Commit graph

6778 commits

Author SHA1 Message Date
Fernando Sahmkow 6a1ecab2dd Vulkan: Implement Depth Bias Control 2023-09-16 11:58:55 -04:00
Kelebek1 baad1238c3 Look for the most recently modified image for present 2023-09-11 03:11:29 +01:00
liamwhite b011ce023d
Merge pull request #11470 from GPUCode/bundle-vvl
android: Add option to bundle validation layer
2023-09-10 13:40:18 -04:00
GPUCode 24ab10c2f6
vk_buffer_cache: Respect max vertex bindings in BindVertexBuffers (#11471) 2023-09-10 02:19:45 +02:00
GPUCode cad28abe61 renderer_vulkan: Remove debug report
* VVL has implemented the more modern alternative, thus we don't need to support it anymore
2023-09-08 23:28:46 +03:00
liamwhite 76bddd3673
Merge pull request #11383 from FernandoS27/are-you-a-wabbit
Fix regressions that damaged compute indirect & use reinterpret for copies with different byteblocksizes
2023-09-02 14:42:42 -04:00
liamwhite 84eb1cdb65
Merge pull request #11393 from FernandoS27/bayo-got-busted-up
Maxwell3D: Improve Index buffer size estimation.
2023-09-02 14:42:28 -04:00
Danila Malyutin 164f880f23 Use initial_frame to check interlaced flag
If final frame was transferred from GPU, it won't carry the props.

