68 lines
2.7 KiB
C++
68 lines
2.7 KiB
C++
|
|
// Copyright 2021 yuzu Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#include "shader_recompiler/backend/glasm/emit_context.h"
|
|
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
|
|
#include "shader_recompiler/frontend/ir/value.h"
|
|
|
|
namespace Shader::Backend::GLASM {
|
|
|
|
void EmitSelectU1([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 cond,
|
|
[[maybe_unused]] ScalarS32 true_value, [[maybe_unused]] ScalarS32 false_value) {
|
|
throw NotImplementedException("GLASM instruction");
|
|
}
|
|
|
|
void EmitSelectU8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 cond,
|
|
[[maybe_unused]] ScalarS32 true_value, [[maybe_unused]] ScalarS32 false_value) {
|
|
throw NotImplementedException("GLASM instruction");
|
|
}
|
|
|
|
void EmitSelectU16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 cond,
|
|
[[maybe_unused]] ScalarS32 true_value, [[maybe_unused]] ScalarS32 false_value) {
|
|
throw NotImplementedException("GLASM instruction");
|
|
}
|
|
|
|
void EmitSelectU32(EmitContext& ctx, IR::Inst& inst, ScalarS32 cond, ScalarS32 true_value,
|
|
ScalarS32 false_value) {
|
|
ctx.Add("CMP.S {},{},{},{};", inst, cond, true_value, false_value);
|
|
}
|
|
|
|
void EmitSelectU64(EmitContext& ctx, IR::Inst& inst, ScalarS32 cond, Register true_value,
|
|
Register false_value) {
|
|
ctx.reg_alloc.InvalidateConditionCodes();
|
|
const Register ret{ctx.reg_alloc.LongDefine(inst)};
|
|
if (ret == true_value) {
|
|
ctx.Add("MOV.S.CC RC.x,{};"
|
|
"MOV.U64 {}.x(EQ.x),{};",
|
|
cond, ret, false_value);
|
|
} else if (ret == false_value) {
|
|
ctx.Add("MOV.S.CC RC.x,{};"
|
|
"MOV.U64 {}.x(NE.x),{};",
|
|
cond, ret, true_value);
|
|
} else {
|
|
ctx.Add("MOV.S.CC RC.x,{};"
|
|
"MOV.U64 {}.x,{};"
|
|
"MOV.U64 {}.x(NE.x),{};",
|
|
cond, ret, false_value, ret, true_value);
|
|
}
|
|
}
|
|
|
|
void EmitSelectF16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 cond,
|
|
[[maybe_unused]] Register true_value, [[maybe_unused]] Register false_value) {
|
|
throw NotImplementedException("GLASM instruction");
|
|
}
|
|
|
|
void EmitSelectF32(EmitContext& ctx, IR::Inst& inst, ScalarS32 cond, ScalarS32 true_value,
|
|
ScalarS32 false_value) {
|
|
ctx.Add("CMP.S {},{},{},{};", inst, cond, true_value, false_value);
|
|
}
|
|
|
|
void EmitSelectF64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 cond,
|
|
[[maybe_unused]] Register true_value, [[maybe_unused]] Register false_value) {
|
|
throw NotImplementedException("GLASM instruction");
|
|
}
|
|
|
|
} // namespace Shader::Backend::GLASM
|