bunnei
ffe1e2b5ec
Merge pull request #3562 from perillamint/vrsvc
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am: Implement VR related APIs
2020-03-28 13:32:52 -04:00
bunnei
8a6a25e4b6
services: hid: Stub InitializeSevenSixAxisSensor.
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- Used by Super Smash Bros. Ultimate v7.0.0.
2020-03-27 10:48:01 -04:00
bunnei
a60f34a850
services: time: Implement CalculateSpanBetween.
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- Used by Super Smash Bros. Ultimate.
2020-03-27 10:42:13 -04:00
perillamint
a429644672
am: Implement VR related APIs
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Implement (and stub) VR related APIs in AM sysmodule.
This fixes issue #2938
2020-03-27 18:22:28 +09:00
bunnei
5228bd0bb9
services: ldr: Fix MemoryState for read/write regions of NROs.
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- Fixes #3541 , used by Final Fantasy VIII Remastered.
2020-03-26 15:52:59 -04:00
FearlessTobi
4afebf26b6
sm/controller: Increase PointerBufferSize
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This increases the PointerBufferSize as a lager one is required by some services.
This change is still not hw-accurate, but it is proven to work in Ryujinx.
Instead of using a hardcoded size, we should figure out the specific values for each service in the future. Some of them can be taken from Atmosphere: https://github.com/Atmosphere-NX/Atmosphere/search?q=PointerBufferSize .
2020-03-23 03:19:30 +01:00
bunnei
e731c4b991
Merge pull request #3477 from FearlessTobi/webapplet-shit
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core/web_browser: Allow WebApplet to exit gracefully when an error occurs
2020-03-22 13:11:02 -04:00
FearlessTobi
977418c65b
core/web_browser: Allow WebApplet to exit gracefully when an error occurs
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Currently, yuzu just freezes when an error occurs while Initializing the WebApplet.
From a user perspective, this obviously isn't great as the game just softlocks.
With this change, yuzu will call the Finalize method, so to the game it seems like as the user just exited the WebApplet normally.
This works around https://github.com/yuzu-emu/yuzu/issues/2852 .
2020-03-22 16:01:13 +01:00
Dan
06dea163fa
set: implement GetRegionCode
2020-03-19 10:37:42 +01:00
ReinUsesLisp
ac7ee21331
time_zone_content_manager: Fix out of bounds read
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There were cases where raw_data didn't contain enough
space to hold the zero terminator.
This was caught with -fsanitize=address.
2020-03-18 19:06:16 -03:00
Fernando Sahmkow
95b804ff05
NVFlinger: Do the microprofile Flip after processing a valid frame.
2020-03-12 10:52:44 -04:00
bunnei
dba112e510
core: hle: Implement separate A32/A64 SVC interfaces.
2020-03-02 21:52:03 -05:00
bunnei
c083ea7d78
core: Implement separate A32/A64 ARM interfaces.
2020-03-02 21:51:57 -05:00
Morph
e1efab1f51
AM/ICommonStateGetter: Stub SetLcdBacklighOffEnabled ( #3454 )
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* Stub SetLcdBacklighOffEnabled
Used by Super Smash Bros. Ultimate
We require backlight services to be implemented to turn on/off the backlight.
* Address feedback
2020-02-27 17:49:23 +01:00
bunnei
01a05b48b7
Merge pull request #3431 from CJBok/npad-fix
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InputCommon: analog_from_button get direction implementation
2020-02-25 21:39:26 -05:00
Fernando Sahmkow
3d0a2375ca
Scheduler: Inline global scheduler in Scheduler Lock.
2020-02-22 12:39:17 -04:00
Fernando Sahmkow
a1bf353780
Kernel: Correct pending feedback.
2020-02-22 11:51:03 -04:00
Fernando Sahmkow
d219a96cc8
Kernel: Address Feedback.
2020-02-22 11:18:07 -04:00
Fernando Sahmkow
ea956c823e
Kernel: Implement Scheduler locks
2020-02-22 11:18:07 -04:00
Fernando Sahmkow
5c90d22f3d
Kernel: Implement Time Manager.
