bunnei
d61b26b79f
HID: Complete refactor of pad/touch input to fix threading issues.
2015-03-10 23:58:07 -04:00
bunnei
b56829df02
Merge pull request #629 from archshift/lcdfb
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Implement SetLcdForceBlack and add implementation for color filling in the GPU code
2015-03-10 18:08:55 -04:00
bunnei
a1a1a5c6c5
HID: Cleanup how next_touch_index
is calculated for Pad and touch.
2015-03-10 18:05:19 -04:00
bunnei
432aa1044c
HID: Changed TouchDataEntry valid
to a BitField and added some doc strings.
2015-03-10 18:05:19 -04:00
bunnei
e9b9f1842b
HID: Added static asserts to check register position in shared memory.
2015-03-10 18:05:19 -04:00
bunnei
1a904ded40
HID: Added functions to emulate the touchpad.
2015-03-10 18:05:17 -04:00
bunnei
3229b048d9
HID: Moved some docstrings to the header.
2015-03-10 18:05:17 -04:00
bunnei
83a66dd701
HID: Refactored shared memory decoding for touchpad support.
2015-03-10 18:05:16 -04:00
archshift
041e99b613
Added LCD registers, and implementation for color filling in OGL code.
2015-03-09 15:51:41 -07:00
bunnei
8a1cc5b805
Merge pull request #589 from kevinhartman/config-errors
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Fix errorcodes for bad config block request
2015-03-09 15:44:34 -04:00
archshift
47010fea31
Implement SetLcdForceBlack, move register enum to hw.h
2015-03-05 19:38:23 -08:00
Subv
83a8975cb8
Services: Moved the PTM and APT services to their own folder
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This coincidentally fixes an issue about the PTM service failing to create its SharedExtSaveData archive due to the FS service not being initialized by the time the creating code runs.
Ideally I'd like to move each process to its own folder, and have a single file per process that registers the service classes, which would be in their own files inside that folder. Then each service class would just call functions from the process to complete the commands.
2015-03-03 21:48:08 -05:00
Yuri Kunde Schlesner
44f46254dc
Merge pull request #622 from Subv/titles
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Services/AM: Stubbed TitleIDListGetTotal and GetTitleIDList.
2015-03-02 10:26:56 -03:00
Subv
9a72fb79fc
Services/AM: Stubbed TitleIDListGetTotal and GetTitleIDList.
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They will always return 0 titles for every media type for now.
This is needed to boot Home Menu further
2015-03-02 08:12:04 -05:00
bunnei
d175f2b7f3
Merge pull request #623 from Subv/card
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Services/FS: Stubbed CardSlotIsInserted to always return false
2015-03-01 22:49:29 -05:00
Subv
db1a5d4222
Services/FS: Stubbed CardSlotIsInserted to always return false
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We won't be emulating this for the foreseeable future and it is needed for Home Menu to boot further
2015-02-28 23:00:46 -05:00
Subv
c36778e602
Services/PTM: Stubbed PTM_Sysm::IsLegacyPowerOff.
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This allows the Home Menu to boot further
2015-02-28 19:51:13 -05:00
Yuri Kunde Schlesner
1b5ee96797
Merge pull request #604 from Subv/arc_ssd
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Archives: Properly implemented the SystemSaveData archive.
2015-02-25 22:35:55 -03:00
Subv
9db5c9b6dc
Archives: Properly implemented the SystemSaveData archive.
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Ported to the new factory pattern we have for archives.
2015-02-25 19:37:10 -05:00
Subv
ef66feaeba
Services: Implemented Y2R_U::GetTransferEndEvent
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Aero Porter was throwing an "Invalid Handle" fatal error without this.
2015-02-24 08:28:36 -05:00
bunnei
3700263f71
Merge pull request #595 from linkmauve/new-3ds-input
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Frontends, HID: Add New 3DS specific pad buttons, and stub the touch one.
2015-02-23 21:13:29 -05:00
archshift
0420a4d1de
Added information reporting from ThrowFatalError
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This was RE'd from the errdisp applet.
2015-02-22 12:19:30 -08:00
Emmanuel Gil Peyrot
aa64f69af0
Frontends, HID: Add New 3DS specific pad buttons, and stub the touch one.
2015-02-22 21:09:08 +01:00
Kevin Hartman
a6fdb8f217
Fix error message for bad config block request.
