Commit graph

31 commits

Author SHA1 Message Date
bunnei dd73217ae3 GLFW: Implemented EmuWindow touchpad support. 2015-03-10 18:05:18 -04:00
bunnei 9960c49c21 Set framebuffer layout from EmuWindow. 2015-03-07 17:21:19 -05:00
Emmanuel Gil Peyrot aa64f69af0 Frontends, HID: Add New 3DS specific pad buttons, and stub the touch one. 2015-02-22 21:09:08 +01:00
archshift ef24e72b26 Asserts: break/crash program, fit to style guide; log.h->assert.h
Involves making asserts use printf instead of the log functions (log functions are asynchronous and, as such, the log won't be printed in time)
As such, the log type argument was removed (printf obviously can't use it, and it's made obsolete by the file and line printing)

Also removed some GEKKO cruft.
2015-02-10 18:30:31 -08:00
archshift 1f109c6b49 Added HID_SPVR service and split HID_U implementation into service/hid/hid.xxx 2015-01-21 13:31:10 -08:00
purpasmart96 ebfd831ccb License change 2014-12-20 21:20:24 -08:00
Yuri Kunde Schlesner 0600e2d8b5 Convert old logging calls to new logging macros 2014-12-13 02:08:02 -02:00
Rohit Nirmal 8a62423970 Change NULLs to nullptrs. 2014-12-03 12:57:57 -06:00
Emmanuel Gil Peyrot 648743cf66 GLFW: Add an error callback before calling glfwInit()
It will print a message to know what happened in case something went wrong in a GLFW call.

Also replace every printf() in the glfw emu-window by ERROR_LOG().
2014-11-29 23:03:04 +00:00
Emmanuel Gil Peyrot 739bb58c3a Remove tabs in all files except in skyeye imports and in generated GL code 2014-11-19 09:04:03 +00:00
Tony Wasserka 963c923d59 citra GLFW: Ignore minimal window size hints.
GLFW provides no proper support for this, hence we just allow any window size to be used.
2014-11-18 13:16:02 +01:00
Tony Wasserka 182476c96a EmuWindow: Remove window title getters/setters.
The window title is none of the emulation core's business. The GUI code is free to put whatever it wants there.
Providing properly thread-safe window title getters and setters is a mess anyway.
2014-11-18 13:09:01 +01:00
Tony Wasserka 722ce22589 EmuWindow: Add support for specifying minimal client area sizes. 2014-11-18 13:09:01 +01:00
Tony Wasserka bd8f491e4c Fixup EmuWindow interface and implementations thereof. 2014-11-18 13:09:01 +01:00
Kevin Hartman 221a9b023d Viewport scaling and display density independence
The view is scaled to be as large as possible, without changing the aspect, within the bounds of the window.
On "retina" displays, or other displays where window units != pixels, the view should no longer draw incorrectly.
2014-11-18 13:06:05 +01:00
Yuri Kunde Schlesner d72708c1f5 Add override keyword through the code.
This was automated using `clang-modernize`.
2014-10-26 16:18:05 -02:00
archshift 36c04ae2ee emu_window_glfw.cpp: Fixed graceful quitting
In PR #143, the name of the function IsOpen was originally ShouldClose, but was changed. The function's caller was changed to reflect this, but the return value wasn't.
2014-10-19 00:53:49 -07:00
archshift ccb59a9d28 Implemented graceful closing of the GLFW window, along with emulation. 2014-10-17 14:56:17 -07:00
Yuri Kunde Schlesner ac54cd13db OpenGL renderer: Request a forward compatible context in citra-qt
This should fix context creation on OS X. Also requests a core context on all platforms in Citra-GLFW, for consistency.
2014-10-12 14:39:02 +02:00
archshift e6594f9f53 Added configuration file system.
Uses QSettings on citra-qt, and inih on citra-cli.
2014-10-07 15:09:37 -07:00
Kevin Hartman 02fd19b2f6 Added support for multiple input device types for KeyMap and connected Qt. 2014-09-12 01:15:14 -07:00
Kevin Hartman 4a94ec934a Initial HID PAD work, with GLFW only. 2014-09-11 22:43:42 -07:00
Yuri Kunde Schlesner 478289140d Replace GLEW with a glLoadGen loader.
This should fix the GL loading errors that occur in some drivers due to
the use of deprecated functions by GLEW. Side benefits are more accurate
auto-completion (deprecated function and symbols don't exist) and faster
pointer loading (less entrypoints to load). In addition it removes an
external library depency, simplifying the build system a bit and
eliminating one set of binary libraries for Windows.
2014-09-01 17:41:56 -03:00
archshift 6096b289b7 Bootmanager: changed filename to std::string 2014-08-14 23:59:31 -07:00
archshift ee4717aaae Preprocessor: #if's out OSX-specific GL changes on other platforms 2014-06-12 06:10:55 -04:00
archshift 704075f04a Fixed indents 2014-04-30 20:13:28 -07:00
archshift c1b770cc0d OpenGL 3+ on OSX with GLFW 2014-04-30 17:00:36 -07:00
bunnei 5da03e821e - removed deprecated version.h
- cleaned up window title
- cleaned up emu_window_glfw/emu_window
2014-04-08 23:18:23 -04:00
bunnei ad4fffca0d fixed license headers in citra project 2014-04-08 20:25:53 -04:00
bunnei de0a034a84 fixed project includes to use new directory structure 2014-04-08 20:15:08 -04:00
bunnei 63e46abdb8 got rid of 'src' folders in each sub-project 2014-04-08 19:25:03 -04:00