yuzu/src/core/hle
bunnei b0ab803ce8 kernel: events: Remove ResetType::Automatic.
- This does not actually seem to exist in the real kernel - games reset these automatically.

# Conflicts:
#	src/core/hle/service/am/applets/applets.cpp
#	src/core/hle/service/filesystem/fsp_srv.cpp
2019-11-03 04:22:45 -05:00
..
kernel kernel: events: Remove ResetType::Automatic. 2019-11-03 04:22:45 -05:00
service kernel: events: Remove ResetType::Automatic. 2019-11-03 04:22:45 -05:00
ipc.h Merge pull request #2090 from FearlessTobi/port-4599 2019-03-20 23:44:20 -04:00
ipc_helpers.h ipc_helpers: Amend floating-point type in Pop<double> specialization 2019-05-18 22:05:33 -04:00
lock.cpp Fix build on macOS and linux 2018-01-13 22:38:52 +00:00
lock.h Use recursive_mutex instead of mutex to fix #2902 2017-08-29 20:39:55 +12:00
result.h hle/result: Remove unnecessary bitfield entry for ResultCode 2019-04-05 16:34:34 -04:00