11:36:21 -04:00
Fernando Sahmkow d240143588 Kernel: Correct Host Context on Threads and Scheduler. 2020-06-27 11:36:15 -04:00
Fernando Sahmkow 467d43570e Clang Format. 2020-06-27 11:36:14 -04:00
Fernando Sahmkow 48fa3b7a0f General: Cleanup legacy code. 2020-06-27 11:36:05 -04:00
Fernando Sahmkow c8bf47dcfb Kernel/svcBreak: Implement CacheInvalidation for Singlecore and correct svcBreak. 2020-06-27 11:36:04 -04:00
Fernando Sahmkow 19165cd859 HLE_IPC: Correct HLE Event behavior on timeout. 2020-06-27 11:36:03 -04:00
Fernando Sahmkow 7e2ce2f7f4 SingleCore: Improve Cycle timing Behavior and replace mutex in global scheduler for spinlock. 2020-06-27 11:36:02 -04:00
Fernando Sahmkow f5e32935ca SingleCore: Use Cycle Timing instead of Host Timing. 2020-06-27 11:36:01 -04:00
Fernando Sahmkow 9bde28d7b1 Scheduler: Correct Reload/Unload 2020-06-27 11:35:59 -04:00
Fernando Sahmkow 5974e3ea33 Thread: Release the ARM Interface on exitting. 2020-06-27 11:35:58 -04:00
Fernando Sahmkow 1567824d2d General: Move ARM_Interface into Threads. 2020-06-27 11:35:58 -04:00
Fernando Sahmkow 1b82ccec22 Core: Refactor ARM Interface. 2020-06-27 11:35:56 -04:00
Fernando Sahmkow 87c49aa7be SVC/ARM: Correct svcSendSyncRequest and cache ticks on arm interface. 2020-06-27 11:35:53 -04:00
Fernando Sahmkow f2ade343e2 SingleCore: Move Host Timing from a sepparate thread to main cpu thread. 2020-06-27 11:35:52 -04:00
Fernando Sahmkow 25565dffd5 ARM: Addapt to new Exclusive Monitor Interface. 2020-06-27 11:35:50 -04:00
Fernando Sahmkow db68fba4a6 Scheduler: Correct yielding interaction with SetThreadActivity. 2020-06-27 11:35:49 -04:00
Fernando Sahmkow 7020d498c5 General: Fix microprofile on dynarmic/svc, fix wait tree showing which threads were running. 2020-06-27 11:35:48 -04:00
Fernando Sahmkow e6f8bde74b General: Fix Stop function 2020-06-27 11:35:47 -04:00
Fernando Sahmkow f370de84b1 Kernel: Rewind on SVC change. 2020-06-27 11:35:46 -04:00
Fernando Sahmkow d494b074e8 Kernel: Preempt Single core on redudant yields. 2020-06-27 11:35:45 -04:00
Fernando Sahmkow a439cdf22e CPU_Manager: Unload/Reload threads on preemption on SingleCore 2020-06-27 11:35:43 -04:00
Fernando Sahmkow 8a78fc2580 Synchronization: Correct wide Assertion. 2020-06-27 11:35:43 -04:00
Fernando Sahmkow ab9aae28bf General: Initial Setup for Single Core. 2020-06-27 11:35:42 -04:00
Fernando Sahmkow 391f5f360d Scheduler: Set last running time on thread. 2020-06-27 11:35:41 -04:00
Fernando Sahmkow 9e9c287f8b Kernel: Corrections to TimeManager, Scheduler and Mutex. 2020-06-27 11:35:40 -04:00
Fernando Sahmkow 6515c6e8c6 Kernel: Fixes, corrections and asserts to scheduler and different svcs. 2020-06-27 11:35:40 -04:00
Fernando Sahmkow 4217e58a10 Scheduler: Correct yields. 2020-06-27 11:35:39 -04:00
Fernando Sahmkow 445b4342b3 Mutex: Revert workaround due to poor exclusive memory. 2020-06-27 11:35:38 -04:00
Fernando Sahmkow cd1c38be8d ARM/Memory: Correct Exclusive Monitor and Implement Exclusive Memory Writes. 2020-06-27 11:35:37 -04:00
Fernando Sahmkow 535c542d84 SVC: WaitSynchronization add Termination Pending Result. 2020-06-27 11:35:36 -04:00
Fernando Sahmkow 725bac1404 Scheduler: Remove arm_interface lock and a few corrections. 2020-06-27 11:35:35 -04:00
