yuzu/src/core/hle/service/vi
bunnei b0ab803ce8 kernel: events: Remove ResetType::Automatic.
- This does not actually seem to exist in the real kernel - games reset these automatically.

# Conflicts:
#	src/core/hle/service/am/applets/applets.cpp
#	src/core/hle/service/filesystem/fsp_srv.cpp
2019-11-03 04:22:45 -05:00
..
display kernel: events: Remove ResetType::Automatic. 2019-11-03 04:22:45 -05:00
layer service/nvflinger: Store BufferQueue instances as regular data members 2019-02-21 22:09:46 -05:00
vi.cpp NVServices: Address Feedback 2019-07-05 15:49:33 -04:00
vi.h service/vi: Unstub GetDisplayService 2019-02-26 20:16:23 -05:00
vi_m.cpp service/vi: Unstub GetDisplayService 2019-02-26 20:16:23 -05:00
vi_m.h service/vi: Remove use of a module class 2019-02-26 17:44:03 -05:00
vi_s.cpp service/vi: Unstub GetDisplayService 2019-02-26 20:16:23 -05:00
vi_s.h service/vi: Remove use of a module class 2019-02-26 17:44:03 -05:00
vi_u.cpp service/vi: Unstub GetDisplayService 2019-02-26 20:16:23 -05:00
vi_u.h service/vi: Remove use of a module class 2019-02-26 17:44:03 -05:00