Morph
56be24d50a
qt_themes: Add colorful and dark mode sd card icons
2022-09-12 18:54:29 -04:00
Dev-draco
949917babc
qt_themes: Update sd card icon
2022-09-12 18:54:29 -04:00
Mai
4b07596b83
Merge pull request #8891 from Kelebek1/pragma
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Remove a pragma once from a cpp file
2022-09-12 14:28:25 -04:00
Kelebek1
1deecc6f70
Remove a pragma once from a cpp file
2022-09-12 19:27:11 +01:00
bunnei
cd4b9bffb2
Merge pull request #8842 from Kelebek1/AudOut
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[audio_core] Rework audio output
2022-09-10 11:01:11 -07:00
bunnei
16080b6e4e
Merge pull request #8863 from german77/triggers
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core: hid: Fix GC triggers overwriting ZL and ZR buttons
2022-09-09 21:53:53 -07:00
bunnei
a967c41fa0
Merge pull request #8864 from german77/toggle_analog
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input_common: Add support for analog toggle
2022-09-09 20:54:01 -07:00
lat9nq
0cef3b47f3
Merge pull request #8819 from liamwhite/cash-money
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video_core: add option for pessimistic flushing
2022-09-08 22:46:58 -04:00
bunnei
f663966599
Merge pull request #8859 from CaptV0rt3x/patch-1
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Fix Cmake warning for CMP0077
2022-09-08 12:30:13 -07:00
bunnei
35ecd062ac
Merge pull request #8867 from Docteh/gentoo
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CMake: explicitly link mbedcrypto for yuzu-room
2022-09-08 12:27:31 -07:00
Kyle Kienapfel
e78a623342
CMake: explicitly link mbedcrypto for yuzu-room
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Doesn't appear to effect anything regular, but in both Linux and Windows
builds it looks like our project has all the libraries available for
linking. If this feature is turned off, there is only one thing that
quit working, when linking yuzu-room it couldn't find a function called
mbedtls_base64_decode
mbedtls is split into three libraries for some reason:
mbedtls
mbedx509
mbedcrypto
mbedtls_base64_decode is in mbedcrypto
2022-09-08 05:52:28 -07:00
Narr the Reg
de8f7e1250
yuzu: input: fix invert symbol on axis and order options alphabetically
2022-09-06 11:44:29 -05:00
Narr the Reg
2898be69f4
input_common: Add support for analog toggle
2022-09-06 11:21:28 -05:00
bunnei
4ffbbc5348
Merge pull request #8837 from Morph1984/invalidate
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(shader/pipeline)_cache: Raise shader/pipeline cache version
2022-09-05 18:20:54 -07:00
bunnei
dd2faab372
Merge pull request #8847 from german77/stop
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input_common: sdl: Always check for motion on reconnect
2022-09-05 14:50:38 -07:00
Narr the Reg
dc8d42243b
core: hid: Fix GC triggers overwritting ZL and ZR buttons
2022-09-05 16:09:21 -05:00
Vamsi Krishna
016fa3ffee
Fix Cmake warning for CMP0077
2022-09-04 13:45:33 +05:30
Kelebek1
2129d040a5
Don't stall with nvdec
2022-09-04 05:41:06 +01:00
Narr the Reg
c3b16cf8d3
input_common: sdl: Always check for motion on reconnect
2022-09-03 17:52:57 -05:00
liamwhite
3faa1c54b6
Merge pull request #8855 from german77/pls
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core: ns: Implement pl:s service
2022-09-03 18:35:38 -04:00
Narr the Reg
c7a814f10f
core: ns: Implement pl:s service
2022-09-03 17:32:12 -04:00
Mai
b1a18355fb
Merge pull request #8833 from Morph1984/vs2022-again
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ci: Enable building with Visual Studio 2022 (again)
2022-09-03 15:46:49 -04:00
Mai
3bcfd0dc42
Merge pull request #8854 from Docteh/scroll
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Qt: Make General->Debug scrollable
2022-09-03 15:36:46 -04:00
Kyle Kienapfel
b1076859c4
Qt: Make General->Debug scrollable
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Configuration -> General -> Debug is getting a bit crowded.
yzct12345 submit this originally, so I'm tagging them as a co-author.
The original #6714 also modifies the Controls -> Player N sections,
but it looks like more work is needed to make the current area scrollable.
Co-authored-by: yzct12345 <87620833+yzct12345@users.noreply.github.com>
2022-09-03 04:59:01 -07:00
bunnei
5addff8d59
Merge pull request #8822 from FearlessTobi/multiplayer-fixes
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network: Fixes and improvements to the room feature
2022-09-02 10:24:32 -07:00
Mai
199f77b92f
Merge pull request #8843 from Kelebek1/SILENCE_WENCH
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Silence a million MSVC warnings
2022-09-02 05:51:44 -04:00
Kelebek1
ea9ff71725
Rework audio output, connecting AudioOut into coretiming to fix desync during heavy loads.