2020-02-22 11:18:07 -04:00
Fernando Sahmkow
179bafa7cb
Kernel: Rename ThreadCallbackHandleTable and Setup Thread Ids on Kernel.
2020-02-22 11:18:06 -04:00
Fernando Sahmkow
0728dfef84
Kernel: Make global scheduler depend on KernelCore
2020-02-22 11:18:06 -04:00
Brian Clinkenbeard
ad4e5c15fb
httplib compatibility
2020-02-18 18:04:33 -08:00
CJBok
23c4cc80e2
analog_from_button get direction implementation
2020-02-18 06:45:37 +01:00
bunnei
26006cbd2c
Merge pull request #3420 from namkazt/master2
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nvhost_gpu: implement ChannelSetTimeslice
2020-02-17 00:31:11 -05:00
Nguyen Dac Nam
5257a83ebe
IUserLocalCommunicationService: add function Initialize2
2020-02-16 13:24:34 +07:00
Nguyen Dac Nam
6c0eb6026b
HLE: correct function name of IUserLocalCommunicationService
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402: function name should be Initialize2 (7.0.0+) not SetOperationMode
Follow by: https://switchbrew.org/wiki/LDN_services#IUserLocalCommunicationService
2020-02-16 13:14:06 +07:00
namkazy
7fadc9c180
nvhost_gpu: implement ChannelSetTimeslice
2020-02-16 11:53:03 +07:00
bunnei
f552d553ba
Merge pull request #3401 from FernandoS27/synchronization
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Set of refactors for Kernel Synchronization and Hardware Constants
2020-02-14 14:40:20 -05:00
bunnei
74feed372c
Merge pull request #3400 from makigumo/patch-1
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update hwopus DecodeInterleaved for FW 7.0.0+
2020-02-13 21:26:13 -05:00
Fernando Sahmkow
2bc949628d
Core: Address Feedback
2020-02-13 19:10:33 -04:00
Lioncash
be269e21a5
address_arbiter: Collapse loops in InsertThread() and RemoveThread()
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Same behavior, but without the need to explicitly loop through
everything manually.
2020-02-12 15:34:07 -05:00
Lioncash
9f2c703137
address_arbiter: Simplify GetThreadsWaitingOnAddress()
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Simplifies the overall function and also allows for it to become a
const-qualified member function.
2020-02-12 15:10:16 -05:00
bunnei
8f8dda2d5b
Merge pull request #3403 from lioncash/debug
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bcat/backend: Prevent fmt exception in debug log within NullBackend::Clear()
2020-02-12 11:17:43 -05:00
Lioncash
f00a54f508
bcat/backend: Make formatting of passphrase consistent in NullBackend::SetPassphrase()
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Aligns the '=' to be consistent with the rest of the logs within this
source file.
2020-02-12 01:18:29 -05:00
Lioncash
eefd97e80d
bcat/backend: Prevent fmt exception in debug log within NullBackend::Clear()
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A formatting specifier within Clear wasn't being used, which will cause
fmt to throw an exception. This fixes that.
2020-02-12 01:14:47 -05:00
Lioncash
b80c348b09
kernel/thread: Remove trivial usages of the global system accessor
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We can just use the kernel member variable directly instead of going
through the system to obtain the same thing.
2020-02-12 01:00:41 -05:00
Fernando Sahmkow
1e6f8aba04
Core: Set all hardware emulation constants in a single file.
2020-02-11 20:19:11 -04:00
Fernando Sahmkow
d23d504d77
Kernel: Refactor synchronization to better match RE
2020-02-11 18:47:31 -04:00
makigumo
926ea5a16d
update hwopus DecodeInterleaved for FW 7.0.0+
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trivial change,
see https://switchbrew.org/wiki/Audio_services#IHardwareOpusDecoder
2020-02-11 18:41:04 +01:00
Fernando Sahmkow
c5aefe42aa
Kernel: Change WaitObject to Synchronization object. In order to better reflect RE.