2015-02-20 21:47:58 -08:00
Tony Wasserka
0da6a7e234
GPU: Properly implement memory fills.
2015-02-18 14:02:58 +01:00
Subv
cb3d254517
Services: Fixed "Tried to connect to named port err:f".
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err:f is a named port, not a service
2015-02-16 15:24:15 -05:00
bunnei
12181c8a64
Merge pull request #529 from Subv/master
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Build: Fixed some warnings
2015-02-14 15:50:26 -05:00
Lioncash
0c6434c379
core: Apply static to local functions
2015-02-13 10:48:32 -05:00
Subv
8e2b248e05
Build: Fixed some warnings
2015-02-12 09:25:35 -05:00
Kevin Hartman
a56f3f290e
Implemented WriteHWRegsWithMask for GSP.
2015-02-11 11:03:17 -08:00
archshift
ef24e72b26
Asserts: break/crash program, fit to style guide; log.h->assert.h
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Involves making asserts use printf instead of the log functions (log functions are asynchronous and, as such, the log won't be printed in time)
As such, the log type argument was removed (printf obviously can't use it, and it's made obsolete by the file and line printing)
Also removed some GEKKO cruft.
2015-02-10 18:30:31 -08:00
bunnei
168eb27aee
GSP: Fixed typo in SignalInterrupt
2015-02-10 19:57:48 -05:00
bunnei
76e7d41f88
Merge pull request #552 from bunnei/setbufferswap-fix
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GSP SetBufferSwap fix
2015-02-10 19:21:48 -05:00
bunnei
9eae2400c0
GSP: Call SetBufferSwap for each screen on corresponding signal interrupt.
2015-02-10 19:05:56 -05:00
bunnei
ca22ee3239
Merge pull request #526 from purpasmart96/citra_stubs
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Services: Stub some functions
2015-02-10 18:39:37 -05:00
Subv
0d2b6dd656
PTM: Fixed a problem with the gamecoin PTM file.
2015-02-10 13:43:46 -02:00
Subv
1bbf0567b1
Archives: Made the Format function more generic.
2015-02-10 13:43:46 -02:00
Subv
071663e074
Archives: Expose the File and Directory classes to HLE
2015-02-10 13:43:45 -02:00
Yuri Kunde Schlesner
3f1a3952d7
FS: Allow multiple instances of the same archive type to be open at once
2015-02-10 13:43:44 -02:00
Yuri Kunde Schlesner
4468625080
FS: Get rid of completely useless Archive class
2015-02-10 13:43:43 -02:00
purpasmart96
60ce36f721
Services: Stub some functions
2015-02-07 17:34:59 -08:00
Yuri Kunde Schlesner
88a4a808c6
Kernel: Stop creating useless Handles during object creation
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They're finally unnecessary, and will stop cluttering the application's
handle table.
2015-02-02 15:37:09 -02:00
Yuri Kunde Schlesner
0f69668fc6
HID: Fix crash when pressing a key when the emulator is stopped
2015-02-02 15:37:05 -02:00
Yuri Kunde Schlesner
8441591659
FS: Remove use of GetHandle
2015-02-02 15:37:01 -02:00
Yuri Kunde Schlesner
6e11570862
Service: Store function names as const char* instead of std::string
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Uses less memory (strings and function table is stored in constant data)
and speeds up start up (no need to allocate and copy strings).
2015-02-02 15:37:00 -02:00
Yuri Kunde Schlesner
a79d21c83e
Service: Clean-up Interface
2015-02-02 15:36:59 -02:00
Yuri Kunde Schlesner
8779b31fe6
Make Port/Service registration and querying more HW-accurate
2015-02-02 15:36:59 -02:00
Yuri Kunde Schlesner
5e91fc0d1a
Filesys: Move creation of Handles for File/Directory to service handlers
2015-02-02 15:36:58 -02:00
Lioncash
551264f815
archive: Fix initializer list order for the File class.
2015-01-30 11:30:22 -05:00
Lioncash
0c53cc52bd
apt_u: Fix missing printf specifiers
2015-01-30 11:28:09 -05:00
Yuri Kunde Schlesner
09ae6e1fa3
Remove result.h InvalidHandle
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It was only being used in two places, where it was replaced by a local
constant.
