Commit graph

5050 commits

Author SHA1 Message Date
bunnei c86af6939c hle_ipc: Add SleepClientThread to block current thread within HLE routines. 2018-03-18 20:56:34 -04:00
bunnei 2faa83ca13 hle_ipc: Use shared_ptr instead of unique_ptr to allow copies. 2018-03-18 20:56:33 -04:00
bunnei 019f1a0cf0 hle_ipc: Remove GetPointer(..) usage with WriteToOutgoingCommandBuffer. 2018-03-18 20:56:33 -04:00
bunnei e353b9fb3d thread: Add THREADSTATUS_WAIT_HLE_EVENT, remove THREADSTATUS_WAIT_ARB. 2018-03-18 20:56:32 -04:00
Subv 03156d0c9a GPU: Implement macro 0xE1A BindTextureInfoBuffer in HLE.
This macro simply sets the current CB_ADDRESS to the texture buffer address for the input shader stage.
2018-03-18 19:03:40 -05:00
Subv 7b6868e908 GPU: Implement the BindStorageBuffer macro method in HLE.
This macro binds the SSBO Info Buffer as the current ConstBuffer.
This buffer is usually bound to c0 during shader execution.
Games seem to use this macro instead of directly writing the address for some reason.
2018-03-18 16:50:42 -05:00
Subv 85d820b1b4 GPU: Handle writes to the CB_DATA method.
Writing to this method will cause the written value to be stored in the currently-set ConstBuffer plus CB_POS.

This method is usually used to upload uniforms or other shader-visible data.
2018-03-18 15:23:24 -05:00
Subv a64b936cbe GPU: Move the GPU's class constructor and destructors to a cpp file.
This should reduce recompile times when editing the Maxwell3D register structure.
2018-03-18 15:23:24 -05:00
Subv aa586fa268 GPU: Store uploaded GPU macros and keep track of the number of method parameters. 2018-03-18 11:51:46 -05:00
Subv 7ac8657432 GPU: Macros are specific to the Maxwell3D engine, so handle them internally. 2018-03-18 11:51:45 -05:00
Subv ccb8da1512 GPU: Renamed ShaderType to ShaderStage as that is less confusing. 2018-03-17 18:32:57 -05:00
Subv 88698c156f GPU: Store shader constbuffer bindings in the GPU state. 2018-03-17 18:32:57 -05:00
Subv 66dae22790 GPU: Corrected some register offsets and removed superfluous macro registers. 2018-03-17 18:32:56 -05:00
Subv 1d9d9c16e8 GPU: Make the SetShader macro call do the same as the real macro's code.
It'll now set the CB_SIZE, CB_ADDRESS and CB_BIND registers when it's called.

Presumably this SetShader function is binding the constant shader uniforms to buffer 1 (c1[]).
2018-03-17 18:32:55 -05:00
Subv 579000e747 GPU: Corrected the parameter documentation for the SetShader macro call.
Register 0xE24 is actually a macro that sets some shader parameters in the register structure.

Macros are uploaded to the GPU at startup and have their own ISA, we'll probably write an interpreter for this in the future.
2018-03-17 13:55:42 -05:00
bunnei 516ef4f19f
Merge pull request #242 from Subv/set_shader
GPU: Handle the SetShader method call (0xE24) and store the shader config.
2018-03-17 00:34:17 -04:00
Subv f93d769a1c GPU: Handle the SetShader method call (0xE24) and store the shader config. 2018-03-16 22:51:06 -05:00
Subv d2888f7e90 GPU: Added the vertex array registers. 2018-03-16 22:47:45 -05:00
bunnei cd4e8a989c
Merge pull request #241 from Subv/gpu_method_call
GPU: Process command mode 5 (IncreaseOnce) differently from other commands
2018-03-16 22:28:22 -04:00
Subv 29feece4b8 GPU: Process command mode 5 (IncreaseOnce) differently from other commands.
Accumulate all arguments before calling the desired method.