2020-02-11 10:46:25 -04:00
bunnei
7b07e521ca
hle: services: Use std::shared_ptr instead of copy by value.
2020-02-07 23:02:26 -05:00
bunnei
aa3f9b9606
Merge pull request #3381 from bunnei/ipc-fix
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hle: services: Fix prepo IPC, and add better error checking.
2020-02-07 16:25:42 -05:00
bunnei
ba53543da6
kernel: transfer_memory: Properly reserve and reset memory region.
2020-02-05 23:06:54 -05:00
Zach Hilman
7a547b9342
wait_object: Make wait behavior only require one object to signal.
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- This was holdover from citra.
2020-02-05 23:06:53 -05:00
bunnei
3a0c1e79f8
am: Correct IPC object count mismatch.
2020-02-05 23:06:53 -05:00
bunnei
77da74e17a
services: am: Clear events on PopOutData and PopInteractiveOutData.
2020-02-05 23:06:52 -05:00
bunnei
84e895cdd6
am: Refactor IStorage interface.
2020-02-05 23:06:52 -05:00
bunnei
3557fa25d0
applets: software_keyboard: Signal state change on end of interactive session.
2020-02-05 23:06:51 -05:00
bunnei
be5fcffb89
applets: software_keyboard: Minor cleanup.
2020-02-05 23:06:50 -05:00
bunnei
2245c24e21
services: prepo: Fix IPC interface with SaveReport/SaveReportWithUser.
2020-02-05 22:52:35 -05:00
bunnei
9751ccc5e0
hle_ipc: Add error checking to read/write buffer access.
2020-02-05 22:52:35 -05:00
bunnei
69a6796de1
Merge pull request #3284 from CJBok/hid-fix
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hid: Fix analog sticks directional states
2020-02-01 14:02:41 -05:00
Lioncash
2de2bb980e
kernel/physical_core: Make use of std::unique_ptr
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shared_ptr was used in 2d1984c20c
due to a
misunderstanding of how the language generates move constructors and
move assignment operators.
If a destructor is user-provided, then the compiler won't generate the
move constructor and move assignment operators by default--they must be
explicitly opted into.
The reason for the compilation errors is due to the fact that the
language will fall back to attempting to use the copy constructor/copy
assignment operators if the respective move constructor or move
assignment operator is unavailable.
Given that we explicitly opt into them now, the the move constructor and
move assignment operators will be generated as expected.
2020-01-30 18:42:40 -05:00
Lioncash
51927bc9dc
kernel/physical_core: Remove unused kernel reference member variable
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This isn't used within the class, so it can be removed to simplify the
overall interface.
While we're in the same area, we can simplify a unique_ptr reset() call.
2020-01-30 18:29:57 -05:00
bunnei
985d0f35e5
Merge pull request #3353 from FernandoS27/aries
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System: Refactor CPU Core management and move ARMInterface and Schedulers to Kernel
2020-01-30 18:13:59 -05:00
Fernando Sahmkow
2d1984c20c
System: Address Feedback
2020-01-27 09:54:11 -04:00
Fernando Sahmkow
a1630ab53e
Kernel: Remove a few global instances from the kernel.
2020-01-26 14:23:46 -04:00
Fernando Sahmkow
e4a1ead897
Core: Refactor CpuCoreManager to CpuManager and Cpu to Core Manager.
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This commit instends on better naming the new purpose of this classes.
2020-01-26 14:07:22 -04:00
Fernando Sahmkow
450341b397
ArmInterface: Delegate Exclusive monitor factory to exclusive monitor interfasce.
2020-01-26 10:28:23 -04:00
Fernando Sahmkow
4d6a86b03f
Core: Refactor CPU Management.
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This commit moves ARM Interface and Scheduler handling into the kernel.
2020-01-25 18:55:32 -04:00
bunnei
2a822f3378
bsd: Stub several more functions.
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- Required for Little Town Hero to boot further.
2020-01-25 00:47:15 -05:00
Fernando Sahmkow
ab89ced244
Kernel: Implement Physical Core.