Fernando Sahmkow 83c7ba1ef7 SVC: Correct SetThreadActivity. 2020-06-27 11:35:33 -04:00
Fernando Sahmkow a66c61ca2d SCC: Small corrections to CancelSynchronization 2020-06-27 11:35:33 -04:00
Fernando Sahmkow 44cb9997b3 Scheduler: Correct locking for hle threads. 2020-06-27 11:35:32 -04:00
Fernando Sahmkow 6ed28e15fa Scheduler: Fix HLE Threads on guard 2020-06-27 11:35:31 -04:00
Fernando Sahmkow 3de33348e4 Scheduler: Protect on closed threads. 2020-06-27 11:35:31 -04:00
Fernando Sahmkow 19847d4d42 Scheduler: Correct assert. 2020-06-27 11:35:30 -04:00
Fernando Sahmkow a33fbaddec Core: Correct rebase. 2020-06-27 11:35:29 -04:00
Fernando Sahmkow 1c672128c4 Scheduler: Release old thread fiber before trying to switch to the next thread fiber. 2020-06-27 11:35:28 -04:00
Fernando Sahmkow a6bce296ad Mutex: Correct Result writting to clear exclusivity. 2020-06-27 11:35:26 -04:00
Fernando Sahmkow e4b175ade2 SVC: Correct svcWaitForAddress and svcSignalToAddress. 2020-06-27 11:35:25 -04:00
Fernando Sahmkow 1e987dbe8d Scheduler: Correct Select Threads Step 2. 2020-06-27 11:35:24 -04:00
Fernando Sahmkow 07993ac8c8 Kernel: Corrections to Scheduling. 2020-06-27 11:35:23 -04:00
Fernando Sahmkow b4dc01f16a Kernel: Correct Signal on Thread Death and Setup Sync Objects on Thread for Debugging 2020-06-27 11:35:23 -04:00
Fernando Sahmkow 75e10578f1 Core: Correct HLE Event Callbacks and other issues. 2020-06-27 11:35:22 -04:00
Fernando Sahmkow de5b521c09 Process: Protect TLS region and Modules. 2020-06-27 11:35:21 -04:00
Fernando Sahmkow 2a8837ff51 General: Add Asserts 2020-06-27 11:35:21 -04:00
Fernando Sahmkow 04e0f8776c General: Add better safety for JIT use. 2020-06-27 11:35:20 -04:00
Fernando Sahmkow bd36eaf15d SVC: Correct races on physical core switching. 2020-06-27 11:35:19 -04:00
Fernando Sahmkow 3902067008 SVC: Add locks to the memory management. 2020-06-27 11:35:18 -04:00
Fernando Sahmkow d4ebb510a0 SVC: Correct WaitSynchronization, WaitProcessWideKey, SignalProcessWideKey. 2020-06-27 11:35:17 -04:00
Fernando Sahmkow 5b6a67f849 SVC: Cleanup old methods. 2020-06-27 11:35:16 -04:00
Fernando Sahmkow 3d9fbb8226 CPU_Manager: Reconfigre guest threads for dynamrmic downsides 2020-06-27 11:35:15 -04:00
Fernando Sahmkow 15a79eb0d7 SVC: Correct SendSyncRequest. 2020-06-27 11:35:14 -04:00
Fernando Sahmkow 203e706302 SVC: Correct ArbitrateUnlock 2020-06-27 11:35:14 -04:00
Fernando Sahmkow 3b5b950c89 SVC: Correct SignalEvent, ClearEvent, ResetSignal, WaitSynchronization, CancelSynchronization, ArbitrateLock 2020-06-27 11:35:13 -04:00
Fernando Sahmkow ef4afa9760 SVC: Remove global HLE Lock. 2020-06-27 11:35:13 -04:00
Fernando Sahmkow 589f9cf108 SVC: Correct GetThreadPriority, SetThreadPriority, GetThreadCoreMask, SetThreadCoreMask, GetCurrentProcessorNumber 2020-06-27 11:35:12 -04:00
Fernando Sahmkow 49ba563995 SVC: Correct CreateThread, StartThread, ExitThread, SleepThread. 2020-06-27 11:35:11 -04:00
Fernando Sahmkow e31425df38 General: Recover Prometheus project from harddrive failure
This commit: Implements CPU Interrupts, Replaces Cycle Timing for Host 
Timing, Reworks the Kernel's Scheduler, Introduce Idle State and 
Suspended State, Recreates the bootmanager, Initializes Multicore 
system.
