2f62bae9e3
Now that the large kernel refactor is merged, we can eliminate the remaining variable shadowing cases.
59 lines
1.3 KiB
C++
59 lines
1.3 KiB
C++
// Copyright 2021 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "core/hle/kernel/k_readable_event.h"
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#include "core/hle/kernel/k_writable_event.h"
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#include "core/hle/kernel/slab_helpers.h"
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namespace Kernel {
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class KernelCore;
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class KReadableEvent;
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class KWritableEvent;
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class KProcess;
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class KEvent final : public KAutoObjectWithSlabHeapAndContainer<KEvent, KAutoObjectWithList> {
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KERNEL_AUTOOBJECT_TRAITS(KEvent, KAutoObject);
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public:
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explicit KEvent(KernelCore& kernel_);
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virtual ~KEvent();
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void Initialize(std::string&& name);
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virtual void Finalize() override;
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virtual bool IsInitialized() const override {
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return initialized;
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}
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virtual uintptr_t GetPostDestroyArgument() const override {
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return reinterpret_cast<uintptr_t>(owner);
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}
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static void PostDestroy(uintptr_t arg);
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virtual KProcess* GetOwner() const override {
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return owner;
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}
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KReadableEvent& GetReadableEvent() {
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return readable_event;
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}
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KWritableEvent& GetWritableEvent() {
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return writable_event;
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}
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private:
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KReadableEvent readable_event;
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KWritableEvent writable_event;
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KProcess* owner{};
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bool initialized{};
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};
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} // namespace Kernel
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