yuzu/src/video_core
2020-03-22 13:35:11 +07:00
..
buffer_cache buffer_cache: Delay buffer destructions 2020-01-29 17:53:11 -03:00
engines maxwell_3d: init shadow_state 2020-03-22 13:35:11 +07:00
renderer_opengl gl_shader_decompiler: Remove deprecated function and its usages 2020-03-18 20:03:19 -03:00
renderer_vulkan vk_texture_cache: Silence misc warnings 2020-03-18 20:03:19 -03:00
shader Merge pull request #3505 from namkazt/patch-8 2020-03-19 17:41:01 -04:00
texture_cache Merge pull request #3501 from ReinUsesLisp/rgba16-snorm 2020-03-15 21:24:53 -03:00
textures astc: Fix clang build issues 2020-03-18 04:30:25 -03:00
CMakeLists.txt shader/transform_feedback: Add host API friendly TFB builder 2020-03-13 18:33:04 -03:00
dirty_flags.cpp DirtyFlags: relax need to set render_targets as dirty 2020-03-14 11:47:33 -04:00
dirty_flags.h DirtyFlags: relax need to set render_targets as dirty 2020-03-14 11:47:33 -04:00
dma_pusher.cpp video_core: Reintroduce dirty flags infrastructure 2020-02-28 17:56:41 -03:00
dma_pusher.h gpu: Rewrite virtual memory manager using PageTable. 2019-03-20 22:36:02 -04:00
gpu.cpp video_core/gpu: Remove unused functions 2020-02-25 16:53:47 -03:00
gpu.h video_core: Implement RGBA16_SNORM 2020-03-12 21:42:33 -03:00
gpu_asynch.cpp Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
gpu_asynch.h Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
gpu_synch.cpp gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig 2019-08-21 01:55:25 -03:00
gpu_synch.h Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
gpu_thread.cpp core: frontend: Refactor scope_acquire_window_context to scope_acquire_context. 2020-02-25 21:23:00 -05:00
gpu_thread.h gpu_thread: Use MPSCQueue for GPU commands. 2020-02-07 23:01:23 -05:00
guest_driver.cpp gl_shader_cache: Rework shader cache and remove post-specializations 2020-03-09 18:40:06 -03:00
guest_driver.h gl_shader_cache: Rework shader cache and remove post-specializations 2020-03-09 18:40:06 -03:00
macro_interpreter.cpp maxwell_3d: update comments for shadow ram usage 2020-03-22 11:35:26 +07:00
macro_interpreter.h video_core/macro_interpreter: Make definitions of most private enums/unions hidden 2019-10-17 17:55:46 -04:00
memory_manager.cpp video_core: memory_manager: Flush/invalidate asynchronously on Unmap. 2020-02-19 20:03:52 -05:00
memory_manager.h PageTable: move backing addresses to a children class as the CPU page table does not need them. 2020-03-14 09:43:57 -04:00
morton.cpp video_core: Implement RGBA16_SNORM 2020-03-12 21:42:33 -03:00
morton.h renderer_opengl: Use block linear swizzling for CPU framebuffers 2019-08-21 02:17:14 -03:00
query_cache.h query_cache: Address feedback 2020-02-14 17:38:27 -03:00
rasterizer_accelerated.cpp Added missing include 2019-12-11 18:11:49 +00:00
rasterizer_accelerated.h core: Prepare various classes for memory read/write migration 2019-11-26 21:55:37 -05:00
rasterizer_cache.cpp rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject 2018-11-08 00:31:39 -05:00
rasterizer_cache.h rasterizer_cache: Protect inherited caches from submission level 2019-07-01 04:32:01 -04:00
rasterizer_interface.h yuzu/loading_screen: Remove unused shader progress mode 2020-03-09 18:40:53 -03:00
renderer_base.cpp video_core/engines: Remove unnecessary includes 2019-03-05 20:35:32 -05:00
renderer_base.h renderer_opengl: Add texture mailbox support for presenter thread. 2020-02-25 21:22:59 -05:00
sampler_cache.cpp video_core: Abstract vk_sampler_cache into a templated class 2019-04-02 15:54:11 -03:00
sampler_cache.h video_core: Abstract vk_sampler_cache into a templated class 2019-04-02 15:54:11 -03:00
surface.cpp video_core: Implement RGBA16_SNORM 2020-03-12 21:42:33 -03:00
surface.h video_core: Implement RGBA16_SNORM 2020-03-12 21:42:33 -03:00
video_core.cpp yuzu: Implement Vulkan frontend 2020-01-29 17:53:11 -03:00
video_core.h video_core/gpu: Create threads separately from initialization 2019-04-11 22:11:40 -04:00