2020-06-27 11:35:06 -04:00
bunnei a91f92a89d
Merge pull request #4152 from ogniK5377/ipc-err
Mark invalid IPC buffers as ASSERT_OR_EXECUTE_MSG
2020-06-26 23:37:19 -04:00
David Marcec 38868e5750 memory_manager: Remove useless assertion
num_pages is an std::size_t. It will always be >= 0
2020-06-25 16:35:58 +10:00
David Marcec 82ecdd0104 Mark invalid IPC buffers as ASSERT_OR_EXECUTE_MSG
Previously if applications would send faulty buffers(example homebrew) it would lead to us returning uninitalized data. Switching from ASSERT_MSG to ASSERT_OR_EXECUTE_MSG allows us to have a fail safe to prevent crashes but also continue execution without introducing undefined behavior
2020-06-24 22:50:27 +10:00
MerryMage b19fe55f84 memory_manager: Explicitly specifcy std::min<size_t> 2020-06-18 15:47:44 +01:00
bunnei 89d11f2268
Merge pull request #4069 from ogniK5377/total-phys-mem
kernel: Account for system resource size for memory usage
2020-06-14 00:44:34 -04:00
bunnei e1911e5c8b
Merge pull request #4010 from ogniK5377/reserve-always-break
kernel: ResourceLimit::Reserve remove useless while loop
2020-06-12 22:30:19 -04:00
David Marcec 74ff1db758 kernel: Account for system resource size for memory usage
GetTotalPhysicalMemoryAvailableWithoutSystemResource & GetTotalPhysicalMemoryUsedWithoutSystemResource seem to subtract the resource size from the usage.
2020-06-10 14:49:00 +10:00
David Marcec c0d2e3212f Downgrade "handle not signaled" error to trace
clogs logs quite a bit
2020-06-04 22:27:15 +10:00
David Marcec 43bf860b22 kernel: ResourceLimit::Reserve remove useless while loop
Timeout is a u64, it will always be >= 0
2020-05-29 13:48:01 +10:00
bunnei 1121960f0e
Merge pull request #3879 from lioncash/global2
hle_ipc: Eliminate core memory globals
2020-05-07 19:13:34 -04:00
bunnei 88141bb2d4
Merge pull request #3881 from lioncash/mem-warning
kernel/memory: Resolve several compiler warnings
2020-05-05 15:41:18 -04:00
Lioncash 4620580245 kernel/memory: Remove #pragma once within cpp file
This isn't necessary in a cpp file and will cause warnings on clang.
2020-05-03 13:42:07 -04:00
Lioncash 1ecaa86a52 kernel/memory: Remove unused includes
Prevents header churn and needing to recompile these files if these
headers are ever changed in the future.
2020-05-03 13:41:18 -04:00
Lioncash a2e61e6542 kernel/memory: Remove unused variables in memory_block_manager
Prevents unused variable warnings.