2020-01-24 15:38:20 -04:00
bunnei
ed76c71319
service: time: Implement ToPosixTimeWithMyRule.
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- Used by Pokemon Mystery Dungeon.
2020-01-22 23:20:19 -05:00
bunnei
7113236b30
time: Fix month off-by-one error.
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- Fixes timestamp in ZLA and Astral Chain saves.
2020-01-20 14:20:32 -05:00
bunnei
8b9f433d95
Merge pull request #3271 from bunnei/time-rewrite
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service: time: Rewrite implementation of glue services.
2020-01-19 22:45:05 -05:00
Markus Wick
56672b8c98
core/memory: Create a special MapMemoryRegion for physical memory.
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This allows us to create a fastmem arena within the memory.cpp helpers.
2020-01-18 08:38:47 +01:00
Markus Wick
55103da066
core/hle: Simplify PhysicalMemory usage in vm_manager.
2020-01-18 08:29:19 +01:00
CJBok
635deb70d4
Moved analog direction logic to sdl_impl
2020-01-15 11:25:15 +01:00
CJBok
231d9c10f3
Corrected directional states sensitivity
2020-01-14 21:51:58 +01:00
Markus Wick
c76ffa5019
core/kernel: Fix GetTotalPhysicalMemoryUsed.
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module._memory was already moved over to a new shared_ptr.
So code_memory_size was not increased at all.
This lowers the heap space and so saves a bit of memory, usually between 50 to 100 MB.
This fixes a regression of c0a01f3adc
2020-01-11 14:04:44 +01:00
CJBok
ae7fd01e38
hid: Fix analog sticks directional states
2020-01-09 02:40:55 +01:00
bunnei
319c4d2108
Merge pull request #3272 from bunnei/vi-close-layer
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service: vi: Implement CloseLayer.
2020-01-07 12:45:34 -05:00
bunnei
89fc75d769
Merge pull request #3257 from degasus/no_busy_loops
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video_core: Block in WaitFence.
2020-01-06 00:09:57 -05:00
bunnei
6fe51f398f
Merge pull request #2945 from FernandoS27/fix-bcat
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nifm: Only return that there's an internet connection when there's a BCATServer
2020-01-05 02:17:16 -05:00
bunnei
be5c149d37
service: time: Implement GetStandardLocalSystemClock.
2020-01-04 22:18:54 -05:00
bunnei
361285add9
time: Remove overflow error checking (currently breaks ADO builds).
2020-01-04 13:48:31 -05:00
bunnei
a4e840181c
service: time: Implement GetClockSnapshotFromSystemClockContext.
2020-01-04 13:48:30 -05:00
bunnei
fab2607c6b
service: time: Implement IsStandardNetworkSystemClockAccuracySufficient.
2020-01-04 13:48:30 -05:00
bunnei
78f977c980
service: time: Rewrite implementation of glue services.
2020-01-04 13:48:29 -05:00
bunnei
5135b74179
core: Initialize several structs that make use of Common::UUID.
2020-01-04 13:29:55 -05:00
bunnei
64c5631579
service: vi: Implement CloseLayer.
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- Needed for Undertale.
2020-01-04 00:45:06 -05:00
Markus Wick
cb9dd01ffd
video_core: Block in WaitFence.
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This function is called rarely and blocks quite often for a long time.
So don't waste power and let the CPU sleep.
This might also increase the performance as the other cores might be allowed to clock higher.
2019-12-30 13:04:53 +01:00
Fernando Sahmkow
a5bb1ac6e3
NvServices: Correct Ioctl Remap.
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This commit corrects a padding value in Ioctl Remap that was actually an
offset to the mapping address.
2019-12-25 14:37:28 -04:00
bunnei
6d0d79109b
Merge pull request #3214 from lioncash/svc-func
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kernel/svc: Amend function signature of SignalProcessWideKey
2019-12-12 21:32:36 -05:00
Fernando Sahmkow
22c6b9fab2
Kernel: Correct behavior of Address Arbiter threads. ( #3165 )
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* Kernel: Correct behavior of Address Arbiter threads.
