Left joycon rotation button remapping
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b9c1e4b0e7
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7fbe2c83a7
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@ -79,21 +79,31 @@ void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) {
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controller.joy_styles.handheld.Assign(1);
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controller.device_type.handheld.Assign(1);
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controller.pad_assignment = NPadAssignments::Dual;
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controller.properties.is_vertical.Assign(1);
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controller.properties.use_plus.Assign(1);
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controller.properties.use_minus.Assign(1);
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break;
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case NPadControllerType::JoyDual:
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controller.joy_styles.joycon_dual.Assign(1);
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controller.device_type.joycon_left.Assign(1);
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controller.device_type.joycon_right.Assign(1);
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controller.properties.is_vertical.Assign(1);
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controller.properties.use_plus.Assign(1);
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controller.properties.use_minus.Assign(1);
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controller.pad_assignment = NPadAssignments::Dual;
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break;
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case NPadControllerType::JoyLeft:
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controller.joy_styles.joycon_left.Assign(1);
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controller.device_type.joycon_left.Assign(1);
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controller.properties.is_horizontal.Assign(1);
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controller.properties.use_minus.Assign(1);
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controller.pad_assignment = NPadAssignments::Single;
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break;
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case NPadControllerType::JoyRight:
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controller.joy_styles.joycon_right.Assign(1);
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controller.device_type.joycon_right.Assign(1);
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controller.properties.is_horizontal.Assign(1);
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controller.properties.use_plus.Assign(1);
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controller.pad_assignment = NPadAssignments::Single;
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break;
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case NPadControllerType::Pokeball:
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@ -104,6 +114,9 @@ void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) {
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case NPadControllerType::ProController:
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controller.joy_styles.pro_controller.Assign(1);
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controller.device_type.pro_controller.Assign(1);
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controller.properties.is_vertical.Assign(1);
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controller.properties.use_plus.Assign(1);
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controller.properties.use_minus.Assign(1);
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controller.pad_assignment = NPadAssignments::Single;
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break;
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}
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@ -118,9 +131,6 @@ void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) {
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controller.right_color.body_color = JOYCON_BODY_NEON_RED;
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controller.right_color.button_color = JOYCON_BUTTONS_NEON_RED;
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controller.properties.is_vertical.Assign(1); // TODO(ogniK): Swap joycons orientations
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controller.properties.use_plus.Assign(1);
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controller.properties.use_minus.Assign(1);
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controller.battery_level[0] = BATTERY_FULL;
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controller.battery_level[1] = BATTERY_FULL;
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controller.battery_level[2] = BATTERY_FULL;
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@ -202,8 +212,8 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
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pad_state.r_stick_right.Assign(buttons[RStick_Right - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.r_stick_down.Assign(buttons[RStick_Down - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.sl.Assign(buttons[SL - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.sr.Assign(buttons[SR - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.left_sl.Assign(buttons[SL - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.left_sr.Assign(buttons[SR - BUTTON_HID_BEGIN]->GetStatus());
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const auto [stick_l_x_f, stick_l_y_f] =
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sticks[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetStatus();
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@ -307,6 +317,7 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
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pad_state.l_stick = temp_lstick_entry;
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pad_state.r_stick = temp_rstick_entry;
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}
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libnx_entry.connection_status.raw = 0;
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switch (controller_type) {
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@ -165,8 +165,11 @@ private:
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BitField<23, 1, u64_le> r_stick_down;
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// Not always active?
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BitField<24, 1, u64_le> sl;
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BitField<25, 1, u64_le> sr;
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BitField<24, 1, u64_le> left_sl;
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BitField<25, 1, u64_le> left_sr;
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BitField<26, 1, u64_le> right_sl;
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BitField<27, 1, u64_le> right_sr;
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};
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};
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static_assert(sizeof(ControllerPadState) == 8, "ControllerPadState is an invalid size");
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