2020-05-03 13:36:20 -04:00
Lioncash 26aee55aef kernel/memory: Make use of std::array consistently in address_space_info
This allows tuning standard library implementations to enable or disable
range checks at runtime, which is nicer for debugging.
2020-05-03 13:34:24 -04:00
Lioncash dfa582169b kernel/memory: Resolve -Wshadow warnings
Prevents variable name clashing.
2020-05-03 13:29:42 -04:00
Lioncash 93c083aef1 kernel/memory: Amend potential encoding warnings
While èis generally representable in some language encodings, in some
it isn't and will result in compilation warnings occurring. To remain
friendly with other language's codepages on Windows, we normalize it to
an ASCII e.
2020-05-03 13:01:03 -04:00
Lioncash 0ec07e8763 hle_ipc: Eliminate core memory globals
We can just pass the required instances into the constructor of the
request, eliminating all usages of the global system accessor.
2020-05-03 12:57:40 -04:00
Lioncash aabf5b2059 readable_event: Remove unnecessary semicolon in Signal()
Resolves a -Wextra-semi warning.

While we're at it, we can invert the branch to form a guard clause,
unindenting all of the contained code.
2020-05-02 14:07:31 -04:00
David Marcec b6538c3e7c kernel: Don't fail silently 2020-04-29 14:53:53 +10:00
Mat M 5cb531b6cf
Merge pull request #3783 from lioncash/pointer
physical_core: Make use of std::make_unique instead of std::make_shared in ctor
2020-04-28 21:38:02 -04:00
David Marcec 2261cf24af kernel: Bad GetInfo ids should not be marked as stubs
As we currently match hardware and don't return a successful result, these should be marked as errors instead of warnings and as stubs.
2020-04-29 01:17:59 +10:00
bunnei d1e7cf3bdc
Merge pull request #3780 from lioncash/process
svc: Re-add MapProcessCodeMemory/UnmapProcessCodeMemory
2020-04-24 23:22:26 -04:00
Lioncash cc84b48ce5 physical_core: Make use of std::make_unique instead of std::make_shared in ctor
We can also allow unicorn to be constructed in 32-bit mode or 64-bit
mode to satisfy the need for both interpreter instances.

Allows this code to compile successfully of non x86-64 architectures.
2020-04-24 00:20:58 -04:00
Rodrigo Locatti f24c67877b
Merge pull request #3777 from lioncash/warn
page_table: Remove unused captures
2020-04-23 21:47:54 -03:00
Rodrigo Locatti db3dcb2f64
Merge pull request #3778 from lioncash/unused-var
svc: Remove unused variable
2020-04-23 21:47:24 -03:00
Lioncash ce7c02735e shared_memory: Amend doxygen reference
Amends the parameter to match the documentation reference.

Resolves a -Wdocumentation warning with clang.
2020-04-23 18:42:14 -04:00
Lioncash 4730347f8e svc: Re-add MapProcessCodeMemory/UnmapProcessCodeMemory
These were lost in the re-implementation of the virtual memory manager.
2020-04-23 18:12:04 -04:00
Lioncash bed4865981 svc: Remove unused variable
Since the VMM refactor, this is no longer used or needed.
2020-04-23 17:53:26 -04:00
Lioncash f77b5dfe81 page_table: Remove unused captures
Any time the lambda function is called, the permission being used in the
capture would be passed in as an argument to the lambda, so the capture
is unnecessary.
2020-04-23 17:33:08 -04:00
bunnei ff0c49e1ce
kernel: memory: Improve implementation of device shared memory. (#3707)
* kernel: memory: Improve implementation of device shared memory.

* fixup! kernel: memory: Improve implementation of device shared memory.

* fixup! kernel: memory: Improve implementation of device shared memory.
