bunnei
e1a92db519
Merge pull request #6813 from Morph1984/hex-string-to-uuid
...
common: uuid: Add hex string to UUID constructor
2021-08-05 13:29:11 -07:00
Mai M
a1cb453470
Merge pull request #6819 from Morph1984/i-am-dumb
...
applet_swkbd: Include the null terminator in the buffer size calculation
2021-08-04 23:32:01 -04:00
Mai M
9a7d2e3659
Merge pull request #6818 from Morph1984/hex-util-bug
...
hex_util: Fix incorrect array size in AsArray
2021-08-04 23:31:04 -04:00
Morph
f10dc35dd0
applet_swkbd: Include the null terminator in the buffer size calculation
...
Some games may interpret the read string as a null-terminated string instead of just reading the string up to buffer_size.
2021-08-04 22:32:09 -04:00
Morph
7b39215c8a
hex_util: Fix incorrect array size in AsArray
...
Although this isn't used, this is a potential bug as HexStringToArray will perform an out-of-bounds read.
2021-08-04 22:16:29 -04:00
Morph
edb9c72e26
Merge pull request #6816 from lat9nq/fix-mult-contrl
...
config: Read connected setting for controllers
2021-08-04 22:05:53 -04:00
lat9nq
be16d92060
config: Read connected setting for controllers
...
Currently yuzu will read the mapping but does not connect a controller
despite adding subsequent configurations for it. Read the `connected`
setting for now as a boolean like the Qt frontend.
2021-08-04 17:09:35 -04:00
Morph
705f111058
common: uuid: Add hex string to UUID constructor
...
This allows for easily converting a hex string into a Common::UUID, which is backed by a 128 bit unsigned integer.
2021-08-04 10:45:41 -04:00
yzct12345
2868d4ba84
nvdec: Implement VA-API hardware video acceleration ( #6713 )
...
* nvdec: VA-API
* Verify formatting
* Forgot a semicolon for Windows
* Clarify comment about AV_PIX_FMT_NV12
* Fix assert log spam from missing negation
* vic: Remove forgotten debug code
* Address lioncash's review
* Mention VA-API is Intel/AMD
* Address v1993's review
* Hopefully fix CMakeLists style this time
* vic: Improve cache locality
* vic: Fix off-by-one error
* codec: Async
* codec: Forgot the GetValue()
* nvdec: Address ameerj's review
* codec: Fallback to CPU without VA-API support
* cmake: Address lat9nq's review
* cmake: Make VA-API optional
* vaapi: Multiple GPU
* Apply suggestions from code review
Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
* nvdec: Address ameerj's review
* codec: Use anonymous instead of static
* nvdec: Remove enum and fix memory leak
* nvdec: Address ameerj's review
* codec: Remove preparation for threading
Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
2021-08-03 23:43:11 -04:00
Morph
d16a337d98
Merge pull request #6805 from lat9nq/fix-user-profiles
...
config: Only read/write current_user on global config
2021-08-02 23:58:41 -04:00
lat9nq
6ab0c6a808
config: Only read/write current_user on global config
2021-08-02 18:29:24 -04:00
Morph
ffe553edbf
Merge pull request #6801 from spholz/spholz-patch-1
...
network: fix ternary operator in Socket::SendTo
2021-08-02 14:56:16 -04:00
spholz
e71f78d04c
network: fix ternary operator in Socket::SendTo
2021-08-02 20:12:12 +02:00
yzct12345
f56d0db5bd
decoders: Optimize swizzle copy performance ( #6790 )
...
This makes UnswizzleTexture up to two times faster. It is the main bottleneck in NVDEC video decoding.
2021-08-02 11:18:58 -04:00
Malte Jürgens
381aacdbb1
game_list: Make game list folder icons smaller ( #6762 )
...
Makes the default game list folder icons 48x48 by default instead of 64x64, and allows for selecting small (24x24) and large (72x72) icon sizes.
2021-08-01 12:59:36 -04:00
Morph
d20bcb7faf
Merge pull request #6793 from Morph1984/lang-fix
...
service: set: Correct copy amount in GetAvailableLanguageCodes
2021-08-01 12:47:47 -04:00
Morph
3b4d427993
service: set: Correct copy amount in GetAvailableLanguageCodes
2021-08-01 11:59:52 -04:00
Fernando S
30f0b7cf31
Merge pull request #6720 from ameerj/vk-screenshot
...
renderer_vulkan: Implement screenshots
2021-08-01 13:31:33 +02:00
Ameer J
db32c3762b
Merge pull request #6765 from ReinUsesLisp/y-negate-vk
...
vk_rasterizer: Flip viewport on Y_NEGATE
2021-08-01 01:47:37 -04:00
Ameer J
a086ee6a00
Merge pull request #6565 from lat9nq/bundle-ffmpeg
...
cmake, ci: Build bundled FFmpeg with yuzu
2021-08-01 01:34:10 -04:00
Mai M
7cf0958b06
Merge pull request #6788 from Morph1984/hle_api_12.1.0
...
hle: api_version: Update HOS version to 12.1.0
2021-07-31 20:12:35 -04:00
Morph
9143fe5d3a
hle: api_version: Update HOS version to 12.1.0
...
Keeps us up to date with reporting the system version.
