Commit graph

108 commits

Author SHA1 Message Date
Fernando Sahmkow a07c88e686 Query Cache: Simplify Prefix Sum compute shader 2023-09-23 23:05:30 +02:00
Fernando Sahmkow c8237d5c31 Query Cache: Implement host side sample counting. 2023-09-23 23:05:30 +02:00
Fernando Sahmkow f1a2e36711 Query Cachge: Fully rework Vulkan's query cache 2023-09-23 23:05:29 +02:00
liamwhite 18c08cee43
Merge pull request #11149 from ameerj/astc-perf-prod
host_shaders: ASTC compute shader optimizations
2023-08-21 16:08:51 -04:00
Kelebek1 f2f99a8c31 Masked depthstencil clears 2023-08-19 03:29:46 +01:00
Ameer J 5c25712af9 flatten color_values 2023-08-09 18:45:52 -04:00
Ameer J 0f7220c9c8 flatten encoding_values 2023-08-09 18:38:37 -04:00
Ameer J 71857e889e flatten result vector 2023-08-09 18:34:57 -04:00
Ameer J 70f8ffb787 GetUnquantizedWeightVector 2023-08-09 17:45:39 -04:00
Ameer J 913803bf65 Compute Replicate 2023-08-06 14:54:58 -04:00
Ameer J 31a0cff036 minor 2023-08-06 14:54:58 -04:00
Ameer J b36e645fee undo uint 2023-08-06 14:54:58 -04:00
Ameer J 8ce158bce6 Revert "vulkan dims specialization"
This reverts commit e6243058f2269bd79ac8479d58e55feec2611e9d.
2023-08-06 14:54:58 -04:00
ameerj 5a78b35b1a vulkan dims specialization 2023-08-06 14:54:58 -04:00
Ameer J 7a0d7e7668 small_block opt 2023-08-06 14:54:58 -04:00
Ameer J fd2051b401 remove TexelWeightParams 2023-08-06 14:54:57 -04:00
Ameer J 75ac7845ce error/void extent funcs 2023-08-06 14:54:57 -04:00
Ameer J 441b847107 more packing 2023-08-06 14:54:57 -04:00
Ameer J f2cf81e0b6 Revert "uint result index"
This reverts commit 0e978786b5a8e7382005d8b1e16cfa12f3eeb775.
2023-08-06 14:54:57 -04:00
Ameer J f41fb3ec0b Revert "bfe instead of mod"
This reverts commit 86006a3b09e8a8c17d2ade61be76736a79e3f58a.
2023-08-06 14:54:57 -04:00
Ameer J 553dd3e120 Revert "global endpoints"
This reverts commit d8f5bfd1df2b7469ef6abcee182aa110602d1751.
2023-08-06 14:54:57 -04:00
Ameer J c077e467c4 global endpoints 2023-08-06 14:54:57 -04:00
Ameer J 5c16559694 bfe instead of mod 2023-08-06 14:54:57 -04:00
Ameer J 6b0b584eba uint result index 2023-08-06 14:54:57 -04:00
Ameer J 05ee37a1f0 amd opts 2023-08-06 14:54:57 -04:00
Ameer J 5248fa926d const, pack result_vector and replicate tables,
undo amd opts
2023-08-06 14:54:57 -04:00
Ameer J 998246efc2 minor redundancy cleanup 2023-08-06 14:54:57 -04:00
Ameer J d17a51bc59 extractbits robustness 2023-08-06 14:54:57 -04:00
Ameer J 0078e5a338 reuse vectors memory 2023-08-06 14:54:57 -04:00
Ameer J b8ca47e094 EncodingData pack 2023-08-06 14:54:57 -04:00
Ameer J 27c8bb9615 flattening 2023-08-06 14:54:57 -04:00
Ameer J ac09cc3504 weights refactor 2023-08-06 14:54:57 -04:00
Ameer J 6ff65abd62 params.max_weight 2023-08-06 14:54:57 -04:00
Ameer J e0c59c7b0b skip bits 2023-08-06 14:54:57 -04:00
Ameer J 7ef879b296 restrict 2023-08-06 14:54:57 -04:00
ameerj 82107b33a2 OpenGL: Add Local Memory warmup shader 2023-06-25 18:43:23 -04:00
Liam 600f325d87 general: fix spelling mistakes 2023-03-12 11:33:01 -04:00
ameerj 93cf2b3ca8 texture_cache: OpenGL: Implement MSAA uploads and copies 2023-02-11 15:43:07 -05:00
FengChen 818631a412 video_core: Implement vulkan clear specified channel 2023-01-28 12:53:05 +08:00
Wollnashorn c4a49eb1dd video_core/opengl: Add FSR upscaling filter to the OpenGL renderer 2023-01-26 21:43:33 +01:00
liamwhite 475370c8f8
Merge pull request #9556 from vonchenplus/draw_texture
video_core: Implement maxwell3d draw texture method
2023-01-19 14:58:53 -05:00
Feng Chen 9fc7ca1731 Address feedback 2023-01-16 10:27:57 +08:00
Feng Chen 013b689153 video_core: Implement opengl/vulkan draw_texture 2023-01-05 12:41:33 +08:00
Feng Chen 1e8cee2ddf video_core: Implement maxwell3d draw texture method 2023-01-05 12:41:28 +08:00
Liam 301e9bbc03 vulkan: implement 'turbo mode' clock booster 2023-01-04 22:22:01 -05:00
FengChen 86d5b4e556 video_core: Implement vulkan QuadStrip topology 2022-12-26 11:37:34 +08:00
Liam 5b837157bd video_core: Integrate SMAA
Co-authored-by: goldenx86 <goldenx86@users.noreply.github.com>
Co-authored-by: BreadFish64 <breadfish64@users.noreply.github.com>
2022-12-08 17:17:45 -05:00
FengChen 88007077e2 video_core: Modify astc texture decode error fill value 2022-09-15 17:04:44 +08:00
Andrea Pappacoda cdb240f3d4
chore: make yuzu REUSE compliant
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.

Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.

The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.

Following REUSE has a few advantages over the current approach:

- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
  `.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
  files like binary assets / images is always accurate and up to date

To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.

[REUSE]: https://reuse.software

Follow-up to 01cf05bc75
2022-07-27 12:53:49 +02:00
Andrea Pappacoda 01cf05bc75
chore: add missing SPDX tags
Follow-up to 99ceb03a1c
2022-04-28 18:24:11 +02:00