Fixes #11089
2023-08-28 00:48:53 +04:00
Fernando Sahmkow 52544933d2 Maxwell3D: Improve Index buffer size estimation. 2023-08-27 22:14:37 +02:00
Fernando S ada4697300
Merge pull request #11389 from FernandoS27/discard-fix
Buffer Cache: fix discard writes.
2023-08-27 04:26:59 +02:00
Fernando Sahmkow 115792158d VideoCore: Implement DispatchIndirect 2023-08-27 04:26:22 +02:00
Fernando Sahmkow 710ca3ca49 Shader Recompiler: Auto stub special registers and dump pipelines on exception. 2023-08-27 03:47:04 +02:00
Fernando Sahmkow acc99433c7 Buffer Cache: fix discard writes. 2023-08-27 03:45:43 +02:00
liamwhite c5105b65d5
Merge pull request #11317 from Kelebek1/macro_dumps
Mark decompiled macros on dump, dump shaders after translation
2023-08-26 19:14:25 -04:00
Fernando Sahmkow 8beda6a2bf DMA Pusher: Fix regression caused by guest memory optimizations 2023-08-26 22:00:43 +02:00
Kelebek1 d7a0b8c373 Mark decompiled macros as decompiled on dump, dump shaders after translation 2023-08-25 21:47:47 -04:00
liamwhite bc4ad5e62d
Merge pull request #11302 from vonchenplus/vulkan_macos
Add macos moltenvk bundle, Add copy moltevk dylib script
2023-08-22 13:10:26 -04:00
Feng Chen 87022a4833 Add macos moltenvk bundle, Add copy moltevk dylib script 2023-08-22 10:22:28 +08:00
liamwhite 18c08cee43
Merge pull request #11149 from ameerj/astc-perf-prod
host_shaders: ASTC compute shader optimizations
2023-08-21 16:08:51 -04:00
Kelebek1 f2f99a8c31 Masked depthstencil clears 2023-08-19 03:29:46 +01:00
liamwhite ae1421265a
Merge pull request #11278 from Kelebek1/dma_sync
Mark accelerated DMA destination buffers and images as GPU-modified
2023-08-18 09:12:27 -04:00
Feng Chen 1dcb0c2232 video_core: Fix vulkan assert error 2023-08-18 14:40:11 +08:00
liamwhite 58a4c86797
Merge pull request #11282 from ameerj/glasm-xfb
gl_graphics_pipeline: GLASM: Fix transform feedback with multiple buffers
2023-08-14 09:19:20 -04:00
liamwhite 35a77c3bb2
Merge pull request #11283 from ameerj/glasm-pipeline-detection
gl_graphics_pipeline: Fix GLASM storage buffer detection
2023-08-14 09:19:10 -04:00
liamwhite 5afe1367ba
Merge pull request #11263 from liamwhite/my-feature-branch
vulkan_device: disable features associated with unloaded extensions
2023-08-14 09:18:47 -04:00
Ameer J f9ef721ca6 gl_graphics_pipeline: Fix GLASM storage buffer detection 2023-08-13 17:06:45 -04:00
Ameer J c34ed4bbd8 gl_graphics_pipeline: GLASM: Fix transform feedback with multiple buffers 2023-08-13 16:50:01 -04:00
Kelebek1 5a37b8f2c1 Mark accelerted DMA destination buffers and images as GPU-modified 2023-08-13 02:22:39 +01:00
Liam 7d8f748696 vulkan_device: disable features associated with unloaded extensions 2023-08-11 14:54:12 -04:00
Squall-Leonhart e3dd78e414 Needed to make this an extra case so it didnt also start asserting in BOTW.
Thanks Liam
2023-08-11 08:45:15 +10:00
Squall Leonhart b9ab44ed0e Fix an assert in the format lookup table fir Z16
Came across this while looking into Asterix and Obelix XXL glitching
2023-08-11 08:18:54 +10:00
Liam 023b9b38cc general: fix apple clang build 2023-08-09 22:38:37 -04:00
Ameer J 5c25712af9 flatten color_values 2023-08-09 18:45:52 -04:00
Ameer J 0f7220c9c8 flatten encoding_values 2023-08-09 18:38:37 -04:00
Ameer J 71857e889e flatten result vector 2023-08-09 18:34:57 -04:00
Ameer J 70f8ffb787 GetUnquantizedWeightVector 2023-08-09 17:45:39 -04:00
liamwhite 85e3575496
Merge pull request #11216 from lat9nq/no-mesa-astc
gl_device: Detect Mesa to disable their ASTC
2023-08-07 11:34:22 -04:00
Ameer J 9058486b9b Revert "HACK: Avoid swizzling and reuploading ASTC image every frame"
This reverts commit b18c1fb1bb.
2023-08-06 14:55:05 -04:00
Ameer J b18c1fb1bb HACK: Avoid swizzling and reuploading ASTC image every frame 2023-08-06 14:54:58 -04:00
Ameer J 913803bf65 Compute Replicate 2023-08-06 14:54:58 -04:00
Ameer J 31a0cff036 minor 2023-08-06 14:54:58 -04:00
Ameer J b36e645fee undo uint 2023-08-06 14:54:58 -04:00
Ameer J 8ce158bce6 Revert "vulkan dims specialization"
This reverts commit e6243058f2269bd79ac8479d58e55feec2611e9d.
2023-08-06 14:54:58 -04:00
ameerj 5a78b35b1a vulkan dims specialization 2023-08-06 14:54:58 -04:00
Ameer J 7a0d7e7668 small_block opt 2023-08-06 14:54:58 -04:00
Ameer J fd2051b401 remove TexelWeightParams 2023-08-06 14:54:57 -04:00
Ameer J 75ac7845ce error/void extent funcs 2023-08-06 14:54:57 -04:00
Ameer J 441b847107 more packing 2023-08-06 14:54:57 -04:00
Ameer J f2cf81e0b6 Revert "uint result index"
This reverts commit 0e978786b5a8e7382005d8b1e16cfa12f3eeb775.
2023-08-06 14:54:57 -04:00
Ameer J f41fb3ec0b Revert "bfe instead of mod"
This reverts commit 86006a3b09e8a8c17d2ade61be76736a79e3f58a.
2023-08-06 14:54:57 -04:00
Ameer J 553dd3e120 Revert "global endpoints"
This reverts commit d8f5bfd1df2b7469ef6abcee182aa110602d1751.
2023-08-06 14:54:57 -04:00
Ameer J c077e467c4 global endpoints 2023-08-06 14:54:57 -04:00
Ameer J 5c16559694 bfe instead of mod 2023-08-06 14:54:57 -04:00
Ameer J 6b0b584eba uint result index 2023-08-06 14:54:57 -04:00
Ameer J 05ee37a1f0 amd opts 2023-08-06 14:54:57 -04:00
Ameer J 3494fce864 gl 2023-08-06 14:54:57 -04:00
Ameer J 5248fa926d const, pack result_vector and replicate tables,
undo amd opts
2023-08-06 14:54:57 -04:00
Ameer J 998246efc2 minor redundancy cleanup 2023-08-06 14:54:57 -04:00
Ameer J d17a51bc59 extractbits robustness 2023-08-06 14:54:57 -04:00
Ameer J 0078e5a338 reuse vectors memory 2023-08-06 14:54:57 -04:00
Ameer J b8ca47e094 EncodingData pack 2023-08-06 14:54:57 -04:00
Ameer J 27c8bb9615 flattening 2023-08-06 14:54:57 -04:00
Ameer J ac09cc3504 weights refactor 2023-08-06 14:54:57 -04:00
Ameer J 6ff65abd62 params.max_weight 2023-08-06 14:54:57 -04:00
Ameer J e0c59c7b0b skip bits 2023-08-06 14:54:57 -04:00
Ameer J 7ef879b296 restrict 2023-08-06 14:54:57 -04:00
lat9nq cb0b8442f0 gl_device: Filter more specifically for slow ASTC
Adds a check to find if the renderer is Intel DG (i.e. DG2).