2015-01-30 11:49:45 -02:00
Yuri Kunde Schlesner
d52d859936
Kernel: Convert Event to not use Handles
2015-01-30 11:49:43 -02:00
Yuri Kunde Schlesner
882b6fed75
Kernel: Convert Mutex to not use Handles
2015-01-30 11:47:06 -02:00
Yuri Kunde Schlesner
4bb33dfc30
Kernel: Convert SharedMemory to not use Handles
2015-01-30 11:47:04 -02:00
bunnei
326c451758
Merge pull request #345 from purpasmart96/apt_stubs
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APT_U: Stub some functions & misc changes
2015-01-26 23:13:54 -05:00
bunnei
e7dd4d34aa
Merge pull request #485 from Subv/more_servs
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Services: Stubbed more services.
2015-01-25 22:13:13 -05:00
Subv
2ea60bdc7f
Services/HID: Removed some files due to a rebase error
2015-01-24 15:54:24 -05:00
Subv
c2e9990149
Services: Stubbed more services.
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Implemented FSUser::CreateExtSaveData
2015-01-24 15:44:40 -05:00
purpasmart96
2dd23b6467
APT_U: Stub some functions & misc changes
2015-01-22 16:03:48 -08:00
archshift
92a75df9b1
cam_u.h: fix indentation
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Withholding my profanity towards Xcode.
2015-01-22 12:51:53 -08:00
bunnei
92550013cf
Merge pull request #493 from archshift/ptmplay
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Stubbed some services
2015-01-22 13:25:19 -05:00
bunnei
e4a5d8ad4f
Event: Fixed some bugs and cleanup (Subv)
2015-01-21 18:43:50 -05:00
archshift
1f109c6b49
Added HID_SPVR service and split HID_U implementation into service/hid/hid.xxx
2015-01-21 13:31:10 -08:00
archshift
a68dda6328
Stubbed cam:u service
2015-01-21 12:50:18 -08:00
archshift
7516ceaf93
Stubbed ptm:play service
2015-01-21 12:50:18 -08:00
Lioncash
a3f5e5605c
core: Fix a few docstrings
2015-01-20 13:52:44 -05:00
archshift
4d316cbd8e
Expose GetSharedFont and NotifyToWait to APT:A and APT:S respectively
2015-01-18 15:15:14 -08:00
bunnei
2572a62480
APT: Fix typo in setting return code for NotifyToWait
2015-01-15 18:23:53 -05:00
bunnei
350c5a7e32
DSP: Removed useless spam log for SignalInterrupt
2015-01-15 18:20:58 -05:00
bunnei
4b47ed6194
Merge pull request #482 from yuriks/fix-vblank
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Correctness fixes for GPU flipping and interrupts
2015-01-15 18:11:03 -05:00
Sebastian Valle
fd1b600e05
APT: Fixed the comment style in some variables
2015-01-14 10:14:22 -05:00
Yuri Kunde Schlesner
7630b31672
GSP: Fix appending of interrupts to the shared memory buffer
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The code was previously appending the interrupt to after the end of the
buffer, instead of at the end.
2015-01-14 05:20:13 -02:00
Yuri Kunde Schlesner
5961a2852d
GSP: Update framebuffer info on all interrupts
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Hardware testing determined that the GSP processes shared memory
framebuffer update info even when no memory transfer or filling GX
commands are used. They are now updated on every interrupt, which isn't
confirmed correct but matches hardware behaviour more closely.
This also reverts the hack introduced in #404 . It made a few games
behave better, but I believe it's incorrect and also breaks other games.
2015-01-14 05:20:12 -02:00
Yuri Kunde Schlesner
98e3274935
GPU: Fire GPU interrupts at the correct places.
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PDC0 and PDC1 are both VBlank interrupts. PDC0 was being treated as a
HBlank interrupt and fired many more times than it should. They now both
fire together at 60 Hz. This puzzlingly *improves* apparent framerate on
many applications.
A few other interrupts were being fired inside the GSP command
processing instead of on the actual GPU register writes, so they were
moved there, which should cover direct writes tho those registers not
going through the GX command queue.
2015-01-14 05:07:35 -02:00
Subv
728c932dba
APTU: Stubbed NotifyToWait, taken from 3dmoo.
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Also renamed some handles in the APT:U service to be more descriptive.
Fixed a typo in InquireNotification
2015-01-13 19:18:10 -05:00
Subv
cf071cd897
Services: Added some missing services.
