.. |
translate
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shader_recompiler: Fix IADD3 input partitioning
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2021-07-22 21:51:39 -04:00 |
control_flow.cpp
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shader: Address feedback
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2021-07-22 21:51:29 -04:00 |
control_flow.h
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shader: Implement delegation of Exit to dispatcher on CFG
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2021-07-22 21:51:29 -04:00 |
decode.cpp
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shader: Address feedback + clang format
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2021-07-22 21:51:26 -04:00 |
decode.h
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shader: Add pools and rename files
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2021-07-22 21:51:21 -04:00 |
indirect_branch_table_track.cpp
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shader_recompiler,video_core: Cleanup some GCC and Clang errors
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2021-07-22 21:51:26 -04:00 |
indirect_branch_table_track.h
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shader: Implement BRX
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2021-07-22 21:51:25 -04:00 |
instruction.h
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shader: Implement BRX
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2021-07-22 21:51:25 -04:00 |
location.h
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shader: Initial implementation of an AST
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2021-07-22 21:51:22 -04:00 |
maxwell.inc
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shader: Implement Int32 SUATOM/SURED
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2021-07-22 21:51:30 -04:00 |
opcodes.cpp
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shader: Handle host exceptions
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2021-07-22 21:51:34 -04:00 |
opcodes.h
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shader: Add pools and rename files
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2021-07-22 21:51:21 -04:00 |
structured_control_flow.cpp
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shader: Move loop safety tests to code emission
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2021-07-22 21:51:39 -04:00 |
structured_control_flow.h
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glasm: Rework control flow introducing a syntax list
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2021-07-22 21:51:31 -04:00 |
translate_program.cpp
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shader: Simplify MergeDualVertexPrograms
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2021-07-22 21:51:38 -04:00 |
translate_program.h
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shader: Add support for native 16-bit floats
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2021-07-22 21:51:38 -04:00 |