yuzu/src/shader_recompiler/ir_opt/dual_vertex_pass.cpp

31 lines
883 B
C++
Raw Normal View History

2021-04-18 23:03:38 +00:00
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "shader_recompiler/frontend/ir/ir_emitter.h"
#include "shader_recompiler/ir_opt/passes.h"
namespace Shader::Optimization {
2021-06-03 22:11:16 +00:00
void VertexATransformPass(IR::Program& program) {
2021-07-02 16:45:23 +00:00
for (IR::Block* const block : program.blocks) {
for (IR::Inst& inst : block->Instructions()) {
if (inst.GetOpcode() == IR::Opcode::Epilogue) {
return inst.Invalidate();
}
}
}
2021-04-18 23:03:38 +00:00
}
2021-06-03 22:11:16 +00:00
void VertexBTransformPass(IR::Program& program) {
2021-07-02 16:45:23 +00:00
for (IR::Block* const block : program.blocks) {
for (IR::Inst& inst : block->Instructions()) {
if (inst.GetOpcode() == IR::Opcode::Prologue) {
return inst.Invalidate();
}
}
}
2021-04-18 23:03:38 +00:00
}
} // namespace Shader::Optimization