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cfg:s, ptm:sysm, apt:s.
apt:s is almost exactly the same as apt:u as per 3dbrew
2015-01-13 14:43:30 -05:00
darkf
67c644e317
Fix building on MinGW
2015-01-11 20:22:08 -08:00
archshift
3b555e2512
Stubbed y2r:u IsBusyConversion
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There is no documentation available on this function, but we set the result to false as a stub.
This allows Super Little Acorns to move all the way in game with pp3c.
2015-01-10 22:47:31 -08:00
archshift
95be6ad7ae
Added Archive ID to fs:USER debug logs involving opening the archive.
2015-01-10 14:32:11 -08:00
archshift
228843c43e
Logging: Log all called service functions (under trace). Compile out all trace logs under release for performance.
2015-01-10 14:32:10 -08:00
Yuri Kunde Schlesner
8ad41775cc
Kernel: Start using boost::intrusive_ptr for lifetime management
2015-01-09 19:43:52 -02:00
Yuri Kunde Schlesner
7b3452c730
Move ThreadContext to core/core.h and deal with the fallout
2015-01-09 03:51:55 -02:00
bunnei
b659cac2dc
Merge pull request #404 from bunnei/more-frame-synch-fixes
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GPU: Toggle active framebuffer each frame
2015-01-07 18:13:48 -05:00
bunnei
f7a3f45f1e
GSP: Toggle active framebuffer each frame
2015-01-07 18:06:00 -05:00
Yuri Kunde Schlesner
a6ad68190f
Fix double-free in Service manager during shutdown
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Fixes #423 .
2015-01-07 17:32:31 -02:00
bunnei
088863c921
Merge pull request #376 from Subv/arc_reorder
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Archives: Change the folder layout of some archives.
2015-01-06 20:13:56 -05:00
Subv
32dbb76e00
Archives: Changed the unimplemented archives comment.
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It now refers to me as the PoC
2015-01-06 15:34:37 -05:00
Subv
5244ac0e9c
Archives: Addressed some comments
2015-01-06 15:02:30 -05:00
bunnei
9eaef4e04a
Merge pull request #413 from purpasmart96/serv_clean
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Services: Clean up a few things and add a few function names
2015-01-05 22:48:58 -05:00
bunnei
9b83f0e158
Merge pull request #272 from rohit-n/sign-compare
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Silence some -Wsign-compare warnings.
2015-01-05 22:10:56 -05:00
purpasmart96
379b39e583
Services: Clean up a few things and add a few function names
2015-01-05 16:07:15 -08:00
bunnei
e9650f1c61
DSP: Signal (faked) interrupt on every frame.
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- Hack to work around games checking that the DSP event has been signaled by a real DSP interrupt.
2015-01-05 00:25:37 -05:00
bunnei
26f31a2dfb
Merge pull request #386 from archshift/y2ru
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Stub the y2r:u service
2015-01-04 21:40:58 -05:00
Subv
90dffe3fc1
Archives: Make SYSTEM_ID and SDCARD_ID strings
2015-01-04 09:10:27 -05:00
Subv
71a063f45c
Archives: Changed the way paths are built for the archives.
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Each archive now takes a mount point of either NAND or SDMC, and builds its own directory structure there, trying to simulate an HLE-friendly hardware layout
2015-01-03 20:46:05 -05:00
archshift
48130b1eaa
Stub the y2r:u service
2015-01-03 16:42:39 -03:00
Subv
3bc9f5509b
Archives: Change the folder layout of some archives.
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This is to better represent the hardware layout, they are still aren't quite accurate, but this better and will help a bit when implementing the other archives like NAND-RO and NAND-RW
2015-01-02 21:55:13 -05:00
Subv
aade417b14
Archives: Reduced duplicate code in RomFS and SaveCheck.
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Fixed a few warnings and cleaned up the code
2015-01-02 21:13:54 -05:00
Subv
13efbdc201
SaveDataCheck: Preliminary work in this archive.
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This allows Steel Diver to boot further, some files are needed.
This is still not ready and needs a big cleanup, this will possibly be delayed until the way we handle archives is fixed (with factory classes instead of ahead-of-time creation of archives)
2015-01-02 21:13:53 -05:00
bunnei
3d9bf13439
Merge pull request #391 from lioncash/pedantic
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archive/elf: Minor misc changes.
