2018-03-19 23:00:29 +00:00
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <vector>
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#include "common/common_types.h"
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#include "video_core/textures/texture.h"
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2018-07-20 22:14:17 +00:00
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namespace Tegra::Texture {
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2018-03-19 23:00:29 +00:00
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2018-10-26 23:18:03 +00:00
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// GOBSize constant. Calculated by 64 bytes in x multiplied by 8 y coords, represents
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// an small rect of (64/bytes_per_pixel)X8.
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2019-12-08 17:13:18 +00:00
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inline std::size_t GetGOBSize() {
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return 512;
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}
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2019-05-10 07:17:48 +00:00
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inline std::size_t GetGOBSizeShift() {
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return 9;
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2018-10-26 23:18:03 +00:00
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}
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2019-02-24 00:22:54 +00:00
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/// Unswizzles a swizzled texture without changing its format.
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2019-02-24 05:15:35 +00:00
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void UnswizzleTexture(u8* unswizzled_data, u8* address, u32 tile_size_x, u32 tile_size_y,
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2018-11-19 03:53:03 +00:00
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u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
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u32 block_height = TICEntry::DefaultBlockHeight,
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2018-11-16 17:01:54 +00:00
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u32 block_depth = TICEntry::DefaultBlockHeight, u32 width_spacing = 0);
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2019-02-24 00:22:54 +00:00
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/// Unswizzles a swizzled texture without changing its format.
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2019-02-24 05:15:35 +00:00
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std::vector<u8> UnswizzleTexture(u8* address, u32 tile_size_x, u32 tile_size_y, u32 bytes_per_pixel,
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u32 width, u32 height, u32 depth,
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2018-10-11 23:11:47 +00:00
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u32 block_height = TICEntry::DefaultBlockHeight,
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2018-11-16 17:01:54 +00:00
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u32 block_depth = TICEntry::DefaultBlockHeight,
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u32 width_spacing = 0);
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2018-07-02 17:42:04 +00:00
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2018-04-25 02:58:45 +00:00
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/// Copies texture data from a buffer and performs swizzling/unswizzling as necessary.
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2018-10-11 23:11:47 +00:00
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void CopySwizzledData(u32 width, u32 height, u32 depth, u32 bytes_per_pixel,
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u32 out_bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data,
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2018-11-16 17:01:54 +00:00
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bool unswizzle, u32 block_height, u32 block_depth, u32 width_spacing);
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2018-04-25 02:58:45 +00:00
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2019-02-24 00:22:54 +00:00
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/// Decodes an unswizzled texture into a A8R8G8B8 texture.
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2018-03-22 20:17:10 +00:00
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std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat format, u32 width,
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u32 height);
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2018-03-19 23:00:29 +00:00
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2019-02-24 00:22:54 +00:00
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/// This function calculates the correct size of a texture depending if it's tiled or not.
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2018-10-12 18:21:53 +00:00
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std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
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u32 block_height, u32 block_depth);
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2018-10-18 01:26:40 +00:00
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/// Copies an untiled subrectangle into a tiled surface.
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void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width,
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2019-07-24 23:18:17 +00:00
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u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height,
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u32 offset_x, u32 offset_y);
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2019-02-24 00:22:54 +00:00
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2018-10-18 01:26:40 +00:00
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/// Copies a tiled subrectangle into a linear surface.
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void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32 swizzled_width,
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2019-02-24 05:15:35 +00:00
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u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height,
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u32 offset_x, u32 offset_y);
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2018-10-18 01:26:40 +00:00
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2019-04-16 16:00:46 +00:00
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void SwizzleKepler(const u32 width, const u32 height, const u32 dst_x, const u32 dst_y,
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const u32 block_height, const std::size_t copy_size, const u8* source_data,
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u8* swizzle_data);
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2019-04-16 01:06:04 +00:00
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2018-07-20 22:14:17 +00:00
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} // namespace Tegra::Texture
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