d129905a66
* FinishInitalize needed for 3.0.1+ games * nvdrv:s and nvdrv:t both use NVDRV * Most settings return 0 on hardware, disabled NV_MEMORY_PROFILER for now. NVN_THROUGH_OPENGL & NVRM_GPU_PREVENT_USE are a few interesting settings to look at. Carefully choosing settings can help with drawing graphics later on * Initial /dev/nvhost-gpu support * ZCullBind * Stubbed SetErrorNotifier * Fixed SetErrorNotifier log, Added SetChannelPriority * Allocate GPFIFO Ex2, Allocate Obj Ctx, Submit GPFIFO * oops * Fixed up naming/structs/enums. Used vector instead of array for "gpfifo_entry" * Added missing fixes * /dev/nvhost-ctrl-gpu * unneeded struct * Forgot u32 in enum class * Automatic descriptor swapping for ioctls, fixed nvgpu_gpu_get_tpc_masks_args being incorrect size * nvdrv#QueryEvent * Renamed logs for nvdrv * Refactor ioctl so nv_result isn't needed * /dev/nvhost-as-gpu * Fixed Log service naming, CtxObjects now u32, renamed all structs, added static_asserts to structs, used INSERT_PADDING_WORDS instead of u32s * nvdevices now uses "Ioctl" union, * IoctlGpfifoEntry now uses bit field * final changes
120 lines
3.8 KiB
C++
120 lines
3.8 KiB
C++
// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/logging/log.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/kernel/event.h"
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#include "core/hle/service/nvdrv/interface.h"
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#include "core/hle/service/nvdrv/nvdrv.h"
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namespace Service {
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namespace Nvidia {
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void NVDRV::Open(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_NVDRV, "called");
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auto buffer = ctx.BufferDescriptorA()[0];
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std::string device_name = Memory::ReadCString(buffer.Address(), buffer.Size());
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u32 fd = nvdrv->Open(device_name);
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IPC::ResponseBuilder rb{ctx, 4};
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rb.Push(RESULT_SUCCESS);
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rb.Push<u32>(fd);
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rb.Push<u32>(0);
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}
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void NVDRV::Ioctl(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_NVDRV, "called");
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IPC::RequestParser rp{ctx};
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u32 fd = rp.Pop<u32>();
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u32 command = rp.Pop<u32>();
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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if (ctx.BufferDescriptorA()[0].Size() != 0) {
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auto input_buffer = ctx.BufferDescriptorA()[0];
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auto output_buffer = ctx.BufferDescriptorB()[0];
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std::vector<u8> input(input_buffer.Size());
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std::vector<u8> output(output_buffer.Size());
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Memory::ReadBlock(input_buffer.Address(), input.data(), input_buffer.Size());
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rb.Push(nvdrv->Ioctl(fd, command, input, output));
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Memory::WriteBlock(output_buffer.Address(), output.data(), output_buffer.Size());
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} else {
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auto input_buffer = ctx.BufferDescriptorX()[0];
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auto output_buffer = ctx.BufferDescriptorC()[0];
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std::vector<u8> input(input_buffer.size);
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std::vector<u8> output(output_buffer.size);
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Memory::ReadBlock(input_buffer.Address(), input.data(), input_buffer.size);
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rb.Push(nvdrv->Ioctl(fd, command, input, output));
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Memory::WriteBlock(output_buffer.Address(), output.data(), output_buffer.size);
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}
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}
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void NVDRV::Close(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_NVDRV, "called");
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IPC::RequestParser rp{ctx};
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u32 fd = rp.Pop<u32>();
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auto result = nvdrv->Close(fd);
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(result);
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}
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void NVDRV::Initialize(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_NVDRV, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push<u32>(0);
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}
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void NVDRV::QueryEvent(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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u32 fd = rp.Pop<u32>();
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u32 event_id = rp.Pop<u32>();
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LOG_WARNING(Service_NVDRV, "(STUBBED) called, fd=%x, event_id=%x", fd, event_id);
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IPC::ResponseBuilder rb{ctx, 2, 1};
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rb.Push(RESULT_SUCCESS);
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auto event = Kernel::Event::Create(Kernel::ResetType::Pulse, "NVEvent");
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event->Signal();
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rb.PushCopyObjects(event);
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}
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void NVDRV::SetClientPID(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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pid = rp.Pop<u64>();
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LOG_WARNING(Service_NVDRV, "(STUBBED) called, pid=0x%lx", pid);
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push<u32>(0);
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}
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void NVDRV::FinishInitialize(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_NVDRV, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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}
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NVDRV::NVDRV(std::shared_ptr<Module> nvdrv, const char* name)
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: ServiceFramework(name), nvdrv(std::move(nvdrv)) {
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static const FunctionInfo functions[] = {
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{0, &NVDRV::Open, "Open"},
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{1, &NVDRV::Ioctl, "Ioctl"},
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{2, &NVDRV::Close, "Close"},
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{3, &NVDRV::Initialize, "Initialize"},
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{4, &NVDRV::QueryEvent, "QueryEvent"},
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{8, &NVDRV::SetClientPID, "SetClientPID"},
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{13, &NVDRV::FinishInitialize, "FinishInitialize"},
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};
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RegisterHandlers(functions);
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}
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} // namespace Nvidia
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} // namespace Service
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