Lioncash
01d1b5cdaf
file_sys: Replace inclusions with forward declarations where applicable
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Same behavior, minus unnecessary inclusions where not necessary.
2020-08-23 17:02:55 -04:00
lat9nq
326403518d
Address requested changes
2020-05-28 13:30:22 -04:00
lat9nq
136c563f76
*nix systems can read any-case patch directories
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Changes many patch_manager functions to use a case-less variant of
GetSubdirectory. Fixes patches not showing up on *nix systems when
patch directories are named with odd cases, i.e. `exeFS'.
2020-05-27 23:12:56 -04:00
bunnei
4caff51710
core: memory: Move to Core::Memory namespace.
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- helpful to disambiguate Kernel::Memory namespace.
2020-04-17 00:59:28 -04:00
Zach Hilman
a0055192fe
patch_manager: Update cheat parsing for new VM
2019-09-21 21:45:05 -04:00
Zach Hilman
d10fc2d727
glue: Correct missing bytes in ApplicationLaunchParameter
2019-06-25 22:25:10 -04:00
Zach Hilman
a468273221
patch_manager: Add getter for title version
2019-06-24 19:05:50 -04:00
Zach Hilman
552d5071fa
patch_manager: Dump NSO name with build ID
2019-03-27 20:09:01 -04:00
Lioncash
540235bb05
file_sys/cheat_engine: Remove use of global system accessors
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Instead, pass in the core timing instance and make the dependency
explicit in the interface.
2019-03-22 14:43:37 -04:00
Zach Hilman
c5091bfe00
patch_manager: Add support for loading cheats lists
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Uses load/<title_id>/<mod_name>/cheats as root dir, file name is all upper or lower hex first 8 bytes build ID.
2019-03-04 18:39:57 -05:00
Zach Hilman
0cea05cdf7
patch_manager: Obey disabled add-ons list when patching game
2018-12-03 17:21:25 -05:00
Lioncash
6636f3ff47
patch_manager: Return a std::unique_ptr from ParseControlNCA() and GetControlMetadata() instead of a std::shared_ptr
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Neither of these functions require the use of shared ownership of the
returned pointer. This makes it more difficult to create reference
cycles with, and makes the interface more generic, as std::shared_ptr
instances can be created from a std::unique_ptr, but the vice-versa
isn't possible. This also alters relevant functions to take NCA
arguments by const reference rather than a const reference to a
std::shared_ptr. These functions don't alter the ownership of the memory
used by the NCA instance, so we can make the interface more generic by
not assuming anything about the type of smart pointer the NCA is
contained within and make it the caller's responsibility to ensure the
supplied NCA is valid.
2018-10-09 14:38:03 -04:00
bunnei
6b48ba5271
Merge pull request #1424 from DarkLordZach/ips-witch
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ips_layer: Add support for IPSwitch executable patches
2018-10-08 12:30:33 -04:00
Zach Hilman
38c2ac95af
romfs_factory: Extract packed update setter to new function
2018-10-05 08:53:51 -04:00
Zach Hilman
d79d4fd764
patch_manager: Add support for packed updates
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Will prefer any installed update over the packed version.
2018-10-05 08:47:24 -04:00
Zach Hilman
9669cdb710
ips_layer: Add support for escape sequences and midline comments
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More accurately follows IPSwitch specification.
2018-10-04 11:34:30 -04:00
Zach Hilman
215b65fe75
nso: Optimize loading of IPS patches
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Avoid resource-heavy classes and remove quasi-duplicated code.
2018-10-02 17:03:38 -04:00
Zach Hilman
42fb4e82d3
patch_manager: Add PatchNSO function
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While PatchExeFS operated on the entire directory, this function operates on the uncompressed NSO. Avoids copying decompression code to PatchManager.
2018-10-01 16:02:50 -04:00
Zach Hilman
4c2a94fa94
patch_manager: Use strings for patch type instead of enum
2018-10-01 16:02:50 -04:00
Zach Hilman
32fc31fb13
patch_manager: Add DLC recognition to PatchManager
2018-09-30 21:01:35 -04:00
Zach Hilman
16188acb50
patch_manager: Add LayeredFS mods support
2018-09-21 19:53:33 -04:00
Lioncash
05ef9dfc10
file-sys: Default heavy-weight class destructors in the cpp file
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Several classes have a lot of non-trivial members within them, or don't
but likely should have the destructor defaulted in the cpp file for
future-proofing/being more friendly to forward declarations.
Leaving the destructor unspecified allows the compiler to inline the
destruction code all over the place, which is generally undesirable from
a code bloat perspective.
2018-09-19 19:34:08 -04:00
Lioncash
a859a35ec8
file_sys/patch_manager: Add missing includes
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These includes were previously being satisfied indirectly.
2018-09-06 13:53:23 -04:00
Zach Hilman
c913136eb2
bktr: Fix bucket overlap error
2018-09-04 17:01:54 -04:00
Zach Hilman
23a16c1720
patch_manager: Centralize Control-type NCA parsing
2018-09-04 16:25:10 -04:00
Zach Hilman
c91b60a421
game_list: Fix version display on non-NAND titles
2018-09-04 16:24:02 -04:00
Zach Hilman
cbd517d8cc
bktr: Add logging on successful patch
2018-09-04 16:24:02 -04:00
Zach Hilman
9664ce255d
bktr: Fix missing includes and optimize style
2018-09-04 16:24:02 -04:00
Zach Hilman
8e900a301a
file_sys: Add class to manage game patches
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Right now only includes Updates, but should eventually contain all of the other patches we need.
2018-09-04 16:22:25 -04:00