gl_device: Detect Mesa to disable their ASTC

In our testing, our own ASTC decoder has shown itself to perform faster
than the included one from the driver. Disable theirs when Mesa is
detected.

Mesa detection depends on the vendor string. Some drivers never appear
outside of *nix contexts, so only check those in the *nix context.

gl_device: Internalize Intel DG detection
2023-08-05 15:19:16 -04:00
liamwhite 4533769f7f
Merge pull request #11212 from Kelebek1/shader_stuff
Fix various misc pipeline/shader things
2023-08-05 12:58:39 -04:00
Kelebek1 dfb7fc8293 Fix shader dumps with nvdisasm
skip fragment shaders when rasterizer is disabled
initialize env_ptrs
2023-08-03 15:30:27 +01:00
Ameer J cd80cbc420 vulkan_device: Fix subgroup_size_control detection on Vulkan 1.3 2023-08-02 20:45:03 -04:00
Ameer J c7c44dc238 vulkan_device: Fix VK_EXT_subgroup_size_control detection 2023-08-02 19:25:14 -04:00
liamwhite 096644c01c
Merge pull request #11202 from abouvier/vulkan-config
vulkan: centralize config
2023-08-02 14:26:03 -04:00
liamwhite fca7d975fd
Merge pull request #10839 from lat9nq/pgc-plus
general: Reimplement per-game configurations
2023-08-02 14:25:52 -04:00
Liam d6d43e11a3 vulkan_device: disable EDS3 blending on all AMD drivers 2023-08-01 20:46:05 -04:00
Alexandre Bouvier 9d6f8e88b2 vulkan: centralize config 2023-08-02 00:05:14 +02:00
Morph d31676935e vulkan_device: Test depth stencil blit support by format 2023-07-31 19:14:20 -04:00
liamwhite 2a9eab5e1b
Merge pull request #11188 from abouvier/vma-fix
vma: enable options everywhere
2023-07-31 15:28:35 -04:00
liamwhite 06fa13a014
Merge pull request #11169 from GPUCode/desc-stuff
vk_descriptor_pool: Disallow descriptor set free
2023-07-31 09:11:19 -04:00
Alexandre Bouvier ed3f9bab11 vma: enable options everywhere 2023-07-31 13:01:21 +02:00
Moonlacer deafa92122 Formatting fix 2023-07-30 23:02:07 -05:00
Moonlacer c6458970ad Match log warning 2023-07-30 22:50:22 -05:00
Moonlacer a4a106bb25 Formatting fix 2023-07-30 04:29:51 -05:00
Moonlacer f4e5d07619 Address feedback and change log warning 2023-07-30 04:01:29 -05:00
Moonlacer 36d48cef50
Revert "Revert "Blacklist EDS3 blending from new AMD drivers"" 2023-07-30 00:21:51 -05:00
GPUCode 8c2411da29 vk_descriptor_pool: Disallow descriptor set free 2023-07-27 18:08:56 +03:00
Morph 26658c2e93 vulkan_device: Return true if either depth/stencil format supports blit
On devices that don't support D24S8 but supports D32S8, this should still return true if D32S8 supports src and dst blit
2023-07-26 20:21:37 -04:00
Moonlacer 4007142b91
Revert "Blacklist EDS3 blending from new AMD drivers" 2023-07-26 15:02:48 -05:00
liamwhite d3da1e6517
Merge pull request #10990 from comex/ubsan
Fixes and workarounds to make UBSan happier on macOS
2023-07-26 10:33:28 -04:00
liamwhite 0ea138fb5b
Merge pull request #11098 from GPUCode/texel-buffers
buffer_cache: Increase number of texture buffers
2023-07-22 11:17:27 -04:00
lat9nq 8366736b67 settings,opengl,yuzu-qt: Fix AA, Filter maximums
The new enum macros don't support setting values directly.
For LastAA and LastFilter, this means we need a simpler approach to loop
around the toggle in the frontend...
2023-07-21 10:56:55 -04:00
lat9nq d146dd9d12 settings,general: Rename non-confirming enums 2023-07-21 10:56:54 -04:00
lat9nq a007ac6b9c configure_graphics_advance: Generate UI at runtime
We can iterate through the AdvancedGraphics settings and generate the UI
during runtime. This doesn't help runtime efficiency, but it helps a ton
in reducing the amount of work a developer needs in order to add a new
setting.
2023-07-21 10:56:07 -04:00
lat9nq 5cffa34288 settings,video_core: Consolidate ASTC decoding options
Just puts them all neatly into one place.
2023-07-21 10:56:07 -04:00
lat9nq 4ecedc4991 vk_buffer_cache: Format 2023-07-18 19:56:20 -04:00
lat9nq 71b3b2a2f0 general: Silence -Wshadow{,-uncaptured-local} warnings
These occur in the latest commits in LLVM Clang.
2023-07-18 19:31:35 -04:00
GPUCode 4347dd26c6 buffer_cache: Increase number of texture buffers 2023-07-15 23:09:58 +03:00
comex d7c532d889 Fixes and workarounds to make UBSan happier on macOS
There are still some other issues not addressed here, but it's a start.

