Lioncash
8ea749c1ca
macro_jit_x64: Remove unused variable
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Removes a completely unused label and marks another variable as unused,
given it seems like it has potential uses in the future.
2020-06-19 22:10:45 -04:00
Lioncash
479605b3e5
memory_manager: Eliminate variable shadowing
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Renames some variables to prevent ones in inner scopes from shadowing
outer-scoped variables.
The Copy* functions have no shadowing, but we rename them anyways to
remain consistent with the other functions.
2020-06-19 22:02:58 -04:00
bunnei
9c5ed4408d
Merge pull request #4113 from ogniK5377/boxcat-disable
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Fix compilation when not building with boxcat
2020-06-19 21:59:59 -04:00
David Marcec
a7fe6dc232
Add translation of "Current Boxcat Events"
2020-06-20 11:57:51 +10:00
Lioncash
811bff009e
macro_jit_x64: Eliminate variable shadowing in Compile_ProcessResult()
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We can reduce the capture scope so that it's not possible for both "reg"
variables to clash with one another.
While we're at it, we can prevent unnecessary copies while we're at it.
2020-06-19 21:57:44 -04:00
Lioncash
4514b80b3e
buffer_cache: Eliminate local variable shadowing
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We can just make use of the instance in the scope above this one.
2020-06-19 21:55:02 -04:00
bunnei
7daea551c0
Merge pull request #4087 from MerryMage/macrojit-inline-Read
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macro_jit_x64: Inline Engines::Maxwell3D::GetRegisterValue
2020-06-19 21:32:07 -04:00
LC
8434630dcc
Merge pull request #4114 from MerryMage/nrvo
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Remove redundant moves
2020-06-19 15:17:04 -04:00
MerryMage
c6a963c48e
input_common/motion_emu: Remove redundant move
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Named return value optimization automatically applies here.
2020-06-19 14:29:59 +01:00
MerryMage
8272f53cf9
input_common/keyboard: Remove redundant move
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Named return value optimization automatically applies here.
2020-06-19 14:29:36 +01:00
MerryMage
7236393114
mii_model: Remove redundant std::move
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Named return value optimization automatically applies here.
2020-06-19 14:29:09 +01:00
David Marcec
c7ed7d9427
Fix compilation when not building with boxcat
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Fixes compilation when trying to build without boxcat enabled
2020-06-19 22:17:56 +10:00
MerryMage
977ceb4056
macro_jit_x64: Remove unused function Read
2020-06-19 11:39:41 +01:00
bunnei
0f7822acb1
Merge pull request #4080 from ogniK5377/audren-RendererInfo
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audren: Implement RendererInfo
2020-06-19 01:02:30 -04:00
bunnei
5a092fb61e
Merge pull request #4090 from MerryMage/macrojit-bugs
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macro_jit_x64: Optimization correctness
2020-06-18 22:28:17 -04:00
ReinUsesLisp
cf137ea40b
vk_rasterizer: Don't preserve contents on full screen clears
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There's no need to load contents from the CPU when a clear resets all
the contents of the underlying memory. This is already implemented on
OpenGL and the texture cache.
2020-06-18 18:18:33 -03:00
Rodrigo Locatti
de644d506f
Merge pull request #4081 from Morph1984/maxwell-to-gl-vk
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maxwell_to_gl/vk: Miscellaneous changes
2020-06-18 17:51:41 -03:00
ReinUsesLisp
7d763f060e
vk_update_descriptor: Upload descriptor sets data directly
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Instead of copying to a temporary payload before sending the update task
to the worker thread, insert elements to the payload directly.
2020-06-18 17:47:19 -03:00
bunnei
bfa6193eb9
Merge pull request #4108 from ReinUsesLisp/a32-implicit-cast
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arm_dynarmic_32: Fix implicit conversion error in SetTPIDR_EL0
2020-06-18 16:07:15 -04:00
ReinUsesLisp
778043a44c
arm_dynarmic_32: Fix implicit conversion error in SetTPIDR_EL0
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On MSVC builds we treat conversion warnings as errors.
2020-06-18 16:52:15 -03:00
MerryMage
778f86989a
bootmanager: Remove references to OpenGL for macOS
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OpenGL macOS headers definitions clash heavily with each other
2020-06-18 15:47:44 +01:00
MerryMage
b19fe55f84
memory_manager: Explicitly specifcy std::min<size_t>
2020-06-18 15:47:44 +01:00
MerryMage
4f09f0aea4
shared_font: Service::NS::EncryptSharedFont takes a size_t&
2020-06-18 15:47:44 +01:00
MerryMage
69f38355ed
vk_rasterizer: BindTransformFeedbackBuffersEXT accepts a size of type VkDeviceSize
2020-06-18 15:47:44 +01:00
MerryMage
b1eada6079
renderer_vulkan: Fix macOS GetBundleDirectory reference
2020-06-18 15:47:44 +01:00
MerryMage
442e48ef4c
memory_util: boost hashes are size_t
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* boost::hash_value returns a size_t
* boost::hash_combine takes a size_t& argument
2020-06-18 15:47:43 +01:00
MerryMage
8ae7154541
Rename PAGE_SHIFT to PAGE_BITS
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macOS header files #define PAGE_SHIFT
2020-06-18 15:47:43 +01:00
Morph
2f420618ea
vk_sampler_cache: Emulate GL_LINEAR/NEAREST minification filters
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Emulate GL_LINEAR/NEAREST minification filters using minLod = 0 and maxLod = 0.25 during sampler creation
2020-06-18 04:56:31 -04:00
Morph
be660e7749
maxwell_to_vk: Reorder filter cases and correct mipmap_filter=None
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maxwell_to_vk: Reorder filtering modes to start with None, then Nearest, then Linear.
maxwell_to_vk: Logs filter modes under UNREACHABLE_MSG instead of UNIMPLEMENTED_MSG, since any unknown filter modes are invalid and not unimplemented.
maxwell_to_vk: Return VK_SAMPLER_MIPMAP_MODE_NEAREST instead of VK_SAMPLER_MIPMAP_MODE_LINEAR when mipmap_filter is None with the description from the VkSamplerCreateInfo(3) man page.
