..
gl_buffer_cache.cpp
video_core/texures/texture: Remove unnecessary includes
2019-04-06 00:03:35 -04:00
gl_buffer_cache.h
RasterizerCache Redesign: Flush
2019-04-19 20:44:56 -04:00
gl_global_cache.cpp
shader_ir: Implement STG, keep track of global memory usage and flush
2019-04-14 00:25:32 -03:00
gl_global_cache.h
RasterizerCache Redesign: Flush
2019-04-19 20:44:56 -04:00
gl_primitive_assembler.cpp
video_core/renderer_opengl: Remove unnecessary includes
2019-04-04 12:00:46 -04:00
gl_primitive_assembler.h
video_core/renderer_opengl: Remove unnecessary includes
2019-04-04 12:00:46 -04:00
gl_rasterizer.cpp
Merge pull request #2318 from ReinUsesLisp/sampler-cache
2019-04-17 21:45:56 -04:00
gl_rasterizer.h
Merge pull request #2318 from ReinUsesLisp/sampler-cache
2019-04-17 21:45:56 -04:00
gl_rasterizer_cache.cpp
Correct Pitch in Fermi2D
2019-04-15 12:24:29 -04:00
gl_rasterizer_cache.h
RasterizerCache Redesign: Flush
2019-04-19 20:44:56 -04:00
gl_resource_manager.cpp
gl_shader_util: Add parameter to handle retrievable programs
2019-02-06 22:20:57 -03:00
gl_resource_manager.h
gl_shader_util: Add parameter to handle retrievable programs
2019-02-06 22:20:57 -03:00
gl_sampler_cache.cpp
gl_sampler_cache: Port sampler cache to OpenGL
2019-04-02 16:58:08 -03:00
gl_sampler_cache.h
gl_sampler_cache: Port sampler cache to OpenGL
2019-04-02 16:58:08 -03:00
gl_shader_cache.cpp
Merge pull request #2354 from lioncash/header
2019-04-09 19:19:41 -04:00
gl_shader_cache.h
RasterizerCache Redesign: Flush
2019-04-19 20:44:56 -04:00
gl_shader_decompiler.cpp
shader_ir: Implement STG, keep track of global memory usage and flush
2019-04-14 00:25:32 -03:00
gl_shader_decompiler.h
Merge pull request #2348 from FernandoS27/guest-bindless
2019-04-17 20:59:49 -04:00
gl_shader_disk_cache.cpp
Merge pull request #2348 from FernandoS27/guest-bindless
2019-04-17 20:59:49 -04:00
gl_shader_disk_cache.h
gl_shader_disk_cache: Use unordered containers
2019-02-06 22:23:41 -03:00
gl_shader_gen.cpp
video_core/renderer_opengl: Remove unnecessary includes
2019-04-04 12:00:46 -04:00
gl_shader_gen.h
video_core/renderer_opengl: Remove unnecessary includes
2019-04-04 12:00:46 -04:00
gl_shader_manager.cpp
gl_shader_manager: Move code to source file and minor clean up
2019-04-10 19:29:15 -03:00
gl_shader_manager.h
gl_shader_manager: Move code to source file and minor clean up
2019-04-10 19:29:15 -03:00
gl_shader_util.cpp
video_core: fixed arithmetic overflow warnings & improved code style
2018-09-09 17:51:43 +02:00
gl_shader_util.h
gl_shader_util: Add parameter to handle retrievable programs
2019-02-06 22:20:57 -03:00
gl_state.cpp
gl_state: Rework to enable individual applies
2019-04-03 20:26:27 -03:00
gl_state.h
gl_state: Rework to enable individual applies
2019-04-03 20:26:27 -03:00
gl_stream_buffer.cpp
gl_stream_buffer: Use DSA for buffer management
2019-01-06 16:49:24 -03:00
gl_stream_buffer.h
gl_stream_buffer: Use DSA for buffer management
2019-01-06 16:49:24 -03:00
maxwell_to_gl.h
maxwell_3d: Implement alternate blend equations.
2018-11-22 00:51:01 -05:00
renderer_opengl.cpp
video_core/renderer_opengl: Remove unnecessary includes
2019-04-04 12:00:46 -04:00
renderer_opengl.h
video_core/renderer_opengl: Replace direct usage of global system object accessors
2019-03-04 10:24:09 -05:00
utils.cpp
renderer_opengl/utils: Skip empty binds
2019-04-05 19:19:49 -03:00
utils.h
gl_rasterizer: Use ARB_multi_bind to update UBOs across stages
2019-04-05 19:10:46 -03:00