yuzu/src/video_core/gpu.cpp
Subv a64b936cbe GPU: Move the GPU's class constructor and destructors to a cpp file.
This should reduce recompile times when editing the Maxwell3D register structure.
2018-03-18 15:23:24 -05:00

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C++

// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "video_core/engines/fermi_2d.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/maxwell_compute.h"
#include "video_core/gpu.h"
namespace Tegra {
GPU::GPU() {
memory_manager = std::make_unique<MemoryManager>();
maxwell_3d = std::make_unique<Engines::Maxwell3D>(*memory_manager);
fermi_2d = std::make_unique<Engines::Fermi2D>();
maxwell_compute = std::make_unique<Engines::MaxwellCompute>();
}
GPU::~GPU() = default;
} // namespace Tegra