![]() This commit regresses VertexA shaders, their transformation pass has to be adapted to the new control flow. |
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.. | ||
glasm | ||
spirv | ||
bindings.h |
![]() This commit regresses VertexA shaders, their transformation pass has to be adapted to the new control flow. |
||
---|---|---|
.. | ||
glasm | ||
spirv | ||
bindings.h |