Scheduler: Correct Reload/Unload
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@ -149,6 +149,7 @@ struct KernelCore::Impl {
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for (std::size_t i = 0; i < cores.size(); i++) {
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cores[i].Shutdown();
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schedulers[i].reset();
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}
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cores.clear();
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@ -625,8 +625,8 @@ void Scheduler::Unload() {
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thread->SetContinuousOnSVC(false);
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thread->last_running_ticks = system.CoreTiming().GetCPUTicks();
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thread->SetIsRunning(false);
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if (!thread->IsHLEThread()) {
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auto& cpu_core = system.ArmInterface(core_id);
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if (!thread->IsHLEThread() && !thread->HasExited()) {
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Core::ARM_Interface& cpu_core = thread->ArmInterface();
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cpu_core.SaveContext(thread->GetContext32());
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cpu_core.SaveContext(thread->GetContext64());
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// Save the TPIDR_EL0 system register in case it was modified.
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@ -653,11 +653,12 @@ void Scheduler::Reload() {
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system.Kernel().MakeCurrentProcess(thread_owner_process);
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}
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if (!thread->IsHLEThread()) {
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auto& cpu_core = system.ArmInterface(core_id);
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Core::ARM_Interface& cpu_core = thread->ArmInterface();
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cpu_core.LoadContext(thread->GetContext32());
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cpu_core.LoadContext(thread->GetContext64());
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cpu_core.SetTlsAddress(thread->GetTLSAddress());
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cpu_core.SetTPIDR_EL0(thread->GetTPIDR_EL0());
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cpu_core.ChangeProcessorId(this->core_id);
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cpu_core.ClearExclusiveState();
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}
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}
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