ReinUsesLisp
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e9a91bc5cc
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shader: Interact texture buffers with buffer cache
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2021-07-22 21:51:26 -04:00 |
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ReinUsesLisp
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1f3eb601ac
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shader: Implement texture buffers
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2021-07-22 21:51:26 -04:00 |
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FernandoS27
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1d51803169
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shader: Implement indexed attributes
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2021-07-22 21:51:26 -04:00 |
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ReinUsesLisp
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da6cf2632c
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shader: Add subgroup masks
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2021-07-22 21:51:26 -04:00 |
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ReinUsesLisp
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3f594dd86b
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shader: Reimplement GetCbufU64 as GetCbufU32x2
It may generate better code on some compilers and it's easier to handle.
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2021-07-22 21:51:26 -04:00 |
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FernandoS27
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baec84247f
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shader: Address Feedback
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2021-07-22 21:51:26 -04:00 |
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FernandoS27
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d819ba4489
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shader: Implement ViewportIndex
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2021-07-22 21:51:25 -04:00 |
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ReinUsesLisp
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09e1927b70
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spirv: Remove unnecesary variable for clip distances
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2021-07-22 21:51:25 -04:00 |
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FernandoS27
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0c4cf3b9eb
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shader: Implement ClipDistance
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2021-07-22 21:51:25 -04:00 |
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FernandoS27
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613b48c4a2
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shader,spirv: Implement ImageQueryLod.
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2021-07-22 21:51:25 -04:00 |
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FernandoS27
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9d7422d967
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shader: Add PointCoord attribute
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2021-07-22 21:51:25 -04:00 |
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ameerj
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b7589fe115
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shader: Add PointSize attribute
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2021-07-22 21:51:25 -04:00 |
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ameerj
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6c51f49632
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shader: Implement FSWZADD
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2021-07-22 21:51:25 -04:00 |
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ReinUsesLisp
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e860870dd2
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shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available
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2021-07-22 21:51:25 -04:00 |
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ReinUsesLisp
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f0031babeb
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shader: Implement front face
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2021-07-22 21:51:24 -04:00 |
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ReinUsesLisp
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17063d16a3
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shader: Implement TXQ and fix FragDepth
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2021-07-22 21:51:24 -04:00 |
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ReinUsesLisp
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d9c5bd9509
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shader: Refactor PTP and other minor changes
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2021-07-22 21:51:24 -04:00 |
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FernandoS27
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742d11c2ad
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shader: Implement TLD4.PTP
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2021-07-22 21:51:24 -04:00 |
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ReinUsesLisp
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68a9505d8a
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shader: Implement NDC [-1, 1], attribute types and default varying initialization
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2021-07-22 21:51:24 -04:00 |
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ameerj
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3d07cef009
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shader: Implement VOTE
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2021-07-22 21:51:24 -04:00 |
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ReinUsesLisp
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76c8a962ac
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spirv: Implement VertexId and InstanceId, refactor code
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2021-07-22 21:51:23 -04:00 |
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ReinUsesLisp
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260743f371
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shader: Add partial rasterizer integration
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2021-07-22 21:51:23 -04:00 |
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ReinUsesLisp
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3a63fa0477
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shader: Partial implementation of LDC
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2021-07-22 21:51:23 -04:00 |
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ReinUsesLisp
|
ab46371247
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shader: Initial support for textures and TEX
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2021-07-22 21:51:23 -04:00 |
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ReinUsesLisp
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274897dfd5
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spirv: Fixes and Intel specific workarounds
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
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6db69990da
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spirv: Add lower fp16 to fp32 pass
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
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b5d7279d87
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spirv: Initial bindings support
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2021-07-22 21:51:22 -04:00 |
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