2020-06-18 04:56:31 -04:00
Morph
8868fb745f
maxwell_to_gl: Miscellaneous changes
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maxwell_to_gl: Log unimplemented features under UNIMPLEMENTED_MSG instead of LOG_ERROR to bring into parity with maxwell_to_vk
maxwell_to_gl: Deduplicate logging in VertexType(), merging them into one.
maxwell_to_gl: Return GL_NEAREST instead of GL_LINEAR if an unknown texture filter mode is encountered.
maxwell_to_gl: Log the mipmap filter mode if an unknown value is passed in.
maxwell_to_gl: Reorder filtering modes to start with None, then Nearest, then Linear.
2020-06-18 04:56:31 -04:00
Rodrigo Locatti
edb2114bac
Merge pull request #4092 from Morph1984/image-bindings
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gl_device: Reserve 4 image bindings for fragment stage
2020-06-18 04:59:48 -03:00
Fernando Sahmkow
1394a581f2
Merge pull request #4100 from MerryMage/no-a32-interp
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arm_dynarmic: CP15 changes
2020-06-17 22:44:52 -04:00
MerryMage
44f10d9b9f
macro_jit_x64: Inline Engines::Maxwell3D::GetRegisterValue
2020-06-17 17:17:08 +01:00
MerryMage
52bcfac116
arm_dynarmic_cp15: Implement CNTPCT
2020-06-17 17:10:24 +01:00
MerryMage
109df7705f
arm_dynarmic_cp15: Update CP15
2020-06-17 17:10:24 +01:00
MerryMage
32a127faaa
arm_dynarmic_32: InterpreterFallback should never happen
2020-06-17 17:10:24 +01:00
bunnei
a8ac99b619
Merge pull request #4086 from MerryMage/abi
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xbyak_abi: Cleanup
2020-06-17 11:20:52 -04:00
MerryMage
c409722435
macro_jit_x64: Optimization implicitly assumes same destination
2020-06-17 10:36:36 +01:00
MerryMage
a6ddd7c382
macro_jit_x64: Should not skip zero registers for certain ALU ops
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The code generated for these ALU ops assume src_a and src_b are always valid.
2020-06-17 10:36:34 +01:00
Kaiwen Xu
7a59eeb5be
Fix framebuffer size on fractional scaling display.
2020-06-16 20:45:20 -07:00
bunnei
b660ef6c8a
Merge pull request #4089 from MerryMage/macrojit-cleanup-1
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macro_jit_x64: Cleanup
2020-06-16 23:44:48 -04:00
bunnei
0f57bbfa3f
Merge pull request #3976 from Neodyblue/qdarkstyle_fix_prop
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qt_themes: remove unknown qss property from dark theme
2020-06-16 22:27:27 -04:00
bunnei
2a3d4cad63
externals: Revert to libressl, as build is broken with find_package(OpenSSL). ( #4093 )
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* externals: Revert to libressl, as build is broken with find_package(OpenSLL).
* fixup! externals: Revert to libressl, as build is broken with find_package(OpenSLL).
* fixup! externals: Revert to libressl, as build is broken with find_package(OpenSLL).
2020-06-16 21:46:19 -04:00
bunnei
798ec003ce
Merge pull request #4041 from ReinUsesLisp/arb-decomp
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gl_arb_decompiler: Implement an assembly shader decompiler
2020-06-16 14:56:23 -04:00
bunnei
f22d02083c
Merge pull request #3966 from Morph1984/hide-internal-resolution-ui
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yuzu/frontend: Remove internal resolution option
2020-06-16 14:12:17 -04:00
Morph
e2f5d16540
gl_device: Reserve at least 4 image bindings for fragment stage
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Due to the limitation of GL_MAX_IMAGE_UNITS being low (8) on Intel's and Nvidia's proprietary drivers, we have to reserve an appropriate amount of image bindings for each of the stages. So far games have been observed to use 4 image bindings on the fragment stage (Kirby Star Allies) and 1 on the vertex stage (TWD series).
No games thus far in my limited testing used more than 4 images concurrently and across all currently active programs.
This fixes shader compilation errors on Kirby Star Allies on OpenGL (GLSL/GLASM)
2020-06-16 03:03:07 -04:00
bunnei
ed2cd9d8f3
Merge pull request #4091 from MerryMage/cmakelists-xbyak-order
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CMakeLists: xbyak comes before dynarmic
2020-06-15 22:39:48 -04:00
Rodrigo Locatti
0bd9bc7201
Merge pull request #4066 from ReinUsesLisp/shared-ptr-buf
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buffer_cache: Avoid passing references of shared pointers and misc style changes
2020-06-15 22:29:32 -03:00
MerryMage
256cb2979b
CMakeLists: xbyak comes before dynarmic
2020-06-15 22:37:27 +01:00
MerryMage
cf0aad7d6a
macro_jit_x64: Remove NEXT_PARAMETER
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Not required, as PARAMETERS can just be incremented directly.
2020-06-15 21:19:38 +01:00