This corrects arbitration threads to behave just like in Horizon OS.
They are added into a container and released according to what priority
they had when added. Horizon OS does not reorder them if their priority
changes.
* Kernel: Address Feedback.
2019-12-11 10:55:38 -05:00
Lioncash
30e365e4fc
kernel/svc: Correct function signature of SignalProcessWideKey
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This function doesn't actually return a result code, so we can amend the
signature of it to match.
2019-12-11 07:13:27 -05:00
bunnei
34f8881d3e
Merge pull request #3201 from lioncash/dump
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kernel/svc: Provide implementations for svcDumpInfo/svcDumpInfoNew
2019-12-10 21:48:37 -05:00
Lioncash
c3e43c7e81
kernel: Remove unnecessary includes
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Over the course of the changes to the kernel code, a few includes are no
longer necessary, particularly with the change over to std::shared_ptr
from Boost's intrusive_ptr.
2019-12-07 22:37:05 -05:00
Lioncash
67b8265bd6
kernel/svc: Provide implementations for svcDumpInfo/svcDumpInfoNew
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These are fairly trivial to implement, we can just do nothing. This also
provides a spot for us to potentially dump out any relevant info in the
future (e.g. for debugging purposes with homebrew, etc).
While we're at it, we can also correct the names of both of these
supervisor calls.
2019-12-07 22:01:17 -05:00
Fernando Sahmkow
40cd4df584
CpuCore: Clear exclusive state after doing a run in dynarmic.
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This commit corrects an error in which a Core could remain with an
exclusive state after running, leaving space for possible race
conditions between changing cores.
2019-12-05 18:08:59 -04:00
bunnei
c3d3b173d3
kernel: Implement a more accurate IPC dispatch.
2019-11-28 12:01:53 -05:00
bunnei
e3ee017e91
Merge pull request #3169 from lioncash/memory
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core/memory: Deglobalize memory management code
2019-11-28 11:43:17 -05:00
bunnei
c47fc3301d
Merge pull request #3170 from lioncash/enum
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file_sys/directory: Make EntryType an enum class
2019-11-27 23:23:01 -05:00
Lioncash
a3149536e2
file_sys/directory: Make EntryType an enum class
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This can trivially be an enum class rather than a regular enum, making
it more strongly typed.
2019-11-27 05:11:02 -05:00
Lioncash
e7e939104b
core/memory; Migrate over SetCurrentPageTable() to the Memory class
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Now that literally every other API function is converted over to the
Memory class, we can just move the file-local page table into the Memory
implementation class, finally getting rid of global state within the
memory code.
2019-11-26 21:55:39 -05:00
Lioncash
e4c381b885
core/memory: Migrate over Write{8, 16, 32, 64, Block} to the Memory class
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The Write functions are used slightly less than the Read functions,
which make these a bit nicer to move over.
The only adjustments we really need to make here are to Dynarmic's
exclusive monitor instance. We need to keep a reference to the currently
active memory instance to perform exclusive read/write operations.
2019-11-26 21:55:39 -05:00
Lioncash
b05bfc6036
core/memory: Migrate over Read{8, 16, 32, 64, Block} to the Memory class
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With all of the trivial parts of the memory interface moved over, we can
get right into moving over the bits that are used.
Note that this does require the use of GetInstance from the global
system instance to be used within hle_ipc.cpp and the gdbstub. This is
fine for the time being, as they both already rely on the global system
instance in other functions. These will be removed in a change directed
at both of these respectively.
For now, it's sufficient, as it still accomplishes the goal of
de-globalizing the memory code.
2019-11-26 21:55:39 -05:00
Lioncash
b2165c6b35
core/memory: Migrate over ReadCString() to the Memory class
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This only had one usage spot, so this is fairly straightforward to
convert over.
2019-11-26 21:55:38 -05:00
Lioncash
3f08e8d8d4
core/memory: Migrate over GetPointer()
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With all of the interfaces ready for migration, it's trivial to migrate
over GetPointer().
2019-11-26 21:55:38 -05:00