Note: Maybe we should do the same for the NonIncreasing mode?
2018-03-16 20:32:44 -05:00
bunnei 0eff775264
Merge pull request #239 from Subv/shaders
GPU: Added some shader-related registers.
2018-03-16 21:09:35 -04:00
Subv bf310a41b8 GPU: Assert that we get a 0 CODE_ADDRESS register in the 3D engine.
Shader address calculation depends on this value to some extent, we do not currently know what it being 0 entails.
2018-03-16 19:24:41 -05:00
Subv cbec739e7b GPU: Added Maxwell registers for Shader Program control. 2018-03-16 19:23:11 -05:00
bunnei 494275fd38 nvflinger: Remove superfluous buffer format check. 2018-03-16 20:11:50 -04:00
bunnei cc6f22e0e4 process: MirrorMemory should use MemoryState::Mapped. 2018-03-16 19:24:54 -04:00
bunnei e9a857ce82 process: Unmap previously allocated heap. 2018-03-16 18:32:25 -04:00
bunnei 403f8e79ea arm_interface: Support unmapping previously mapped memory. 2018-03-16 18:32:24 -04:00
bunnei 34a29ad051 svc: Use more correct values for GetInfo MapRegion and NewMapRegion. 2018-03-16 18:32:23 -04:00
bunnei 8581404482 kernel: Move stack region outside of application heap. 2018-03-16 18:32:23 -04:00
bunnei 69ee9edd8d memory: Add regions for map region, "new" map region, etc. 2018-03-16 18:32:22 -04:00
bunnei 3923b0f589 process: Fix stack memory state. 2018-03-16 18:32:21 -04:00
bunnei 8be7131033 MemoryState: Add additional memory states and improve naming. 2018-03-16 18:32:21 -04:00
mailwl fbfa7ddd62 IGeneralService: fix function list 2018-03-16 16:34:12 +03:00
mailwl 9289255314 Service/NIFM: stub cancel function 2018-03-16 11:08:22 +03:00
mailwl ec030a542f Service/NIFM: convert to module 2018-03-16 11:00:29 +03:00
bunnei 7d6653268f core: Move process creation out of global state. 2018-03-14 18:42:19 -04:00
bunnei 8538e0bc3d
Merge pull request #213 from Hexagon12/dynarmic-default
Make Dynarmic the default CPU core
2018-03-07 18:21:13 -05:00
Subv 5fb4c718cc GPU: Intercept writes to the VERTEX_END_GL register.
This is the register that gets written after a game calls DrawArrays().

We should collect all GPU state and draw using our graphics API here.
2018-03-04 19:14:04 -05:00
bunnei 80562aaf64
Merge pull request #229 from Subv/ensuresavedata_impl
FS: Make EnsureSaveData create the save data if it doesn't already exist.
2018-03-04 15:49:42 -05:00
Subv 84e1c0a430 FS: Use the correct error code when trying to open files that don't exist. 2018-03-04 14:34:48 -05:00
Subv e4b7a1d160 FS: Stubbed CreateSaveData. It currently does nothing. 2018-03-04 14:31:57 -05:00
Subv 0eefe6e4d1 FS: Make EnsureSaveData create the savedata folder when called for the first time. 2018-03-04 14:30:07 -05:00
Subv 248881fa7f CoreTiming: Unschedule the pending events when an Interface is destroyed. 2018-03-04 10:34:25 -05:00
bunnei 7e7110b3b9
Merge pull request #226 from Subv/buffer_queue_event
Vi: Signal the BufferQueue's Native Handle right after ReleaseBuffer is called
2018-03-03 12:38:18 -05:00
Subv 656e7aab29 Vi: Signal the BufferQueue's Native Handle right after ReleaseBuffer is called.
This prevents a thread starvation issue in Puyo Puyo Tetris.
We should hwtest this behavior and figure out where exactly this event is signaled.
2018-03-03 11:51:36 -05:00
mailwl 28669872d9 Service/Set: add more services 2018-03-03 09:03:49 +03:00
bunnei 46fc7d8502
Merge pull request #216 from Subv/savedata
Implemented the SaveData archive and MountSaveData.
2018-03-01 22:14:31 -05:00
Subv 3209cff530 SaveData: Use the current titleid when opening the savedata archive. 2018-03-01 19:03:54 -05:00
Subv 827f8ca3c7 Kernel: Store the program id in the Process class instead of the CodeSet class.
There may be many CodeSets per Process, so it's wasteful and overcomplicated to store the program id in each of them.
2018-03-01 19:03:53 -05:00
Subv cc6e4ae6cf FS: Implement MountSaveData and some of the IFile interface. 2018-03-01 19:03:53 -05:00
Subv d140c8ecf7 Filesystem: Added a SaveData Factory and associated Disk_FileSystem. 2018-03-01 19:03:52 -05:00
Jules Blok c74af07c49 thread: Clear the process list on shutdown. 2018-02-27 17:13:39 +01:00
Subv 6e38081165 ResultCode: Mark any error code that isn't 0 as an error. 2018-02-27 09:44:35 -05:00
Vishal Sharma 65f3119074 Removes the use of QKeySequence::Cancel (#186)
* Removes the use of QKeySequence::Cancel to remove issues while running make

