..
blit_image.cpp
video_core: Fix ogl status error when draw_texture
2023-03-12 13:33:31 +08:00
blit_image.h
video_core: Implement maxwell3d draw texture method
2023-01-05 12:41:28 +08:00
gl_buffer_cache.cpp
buffer_cache_base: Specify buffer type in HostBindings
2023-06-13 00:59:42 -04:00
gl_buffer_cache.h
buffer_cache_base: Specify buffer type in HostBindings
2023-06-13 00:59:42 -04:00
gl_buffer_cache_base.cpp
Buffer Cache: Fully rework the buffer cache.
2023-04-29 00:46:31 +02:00
gl_compute_pipeline.cpp
settings,general: Rename non-confirming enums
2023-07-21 10:56:54 -04:00
gl_compute_pipeline.h
shaders: Track local memory usage
2023-06-25 18:59:33 -04:00
gl_device.cpp
settings,general: Rename non-confirming enums
2023-07-21 10:56:54 -04:00
gl_device.h
OpenGL: Limit lmem warmup to NVIDIA
2023-06-25 19:06:51 -04:00
gl_fence_manager.cpp
OpenGL: Prefer glClientWaitSync for OGLSync objects
2023-03-08 20:29:25 -05:00
gl_fence_manager.h
Fence Manager: implement async fence management in a sepparate thread.
2023-04-23 04:48:50 +02:00
gl_fsr.cpp
video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
2023-01-26 21:43:33 +01:00
gl_fsr.h
video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
2023-01-26 21:43:33 +01:00
gl_graphics_pipeline.cpp
settings,general: Rename non-confirming enums
2023-07-21 10:56:54 -04:00
gl_graphics_pipeline.h
shaders: Track local memory usage
2023-06-25 18:59:33 -04:00
gl_query_cache.cpp
QueryCache: rework async downloads.
2023-04-23 22:04:14 +02:00
gl_query_cache.h
QueryCache: rework async downloads.
2023-04-23 22:04:14 +02:00
gl_rasterizer.cpp
Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU
2023-06-28 21:32:45 +02:00
gl_rasterizer.h
Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU
2023-06-28 21:32:45 +02:00
gl_resource_manager.cpp
OpenGL: Prefer glClientWaitSync for OGLSync objects
2023-03-08 20:29:25 -05:00
gl_resource_manager.h
OpenGL: Prefer glClientWaitSync for OGLSync objects
2023-03-08 20:29:25 -05:00
gl_shader_cache.cpp
settings,general: Rename non-confirming enums
2023-07-21 10:56:54 -04:00
gl_shader_cache.h
gl_compute_pipeline: Force context flush when loading shader cache
2023-01-29 21:32:12 -05:00
gl_shader_context.h
video_core: preallocate fewer IR blocks
2023-06-14 21:37:57 -04:00
gl_shader_manager.cpp
OpenGL: Limit lmem warmup to NVIDIA
2023-06-25 19:06:51 -04:00
gl_shader_manager.h
OpenGL: Add Local Memory warmup shader
2023-06-25 18:43:23 -04:00
gl_shader_util.cpp
renderer_opengl: delete shader source after linking
2022-07-30 13:21:26 -04:00
gl_shader_util.h
chore: make yuzu REUSE compliant
2022-07-27 12:53:49 +02:00
gl_staging_buffer_pool.cpp
gl_staging_buffers: Optimization to reduce fence waiting
2023-05-28 00:38:47 -04:00
gl_staging_buffer_pool.h
gl_staging_buffers: Optimization to reduce fence waiting
2023-05-28 00:38:47 -04:00
gl_state_tracker.cpp
ir/texture_pass: Use host_info instead of querying Settings::values ( #9176 )
2022-11-11 03:32:53 +01:00
gl_state_tracker.h
state_tracker: workaround channel setup for homebrew
2022-10-06 21:00:54 +02:00
gl_texture_cache.cpp
settings,general: Rename non-confirming enums
2023-07-21 10:56:54 -04:00
gl_texture_cache.h
video_core: Fallback to default anisotropy instead to 1x anisotropy
2023-06-15 23:16:26 +02:00
gl_texture_cache_base.cpp
general: Convert source file copyright comments over to SPDX
2022-04-23 05:55:32 -04:00
maxwell_to_gl.h
GPU: implement missing ASTC
2023-05-03 11:33:28 -04:00
renderer_opengl.cpp
settings,opengl,yuzu-qt: Fix AA, Filter maximums
2023-07-21 10:56:55 -04:00
renderer_opengl.h
video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
2023-01-26 21:43:33 +01:00
util_shaders.cpp
OpenGL: Make use of persistent buffer maps in buffer cache downloads
2023-05-28 00:38:46 -04:00
util_shaders.h
OpenGL: Make use of persistent buffer maps in buffer cache downloads
2023-05-28 00:38:46 -04:00