Commit graph

21460 commits

Author SHA1 Message Date
James Rowe 389979018c Remove gpu debugger and get yuzu qt to compile 2018-01-12 19:11:04 -07:00
James Rowe 1d28b2e142 Remove references to PICA and rasterizers in video_core 2018-01-12 19:11:03 -07:00
James Rowe ebf9a784a9 Massive removal of unused modules 2018-01-12 19:11:03 -07:00
bunnei 890bbc0cd3 config: Default CPU core to Unicorn. 2018-01-12 21:05:37 -05:00
bunnei 941cdae6f0 CMakeLists: Use C++ 17. 2018-01-12 19:37:23 -05:00
bunnei 287485e3a7 boost: Update version. 2018-01-12 19:37:04 -05:00
bunnei 8e51c61dbc core: Gut out cryptop, since it doesn't compile with C++17. 2018-01-12 19:36:41 -05:00
MerryMage 106d900f93 dynarmic: Update to 83afe435 2018-01-12 17:49:10 -05:00
MerryMage b628192bf2 configuration: Add cpu_core configuration option 2018-01-12 17:48:52 -05:00
MerryMage d2fbc78320 arm_dynarmic: Implement core 2018-01-12 17:48:29 -05:00
bunnei 056f987bcd core: Include <algorithm> where used. 2018-01-11 22:36:56 -05:00
bunnei 11adef4843 renderer_opengl: Fix LOG_TRACE in LoadFBToScreenInfo. 2018-01-11 22:32:44 -05:00
bunnei 94ad97def0 nv: Fix more broken asserts. 2018-01-11 22:31:12 -05:00
bunnei ac2feaf5fb nvdisp_disp0: Fix broken assert. 2018-01-11 22:29:29 -05:00
bunnei 039fc7f985 core: Fix recent GCC build breaks. 2018-01-11 22:24:09 -05:00
bunnei 97ef21e166 svc: Implement GetSystemTick. 2018-01-11 21:59:31 -05:00
bunnei 305035b503 nvdisp_disp0: Call SwapBuffers to render framebuffer. 2018-01-10 23:29:03 -05:00
bunnei ee4691297f renderer_opengl: Support rendering Switch framebuffer. 2018-01-10 23:28:59 -05:00
bunnei 236d463c52 render_base: Add a struct describing framebuffer metadata. 2018-01-10 23:28:56 -05:00
bunnei 866e66dc31 renderer_opengl: Add MortonCopyPixels function for Switch framebuffer. 2018-01-10 23:28:53 -05:00
bunnei 9e2ad45c98 renderer_opengl: Update DrawScreens for Switch. 2018-01-10 23:28:49 -05:00
bunnei 292135a3b7 CMakeLists: Add framebuffer_layout.cpp. 2018-01-10 23:28:46 -05:00
bunnei 482cf8a005 frontend: Update for undocked Switch screen layout. 2018-01-10 23:28:43 -05:00
Subv 1ca800ccee NV: Move the nv device nodes to their own directory and namespace. 2018-01-10 23:28:40 -05:00
Subv 977ce4abbc VI: Use a Pulse event instead of OneShot for the vblank events.
This prevents missing frames if the vblank fires between the DequeueBuffer and Wait(vsync) calls
2018-01-10 23:28:36 -05:00
bunnei 7e0ff43da0 vi: Use new CoreTiming::EventType 2018-01-10 23:28:33 -05:00
Subv 34ae2ec644 NV: Expose the nvdisp_disp0 device and a weak reference to the nvdrv:a service.
NVFlinger will call into the nvdisp_disp0 device to perform screen flips, bypassing the ioctl interface.

We now have the address of the framebuffer to draw, we just need to actually put it on the screen.
2018-01-10 23:28:29 -05:00
Subv e21fbd9ae5 NV: Determine what buffer to draw for each layer of each display.
Don't try to draw buffers that the guest application is using, only queued buffers are eligible for drawing.

Drawing actual pixels is still not implemented.
2018-01-10 23:28:25 -05:00
Subv 404149e475 NV: Signal all display's vsync event 60 times per second. 2018-01-10 23:28:22 -05:00
Subv d205dee0a6 NV: Give each display its own vsync event. 2018-01-10 23:28:19 -05:00
Subv 927569bed8 NV: Keep track of Displays, Layers and BufferQueues in nvflinger. 2018-01-10 23:28:16 -05:00
Subv fb73e8b723 IPC: Allow passing arguments to the Interfaces when using PushIpcInterface 2018-01-10 23:28:13 -05:00
Subv 25f29c2f4f NV: Implemented (with stubs) the vi:m service and some of its subservices.
The homebrew display test application now properly writes graphics data to the graphics buffer but we still don't have a way to compose the display layers.
2018-01-10 23:28:09 -05:00
Subv 94a5e97eb3 NV: Implemented the nvdrv:a service and the /dev/nvmap device. 2018-01-10 23:28:05 -05:00
Subv ab86b80cac IPC: Corrected some definitions for the buffer C descriptor flags. 2018-01-10 23:28:02 -05:00
Subv ba02f0deef svc: Stub ResetSignal and CreateTransferMemory 2018-01-10 23:27:59 -05:00
Subv 0a1278081e svc: Stub SetMemoryAttribute 2018-01-10 23:27:56 -05:00
Subv 7ad20154fc Threads: Added enum values for the Switch's 4 cpu cores and implemented svcGetInfo(AllowedCpuIdBitmask) 2018-01-10 01:01:55 -05:00
Subv 188feba457 Services: Allow lm to log single-character messages. 2018-01-10 00:41:29 -05:00
Subv c2ee513d35 SVC: Fixed WaitSynchronization with multiple handles when none is immediately ready. 2018-01-09 15:02:43 -05:00
Subv bc91ebacc1 SVC: Implemented CancelSynchronization. 2018-01-09 15:02:04 -05:00
Subv a418f6e77b ErrorCodes: Updated the InvalidHandle and Timeout kernel error codes. 2018-01-09 12:05:10 -05:00
Subv 8d9250fa70 SVC: Fixed WaitSynchronization with multiple handles when at least one of them is ready. 2018-01-09 11:53:50 -05:00
bunnei 4236799832 kernel: Rename Semaphore to ConditionVariable. 2018-01-08 21:41:37 -05:00
bunnei 9fcd2bf672 mutex: Remove unused call to VerifyGuestState. 2018-01-08 21:12:56 -05:00
Subv db3a525166 Kernel: Actually wake up the requested number of threads in Semaphore::Release.
Also properly keep track of data in guest memory, this fixes managing the semaphore from userland.

It was found that Semaphores are actually Condition Variables, with Release(1) and Release(-1) being equivalent to notify_one and notify_all. We should change the name of the class to reflect this.
2018-01-08 21:12:54 -05:00
Subv 1bbe9309da Kernel: Properly keep track of mutex lock data in the guest memory. This fixes userland locking/unlocking. 2018-01-08 21:12:51 -05:00
Subv 2a3f8e8484 Kernel: Allow chaining WaitSynchronization calls inside a wakeup callback. 2018-01-08 21:12:49 -05:00
bunnei 1b9ed033fc cmake: Use LIBUNICORN_* on Windows. 2018-01-08 20:12:20 -05:00
MerryMage f10a304ecd fix macos build 2018-01-08 19:20:10 -05:00