* Corrects characters in a line for travis failure

* Corrects space in a line for travis failure
2018-02-26 21:03:02 -08:00
bunnei 926604fc14
Merge pull request #207 from mailwl/duplicatesession
IPC: add domain header to response if only it exists in request
2018-02-26 20:52:56 -08:00
bunnei f1beb69899
Merge pull request #215 from N00byKing/umapsharedmmry
UnmapSharedMemory
2018-02-25 21:04:24 -08:00
shinyquagsire23 e29710818f file_sys: Style tweaks
Asdf
2018-02-25 16:34:29 -07:00
shinyquagsire23 487f8bc018 loader: Check error on NPDM load, use TID for CodeSet 2018-02-25 07:41:36 -07:00
shinyquagsire23 fd3806fd30 loader: Use NPDM information when loading NSOs 2018-02-25 07:02:47 -07:00
shinyquagsire23 2b28fd7809 file_sys: Add support for parsing NPDM files 2018-02-25 07:02:39 -07:00
N00byKing 08c6ac02cf
(Hopefully) Fix MinGW Build 2018-02-25 13:40:22 +01:00
N00byKing bc88cae0c7 Implements citra-emu/citra#3184 2018-02-25 11:44:21 +01:00
N00byKing 2b41c6e573 Add UnmapSharedMemory
C++11 requires spaces on the Identifier