2015-01-02 21:04:49 -05:00
Lioncash
0d81b1e75b
archive: Fix initializer list order
2015-01-02 20:30:57 -05:00
Lioncash
bdbd111c7e
soc_u: Fix a missing formatting argument
2015-01-02 19:54:21 -05:00
Rohit Nirmal
c589d82052
Silence some -Wsign-compare warnings.
2015-01-01 16:38:36 -06:00
Subv
97a7381d29
SOC_U: Preliminary implementation of sockets.
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Stubbed CreateMemoryBlock
Using Berkeley sockets, and Winsock2.2 on Windows.
So far ftpony creates the socket and accepts incoming connections
SOC_U: Renamed functions to maintain consistency
Also prevents possible scope errors / conflicts with the actual Berkeley socket functions
SOCU: Close all the opened sockets when cleaning up SOCU
2014-12-31 10:51:44 -05:00
Subv
545ded954d
APT:A: Some style changes
2014-12-29 22:59:28 -05:00
Subv
2c89d4d5cd
Archives: Implemented ExtSaveData and SharedExtSaveData
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They will be stored in /extsavedata/SDMC and /extsavedata/NAND respectively.
Also redirect some APT_A functions to their APT_U equivalents.
Implemented the gamecoin.dat file in SharedExtSaveData in the PTM module.
Implemented formatting the savegame.
Retake a previous savegame if it exists instead of reporting them as not formatted every time a game is loaded.
2014-12-29 22:29:55 -05:00
Yuri Kunde Schlesner
7e2903cb74
Kernel: New handle manager
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This handle manager more closely mirrors the behaviour of the CTR-OS
one. In addition object ref-counts and support for DuplicateHandle have
been added.
Note that support for DuplicateHandle is still experimental, since parts
of the kernel still use Handles internally, which will likely cause
troubles if two different handles to the same object are used to e.g.
wait on a synchronization primitive.
2014-12-28 11:52:55 -02:00
Yuri Kunde Schlesner
73fba22c01
Rename ObjectPool to HandleTable
2014-12-28 11:52:52 -02:00
bunnei
5d2ee78d8f
Merge pull request #330 from purpasmart96/new_srv
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More services & small clean ups
2014-12-25 22:51:38 -05:00
purpasmart96
9796bc1fa2
More services & small clean ups
2014-12-25 19:08:33 -08:00
archshift
81a538ccc2
Stubbed IsSdmcWriteable to always return writeable.
2014-12-23 22:22:48 -03:00
bunnei
2188af4a65
Merge pull request #322 from chinhodado/master
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More warning cleanups
2014-12-22 00:12:43 -05:00
Subv
2030f9d946
CFG: Fixed some warnings and errors in Clang
2014-12-21 18:25:49 -05:00
Subv
304735fb52
CFG: More style changes
2014-12-21 18:02:27 -05:00
Subv
f080e3ccfa
CFGU: Indentation
2014-12-21 17:54:14 -05:00
Subv
6f304d3b00
CFG: Some indentation
2014-12-21 17:41:35 -05:00
Subv
b3cee19289
CFG: Changed the CreateConfigInfoBlk search loop
2014-12-21 17:26:51 -05:00
Subv
3e94b9054c
CFG: Corrected the licenses in cfg_i.cpp and cfg_u.cpp
2014-12-21 16:45:13 -05:00
Subv
6115f013a9
CFG: Create a new subfolder cfg inside service to handle cfg
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Moved most of the shared CFG code there, implemented a few CFG:I functions
2014-12-21 16:41:06 -05:00
Subv
9e45240e23
CFGU: Some changes
2014-12-21 16:39:29 -05:00
Subv
cdd78fa01d
CFGU: Addressed some issues.
2014-12-21 16:39:26 -05:00
Subv
718a120754
CFGU: Addressed some comments.
2014-12-21 16:39:23 -05:00
Subv
a1b9b80a55
Style: Addressed some comments
2014-12-21 16:39:20 -05:00
Subv
a7cc7972de
CFG_U: Use Common::make_unique instead of the std version
2014-12-21 16:39:17 -05:00
Subv
9029efd873
CFG:U: Implemented some more blocks
2014-12-21 16:39:14 -05:00
Subv
8b0ee93526
CFG: Implemented block 0x00070001 in the config savefile
2014-12-21 16:39:11 -05:00
Subv
b3d1c8ba6a
CFGU: Use an absolute offset in the config savefile blocks
2014-12-21 16:39:08 -05:00
Subv
95ca6ae1e1
CFG: Load the Config savedata file if it already exists.
