yuzu/src/video_core
greggameplayer c8b3f09876 Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB (#1666)
* Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB
( needed by Mario+Rabbids Kingdom Battle )

* Small placement correction
2018-11-12 18:34:54 -08:00
..
debug_utils debug_utils: Remove unused includes 2018-08-24 20:49:14 -04:00
engines Try to fix problems with stencil test in some games, relax translation to opengl enums to avoid crashing and only generate logs of the errors. 2018-11-11 16:31:00 -03:00
renderer_opengl Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB (#1666) 2018-11-12 18:34:54 -08:00
textures Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB (#1666) 2018-11-12 18:34:54 -08:00
CMakeLists.txt rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject 2018-11-08 00:31:39 -05:00
command_processor.cpp global: Use std::optional instead of boost::optional (#1578) 2018-10-30 00:03:25 -04:00
command_processor.h video_core: Move command buffer loop. 2018-09-10 22:06:13 +02:00
gpu.cpp GPU: Improved implementation of maxwell DMA (Subv). 2018-10-18 22:41:53 -04:00
gpu.h Merge pull request #1329 from raven02/bgr5a1u 2018-09-17 09:49:00 -04:00
macro_interpreter.cpp maxwell_3d: Restructure macro upload to use a single macro code memory. 2018-10-31 23:29:21 -04:00
macro_interpreter.h maxwell_3d: Restructure macro upload to use a single macro code memory. 2018-10-31 23:29:21 -04:00
memory_manager.cpp memory_manager: Do not MapBufferEx over already in use memory. 2018-11-01 18:57:59 -04:00
memory_manager.h memory_manager: Do not MapBufferEx over already in use memory. 2018-11-01 18:57:59 -04:00
rasterizer_cache.cpp rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject 2018-11-08 00:31:39 -05:00
rasterizer_cache.h Merge pull request #1663 from lioncash/raster 2018-11-11 08:20:27 -08:00
rasterizer_interface.h gl_rasterizer: Add rasterizer cache code to handle accerated fermi copies. 2018-10-06 03:20:04 -04:00
renderer_base.cpp Port Citra #4047 & #4052: add change background color support 2018-09-08 17:00:21 -07:00
renderer_base.h global: Use std::optional instead of boost::optional (#1578) 2018-10-30 00:03:25 -04:00
surface.cpp Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB (#1666) 2018-11-12 18:34:54 -08:00
surface.h Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB (#1666) 2018-11-12 18:34:54 -08:00
utils.h video_core: Move OpenGL specific utils to its renderer 2018-10-28 22:22:30 -03:00
video_core.cpp renderer_opengl: Namespace OpenGL code 2018-08-22 06:14:47 -04:00
video_core.h core: Namespace EmuWindow 2018-08-11 20:20:21 -04:00