Zach Hilman
b358e88512
debug_pad: Avoid loading input for nonexistent buttons (Home and Screenshot)
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Prevents memory exceptions when the debug pad is enabled.
2018-11-22 12:23:43 -05:00
bunnei
af159a4d08
Merge pull request #1765 from bunnei/multi-audout
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audout_u: Add support for multiple IAudioOut streams.
2018-11-22 08:43:53 -08:00
bunnei
5a6dc4d041
audout_u: Add support for multiple IAudioOut streams.
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- Used by Undertale.
2018-11-22 00:53:39 -05:00
bunnei
d4012a4540
Merge pull request #1742 from lioncash/hle-swkbd
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am/applets: Minor cleanup
2018-11-21 11:43:43 -08:00
Lioncash
f17e122025
am: Correct build failure
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The interface for shared memory was changed, but another commit was
merged that relied on the (previously public) internals of SharedMemory.
This amends that discrepancy.
2018-11-20 19:49:07 -05:00
bunnei
ab292c501c
Merge pull request #1733 from lioncash/ldr
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ldr: Clean up error codes
2018-11-20 16:13:09 -08:00
Lioncash
73b7748984
am/applets: Make the applet data broker part of the applet itself.
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The accessor should be doing just that, accessing, rather than retaining
the lifetime of the data broker as well.
2018-11-20 12:36:33 -05:00
Lioncash
8b4b560df5
am/applets: Replace includes with forward declarations where applicable
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Also resolve places where includes should have been provided, but
weren't.
2018-11-20 11:53:55 -05:00
Lioncash
dd254c603d
am/applets: Relocate comments above the relevant data member in AppletDataBroker
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Avoids wonky wrapping and makes it nicer to read.
2018-11-20 11:49:49 -05:00
bunnei
b6d2c64f4d
Merge pull request #1667 from DarkLordZach/swkbd
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am: Implement HLE software keyboard applet
2018-11-20 08:24:11 -08:00
Lioncash
34e4aaddd9
lm: Implement SetDestination by doing nothing
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This service function was likely intended to be a way to redirect where
the output of a log went. e.g. Firing a log over a network, dumping over
a tunneling session, etc.
Given we always want to see the log and not change its output. It's one
of the lucky service functions where the easiest implementation is to
just do nothing at all and return success.
2018-11-19 18:09:40 -05:00
Zach Hilman
a9fa890f14
software_keyboard: Fix erroneous extra PushNormalData
2018-11-19 16:30:17 -05:00
Zach Hilman
d68795c665
software_keyboard: Return correct result code on user cancel operation
2018-11-19 15:10:01 -05:00
Zach Hilman
32775125b7
applet: Add AppletDataBroker to manage HLE to AM service interaction
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This cleans up most of the callbacks and such in the Applets::Applet interface, while also properly implementing all four data channels.
2018-11-19 14:24:36 -05:00
Zach Hilman
96535c13a5
software_keyboard: Use correct offset for inital text string
2018-11-19 11:22:04 -05:00
Lioncash
43e7c6cf49
ldr: Clean up error codes
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The separate enum isn't particularly necessary here, and the values can
just be directly put into the ResultCode instances, given the names are
also self-documenting here.
2018-11-19 08:12:25 -05:00
Zach Hilman
3a6cd5b3c8
hid: Use player-defined controller type as PREFERRED_CONTROLLER
2018-11-18 23:22:36 -05:00
Zach Hilman
55ded706d6
hid/npad: Update NPad to use player controller bindings and type
2018-11-18 23:22:36 -05:00
Zach Hilman
e9145c3e16
hid/touchscreen: Update Touchscreen to use advanced parameters
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Including finger ID, diamater x/y, and angle. Additionally, checks if the touchscreen is enabled.
2018-11-18 23:22:36 -05:00
Zach Hilman
3b25426bd9
hid: Add controller bindings for Mouse controller
2018-11-18 23:22:36 -05:00
Zach Hilman
0fd45e78f4
hid: Add keyboard bindings for Keyboard controller
2018-11-18 23:22:36 -05:00
Zach Hilman
06cf050c0a
hid: Add controller bindings for DebugPad controller
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Used by developers to test games, not present on retail systems. Some games are known to respond to DebugPad input though, for example Kirby Star Allies.