2014-12-21 16:39:05 -05:00
Subv
b49bdb6ba7
CFGU: Added block 0x000A0002 to the default savegame file
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That's the language id block, we're using LANGUAGE_EN for now. This block allows some games to boot further
2014-12-21 16:39:02 -05:00
Subv
4cd21b43c1
CFG: Refactored how the config file works.
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It is now kept in memory as per 3dbrew, all updates happen on memory, then they can be saved using UpdateConfigNANDSavegame.
2014-12-21 16:38:59 -05:00
Subv
462740278d
CFG:U: Add some data to the 0x00050005 config block.
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Seems to allow some games to boot further, thanks @Normmatt for sharing this information
2014-12-21 16:38:57 -05:00
Subv
fa3d72ab3e
CFG: Implemented the GetConfigInfoBlk2 function.
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Added a "config" file to the CFG process service (CFG:U), and added a few default blocks to it.
Implemented GetSystemModel and GetModelNintendo2DS
2014-12-21 16:38:54 -05:00
bunnei
0de6a08d75
Merge pull request #291 from purpasmart96/license
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License change
2014-12-21 16:05:44 -05:00
Chin
0199a7d9ef
More warning cleanups
2014-12-21 10:58:55 -05:00
archshift
0625dd09ea
Added CreateFile to the FS_USER service
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Tested with hwtests.
2014-12-21 02:21:49 -03:00
purpasmart96
ebfd831ccb
License change
2014-12-20 21:20:24 -08:00
Yuri Kunde Schlesner
82528ba7df
Common: Add a clone of std::make_unique
2014-12-20 03:45:02 -02:00
bunnei
f1309e6bf0
Merge pull request #306 from Subv/even_more_savedata
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SaveData: Added some documentation to FormatSaveData
2014-12-19 23:20:31 -05:00
Subv
fc73bef692
FS_U: Added the command to the docs of SaveData functions
2014-12-19 22:45:39 -05:00
bunnei
017e6a488e
Merge pull request #302 from purpasmart96/flushshutup
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GSP_GPU: Shut up FlushDataCache
2014-12-18 23:40:10 -05:00
purpasmart96
b2c64eb5ff
GSP_GPU: Shut up FlushDataCache
2014-12-18 16:39:55 -08:00
Subv
78e0f36857
SystemSaveData: Fixed a typo that was segfaulting
2014-12-18 18:01:47 -05:00
Subv
77f0cdfaf4
SaveData: Added some documentation to FormatSaveData
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We still don't know what the other parameters do, but they appear to be very similar to those of FormatThisUserSaveData.
Most likely FormatThisUserSaveData is just an alias for FormatSaveData with LowPathType Empty
2014-12-18 15:30:28 -05:00
Subv
bec527fa24
SaveData: Implemented the SystemSaveData archive.
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It will be stored in the /syssavedata folder. This archive is user by various Services and possibly games via the FS:U service.
2014-12-17 23:44:32 -05:00
Subv
ea9ce0fba7
Filesystem/Archives: Implemented the SaveData archive
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The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information
Got rid of the code duplication in File and Directory
Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive.
FS_U: Use the correct error code when a file wasn't found
2014-12-17 19:21:38 -05:00
Yuri Kunde Schlesner
082bf803ab
Comment out empty arrays causing compile errors in MSVC
2014-12-16 01:37:13 -02:00
bunnei
cd2a31eaf4
Merge pull request #283 from yuriks/archive-refactor
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Archive refactor
2014-12-15 22:15:08 -05:00
Yuri Kunde Schlesner
666f6deb47
Work around libstdc++'s lack of support for std::hash on enums
2014-12-16 01:09:21 -02:00
Yuri Kunde Schlesner
83e6e4ffec
FS.Archive: Clean up treatment of archives and their handles
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- Refactor FS::Archive internals to make Archive creation and lifetime
management clearer.
- Remove the "Archive as a File" hack.
- Implement 64-bit Archive handles.
2014-12-16 01:08:44 -02:00
Yuri Kunde Schlesner
0931a42af0
Service.FS: Rename FileSys::File to FileBackend
2014-12-16 01:08:43 -02:00