yuzu/src/core/hle/service/hid/controllers
Morph 30e0d1c973 controllers/npad: Remove the old vibration filter
Previously we used a vibration filter that filters out amplitudes close to each other. It turns out there are cases where this results into vibrations that are too inaccurate. Remove this and move the 100Hz vibration filter (Only allowing a maximum of 100 vibrations per second) from sdl_impl to npad when enable_accurate_vibrations is set to false.
2020-11-15 23:33:21 -05:00
..
controller_base.cpp removed unneeded semicolon 2019-09-22 18:50:34 +10:00
controller_base.h Use different timing for motion 2020-09-23 19:09:33 -05:00
debug_pad.cpp Revert "core: Fix clang build" 2020-10-20 19:07:39 -07:00
debug_pad.h service/hid: Silence -Wunused and -Wswitch 2019-10-04 23:41:22 +00:00
gesture.cpp Revert "core: Fix clang build" 2020-10-20 19:07:39 -07:00
gesture.h service/hid: Remove unused system reference 2019-10-04 23:41:21 +00:00
keyboard.cpp Revert "core: Fix clang build" 2020-10-20 19:07:39 -07:00
keyboard.h service/hid: Silence -Wunused and -Wswitch 2019-10-04 23:41:22 +00:00
mouse.cpp Revert "core: Fix clang build" 2020-10-20 19:07:39 -07:00
mouse.h service/hid: Silence -Wunused and -Wswitch 2019-10-04 23:41:22 +00:00
npad.cpp controllers/npad: Remove the old vibration filter 2020-11-15 23:33:21 -05:00
npad.h controllers/npad: Remove the old vibration filter 2020-11-15 23:33:21 -05:00
stubbed.cpp Revert "core: Fix clang build" 2020-10-20 19:07:39 -07:00
stubbed.h service/hid: Silence -Wunused and -Wswitch 2019-10-04 23:41:22 +00:00
touchscreen.cpp Revert "core: Fix clang build" 2020-10-20 19:07:39 -07:00
touchscreen.h Revert "core: Fix clang build" 2020-10-20 19:07:39 -07:00
xpad.cpp Revert "core: Fix clang build" 2020-10-20 19:07:39 -07:00
xpad.h service/hid: Silence -Wunused and -Wswitch 2019-10-04 23:41:22 +00:00