yuzu/src/core/hle/kernel/client_session.cpp
Yuri Kunde Schlesner e626a520ca HLE: Move SessionRequestHandler from Service:: to Kernel::
Most of the code that works with this is or will be in the kernel, so
it's a more appropriate place for it to be.
2017-06-05 23:40:11 -07:00

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C++

// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/server_session.h"
namespace Kernel {
ClientSession::ClientSession() = default;
ClientSession::~ClientSession() {
// This destructor will be called automatically when the last ClientSession handle is closed by
// the emulated application.
if (parent->server) {
if (parent->server->hle_handler)
parent->server->hle_handler->ClientDisconnected(parent->server);
// TODO(Subv): Force a wake up of all the ServerSession's waiting threads and set
// their WaitSynchronization result to 0xC920181A.
}
parent->client = nullptr;
}
ResultCode ClientSession::SendSyncRequest() {
// Signal the server session that new data is available
if (parent->server)
return parent->server->HandleSyncRequest();
return ERR_SESSION_CLOSED_BY_REMOTE;
}
} // namespace