Workarounds for false-positive reports:

- `RasterizerAccelerated`: Put a gigantic array behind a `unique_ptr`,
  because UBSan has a [hardcoded limit](https://stackoverflow.com/questions/64531383/c-runtime-error-using-fsanitize-undefined-object-has-a-possibly-invalid-vp)
  of how big it thinks objects can be, specifically when dealing with
  offset-to-top values used with multiple inheritance.  Hopefully this
  doesn't have a performance impact.

- `QueryCacheBase::QueryCacheBase`: Avoid an operation that UBSan thinks
  is UB even though it at least arguably isn't.  See the link in the
  comment for more information.

Fixes for correct reports:

- `PageTable`, `Memory`: Use `uintptr_t` values instead of pointers to
  avoid UB from pointer overflow (when pointer arithmetic wraps around
  the address space).

- `KScheduler::Reload`: `thread->GetOwnerProcess()` can be `nullptr`;
  avoid calling methods on it in this case.  (The existing code returns
  a garbage reference to a field, which is then passed into
  `LoadWatchpointArray`, and apparently it's never used, so it's
  harmless in practice but still triggers UBSan.)

- `KAutoObject::Close`: This function calls `this->Destroy()`, which
  overwrites the beginning of the object with junk (specifically a free
  list pointer).  Then it calls `this->UnregisterWithKernel()`.  UBSan
  complains about a type mismatch because the vtable has been
  overwritten, and I believe this is indeed UB.  `UnregisterWithKernel`
  also loads `m_kernel` from the 'freed' object, which seems to be
  technically safe (the overwriting doesn't extend as far as that
  field), but seems dubious.  Switch to a `static` method and load
  `m_kernel` in advance.
2023-07-15 12:00:28 -07:00
Alexandre Bouvier c3050c1b48 cmake: allow using system VMA library 2023-07-12 04:51:45 +02:00
bunnei ce7c418e0c
Merge pull request #10996 from Kelebek1/readblock_optimisation
Use spans over guest memory where possible instead of copying data
2023-07-10 18:54:19 -07:00
liamwhite d8eb37fbec
Merge pull request #10994 from liamwhite/ue4-preferred
vulkan_common: use device local preferred for image memory
2023-07-05 09:23:56 -04:00