.. |
gl_buffer_cache.cpp
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gl_buffer_cache: Add missing include
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2019-08-29 22:02:52 +00:00 |
gl_buffer_cache.h
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Buffer Cache: Adress Feedback.
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2019-08-21 12:14:27 -04:00 |
gl_device.cpp
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shader/image: Implement SULD and remove irrelevant code
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2019-09-21 17:32:48 -03:00 |
gl_device.h
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shader/image: Implement SULD and remove irrelevant code
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2019-09-21 17:32:48 -03:00 |
gl_framebuffer_cache.cpp
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gl_rasterizer: Remove unused code paths from ConfigureFramebuffers
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2019-09-17 02:50:42 -03:00 |
gl_framebuffer_cache.h
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gl_rasterizer: Remove unused code paths from ConfigureFramebuffers
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2019-09-17 02:50:42 -03:00 |
gl_rasterizer.cpp
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Merge pull request #3039 from ReinUsesLisp/cleanup-samplers
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2019-11-06 04:54:11 +00:00 |
gl_rasterizer.h
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rasterizer_accelerated: Add intermediary for GPU rasterizers
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2019-10-27 03:40:08 -03:00 |
gl_resource_manager.cpp
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gl_texture_cache: Correct asserts
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2019-06-25 19:26:59 -04:00 |
gl_resource_manager.h
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gl_resource_manager: Correct MakeStreamCopy
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2019-06-25 17:32:04 -04:00 |
gl_sampler_cache.cpp
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gl_sampler_cache: Port sampler cache to OpenGL
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2019-04-02 16:58:08 -03:00 |
gl_sampler_cache.h
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video_core: Add missing override specifiers
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2019-07-07 13:38:39 -04:00 |
gl_shader_cache.cpp
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gl_shader_cache: Implement locker variants invalidation
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2019-10-25 09:01:32 -04:00 |
gl_shader_cache.h
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gl_shader_cache: Implement locker variants invalidation
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2019-10-25 09:01:32 -04:00 |
gl_shader_decompiler.cpp
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shader/node: Unpack bindless texture encoding
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2019-10-29 20:53:48 -03:00 |
gl_shader_decompiler.h
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shader/node: Unpack bindless texture encoding
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2019-10-29 20:53:48 -03:00 |
gl_shader_disk_cache.cpp
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gl_shader_disk_cache: Store and load fast BRX
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2019-10-25 09:01:31 -04:00 |
gl_shader_disk_cache.h
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gl_shader_disk_cache: Store and load fast BRX
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2019-10-25 09:01:31 -04:00 |
gl_shader_gen.cpp
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gl_shader_decompiler: Move entries to a separate function
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2019-10-25 09:01:31 -04:00 |
gl_shader_gen.h
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gl_shader_decompiler: Move entries to a separate function
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2019-10-25 09:01:31 -04:00 |
gl_shader_manager.cpp
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gl_rasterizer: Move alpha testing to the OpenGL pipeline
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2019-05-30 13:21:01 -03:00 |
gl_shader_manager.h
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gl_rasterizer: Move alpha testing to the OpenGL pipeline
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2019-05-30 13:21:01 -03:00 |
gl_shader_util.cpp
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gl_shader_cache: Address review commentaries
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2019-07-15 17:38:25 -03:00 |
gl_shader_util.h
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gl_shader_util: Add parameter to handle retrievable programs
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2019-02-06 22:20:57 -03:00 |
gl_state.cpp
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gl_state: Use std::array::fill instead of std::fill
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2019-10-30 01:30:31 +00:00 |
gl_state.h
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gl_state: Move dirty checks to individual apply calls instead of Apply
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2019-10-29 21:27:25 -03:00 |
gl_stream_buffer.cpp
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video_core: Make ARB_buffer_storage a required extension
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2019-06-20 21:36:12 -03:00 |
gl_stream_buffer.h
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video_core: Make ARB_buffer_storage a required extension
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2019-06-20 21:36:12 -03:00 |
gl_texture_cache.cpp
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Video_Core: Implement texture format E5B9G9R9_SHAREDEXP.
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2019-10-27 16:44:09 -04:00 |
gl_texture_cache.h
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gl_shader_decompiler: Keep track of written images and mark them as modified
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2019-09-05 23:26:05 -03:00 |
maxwell_to_gl.h
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maxwell_to_gl: Fix mipmap filtering
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2019-09-17 03:32:24 -03:00 |
renderer_opengl.cpp
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GL_Renderer: Remove lefting snippet.
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2019-10-04 19:59:55 -04:00 |
renderer_opengl.h
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renderer_opengl: Fix sRGB blits
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2019-09-10 19:31:42 -03:00 |
utils.cpp
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gl_rasterizer: Fix vertex and index data invalidations
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2019-07-06 00:37:55 -03:00 |
utils.h
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gl_rasterizer: Fix vertex and index data invalidations
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2019-07-06 00:37:55 -03:00 |