2018-11-18 23:22:36 -05:00
David Marcec
0c3e7b7086
Added missing start/end touch attributes to touchscreen
2018-11-18 23:21:33 -05:00
David Marcec
f66c6fe554
Added debugpad skeleton
2018-11-18 23:21:33 -05:00
David Marcec
362b28d052
Added controller helper funcs
2018-11-18 23:21:33 -05:00
David Marcec
a69b9d73f5
Changed polling rate of hid and Right joycon rotation
2018-11-18 23:21:33 -05:00
David Marcec
7fbe2c83a7
Left joycon rotation button remapping
2018-11-18 23:21:33 -05:00
David Marcec
b9c1e4b0e7
Added automatic npad switch based on supported stylesets
2018-11-18 23:21:33 -05:00
David Marcec
beab38601b
Added multi-input support and controller assignment at any port
2018-11-18 23:21:33 -05:00
Zach Hilman
ea680bea60
software_keyboard: Check for UTF-8 config flag
2018-11-18 23:14:48 -05:00
bunnei
e34d47e6e3
Merge pull request #1620 from DarkLordZach/ldr-ro
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ldr_ro: Complete LDR:RO implementation
2018-11-18 19:23:38 -08:00
bunnei
f08b4cbbc8
Merge pull request #1718 from ogniK5377/lets-go-softlock
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Implemented CalculateStandardUserSystemClockDifferenceByUser
2018-11-18 19:22:47 -08:00
bunnei
611141e09f
Merge pull request #1671 from DarkLordZach/vi-disconnect
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vi: Implement TransactParcel for Disconnect and DetachBuffer
2018-11-18 19:18:46 -08:00
Zach Hilman
02e6602baa
software_keyboard: Push all data over all channels on dialog completion
2018-11-18 10:53:47 -05:00
Zach Hilman
4ee087fb3c
applet: Use std::queue instead of std::vector for storage stack
2018-11-18 10:53:47 -05:00
Zach Hilman
19b2571aec
applet: Add operation completed callback
2018-11-18 10:53:47 -05:00
Zach Hilman
6209fe0c27
software_keyboard: Push buffer size to offset 0x4 in output data
2018-11-18 10:53:47 -05:00
Zach Hilman
8b433beff3
software_keyboard: Make GetText asynchronous
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a
2018-11-18 10:53:47 -05:00
Zach Hilman
7cfb29de23
am: Allow applets to push multiple and different channels of data
2018-11-18 10:53:47 -05:00
Zach Hilman
3cf7246e37
am: Implement ILibraryAppletAccessor IsCompleted and GetResult
2018-11-18 10:53:47 -05:00
Zach Hilman
fed6ab14c3
am: Implement text check software keyboard mode
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Allows the game to verify and send a message to the frontend.
2018-11-18 10:53:47 -05:00
Zach Hilman
e696ed1f4d
am: Deglobalize software keyboard applet
2018-11-18 10:53:47 -05:00
Zach Hilman
48fcb43585
am: Construct and use proper applets with ILibraryAppletAccessor
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Allows use of software keyboard applet and future applets to be easily added by adding enum ID and a switch case.
2018-11-18 10:53:47 -05:00
Zach Hilman
de16c1e453
am/applets: Add connector between frontend and AM applet classes
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Provides a middleman between the Frontend provider class and the expected AM::Applets::Applet class needed by ILibraryAppletAccessor
2018-11-18 10:53:47 -05:00
Zach Hilman
5b95de0c9c
am/applets: Add Applet superclass to describe a generic applet
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Adds an Initialize and Execute methods which are used by the ILibraryAppletAccessor to start and control the applet.
2018-11-18 10:53:47 -05:00
Zach Hilman
731b4bd691
am: Unstub ILibraryAppletAccessor::Start
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Now starts the applet provided in constructor.
2018-11-18 10:53:47 -05:00
Zach Hilman
ba03bfa430
am: Implement PopInteractiveOutData and PushInteractiveInData
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Used by software keyboard applet for data transfer.
2018-11-18 10:53:47 -05:00
Zach Hilman
5ce6b8fea7
am: Convert storage stack to vector
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std::stack was no longer suitable for non-trivial operations
2018-11-18 10:53:47 -05:00
Zach Hilman
0682a908c0
am: Move AM::IStorage to header
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Needs to be accessible by applet files.
2018-11-18 10:53:47 -05:00
Zach Hilman
c7b6c9de9c
am: Move IStorageAccessor to header and update backing buffer
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Writes to an AM::IStorage object through an IStorageAccessor will now be preserved once the accessor is destroyed.
2018-11-18 10:53:47 -05:00