2021-07-31 14:39:49 -04:00
bunnei
47f13a9df4
Merge pull request #6752 from Morph1984/pt-br
...
service: ns, set: Add PT_BR (Brazilian Portuguese)
2021-07-30 14:42:11 -07:00
bunnei
2c7fdee7a7
Merge pull request #6775 from lat9nq/cmd-remove-global-core
...
emu_window: Remove global system instance
2021-07-30 13:28:24 -07:00
bunnei
7530594602
Merge pull request #6759 from ReinUsesLisp/pipeline-statistics
...
renderer_vulkan: Add setting to log pipeline statistics
2021-07-30 11:18:52 -07:00
bunnei
0334b9b776
Merge pull request #6770 from Morph1984/swkbd_buffer_size
...
applet_swkbd: Correct string buffer size calculation
2021-07-30 09:26:35 -07:00
lat9nq
335de3fdf5
emu_window: Remove global system instance
...
It was just the one in emu_window_sdl2, but since _gl and _vk inherit
from it, they all needed adjustments.
Leaves just the one auto system& in main().
2021-07-30 10:43:58 -04:00
Morph
ba3d230421
applet_swkbd: Correct string buffer size calculation
...
The buffer size here does not include the initial 8 bytes.
2021-07-30 02:19:04 -04:00
Morph
275db94bb8
configure_system: Add Brazilian Portuguese to the list of languages
2021-07-30 02:15:53 -04:00
Morph
6ca8ed9e58
service: set: Correct 4.0.0 max_entries to 0x40 (64) instead of 17
2021-07-30 02:15:53 -04:00
Morph
21ff0a3d6e
service: ns, set: Add PT_BR (Brazilian Portuguese)
2021-07-30 02:15:53 -04:00
Morph
db07ca6c7f
Merge pull request #6767 from ReinUsesLisp/fold-float-pack
...
shader: Fold UnpackFloat2x16 and PackFloat2x16
2021-07-30 02:07:52 -04:00
bunnei
a98f14e9b0
Merge pull request #6722 from ReinUsesLisp/xmad-opts
...
shader: Fold integer FMA from Nvidia's pattern
2021-07-29 18:45:37 -07:00
ReinUsesLisp
8c9febe8f7
shader: Fold UnpackFloat2x16 and PackFloat2x16
...
Simplifies the code a bit when possible. These instructions should be
no-ops codegen wise.
2021-07-29 21:22:52 -03:00
Ameer J
23b3333f72
Merge pull request #6751 from Morph1984/languagecode
...
service: ns: Map ZH_TW and ZH_CN to Traditional/Simplified Chinese
2021-07-29 14:41:03 -04:00
bunnei
5acf020389
Merge pull request #6742 from Morph1984/uuid
...
common: uuid: Return a lower-case hex string in Format
2021-07-29 09:37:15 -07:00
ReinUsesLisp
b185567a03
vk_rasterizer: Flip viewport on Y_NEGATE
...
Matches OpenGL's behavior. I don't believe this register flips geometry,
but we have to try to match behavior on both backends.
2021-07-29 02:17:53 -03:00
ameerj
7ac99bb127
renderers: Add explicit invert_y bool to screenshot callback
...
OpenGL and Vulkan images render in different coordinate systems. This allows us to specify the coordinate system of the screenshot within each renderer
2021-07-28 21:46:08 -04:00
ameerj
75e7f54fb0
renderer_vulkan: Implement screenshots
2021-07-28 21:45:55 -04:00
ameerj
548bac8989
vk_blit_screen: Add public CreateFramebuffer method
2021-07-28 21:43:02 -04:00
ameerj
1e6c5d323d
vk_blit_screen: Make Draw method more generic
...
Allows specifying the framebuffer and render area dimensions, rather than being hard coded for the render window.
2021-07-28 21:37:30 -04:00
bunnei
124e3b4819
Merge pull request #6760 from ReinUsesLisp/fp16-collect
...
shader: Mark ConvertF16F32 and ConvertF32F16 as fp16 instructions
2021-07-28 14:55:06 -07:00
bunnei
f771d92e44
Merge pull request #6758 from jbeich/fastmem
...
host_memory: enable fastmem on FreeBSD
2021-07-28 13:01:54 -07:00
bunnei
d05e6003f0
Merge pull request #6700 from lat9nq/fullscreen-enum
...
general: Implement FullscreenMode enumeration
2021-07-28 11:36:42 -07:00
Morph
5593a3716e
Merge pull request #6671 from jls47/master
...
applets/web: Addressing QT Navigation issues in Linux
2021-07-27 22:46:27 -04:00
Ameer J
d923ec5805
Merge pull request #6753 from jbeich/libusb
...
cmake: unbreak libusb detection on FreeBSD
2021-07-27 21:26:17 -04:00
ReinUsesLisp
1bb46b7d64
shader: Mark ConvertF16F32 and ConvertF32F16 as fp16 instructions
...
Fixes instances where fp16 types are not declared on SPIR-V but they are
used. This shouldn't happen on master, as it's been uncovered by an
additional optimization pass.
2021-07-27 21:33:05 -03:00
ReinUsesLisp
3b006f4fe2
renderer_vulkan: Add setting to log pipeline statistics
...
Use VK_KHR_pipeline_executable_properties when enabled and available to
log statistics about the pipeline cache in a game.
For example, this is on Turing GPUs when generating a pipeline cache
from Super Smash Bros. Ultimate:
Average pipeline statistics
==========================================
Code size: 6433.167
Register count: 32.939
More advanced results could be presented, at the moment it's just an
average of all 3D and compute pipelines.
2021-07-27 21:29:24 -03:00
bunnei
92887a65f0
Merge pull request #6749 from lioncash/rtarget
...
render_target: Add missing initializer for size extent
2021-07-27 17:28:53 -07:00
bunnei
6053f2e1fe
Merge pull request #6730 from Morph1984/buf_to_stdstring
...
common: fs: fs_util: Add BufferToUTF8String
2021-07-27 15:50:54 -07:00