Add inttypes include

clang
2018-02-25 11:38:06 +01:00
bunnei c45173c9a6
Merge pull request #212 from mailwl/stubs
Stub some functions
2018-02-23 21:09:56 -08:00
bunnei 32c509b82d
Merge pull request #217 from shinyquagsire23/time-s-missing
time: Add missing time:s functions, used for libnx
2018-02-23 08:52:37 -08:00
bunnei 6bf7108545
Merge pull request #210 from MerryMage/f/dynarmic/sysreg
arm_dynarmic: Implement system registers and provide more hooks
2018-02-23 08:51:52 -08:00
shinyquagsire23 a63d4fa5b4 time: Add missing time:s functions, used for libnx 2018-02-23 00:34:15 -07:00
mailwl e4f94ee30b Stub more functions 2018-02-22 17:28:15 +03:00
mailwl 910198a29a Stub am::SetScreenShotPermission, and bsd::StartMonitoring functions 2018-02-22 13:04:23 +03:00
bunnei 7f0ecbf859
Merge pull request #211 from shinyquagsire23/time_local
time: Add GetStandardLocalSystemClock, used by libnx
2018-02-22 01:09:01 -05:00
shinyquagsire23 944132dbe5 time: Add GetStandardLocalSystemClock, used by libnx 2018-02-21 18:43:05 -07:00
MerryMage 32d127ad3e dynarmic: Update to 6b4c6b0
6b4c6b0 impl: Update PC when raising exception
7a1313a A64: Implement FDIV (vector)
b2d781d system: Raise exception for YIELD, WFE, WFI, SEV, SEVL
b277bf5 Correct FPSR and FPCR
7673933 A64: Implement USHL
8d0e558 A64: Implement UCVTF (vector, integer), scalar variant
da9a4f8 A64: Partially implement FCVTZU (scalar, fixed-point) and FCVTZS (scalar, fixed-point)
7479684 A64: Implement system register TPIDR_EL0
0fd75fd A64: Implement system registers FPCR and FPSR
31e370c A64: Implement system register CNTPCT_EL0
9a88fd3 A64: Implement system register CTR_EL0
1d16896 A64: Implement NEG (vector)
3184edf IR: Add IR instruction ZeroVector
31f8fbc emit_x64_floating_point: Add maybe_unused to preprocess parameter
567eb1a A64: Implement FMINNM (scalar)
c6d8fa1 A64: Implement FMAXNM (scalar)
616056d constant_pool: Add frame parameter
a3747cb A64: Implement ADDP (scalar)
5cd5d9f reg_alloc: Only exchange GPRs
dd0452a A64: Implement DUP (element), scalar variant
e5732ea emit_x64_floating_point: Correct FP{Max,Min}{32,64} implementations for -0/+0
40eb9c3 A64: Implement FMAX (scalar), FMIN (scalar)
7cef39b fuzz_with_unicorn: QEMU's implementation of FCVT is incorrect
826dce2 travis: Switch unicorn repository
9605f28 a64/config: Allow NaN emulation accuracy to be set
e9435bc a64_emit_x64: Add conf to A64EmitContext
30b596d fuzz_with_unicorn: Explicitly test floating point instructions
be292a8 A64: Implement FSQRT (scalar)
3c42d48 backend_x64: Accurately handle NaNs
4aefed0 fuzz_with_unicorn: Print AArch64 disassembly
2018-02-21 21:39:07 +00:00
MerryMage e8b9731af3 arm_dynarmic: LOG_INFO on unicorn fallback 2018-02-21 21:39:07 +00:00
MerryMage cc368de1a0 memory: LOG_ERROR when falling off end of page table 2018-02-21 21:39:07 +00:00
MerryMage 1cdc74c5e9 core: Fix scheduler-shutdown related crash 2018-02-21 16:38:18 +00:00
mailwl 1289a3c3c1 Add warning if Domain request has no domain message header 2018-02-20 22:51:54 +03:00
mailwl 827152d1fd Fix: change check for domain order and existance of domain message header 2018-02-20 21:59:58 +03:00
mailwl 1572c45aa0 IPC: add domain header to response if only it exists in request 2018-02-20 19:27:49 +03:00
bunnei 6a2197806e
Merge pull request #206 from mailwl/aoc-listaddoncontent
Service/AOC: stub ListAddOnContent function
2018-02-20 10:45:50 -05:00
mailwl 46931a9566 Service/AOC: stub ListAddOnContent function 2018-02-20 10:30:12 +03:00
bunnei 678574972a acc_u0: Stub ListOpenUsers service function. 2018-02-19 17:39:41 -05:00
bunnei 7bee3427d0 service: Add Friend service interface. 2018-02-19 17:34:02 -05:00
bunnei 1d491d636d logging: Add category for Friend service. 2018-02-19 17:31:54 -05:00
bunnei 23fe6f5be3
Merge pull request #202 from bunnei/scheduler-cleanup
Scheduler cleanup
2018-02-19 17:23:05 -05:00
bunnei 8db80d8389 scheduler: Cleanup based on PR feedback. 2018-02-19 16:46:42 -05:00
Subv 5ab285f1f9 AM: Corrected the response in EnsureSaveData.
The values are still unknown and the function is still considered a stub.
Puyo Puyo Tetris now tries to call fsp-srv:MountSaveData.
2018-02-18 18:09:52 -05:00
bunnei ac81c02ed9 kernel: Use Scheduler class for threading. 2018-02-18 15:17:16 -05:00
bunnei c78d495161 kernel: Add Scheduler, which encapsulates the scheduling loading from Thread module. 2018-02-18 14:58:40 -05:00
bunnei 2d4a6883bc core: Use shared_ptr for cpu_core. 2018-02-18 14:52:09 -05:00
bunnei cec0d4f191 kernel: Remove unused address_arbiter code. 2018-02-18 14:46:11 -05:00
bunnei ec39c9eb32
Merge pull request #201 from Subv/ipc_delay_
Kernel/IPC: Add a small delay after each SyncRequest to prevent thread starvation.
2018-02-18 14:11:34 -05:00
bunnei 5babad5de5
Merge pull request #200 from Subv/bufferproducerfence
Make the fence handling in Vi a little less of a hack.
2018-02-18 14:11:04 -05:00
Subv 94ee8fc97b Kernel/IPC: Add a small delay after each SyncRequest to prevent thread starvation.
Ported from citra PR #3091

The delay specified here is from a Nintendo 3DS, and should be measured in a Nintendo Switch.

