flatten color_values
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0f7220c9c8
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@ -457,8 +457,7 @@ void DecodeIntegerSequence(uint max_range, uint num_values) {
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}
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}
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uvec4 color_values[8];
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void DecodeColorValues(uvec4 modes, uint num_partitions, uint color_data_bits) {
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void DecodeColorValues(uvec4 modes, uint num_partitions, uint color_data_bits, out uint color_values[32]) {
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uint num_values = 0;
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for (uint i = 0; i < num_partitions; i++) {
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num_values += ((modes[i] >> 2) + 1) << 1;
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@ -486,8 +485,7 @@ void DecodeColorValues(uvec4 modes, uint num_partitions, uint color_data_bits) {
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A = ReplicateBitTo9((bitval & 1));
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switch (encoding) {
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case JUST_BITS:
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color_values[out_index / 4][out_index % 4] = FastReplicateTo8(bitval, bitlen);
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++out_index;
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color_values[++out_index] = FastReplicateTo8(bitval, bitlen);
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break;
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case TRIT: {
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D = QuintTritValue(val);
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@ -566,8 +564,7 @@ void DecodeColorValues(uvec4 modes, uint num_partitions, uint color_data_bits) {
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uint T = (D * C) + B;
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T ^= A;
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T = (A & 0x80) | (T >> 2);
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color_values[out_index / 4][out_index % 4] = T;
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++out_index;
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color_values[++out_index] = T;
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}
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}
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}
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@ -592,19 +589,17 @@ ivec4 BlueContract(int a, int r, int g, int b) {
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return ivec4(a, (r + b) >> 1, (g + b) >> 1, b);
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}
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void ComputeEndpoints(out uvec4 ep1, out uvec4 ep2, uint color_endpoint_mode,
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void ComputeEndpoints(out uvec4 ep1, out uvec4 ep2, uint color_endpoint_mode, uint color_values[32],
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inout uint colvals_index) {
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#define READ_UINT_VALUES(N) \
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uvec4 V[2]; \
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for (uint i = 0; i < N; i++) { \
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V[i / 4][i % 4] = color_values[colvals_index / 4][colvals_index % 4]; \
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++colvals_index; \
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V[i / 4][i % 4] = color_values[++colvals_index]; \
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}
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#define READ_INT_VALUES(N) \
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ivec4 V[2]; \
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for (uint i = 0; i < N; i++) { \
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V[i / 4][i % 4] = int(color_values[colvals_index / 4][colvals_index % 4]); \
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++colvals_index; \
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V[i / 4][i % 4] = int(color_values[++colvals_index]); \
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}
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switch (color_endpoint_mode) {
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@ -1111,11 +1106,11 @@ void DecompressBlock(ivec3 coord) {
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{
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// This decode phase should at most push 32 elements into the vector
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result_vector_max_index = 32;
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uint color_values[32];
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uint colvals_index = 0;
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DecodeColorValues(color_endpoint_mode, num_partitions, color_data_bits);
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DecodeColorValues(color_endpoint_mode, num_partitions, color_data_bits, color_values);
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for (uint i = 0; i < num_partitions; i++) {
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ComputeEndpoints(endpoints0[i], endpoints1[i], color_endpoint_mode[i],
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ComputeEndpoints(endpoints0[i], endpoints1[i], color_endpoint_mode[i], color_values,
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colvals_index);
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}
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}
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