2020-04-23 11:37:12 -04:00
bunnei bee2c64b34
Merge pull request #3725 from MerryMage/fpcr
thread: FPCR.FZ is likely not 1 (and FPCR.RMode = TieAway and FPCR.DN = 0)
2020-04-22 19:49:13 -04:00
bunnei 10fb26f69c
Merge pull request #3696 from lioncash/cast-size
hle_ipc: Remove std::size_t casts where applicable
2020-04-19 14:24:15 -04:00
MerryMage 2bfac7b61d thread: FPCR.FZ is likely not 1 2020-04-19 08:37:20 +01:00
Lioncash 7e585bce28 memory/slab_heap: Make use of static_cast over reinterpret_cast
Casting from void* with static_cast is permitted by the standard, so we
can just make use of that instead.
2020-04-17 19:38:59 -04:00
bunnei 8bbe74a8dc core: hle: Address various feedback & code cleanup.
- Should be no functional changes.
2020-04-17 00:59:36 -04:00
bunnei 6f3266e98b memory: Add copyright notice for Atmosphere where applicable. 2020-04-17 00:59:35 -04:00
bunnei 02547a0cb4 kernel: Remove old VMManager class. 2020-04-17 00:59:35 -04:00
bunnei a8292f6cd9 kernel: memory: page_table: Simplify GetPhysicalAddr impl. 2020-04-17 00:59:35 -04:00
bunnei c629e544a7 kernel: svc: Updates for new VMM.
- Includes removing some SVC impls. that are untested.
2020-04-17 00:59:34 -04:00
bunnei 108564df57 kernel: process: Updates for new VMM. 2020-04-17 00:59:33 -04:00
bunnei fc61cb44ee kernel: resource_limit: Reserve physical memory. 2020-04-17 00:59:32 -04:00
bunnei 8f75524e55 kernel: Initialize memory layout for new VMM. 2020-04-17 00:59:32 -04:00
bunnei 11c02a50e9 core: system: Rename GetDeviceManager -> DeviceManager.
- More consistent with other system components.
2020-04-17 00:59:32 -04:00
bunnei 3fcc4cab4f kernel: transfer_memory: Refactor for new VMM. 2020-04-17 00:59:32 -04:00
bunnei d0162fc3d7 kernel: shared_memory: Refactor for new VMM. 2020-04-17 00:59:32 -04:00
bunnei a238d08f71 kernel: errors: Add ERR_OUT_OF_RESOURCES. 2020-04-17 00:59:31 -04:00
bunnei ffc3de762b kernel: process_capability: Update to use Memory::PageTable. 2020-04-17 00:59:31 -04:00
bunnei 84f1b6d530 kernel: memory: Add PageTable class, to manage process address space. 2020-04-17 00:59:31 -04:00
bunnei cfae8a1c1a kernel: memory: Add MemoryLayout class, to build physical memory layout. 2020-04-17 00:59:31 -04:00
bunnei 5d6e8a5b44 kernel: memory: Add MemoryManager class, to manage page heaps. 2020-04-17 00:59:30 -04:00
bunnei 548ef190ab kernel: memory: Add MemoryBlockManager class, to manage memory blocks. 2020-04-17 00:59:30 -04:00
bunnei 3927012734 kernel: memory: Add PageHeap class, to manage a heap of pages. 2020-04-17 00:59:30 -04:00
bunnei dc720311cc kernel: memory: Add PageLinkedList class, to manage a list of pages. 2020-04-17 00:59:30 -04:00
bunnei 81cb4d3c7f kernel: memory: Add system_control code, which will be used for ASLR support. 2020-04-17 00:59:30 -04:00
bunnei fc040b5b70 physical_memory: Add missing include for <vector>. 2020-04-17 00:59:30 -04:00
bunnei c2f4dcb1e3 kernel: memory: Add MemoryBlock class, for managing memory blocks and their state. 2020-04-17 00:59:29 -04:00
bunnei ea5ee9918e kernel: memory: Add memory_types.h, for things that are commonly used in memory code. 2020-04-17 00:59:29 -04:00
bunnei d364e7cf09 kernel: memory: Add SlabHeap class, for managing memory heaps.
- This will be used for TLS pages, among other things.
