yuzu/src/core/hle/service/sockets/bsd.h
ReinUsesLisp f7d59f3e0e services/bsd: Implement most of bsd:s
This implements: Socket, Poll, Accept, Bind, Connect, GetPeerName,
GetSockName, Listen, Fcntl, SetSockOpt, Shutdown, Recv, RecvFrom,
Send, SendTo, Write, and Close

The implementation was done referencing: SwIPC, switchbrew, testing
with libnx and inspecting its code, general information about bsd
sockets online, and analysing official software.

Not everything from these service calls is implemented, but everything
that is not implemented will be logged in some way.
2020-07-28 01:48:42 -03:00

184 lines
5.6 KiB
C++

// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string_view>
#include <vector>
#include "common/common_types.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sockets/blocking_worker.h"
#include "core/hle/service/sockets/sockets.h"
namespace Core {
class System;
}
namespace Network {
class Socket;
}
namespace Service::Sockets {
class BSD final : public ServiceFramework<BSD> {
public:
explicit BSD(Core::System& system, const char* name);
~BSD() override;
private:
/// Maximum number of file descriptors
static constexpr size_t MAX_FD = 128;
struct FileDescriptor {
std::unique_ptr<Network::Socket> socket;
s32 flags = 0;
bool is_connection_based = false;
};
struct PollWork {
void Execute(BSD* bsd);
void Response(Kernel::HLERequestContext& ctx);
s32 nfds;
s32 timeout;
std::vector<u8> read_buffer;
std::vector<u8> write_buffer;
s32 ret{};
Errno bsd_errno{};
};
struct AcceptWork {
void Execute(BSD* bsd);
void Response(Kernel::HLERequestContext& ctx);
s32 fd;
std::vector<u8> write_buffer;
s32 ret{};
Errno bsd_errno{};
};
struct ConnectWork {
void Execute(BSD* bsd);
void Response(Kernel::HLERequestContext& ctx);
s32 fd;
std::vector<u8> addr;
Errno bsd_errno{};
};
struct RecvWork {
void Execute(BSD* bsd);
void Response(Kernel::HLERequestContext& ctx);
s32 fd;
u32 flags;
std::vector<u8> message;
s32 ret{};
Errno bsd_errno{};
};
struct RecvFromWork {
void Execute(BSD* bsd);
void Response(Kernel::HLERequestContext& ctx);
s32 fd;
u32 flags;
std::vector<u8> message;
std::vector<u8> addr;
s32 ret{};
Errno bsd_errno{};
};
struct SendWork {
void Execute(BSD* bsd);
void Response(Kernel::HLERequestContext& ctx);
s32 fd;
u32 flags;
std::vector<u8> message;
s32 ret{};
Errno bsd_errno{};
};
struct SendToWork {
void Execute(BSD* bsd);
void Response(Kernel::HLERequestContext& ctx);
s32 fd;
u32 flags;
std::vector<u8> message;
std::vector<u8> addr;
s32 ret{};
Errno bsd_errno{};
};
void RegisterClient(Kernel::HLERequestContext& ctx);
void StartMonitoring(Kernel::HLERequestContext& ctx);
void Socket(Kernel::HLERequestContext& ctx);
void Select(Kernel::HLERequestContext& ctx);
void Poll(Kernel::HLERequestContext& ctx);
void Accept(Kernel::HLERequestContext& ctx);
void Bind(Kernel::HLERequestContext& ctx);
void Connect(Kernel::HLERequestContext& ctx);
void GetPeerName(Kernel::HLERequestContext& ctx);
void GetSockName(Kernel::HLERequestContext& ctx);
void Listen(Kernel::HLERequestContext& ctx);
void Fcntl(Kernel::HLERequestContext& ctx);
void SetSockOpt(Kernel::HLERequestContext& ctx);
void Shutdown(Kernel::HLERequestContext& ctx);
void Recv(Kernel::HLERequestContext& ctx);
void RecvFrom(Kernel::HLERequestContext& ctx);
void Send(Kernel::HLERequestContext& ctx);
void SendTo(Kernel::HLERequestContext& ctx);
void Write(Kernel::HLERequestContext& ctx);
void Close(Kernel::HLERequestContext& ctx);
template <typename Work>
void ExecuteWork(Kernel::HLERequestContext& ctx, std::string_view sleep_reason,
bool is_blocking, Work work);
std::pair<s32, Errno> SocketImpl(Domain domain, Type type, Protocol protocol);
std::pair<s32, Errno> PollImpl(std::vector<u8>& write_buffer, std::vector<u8> read_buffer,
s32 nfds, s32 timeout);
std::pair<s32, Errno> AcceptImpl(s32 fd, std::vector<u8>& write_buffer);
Errno BindImpl(s32 fd, const std::vector<u8>& addr);
Errno ConnectImpl(s32 fd, const std::vector<u8>& addr);
Errno GetPeerNameImpl(s32 fd, std::vector<u8>& write_buffer);
Errno GetSockNameImpl(s32 fd, std::vector<u8>& write_buffer);
Errno ListenImpl(s32 fd, s32 backlog);
std::pair<s32, Errno> FcntlImpl(s32 fd, FcntlCmd cmd, s32 arg);
Errno SetSockOptImpl(s32 fd, u32 level, OptName optname, size_t optlen, const void* optval);
Errno ShutdownImpl(s32 fd, s32 how);
std::pair<s32, Errno> RecvImpl(s32 fd, u32 flags, std::vector<u8>& message);
std::pair<s32, Errno> RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& message,
std::vector<u8>& addr);
std::pair<s32, Errno> SendImpl(s32 fd, u32 flags, const std::vector<u8>& message);
std::pair<s32, Errno> SendToImpl(s32 fd, u32 flags, const std::vector<u8>& message,
const std::vector<u8>& addr);
Errno CloseImpl(s32 fd);
s32 FindFreeFileDescriptorHandle() noexcept;
bool IsFileDescriptorValid(s32 fd) const noexcept;
bool IsBlockingSocket(s32 fd) const noexcept;
void BuildErrnoResponse(Kernel::HLERequestContext& ctx, Errno bsd_errno) const noexcept;
std::array<std::optional<FileDescriptor>, MAX_FD> file_descriptors;
BlockingWorkerPool<BSD, PollWork, AcceptWork, ConnectWork, RecvWork, RecvFromWork, SendWork,
SendToWork>
worker_pool;
};
class BSDCFG final : public ServiceFramework<BSDCFG> {
public:
explicit BSDCFG();
~BSDCFG() override;
};
} // namespace Service::Sockets