ReinUsesLisp
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adb591a757
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glasm: Use storage buffers instead of global memory when possible
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2021-07-22 21:51:33 -04:00 |
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ReinUsesLisp
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9e7b6622c2
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shader: Split profile and runtime information in separate structs
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2021-07-22 21:51:33 -04:00 |
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ReinUsesLisp
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a46d91b1ef
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shader: Add OpenGL shader profile options
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2021-07-22 21:51:29 -04:00 |
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FernandoS27
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f18a6dd1bd
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shader: Implement SR_Y_DIRECTION
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2021-07-22 21:51:28 -04:00 |
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ReinUsesLisp
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e3514bcd6b
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spirv: Implement ViewportMask with NV_viewport_array2
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2021-07-22 21:51:28 -04:00 |
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ReinUsesLisp
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183855e396
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shader: Implement tessellation shaders, polygon mode and invocation id
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2021-07-22 21:51:27 -04:00 |
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ameerj
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6c512f4bff
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spirv: Implement alpha test
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2021-07-22 21:51:27 -04:00 |
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ReinUsesLisp
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b126987c59
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shader: Implement transform feedbacks and define file format
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2021-07-22 21:51:27 -04:00 |
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ReinUsesLisp
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a83579b50a
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shader: Implement early Z tests
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2021-07-22 21:51:27 -04:00 |
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ReinUsesLisp
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f263760c5a
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shader: Implement geometry shaders
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2021-07-22 21:51:27 -04:00 |
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ameerj
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3db2b3effa
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shader: Implement ATOM/S and RED
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2021-07-22 21:51:27 -04:00 |
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ReinUsesLisp
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ab543f1821
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spirv: Guard against typeless image reads on unsupported devices
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2021-07-22 21:51:27 -04:00 |
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FernandoS27
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d819ba4489
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shader: Implement ViewportIndex
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2021-07-22 21:51:25 -04:00 |
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ReinUsesLisp
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7a1c14269e
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spirv: Add fixed pipeline point size
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2021-07-22 21:51:25 -04:00 |
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ReinUsesLisp
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e860870dd2
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shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available
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2021-07-22 21:51:25 -04:00 |
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ReinUsesLisp
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dbd882ddeb
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shader: Better interpolation and disabled attributes support
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2021-07-22 21:51:24 -04:00 |
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ReinUsesLisp
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d9c5bd9509
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shader: Refactor PTP and other minor changes
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2021-07-22 21:51:24 -04:00 |
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FernandoS27
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742d11c2ad
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shader: Implement TLD4.PTP
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2021-07-22 21:51:24 -04:00 |
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ReinUsesLisp
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68a9505d8a
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shader: Implement NDC [-1, 1], attribute types and default varying initialization
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2021-07-22 21:51:24 -04:00 |
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ameerj
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3d07cef009
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shader: Implement VOTE
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2021-07-22 21:51:24 -04:00 |
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ameerj
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e4e1cc11b8
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shader: Implement DMNMX, DSET, DSETP
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2021-07-22 21:51:24 -04:00 |
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ReinUsesLisp
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76c8a962ac
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spirv: Implement VertexId and InstanceId, refactor code
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2021-07-22 21:51:23 -04:00 |
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ameerj
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b9f7bf4472
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spirv: Add SignedZeroInfNanPreserve logic
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2021-07-22 21:51:23 -04:00 |
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ReinUsesLisp
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274897dfd5
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spirv: Fixes and Intel specific workarounds
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
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e2bc05b17d
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shader: Add denorm flush support
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
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85cce78583
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shader: Primitive Vulkan integration
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2021-07-22 21:51:22 -04:00 |
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