27 lines
777 B
C++
27 lines
777 B
C++
// Copyright 2021 yuzu Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
|
|
#include "shader_recompiler/frontend/ir/basic_block.h"
|
|
#include "shader_recompiler/frontend/ir/function.h"
|
|
|
|
namespace Shader::Optimization {
|
|
|
|
template <typename Func>
|
|
void Invoke(Func&& func, IR::Function& function) {
|
|
for (const auto& block : function.blocks) {
|
|
func(*block);
|
|
}
|
|
}
|
|
|
|
void ConstantPropagationPass(IR::Block& block);
|
|
void DeadCodeEliminationPass(IR::Block& block);
|
|
void GlobalMemoryToStorageBufferPass(IR::Block& block);
|
|
void IdentityRemovalPass(IR::Function& function);
|
|
void SsaRewritePass(IR::Function& function);
|
|
void VerificationPass(const IR::Function& function);
|
|
|
|
} // namespace Shader::Optimization
|