This change is enough to prevent Puyo Puyo Tetris's main thread starvation.
2018-02-18 13:25:48 -05:00
Subv 416f692f6e nvmap: Make IocFromId return the same existing handle instead of creating a new one.
Games like Puyo Puyo Tetris and BOTW seem to depend on the buffer always having the same handle
2018-02-17 14:01:01 -05:00
Subv d758332425 Parcel: Ensure we don't read past the end of the parcels in Vi. 2018-02-17 14:00:44 -05:00
Subv 2662de6e52 Vi: Mark all fences as NO_FENCE in the DequeueBuffer response parcel. 2018-02-17 14:00:30 -05:00
Subv 1b64160d83 Vi: Always write the IGBPBuffer in the RequestBuffer response parcel.
This may break libnx homebrew due to a bug in libnx but is required by official games since they always assume that the buffer will be there.
2018-02-17 13:59:45 -05:00
mailwl 6797d4a907 Service/hid: stub some functions 2018-02-16 06:15:05 +03:00
Subv 7a1917e0fd nvhost-ctrl: Stub NVHOST_IOCTL_CTRL_EVENT_WAIT. 2018-02-14 22:57:57 -05:00
Subv 35d0d06885 Vi: Mark the fences as valid in the DequeueBuffer response parcel. 2018-02-14 22:57:56 -05:00
Subv d18446f63a Vi: Added a missing u32 in the DequeueBuffer response parcel. 2018-02-14 22:57:56 -05:00
Subv b78ffc4abf Vi: Don't write the IGBPBuffer in the IGBPRequestBufferResponseParcel. 2018-02-14 22:57:55 -05:00
Subv 8dee5663b3 Vi: Properly write the BufferProducerFence object in the DequeueBuffer response parcel. 2018-02-14 22:57:54 -05:00
bunnei df008a159b shared_memory: Remove some checks. 2018-02-14 22:24:06 -05:00
bunnei 42c062c620 pl_u: Implement basic shared font loading from RAM dump. 2018-02-14 22:22:41 -05:00
bunnei fa58d95027 log: Add logging category for NS services. 2018-02-14 21:43:11 -05:00
bunnei e017184445 hid: Stub GetVibrationDeviceInfo and SendVibrationValues. 2018-02-14 21:16:27 -05:00
bunnei db873a232c
Merge pull request #188 from bunnei/refactor-buffer-descriptor
Refactor IPC buffer descriptor interface
2018-02-14 18:31:53 -05:00
bunnei 88bfec37ce hle_ipc: Remove const from WriteBuffer size. 2018-02-14 14:21:10 -05:00
Hexagon12 a8d8c21e00
pls, that was easy 2018-02-14 19:47:51 +02:00
James Rowe 61c39f0fdd Fix fps counter to correctly measure frame end when there was no frame to draw 2018-02-14 10:16:39 -07:00
bunnei b65c096be5
Merge pull request #190 from bunnei/fix-qt-waittree
debugger: Fix wait_tree crash.
2018-02-14 10:18:56 -05:00
bunnei d939792b9b
Merge pull request #191 from lioncash/log
core: Silence formatting specifier warnings
2018-02-14 10:07:03 -05:00
Lioncash fe0775d2f4
memory: Silence formatting sepecifier warnings 2018-02-14 01:54:54 -05:00
Lioncash e6bf72877f
nso: Silence formatting specifier warnings 2018-02-14 01:52:55 -05:00
Lioncash 2ade136ff4
deconstructed_rom_directory: Silence formatting specifier warnings 2018-02-14 01:52:55 -05:00
Lioncash eba57fce88
nvdrv/interface: Silence formatting specifier warnings 2018-02-14 01:52:55 -05:00
Lioncash ee170cbcea
nvmap: Silence formatting specifier warnings 2018-02-14 01:52:55 -05:00
Lioncash 983777a317
nvhost_gpu: Silence formatting specifier warnings 2018-02-14 01:52:55 -05:00
Lioncash 2d388a75f0
nvhost_ctrl: Silence formatting specifier warnings 2018-02-14 01:52:54 -05:00
Lioncash ce1fe0387f
nvhost_ctrl_gpu: Silence formatting specifier warnings 2018-02-14 01:52:54 -05:00
Lioncash dc97117a0b
nvhost_as_gpu: Silence formatting specifier warnings 2018-02-14 01:52:49 -05:00
Lioncash c1146d2a5f
thread: Silence formatting specifier warnings 2018-02-14 01:50:14 -05:00
Lioncash 1e33db8573
vm_manager: Silence formatting specifier warnings 2018-02-14 01:50:14 -05:00
Lioncash 51ce224a96
gdbstub: Silence formatting specifier warnings 2018-02-14 01:50:01 -05:00
bunnei 6fd19f05f1 hle_ipc: Add GetReadBufferSize and check write buffer size. 2018-02-14 00:14:17 -05:00
bunnei c85e3a2234 debugger: Fix wait_tree crash. 2018-02-14 00:02:14 -05:00
bunnei 516a95721c service: Remove remaining uses of BufferDescriptor*. 2018-02-13 23:54:13 -05:00
bunnei d6e52581ac audio: Use WriteBuffer instead of BufferDescriptorB. 2018-02-13 23:54:12 -05:00
bunnei f16bb1dfcf vi: Eliminate direct usage of BufferDescriptorB. 2018-02-13 23:54:12 -05:00
bunnei d42e77797e nvdrv: Use ReadBuffer/WriteBuffer functions for Ioctl. 2018-02-13 23:54:12 -05:00
bunnei 8f84665775 vi: Use ReadBuffer/WriteBuffer functions for TransactParcel. 2018-02-13 23:54:11 -05:00
bunnei fc1b425520 hle_ipc: Add helper functions for reading and writing buffers. 2018-02-13 23:54:07 -05:00
Lioncash 490d0e36a0
maxwell_3d: Make constructor explicit 2018-02-13 23:47:51 -05:00
bunnei 1ce6fff064 hle_ipc: Add helper functions for reading and writing buffers. 2018-02-13 23:26:03 -05:00
bunnei 4f8ee5e456 vi: Fix TransactParcelAuto to support both buffer formats. 2018-02-13 23:26:01 -05:00
bunnei af8ae770ef
Merge pull request #187 from Subv/maxwell3d_query
GPU: Partially implemented the QUERY_* registers in the Maxwell3D engine.
2018-02-13 23:25:07 -05:00
bunnei 0a55eb588b
audren_u: Schedule reoccuring event. (#183)
* audren_u: Schedule reoccuring event.

