services: time: Implement CalculateSpanBetween.
- Used by Super Smash Bros. Ultimate.
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@ -30,7 +30,7 @@ Time::Time(std::shared_ptr<Module> module, Core::System& system, const char* nam
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{400, &Time::GetClockSnapshot, "GetClockSnapshot"},
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{401, &Time::GetClockSnapshotFromSystemClockContext, "GetClockSnapshotFromSystemClockContext"},
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{500, nullptr, "CalculateStandardUserSystemClockDifferenceByUser"},
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{501, nullptr, "CalculateSpanBetween"},
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{501, &Time::CalculateSpanBetween, "CalculateSpanBetween"},
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};
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// clang-format on
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@ -308,6 +308,35 @@ void Module::Interface::GetClockSnapshotFromSystemClockContext(Kernel::HLEReques
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ctx.WriteBuffer(&clock_snapshot, sizeof(Clock::ClockSnapshot));
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}
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void Module::Interface::CalculateSpanBetween(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_Time, "called");
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IPC::RequestParser rp{ctx};
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const auto snapshot_a = rp.PopRaw<Clock::ClockSnapshot>();
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const auto snapshot_b = rp.PopRaw<Clock::ClockSnapshot>();
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Clock::TimeSpanType time_span_type{};
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s64 span{};
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if (const ResultCode result{snapshot_a.steady_clock_time_point.GetSpanBetween(
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snapshot_b.steady_clock_time_point, span)};
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result != RESULT_SUCCESS) {
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if (snapshot_a.network_time && snapshot_b.network_time) {
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time_span_type =
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Clock::TimeSpanType::FromSeconds(snapshot_b.network_time - snapshot_a.network_time);
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} else {
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ERROR_TIME_NOT_FOUND);
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return;
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}
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} else {
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time_span_type = Clock::TimeSpanType::FromSeconds(span);
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}
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IPC::ResponseBuilder rb{ctx, (sizeof(s64) / 4) + 2};
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rb.Push(RESULT_SUCCESS);
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rb.PushRaw(time_span_type.nanoseconds);
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}
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void Module::Interface::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_Time, "called");
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IPC::ResponseBuilder rb{ctx, 2, 1};
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@ -32,6 +32,7 @@ public:
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void CalculateMonotonicSystemClockBaseTimePoint(Kernel::HLERequestContext& ctx);
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void GetClockSnapshot(Kernel::HLERequestContext& ctx);
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void GetClockSnapshotFromSystemClockContext(Kernel::HLERequestContext& ctx);
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void CalculateSpanBetween(Kernel::HLERequestContext& ctx);
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void GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx);
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private:
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