2020-04-17 00:59:29 -04:00
bunnei 14aa65ce00 kernel: memory: Add AddressSpaceInfo class, for managing the memory address space. 2020-04-17 00:59:29 -04:00
bunnei 4caff51710 core: memory: Move to Core::Memory namespace.
- helpful to disambiguate Kernel::Memory namespace.
2020-04-17 00:59:28 -04:00
bunnei ad48ebb2c8 core: kernel: Add svc_types header to include SVC-specific types. 2020-04-17 00:59:28 -04:00
bunnei 82d457af37 core: kernel: Move SVC to its own namesapce. 2020-04-17 00:59:28 -04:00
bunnei b0e3cbef7a kernel: resource_limit: Improvements to implementation. 2020-04-17 00:59:27 -04:00
bunnei f2676efe23 process: SetupMainThread: Zero out argument on process start. 2020-04-17 00:11:50 -04:00
bunnei 86f9c9aa1c
Merge pull request #3671 from lioncash/switch
kernel/thread: Resolve -Wswitch warnings
2020-04-16 23:30:32 -04:00
Lioncash 77356731a9 hle_ipc: Remove std::size_t casts where applicable
These were added in the change that enabled -Wextra on linux builds so
as not to introduce interface changes in the same change as a
build-system flag addition.

Now that the flags are enabled, we can freely change the interface to
make these unnecessary.
2020-04-16 22:02:10 -04:00
Lioncash 1c340c6efa CMakeLists: Specify -Wextra on linux builds
Allows reporting more cases where logic errors may exist, such as
implicit fallthrough cases, etc.

We currently ignore unused parameters, since we currently have many
cases where this is intentional (virtual interfaces).

While we're at it, we can also tidy up any existing code that causes
warnings. This also uncovered a few bugs as well.
2020-04-15 21:33:46 -04:00
Lioncash 213fff67bc CMakeLists: Make -Wreorder a compile-time error
This can result in silent logic bugs within code, and given the amount
of times these kind of warnings are caused, they should be flagged at
compile-time so no new code is submitted with them.
2020-04-15 14:14:41 -04:00
Lioncash 521c4c33b5 kernel/thread: Resolve -Wswitch warnings 2020-04-15 13:48:14 -04:00
bunnei dba112e510 core: hle: Implement separate A32/A64 SVC interfaces. 2020-03-02 21:52:03 -05:00
bunnei c083ea7d78 core: Implement separate A32/A64 ARM interfaces. 2020-03-02 21:51:57 -05:00
Fernando Sahmkow 3d0a2375ca Scheduler: Inline global scheduler in Scheduler Lock. 2020-02-22 12:39:17 -04:00
Fernando Sahmkow a1bf353780 Kernel: Correct pending feedback. 2020-02-22 11:51:03 -04:00
Fernando Sahmkow d219a96cc8 Kernel: Address Feedback. 2020-02-22 11:18:07 -04:00
Fernando Sahmkow ea956c823e Kernel: Implement Scheduler locks 2020-02-22 11:18:07 -04:00
Fernando Sahmkow 5c90d22f3d Kernel: Implement Time Manager. 2020-02-22 11:18:07 -04:00
Fernando Sahmkow 179bafa7cb Kernel: Rename ThreadCallbackHandleTable and Setup Thread Ids on Kernel. 2020-02-22 11:18:06 -04:00
Fernando Sahmkow 0728dfef84 Kernel: Make global scheduler depend on KernelCore 2020-02-22 11:18:06 -04:00
bunnei f552d553ba
Merge pull request #3401 from FernandoS27/synchronization
Set of refactors for Kernel Synchronization and Hardware Constants
2020-02-14 14:40:20 -05:00
Fernando Sahmkow 2bc949628d Core: Address Feedback 2020-02-13 19:10:33 -04:00
Lioncash be269e21a5 address_arbiter: Collapse loops in InsertThread() and RemoveThread()
Same behavior, but without the need to explicitly loop through
everything manually.
2020-02-12 15:34:07 -05:00