* audren_u: Stub GetAudioRenderersProcessMasterVolume, and misc. changes.
2018-02-13 20:47:33 -05:00
bunnei 826e9c9782
Merge pull request #181 from bunnei/vi-fixes-2
VI cleanup and add a hack for booting games
2018-02-13 19:17:27 -05:00
bunnei 87c3c93464
Merge pull request #184 from mailwl/lm
Service/lm: add support to multiline logs
2018-02-13 10:29:33 -05:00
mailwl 55de13efcc Service/lm: add support to multiline logs 2018-02-13 09:44:53 +03:00
bunnei 91e19deb39 vi: Add FENCE_HACK, which is useful for booting BOTW. 2018-02-12 21:24:40 -05:00
bunnei a9e4e8294a vi: Stub TransactParcel CancelBuffer. 2018-02-12 21:24:39 -05:00
bunnei 4f969e2271 TransactParcel: Move WriteBlock to narrowest scope. 2018-02-12 21:24:38 -05:00
MerryMage 6085d32cf5 arm_dynarmic: Support direct page table access 2018-02-12 21:53:32 +00:00
bunnei ce8006e851
Merge pull request #179 from gdkchan/audren_stubs
Stub RequestUpdateAudioRenderer, StartAudioRenderer and StopAudioRenderer
2018-02-12 16:33:30 -05:00
gdkchan 3160f83607 Add RequestUpdateAudioRenderer, StartAudioRenderer and StopAudioRenderer stubs to audren:u 2018-02-12 17:44:55 -03:00
bunnei be5ba4d952
Merge pull request #178 from Subv/command_buffers
GPU: Added a command processor to decode the GPU pushbuffers and forward the commands to their respective engines
2018-02-12 13:51:52 -05:00
Subv ac61a7d1e6 GPU: Partially implemented the QUERY_* registers in the Maxwell3D engine.
Only QueryMode::Write is supported at the moment.
2018-02-12 12:34:41 -05:00
Subv 6cddf9d88e Make a GPU class in VideoCore to contain the GPU state.
Also moved the GPU MemoryManager class to video_core since it makes more sense for it to be there.
2018-02-11 23:44:12 -05:00