Yuri Kunde Schlesner
0600e2d8b5
Convert old logging calls to new logging macros
2014-12-13 02:08:02 -02:00
Rohit Nirmal
8a62423970
Change NULLs to nullptrs.
2014-12-03 12:57:57 -06:00
archshift
1c02c03e32
Dead code removal: video_core.cpp, load_symbol_map.cpp
2014-09-07 12:09:02 -07:00
Yuri Kunde Schlesner
478289140d
Replace GLEW with a glLoadGen loader.
...
This should fix the GL loading errors that occur in some drivers due to
the use of deprecated functions by GLEW. Side benefits are more accurate
auto-completion (deprecated function and symbols don't exist) and faster
pointer loading (less entrypoints to load). In addition it removes an
external library depency, simplifying the build system a bit and
eliminating one set of binary libraries for Windows.
2014-09-01 17:41:56 -03:00
Sacha
a3a70e56ac
Fix the threading for GL Context in Qt5.
...
Connect the emu_thread start/finish to a moveContext slot.
2014-08-25 00:47:00 +10:00
archshift
d71af1bd20
Use glewExperimental on Linux in order to fix GLFW-mode
2014-08-12 13:42:04 -07:00
archshift
ee4717aaae
Preprocessor: #if's out OSX-specific GL changes on other platforms
2014-06-12 06:10:55 -04:00
archshift
034e3aabc8
Improved clarity and whitespace
...
Changed QGL version to 3,2 in order to be less restrictive, yet it should still change up to 4,1 on OSX on Qt5.
2014-05-19 15:21:55 -07:00
archshift
704075f04a
Fixed indents
2014-04-30 20:13:28 -07:00
archshift
c1b770cc0d
OpenGL 3+ on OSX with GLFW
2014-04-30 17:00:36 -07:00
bunnei
5d95bb9843
cleaned up some logging messages
2014-04-10 22:45:40 -04:00
bunnei
de0a034a84
fixed project includes to use new directory structure
2014-04-08 20:15:08 -04:00
bunnei
63e46abdb8
got rid of 'src' folders in each sub-project
2014-04-08 19:25:03 -04:00