yuzu/src/core/hle/service/nfp/nfp.h
Lioncash bed2d6c425 yuzu/main: Notify user of loading errors with Amiibo data
We shouldn't silently continue if loading failed, since the general
assumption is that no messages showing up implicitly indicates success.
2018-10-24 10:39:31 -04:00

51 lines
1.4 KiB
C++

// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <vector>
#include "core/hle/kernel/event.h"
#include "core/hle/service/service.h"
namespace Service::NFP {
class Module final {
public:
class Interface : public ServiceFramework<Interface> {
public:
explicit Interface(std::shared_ptr<Module> module, const char* name);
~Interface() override;
struct ModelInfo {
std::array<u8, 0x8> amiibo_identification_block;
INSERT_PADDING_BYTES(0x38);
};
static_assert(sizeof(ModelInfo) == 0x40, "ModelInfo is an invalid size");
struct AmiiboFile {
std::array<u8, 10> uuid;
INSERT_PADDING_BYTES(0x4a);
ModelInfo model_info;
};
static_assert(sizeof(AmiiboFile) == 0x94, "AmiiboFile is an invalid size");
void CreateUserInterface(Kernel::HLERequestContext& ctx);
bool LoadAmiibo(const std::vector<u8>& buffer);
const Kernel::SharedPtr<Kernel::Event>& GetNFCEvent() const;
const AmiiboFile& GetAmiiboBuffer() const;
private:
Kernel::SharedPtr<Kernel::Event> nfc_tag_load{};
AmiiboFile amiibo{};
protected:
std::shared_ptr<Module> module;
};
};
void InstallInterfaces(SM::ServiceManager& service_manager);
} // namespace Service::NFP