2022-09-02 04:43:04 +01:00
bunnei
6690dfc486
Merge pull request #8844 from Kelebek1/demote
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Demote services from warning/info to debug to reduce log spam
2022-09-01 20:37:41 -07:00
FearlessTobi
65718e2876
Address review comments
2022-09-02 00:50:32 +02:00
Kelebek1
03aedccaa2
Demote services from warning/info to debug to reduce log spam:
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GetCurrentFocusState
SetClockSpeed
EnableSixAxisSensorUnalteredPassthrough
IsSixAxisSensorUnalteredPassthroughEnabled
Get, GetOld
SetAndWait, SetAndWaitOld
IocParam
IocFree
2022-09-01 16:54:22 +01:00
Kelebek1
f294b886db
Silence std::aligned_storage warnings as it's deprecated in C++23,
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replace it with alignas() and a C array
2022-09-01 16:50:41 +01:00
Mai
cbc2761f11
Merge pull request #8841 from zhaobot/tx-update-20220901035349
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Update translations (2022-09-01)
2022-08-31 23:55:06 -04:00
The yuzu Community
0e275cfe6e
Update translations (2022-09-01)
2022-09-01 03:54:16 +00:00
Morph
9533365486
style: General style changes to match with the rest of the codebase
2022-08-31 08:51:47 -04:00
Morph
7e379207ec
(shader/pipeline)_cache: Raise shader/pipeline cache version
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Since the following commit: a83a5d2e4c
, many games will refuse to boot unless the shader/pipeline cache has been invalidated.
2022-08-31 08:39:37 -04:00
Fernando S
a83a5d2e4c
Merge pull request #8752 from vonchenplus/rectangle_texture
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video_code: support rectangle texture
2022-08-31 10:40:45 +02:00
Morph
118503f6e5
ci: Enable building with Visual Studio 2022 (again)
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Since the following https://developercommunity.visualstudio.com/t/Type-alias-lookup-failure-within-paramet/10039150 compiler bug has been fixed, we can finally build with VS 2022 again.
2022-08-30 14:33:26 -04:00
bunnei
c881a67dba
Merge pull request #8809 from german77/finally_is_fixed
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video_core: vulkan: rasterizer: Workaround on viewport swizzle on AMD
2022-08-28 02:46:57 -07:00
FearlessTobi
6791301d9a
core/ldn_types: Minor corrections and additions
2022-08-27 04:49:10 +02:00
FearlessTobi
63b236d853
yuzu/chat_room: Make font size bigger
2022-08-27 04:04:00 +02:00
FearlessTobi
27d7db1fae
dedicated_room: Correctly handle token decoding
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Correctly handle token decoding when '=' has been trimmed by the backend server.
Co-Authored-By: liushuyu <liushuyu011@gmail.com>
2022-08-27 04:00:27 +02:00
FearlessTobi
2b6ac4463c
yuzu/multiplayer: Warn when game is running or no network interface is selected
2022-08-27 03:41:19 +02:00
FearlessTobi
339758c9fc
core/socket_proxy: Correct broadcast behavior
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Broadcasts should only be sent when the broadcast IP is used.
They should also only be received when SO_BROADCAST is enabled.
2022-08-27 03:39:02 +02:00
FearlessTobi
839e1faf49
yuzu: Display current game version in multiplayer room
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Makes it easier for users to recognize connection errors caused by different game versions.
2022-08-27 03:31:17 +02:00
FearlessTobi
b961b385c3
network: Use lower timeout for enet_host_service
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This allows us to have a 10x higher throughput of packets by using a much shorter waiting time.
2022-08-27 03:26:31 +02:00
FearlessTobi
d92826963a
core/bsd: Correctly unbind methods in destructor
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Prevents yuzu from crashing when the BSD service is created a second time.
2022-08-27 03:12:12 +02:00
FearlessTobi
e431cb8d16
core/acc: Make CheckAvailability use LOG_DEBUG
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Previously it was spamming the logs in certain multiplayer games like Puyo Puyo Tetris.
2022-08-27 03:08:21 +02:00
FearlessTobi
b904652d69
yuzu_room: Remove dependency on core
2022-08-27 03:02:21 +02:00
bunnei
d1ef4b2b86
Merge pull request #8566 from german77/galaxy
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core: hid: Add fallback for dualjoycon and pro controllers
2022-08-26 16:23:41 -07:00
bunnei
4b96f9864e
Merge pull request #8485 from nezd5553/master
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cmake: Use compatibility list in source directory
2022-08-26 16:06:41 -07:00